2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 4e
Register FAQ Members List Mark Forums Read End

D&D 4e The forum for conversations specifically related to Dungeons & Dragons 4th Edition rules and procedures, including 4e Essentials.

Reply
 
Thread Tools
Old 03-22-2011, 01:31 PM   Top  -  End  -  #1
RTGoodman
Troll in the Playground
 
 
Join Date: Jan 2007
Location: 
Eastern NC
Gender: Male
Default Online Adventure Tools/Monster Builder Up

Hey guys, just saw that the online version of the Adventure Tools is up. It's still just basically the Monster "Builder," but I wouldn't really use that term. It doesn't have the ability to create new monsters (yet?), but you can still customize old one.

The original, downloadable one, however, is still available for a limited time. If you're a D&DI subscriber and haven't downloaded it yet, I'd suggest doing it before they take it away. I've gotten a TON of use out of it, not just for making custom monsters but for slightly changing previous ones.

http://www.wizards.com/dnd/Tool.aspx...adventuretools
__________________
The Playgrounder Formerly Known as rtg0922

Homebrew:
"Themes of Ansalon" - A 4E Dragonlance Supplement
Homebrew Compendium

Last edited by RTGoodman : 03-22-2011 at 01:32 PM.
RTGoodman is offline   Reply With Quote
Old 03-23-2011, 09:36 AM   Top  -  End  -  #2
valadil
Ettin in the Playground
 
Kobold
 
Join Date: May 2005
Location: 
Somerville, MA
Gender: Male
Default Re: Online Adventure Tools/Monster Builder Up

What exactly did you find useful about the old Adventure Tools? IMO it was tedious to use and I never quite figured out how to get its output to go anywhere useful. Were you copying/pasting all the monsters into Word and then printing them?
__________________
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
valadil is offline   Reply With Quote
Old 03-23-2011, 10:25 AM   Top  -  End  -  #3
Choco
Bugbear in the Playground
 
DwarfFighterGuy
 
Join Date: Dec 2008
Location: 
My apartment
Gender: Male
Default Re: Online Adventure Tools/Monster Builder Up

Thanks for pointing this out, I would have missed it!

@valadil: I personally DM from my laptop, so the output is already exactly where I want it to be
__________________
Been there, fought that, died horribly.

Something fun and flavorful to get your DM throwing books at you: Katana Chucker



Last edited by Choco : 03-23-2011 at 10:25 AM.
Choco is offline   Reply With Quote
Old 03-23-2011, 11:11 AM   Top  -  End  -  #4
Jaidu
Dwarf in the Playground
 
BarbarianGuy
 
Join Date: Jun 2010
Default Re: Online Adventure Tools/Monster Builder Up

Quote:
Originally Posted by valadil View Post
What exactly did you find useful about the old Adventure Tools?
Automatic calculations for damage, defenses, and hit points as well as formatting it to an easy-to-read stat block are the reasons I use it.

Quote:
IMO it was tedious to use and I never quite figured out how to get its output to go anywhere useful. Were you copying/pasting all the monsters into Word and then printing them?
I was doing exactly this, but with OpenOffice. Copying in rich text format and pasting to pages with .25 inch margins and two columns made for pretty compact monster stats.

On the other hand, the old one was super buggy, and wouldn't run on my desktop. I had to use my clunky laptop to run it.

The new "monster builder" is pretty useless. It doesn't let you build monsters, just rename them and their powers and level them up and down. Hopefully it will improve, though.
Jaidu is offline   Reply With Quote
Old 03-23-2011, 11:13 AM   Top  -  End  -  #5
Erom
Orc in the Playground
 
Join Date: Mar 2007
Location: 
MONSTER. VAULT.
Default Re: Online Adventure Tools/Monster Builder Up

Quote:
Originally Posted by valadil View Post
What exactly did you find useful about the old Adventure Tools? IMO it was tedious to use and I never quite figured out how to get its output to go anywhere useful. Were you copying/pasting all the monsters into Word and then printing them?
Personally, I found the auto-balancing capabilities useful. Want a lvl9 Soldier that's a bit clumsy but tough? Select level, select role, set reflex to "below average" and fort to "above average" and BOOM new monster created that is pretty well balanced right out of the box. Want to add an ability? Chances are you can copy paste it from an existing monster, and the attack bonuses and damage will automatically scale to the appropriate values for the level. Clean, fast, efficient.

Plus, I like copy pasting them to Word and then printing them - it lets me print out one piece of paper with all the monsters I need for that week on it, and I can keep notes like HP and status effects in the margins. It essentially gives me one piece of paper on which I can run all the combat encounters for that weeks session. If that isn't a big improvement over digging through the DMG and MM every week, I don't know what is.
Erom is offline   Reply With Quote
Old 03-23-2011, 11:33 AM   Top  -  End  -  #6
valadil
Ettin in the Playground
 
Kobold
 
Join Date: May 2005
Location: 
Somerville, MA
Gender: Male
Default Re: Online Adventure Tools/Monster Builder Up

Quote:
Originally Posted by Erom View Post
Plus, I like copy pasting them to Word and then printing them - it lets me print out one piece of paper with all the monsters I need for that week on it, and I can keep notes like HP and status effects in the margins. It essentially gives me one piece of paper on which I can run all the combat encounters for that weeks session. If that isn't a big improvement over digging through the DMG and MM every week, I don't know what is.
I'm okay with the result of that, but not the process. I think I'd have been okay with monster builder had they had an export to pdf or doc function for me. All that extra clicking just to get the monsters into a printable form was a big turnoff for me.
__________________
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
valadil is offline   Reply With Quote
Old 03-23-2011, 12:06 PM   Top  -  End  -  #7
RTGoodman
Troll in the Playground
 
 
Join Date: Jan 2007
Location: 
Eastern NC
Gender: Male
Default Re: Online Adventure Tools/Monster Builder Up

Yeah, you have to use Word or something, but that wasn't a big hassle for me.

My normal process was make/find all my monsters, paste them one-to-a-page in Word, and then add in a HP line and a few blank lines for tracking conditions. Made everything look nice and professional, and it helped to keep me organized.
__________________
The Playgrounder Formerly Known as rtg0922

Homebrew:
"Themes of Ansalon" - A 4E Dragonlance Supplement
Homebrew Compendium
RTGoodman is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:10 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.