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Old 03-23-2011, 04:47 PM   Top  -  End  -  #1
HeadlessMermaid
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Default [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes





The Scholarly Approach

“The Greeks want their gods beyond good and evil, enjoying life unfettered, eating, drinking, merrymaking, falling in love and - most notably - bursting into laughter at the slightest provocation: what better way is there to show how carefree they are? It is the famous άσβεστος γέλως, the undying laughter of the Olympians, when, for example, they see the bowlegged Hephaestus, limping and panting, in the role of the beautiful Ganymedes or the lovely Hebe - that is, serving wine to the other gods. Or when they see the illegitimate couple, Aphrodite and Ares, stark naked in bed and entwined in the invisible net that Hephaestus, the cheated husband, had forged. And Zeus laughs heartily when, from up there on Olympus, he watches the other gods down on earth arguing and bickering and about to fight each other.

A deity, as long as it is a human creation, cannot but embody a human ideal, depending on the nature of the pious. As such, the Olympian religion of the Greeks, instead of projecting morally perfect gods, grants them another kind of perfection: a life unbridled not only by death, but also by any other material or moral restriction - which is exactly what humans would give anything to enjoy, but aren’t allowed to have, submitted as they are to natural and human law.”

~ I. Kakridis, “Greek Mythology Vol. II: The Gods”


Contents:
  1. Introduction
  2. New Mechanic: Favored of the Deity
  3. Pantheon and Spell Lists
  4. List of Granted Powers
  5. Player Classes
    • Full-Casting Class
      • Generic Spellcaster
    • Half-Casting Classes
      • Ranger
      • Hexblade
    • Martial Adepts
      • Crusader
      • Swordsage
      • Warblade
      • Sublime Ranger
    • Other
      • Fighter
      • Barbarian
      • Rogue
      • Marshal
      • Scout
      • Knight
      • Brawler
      • Factotum
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 01-10-2012 at 04:25 PM.
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Old 03-23-2011, 04:49 PM   Top  -  End  -  #2
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

.
I. INTRODUCTION

So, modifying 3.5 for Greek Mythology campaigns.The basic concept here is that all spells, (Sp) and (Su) abilities are granted by the gods - there's no “arcane magic” at all. You can gain the favor of only one god. Each god does not grant domains as a side-dish to an otherwise identical spell list, but an entire specialized spell list. (Among other things.) Non-casters also get goodies if a god favors them - and actually I’m assuming that this is the case for every player character. You can think of the benefits as free LA for all, or perhaps something like semi-gestalt.

I won’t list all the little houserules that are in effect, since I’m focusing only on the gods, the spells and abilities they grant, and Player Classes. But for reference, the world does not include alignment, non-human races (at least for now - if I include Nymphs and the like, I’ll need custom Monster Classes that actually fit the setting), undead, familiars, wands, scrolls and similar magic items, lots of spells, most monsters and the standard D&D cosmology.

I haven’t tried to achieve balance (for one, I couldn’t balance casters to save my life) and I aimed mainly for flavor, so if some gods seem to grant too much and others too little, that’s OK. That said, several things are completely unavailable for mortals (most notably, messing with the Planes and Time), and most spells are available exclusively to a few gods. So upper Tier versatility is probably out of the question even for a normal game. (A more thematically appropriate game would be E6 or E10 or even a harsh “no casters allowed” approach. But it’s not strictly necessary, and I didn’t compile 12 freaking spell lists to never use them.)

Of the Twelve Gods, I’ve omitted Hera because her portfolio is rather unconventional for D&D standards, and I added the lesser deity Pan. Spells were chosen from PHB, Spell Compendium, Frostburn, Sandstorm and Stormwrack. The rationale for picking spells and abilities for each deity was compatibility with their personality and achievements as much as their actual portfolio. My main primary sources were:
  • Homeric Hymns, by anonymous
  • The Iliad, by Homer
  • The Odyssey, by Homer
  • Theogony, by Hesiodus
  • Metamorphoses, by Ovid
  • Plays, by Sophocles, Aeschylus, Euripides and Aristophanes
  • Classical Lyrical Poetry, by various

The spell lists can also be used in a more conventional Greek Mythology game, or with the Roman Pantheon by simply changing the names.
  • Zeus = Jupiter
  • Athena = Minerva
  • Poseidon = Neptune
  • Dementer = Ceres
  • Apollo = Apollo
  • Artemis = Diana
  • Hermes = Mercury
  • Ares = Mars
  • Aphrodite = Venus
  • Hephaestus = Vulcan
  • Dionysus = Liber/Bacchus
  • Pan = Faunus
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-24-2011 at 10:26 AM.
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Old 03-23-2011, 04:50 PM   Top  -  End  -  #3
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

.
II. New Mechanic: FAVORED OF THE DEITY


Gods in this setting are exceptionally active. And personally active, for that matter - there are no avatars. They are immensely interested in mortal affairs, and they are in the habit of favoring mortal heroes for their own (just or nefarious or plain whimsical) reasons. To represent this, we use a new mechanic called Favored of the Deity.

Each character may choose one patron god or goddess. The Favored character gains a Granted Power, extra class skills, bonus weapon/armor proficiencies and the option to use supernatural abilities, spell-like abilities and spells that derive from classes. (Which is otherwise forbidden.) Each deity grants a different spell list, and the Favored spellcaster has access to the spell list of his patron deity, regardless of class.

Being Favored is much more personal than being a Cleric or Paladin of a D&D deity. A Favored character has seen the deity at least once in a dream or vision - and at high levels, they have probably chatted face to face. It’s also much more loose. Unlike Clerics, Favored characters are not required by their god to be militant about anything, are not considered “champions” of their god or their god’s cause, and will never have to deal with a church hierarchy that dispenses orders. However, it’s still possible to do something grossly inappropriate and fall from favor.

A character may choose to not be Favored, but in that case he cannot take levels in a spellcasting class, neither can he use any supernatural or spell-like ability. The sole exception to this rule is the Factotum (see below).
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)
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Old 03-23-2011, 04:52 PM   Top  -  End  -  #4
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

.
III. THE PANTHEON


Designer Notes
Spoiler



How to read the entries

Skills:
All the listed skills are considered Class Skills for the Favored character, for his entire career. The number in brackets shows how many skill points per level the Generic Spellcaster of each deity gets, multiplying by 4 at 1st level as usual. All other classes get the normal amount of skill points per level.

Weapon/Armor Proficiencies:
Each Favored character gains one bonus weapon proficiency, one bonus armor proficiency and one bonus shield proficiency from the listed ones (if any).

Granted Powers:
Each Favored character must choose only one of the available Granted Powers. Once made, this choice cannot be changed.

Granted Powers are based on Character Level for numeric effects that depend on level (if there are any). When SLAs are granted, the DC is 10 + Half Character Level + Intelligence or Wisdom or Charisma modifier (player’s choice), and the Caster Level is equal to Character Level.

Granted Powers are always Supernatural Abilities unless otherwise noted.


Spell List:
Spellcasting Favored characters have access to the Deity’s spell list - and no other spells from any other source - regardless of class.
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

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Old 03-23-2011, 04:53 PM   Top  -  End  -  #5
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Zeus



I’m only interested in two things.
See if you can guess what they are
.

Portfolio: sky, air, thunder, leadership, the status quo
Skills (4): Climb, Diplomacy, Intimidate, Spot
Weapon Proficiencies: all spears, javelin
Armor Proficiencies: light and medium armor, shields
Granted Powers:
  • Frightful Presence - or -
  • Animal Companion: eagle, lion (lvl 7), dire lion (lvl 10), griffon (lvl 10) - or -
  • Wild Shape: any bird, lion, dire lion, griffon, giant eagle - or -
  • Path of Augury

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-23-2011 at 05:05 PM.
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Old 03-23-2011, 04:55 PM   Top  -  End  -  #6
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Athena



If you miss me in the cotton field, you can’t find me nowhere
Come on over to the courthouse, I’ll be voting right there

Portfolio: war idealized, strategy, wisdom, crafts, justice
Class Skills (6) : Appraise, Craft (all), Knowledge (all), Sense Motive, Spot
Weapon Proficiencies: all martial weapons
Armor Proficiencies: all armors, shields
Granted Powers:
  • Brains over Brawn (may be wisdom-based) - or -
  • Craftsman’s Lore - or -
  • Auras

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-26-2011 at 12:11 AM.
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Old 03-23-2011, 04:56 PM   Top  -  End  -  #7
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Poseidon



And then they splashed into the deep blue sea
Oh, it was a wonderful splash

Portfolio: sea, horses, earthquakes, water
Skills (4) : Knowledge (sea), Ride, Swim
Weapon Proficiencies: all spears, net, trident
Armor Proficiencies: light armor, shields
Granted Power:
  • Special Mount: horse, warhorse, any aquatic, pegasus (lvl 7) - or -
  • Path of the Sea - or -
  • Path of Proteus

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 11-07-2011 at 09:12 PM.
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Old 03-23-2011, 04:57 PM   Top  -  End  -  #8
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Demeter



Like a tree that’s planted by the water
we shall not be moved

Portfolio: agriculture, plants, earth, cycle of life and death, renewal, fertility
Skills (4) : Heal, Knowledge (nature, dungeoneering), Survival
Weapon Proficiencies: club, quarterstaff, sickle, scythe
Armor Proficiencies: light armor, wooden shields
Granted Power:
  • Wild Shape: any plant (from lvl 5) - or -
  • Path of the Earth - or -
  • Path of Healing

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-23-2011 at 05:13 PM.
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Old 03-23-2011, 04:58 PM   Top  -  End  -  #9
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Apollo



The sun is a very magic fellow
He shines down on me each day

Portfolio: oracles, healing, archery, sun, music (refined), arts
Skills (4): Appraise, Heal, Knowledge (history, arts), Listen, Perform (any), Spot
Weapon Proficiencies: longbow, shortbow
Armor Proficiencies: light and medium armor
Granted Powers:
  • Bardic Music - or -
  • Path of Archery - or -
  • Path of Healing - or -
  • Path of Augury

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-31-2011 at 05:26 PM.
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Old 03-23-2011, 05:03 PM   Top  -  End  -  #10
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Artemis



Here comes the predator

Portfolio: hunt, wild animals, wilderness, childbirth, maidens, moon
Skills (4): Handle Animal, Hide, Knowledge (nature), Move Silently, Spot, Survival
Weapon Proficiencies: longbow, shortbow, shortspear, spear
Armor Proficiencies: light and medium armor
Granted Powers:
  • Path of Archery - or -
  • Wild Shape: black bear, brown bear, dire bear, legendary bear - or -
  • Animal Companion: dog, riding dog, black bear (lvl 4), brown bear (lvl 7), dire bear (lvl 13)

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-31-2011 at 05:26 PM.
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Old 03-23-2011, 05:04 PM   Top  -  End  -  #11
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Hermes



Truth is a local phenomenon. Like a micro-climate.

Portfolio: thieves, trickery, travel, commerce, messengers, inventions
Skills (6): Appraise, Bluff, Craft (any but weapons/armors), Diplomacy, Knowledge (engineering, geography, local), Open Lock, Perform (oratory, string instruments), Sleight of Hand
Weapon Proficiencies: dagger, short sword
Armor Proficiencies: light armor
Granted Power:
  • Brains over Brawn - or -
  • Craftsman’s Lore - or -
  • Path of Mischief
Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-23-2011 at 05:21 PM.
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Old 03-23-2011, 05:05 PM   Top  -  End  -  #12
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Ares



My daddy was a Blueshirt and my mother a Madame,
my brother earned his medals at Mai Lei in Vietnam

Portfolio: war as mayhem, glory, courage, might, bloodlust, dumb fighters
Skills (2) : Intimidate, Jump, Ride
Weapon Proficiencies: all martial weapons
Armor Proficiencies: all armors, shields
Granted Powers:
  • Frightful Presence - or -
  • Special Mount : warhorse - or -
  • Powerful Build - or -
  • Aura of Courage

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-23-2011 at 05:25 PM.
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Old 03-23-2011, 05:08 PM   Top  -  End  -  #13
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Aphrodite



In my heart, a deep and dark and lonely part
wants her. And waits for after dark.

Portfolio: love, lust, pleasure, beauty, sex
Skills (4) : Bluff, Diplomacy, Gather Information, Handle Animal
Weapon Proficiencies: dagger
Armor Proficiencies: light armor
Granted Powers:
  • Unearthly Grace - or -
  • Animal Companion: wolf, dire wolf (lvl 4), leopard (lvl 4), lion (lvl 7), dire lion (lvl 10) - or -
  • Path of Enchantment

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

Last edited by HeadlessMermaid : 03-23-2011 at 05:28 PM.
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Old 03-23-2011, 05:11 PM   Top  -  End  -  #14
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Hephaestus



If I had a hammer, I’d hammer in the morning
I’d hammer in the evening
all over this land

Portfolio: fire, volcanoes, blacksmithing, metal, crafts, technology
Skills (4): Appraise, Craft (all), Disable Device, Knowledge (engineering, metals), Search
Weapon Proficiencies: all weapons
Armor Proficiencies: all armors, shields
Granted Powers:
  • Path of Fire - or -
  • Craftsman’s Lore - or -
  • Powerful Build

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

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Old 03-23-2011, 05:13 PM   Top  -  End  -  #15
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Dionysus



Don’t you know there ain’t no devil?
There’s just god when he’s drunk.

Portfolio: wine, plants, revelry, ecstasy, music (wild), fertility
Skills (4) : Intimidate, Knowledge (nature), Perform (comedy, dance, sing, musical instruments), Use Rope
Weapon Proficiencies: club, quarterstaff, sickle, thyrsus
Armor Proficiencies: light armor, wooden shields
Granted Powers:
  • Bardic Music - or -
  • Wild Shape: any animal or plant - or -
  • Animal Companion: mule, donkey, panther (lvl 4) - or -
  • Path of the Earth

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

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Old 03-23-2011, 05:14 PM   Top  -  End  -  #16
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Pan



Gonna break loose, gonna keep a-movin' wild
Gonna keep a-swingin' baby, I'm a real wild child

Portfolio: shepherds, music (rustic), wilderness, panic, primal instincts
Skills (4) : Climb, Handle Animal, Intimidate, Perform (comedy, dance, wind instruments), Survival
Weapon Proficiencies: club, handaxe, quarterstaff, greatclub
Armor Proficiencies: light armor, wooden shields
Granted Powers:
  • Bardic Music (Inspire Awe ACF only) - or -
  • Frightful Presence - or -
  • Special Mount: donkey, mule, dire boar (lvl 7) - or -
  • Animal Companion: wolf, boar (lvl 4), dire wolf (lvl 7), dire boar (lvl 7)

Spell List

Spoiler
__________________
"We need the excuse of fiction to stage what we truly are." ~ Slavoj Žižek

[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
[3.5] The Fey Compendium: a compilation of All Things Fey (official, third party and homebrew)

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Old 03-23-2011, 05:17 PM   Top  -  End  -  #17
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Universal Spells

Designer Notes
Spoiler


All casters gain Spontaneous Casting as Cleric (spontaneous healing), and add the following spells to their spell lists.

0 Level: Cure Minor Wounds
1st Level: Cure Light Wounds, Find Temple SpC
2nd Level: Cure Moderate Wounds
3rd Level: Cure Serious Hounds
4th Level: Cure Critical Wounds
5th Level: Mass Cure Light Wounds, Contact Other Plane*
6th Level: Mass Cure Moderate Wounds
7th Level: Mass Cure Serious Wounds
8th Level: Mass Cure Critical Wounds
9th Level: Greater Contact Other Plane**

* The Contact Other Plane options are modified thus:
DeityAbility DecreaseTrue AnswerDon't KnowLieRandom
Demideity
DC 9/1 week
01-44
45-67
66-86
87-100
Lesser Deity
DC 10/2 weeks
01-49
50-70
71-91
92-100
Intermediary
DC 12/3 weeks
01-60
61-57
76-95
96-100
Greater Deity
DC 14/4 weeks
01-73
74-81
82-98
99-100
Primordial
DC 16/5 weeks
01-88
89-90
91-99
100
  • Demideities include Hercules, Theseus, Chiron, Orion or any other star, Asclepius, etc
  • Lesser deities are the Charites, Iris, Helios, Selene and Hebe
  • Intermediary deities are the Titans, the Erinyes, the Muses, Hestia, Pan, Hecate and Persephone
  • Greater deities are the Twelve Olympians and Hades
  • Primordials are Uranus, Hemera, Nyx, Tartarus, Erebus, Aether, Oceanus, Tethys and Cronus
  • You must succeed on a Wisdom check (not Intelligence) or your Intelligence, Charisma and Wisdom scores fall to 8 for the stated duration.
  • If you are Favored of the Deity you’re trying to contact (or your deity is the target’s patron/ally), you receive a +2 bonus to the wisdom check and a +10% to the chance of receiving a True Answer (subtract from the chance to receive a Lie). This doesn’t apply to contacting Primordial deities.
  • If you are Favored of a Deity currently hostile to the one you’re trying to contact, you suffer a -2 penalty to the wisdom check, and the chance of receiving a True Answer is reduced by 20% (add to the chance to receive a Lie). This doesn’t apply to contacting Primordial deities.
  • The percentages are only indicative. For example, if you ask Iris, the messenger of the Gods, if she delivered a message from Zeus to anyone yesterday, she definitely knows the answer - though there’s still a chance she will lie about it.


** Greater Contact Other Plane works as Contact Other Plane, but with the following options instead:
DeityAbility DecreaseTrue AnswerDon't KnowLie
First Born
DC 20/7 week
01-91
92-93
94-100
Fate
DC 24/8 weeks
01-95
-
96-100
  • The First Born are Chaos, Gaia and Eros.
  • By contacting “fate” you can speak to Ananke, Clotho, Lachesis or Atropos. These ladies literally know everything.
  • Being Favored of a specific Deity grants no bonus and imposes no penalty to this wisdom check
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Old 03-23-2011, 05:19 PM   Top  -  End  -  #18
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

.
IV. LIST OF GRANTED POWERS

Designer Notes
Spoiler

  • Animal Companion works as the Druid ability. The listed available forms replace (and are not in addition to) the normally available Druid Animal Companions. It is available to the Favored of Zeus, Artemis, Aphrodite, Dionysus and Pan.
  • Aura of Courage works as the Paladin ability, except that the morale bonus applies to all allies within 5 ft/level. It is available to the Favored of Ares.
  • Auras work as the Marshal (MiH) ability (minor and major aura progressions, but Determined Caster is not allowed). They are available to the Favored of Athena.
  • Bardic Music works as the Bard ability. It is available to the Favored of Apollo, Pan (Inspire Awe ACF only) and Dionysus.
  • Brains over Brawn works as the Factotum ability. It is available to the Favored of Athena (may be wisdom-based) and Hermes.
  • Craftsman’s Lore grants Lore, as the Cloistered Cleric ability, and a bonus to craft (any, divided as you like) checks equal to HD. Also, it allows the character to take the feats Craft Magic Arms and Armor, Craft Wondrous Item and Forge Ring. (Item Creation feats are otherwise unavailable.) Craftsman’s Lore is available to the Favored of Athena, Hermes and Hephaestus.
  • Frightful Presence works as the Dragon ability, and the DC is 10 + half Character Level + Charisma modifier. It is available to the Favored of Ares, Pan and Zeus.
  • Powerful Build works as the Goliath ability. It is available to the Favored of Ares and Hephaestus.
  • Special Mount grants the Wild Cohort feat (which applies only to specific creatures, see the deities’ entries for available mounts) and a bonus feat (Mounted Combat related) at levels 1, 2, 8 and 16. Prerequisites must be met. It is available to the Favored of Ares, Poseidon and Pan.
  • Unearthly Grace grants a deflection bonus to your AC and a bonus to your saving throws equal to your Charisma modifier. It is available to the Favored of Aphrodite.
  • Wild Shape works as the Druid ability. The listed available forms replace (and are not in addition to) the normal Druid Wild Shape progression (which is any animal at 5th, any plant at 12th and any elemental at 16th level). Restrictions depending on level (HD, size, type) still apply, unless otherwise noted. It is available to the Favored of Zeus, Artemis, Demeter, Dionysus and Pan.

Path of Archery grants a bonus to Spot checks equal to half HD and the following SLAs. It is available to the Favored of Apollo and Artemis.
  • Level 1: Guided Shot 1/day/HD
  • Level 3: Ebon eyes 1/day/HD
  • Level 5: Arrow Mind, 1/day/2 HD
  • Level 7: Hunter’s Mercy, 1/day/2 HD
  • Level 9: Arrow Storm, 1/day/4 HD
  • Level 11: Swift Haste, 1/day/4 HD
  • Level 13: Wind Tunnel, 1/day/6 HD
  • Level 15: Arrow of Bone, 1/day/6 HD
  • Level 17: Obliterate (as the Falling Star maneuver, swift action, affects one of your arrows for one round, no save, no SR) 1/day

Path of Augury grants a bonus to knowledge (any, divided as you like) equal to half HD and the following SLAs. It is available to the Favored of Zeus and Apollo.
  • Level 1: Omen of Peril, 1/day/HD
  • Level 3: Augury, 1/day/HD
  • Level 5: Clairaudience/Clairvoyance, 1/day/2 HD
  • Level 7: Divination, 1/day/2 HD
  • Level 9: Contact Other Plane*, 1/day/4 HD
  • Level 11: Legend Lore, 1/day/4 HD
  • Level 13: Vision, 1/day/6 HD
  • Level 15: Moment of Prescience, 1/day/6 HD
  • Level 17: Greater Contanct Other Plane*, 1/day

Path of Enchantment grants a bonus to Diplomacy checks equal to half HD and the following SLAs. It is available to the Favored of Aphrodite.
  • Level 1: Charm Animal or Person, 1/day/HD
  • Level 3: Enthrall, 1/day/HD
  • Level 5: Suggestion, 1/day/2 HD
  • Level 7: Charm Monster, 1/day/2 HD
  • Level 9: Dominate Person, 1/day/4 HD
  • Level 11: Mass Suggestion, 1/day/4 HD
  • Level 13: Transfix, 1/day/6 HD
  • Level 15: Mass Charm Monster, 1/day/6 HD
  • Level 17: Dominate Monster, 1/day

Path of Fire grants fire resistance and adds bonus fire damage to weapon damage. It is available to the Favored of Hephaestus.
  • Level 1: Weapons deal +1 fire damage
  • Level 4: Weapons gain flaming property
  • Level 5: Gain Resistance to Fire 10.
  • Level 8: Weapons gain Flaming Burst property
  • Level 10: Gain Resistance to Fire 20
  • Level 12: permanent Holocaust Cloak effect, as the Desert Wind stance
  • Level 15: Gain Resistance to Fire 30
  • Level 18: Weapons gain Ignan property
  • Level 20: Gain Immunity to Fire

Path of Healing grants Lay on Hands, as the Paladin ability (may use Wisdom instead of Charisma), a bonus to Heal checks equal to half HD, and the following SLAs. It is available to the Favored of Apollo and Demeter.
  • Level 3: Remove Paralysis 1/day
  • Level 4: Remove Disease 1/day
  • Level 5: Remove Fear 1/day
  • Level 6: Neutralize Poison 1/day
  • Level 9: Remove Blindness/Deafness 1/day
  • Level 10: Greater Restoration 1/day
  • Level 13: Stone to Flesh 1/day
  • Level 15: Regenerate 1/day

Path of Mischief grants a bonus to Bluff equal to half HD, and the following SLAs. It is available to the Favored of Hermes.
  • Level 1: Disguise Self, 1/day/HD
  • Level 3: Invisibility, 1/day/HD
  • Level 5: Glibness, 1/day/2 HD
  • Level 7: Greater Invisibility, 1/day/2 HD
  • Level 9: Phantasmal Thief, 1/day/4 HD
  • Level 11: Phantasmal Disorientation, 1/day4 HD
  • Level 13: Transfix, 1/day/6 HD
  • Level 15: Superior Invisibility, 1/day/6 HD
  • Level 17: Programmed Amnesia, 1/day

Path of Proteus grants a bonus to Disguise checks equal to half HD and the following SLAs. It is available to the Favored of Poseidon.
  • Level 1: Disguise Self, 1/day/HD
  • Level 3: Enlarge or Reduce Self, 1/day/HD
  • Level 5: Enlarge or Reduce Person, 1/day/2 HD
  • Level 7: Alter Self, 1/day/2 HD
  • Level 9: Polymorph, 1/day/4 HD
  • Level 11: Mass Enlarge or Reduce Person, 1/day/4 HD
  • Level 13: Greater Enlarge Person, 1/day/6 HD
  • Level 15: Polymorph Any Object, 1/day/6 HD
  • Level 17: Shapechange, 1/day

Path of the Earth grants a bonus to Survival equal to half HD and the following SLAs. It is available to the Favored of Demeter and Dionysus.
  • Level 1: Entangle, 1/day/HD
  • Level 3: Kelpstrand, 1/day/HD
  • Level 5: Plant Growth, 1/day/2 HD
  • Level 7: Wood Rot, 1/day/2 HD
  • Level 9: Wall of Thorns, 1/day/4 HD
  • Level 11: Find the Path, 1/day/4 HD
  • Level 13: Animate Plants, 1/day/6 HD
  • Level 15: Horrid Wilting, 1/day/6 HD
  • Level 17: Imprisonment, 1/day

Path of the Sea grants a bonus to Swim equal to half HD and the following SLAs. It is available to the Favored of Poseidon.
  • Level 1: Create Water, 1/day/HD
  • Level 3: Swim, 1/day/HD
  • Level 5: Water Breathing, 1/day/2 HD
  • Level 7: Control Water, 1/day/2 HD
  • Level 9: Sirene’s Grace, 1/day/4 HD
  • Level 11: Drown, 1/day/4 HD
  • Level 13: Watersprout, 1/day/6 HD
  • Level 15: Mass Drown, 1/day/6 HD
  • Level 17: Tsunami, 1/day

* See “Universal Spells” for details
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Old 03-23-2011, 05:22 PM   Top  -  End  -  #19
HeadlessMermaid
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

.
V. PLAYER CLASSES

Designer Notes
Spoiler


FULL CASTING CLASS

1) Generic Spellcaster (UA)
  • Choose spells known from the spell list of your patron Deity
  • Choose two casting stats (any mental, one for bonus spells per day and one for spell DC)
  • Considered a divine caster
  • Medium BAB
  • Class Skills: you have as many skill points per level as indicated in each Deity’s entry. Your class skills are Concentration, Knowledge (religion), Spellcraft, Profession and the deity’s granted class skills.


HALF CASTING CLASSES

2) Ranger
  • Your spell list is the spell list of your patron Deity
  • If the Deity has the Animal Companion Granted Power, your effective Druid level may be your Ranger level, but you’ll have access to the listed Animal Companions of the Deity only.
  • Available variant: T.G. Oskar's Retooled Ranger
  • Available variant: Wildshaping Ranger (UA), provided that you are Favored of a Deity that has Wild Shape as a Granted Power. You are not limited to small and medium animals, but have access to all the forms of the Deity’s Wild Shape Granted Power.

3) Hexblade
  • Choose spells known from the spell list of your patron Deity
  • Available variant: T.G. Oskar’s Bez-Kismet


MARTIAL ADEPT CLASSES

The Piercing Point discipline is optionally available to all martial adepts (replacing one other discipline). Shadow Blade and Falling Star are available only to Favored (any). Desert Wind is available exclusively to the Favored of Hephaestus (if the class doesn’t grant it, Desert Wind may replace one other discipline). Similarly, electricity substitution DW is available exclusively to the Favored of Zeus.

4) Crusader (flavor adjustment: a courageous - but not holy - warrior)
  • All alignment-dependent maneuvers (such as Law Bearer) now work Vs any foe, but can only be used 1/encounter and cannot be recovered (or re-granted) in any way.

5) Swordsage
  • As written

6) Warblade
  • As written

7) Sublime Ranger
  • May exchange spells for maneuvers as Crusader (disciplines: Shadow Hand, Stone Dragon, and player’s choice of Falling Star or Tiger Claw)


OTHER CLASSES

8) Fighter
9) Barbarian (flavor adjustment: an agile, raging - but not uncivilized - warrior)
  • Available variant: Chamber’s Heroic Barbarian
  • Remove Illiteracy and Trackless Step
  • Skills: remove Craft, Knowledge (nature) and Survival, add Profession

10) Rogue
11) Marshal
12) Scout
  • As written

13) Knight (flavor adjustment: a proud and dependable warrior)
  • Remove Knight’s Code

14) Brawler (tweak: a brawler AND a wrestler)
  • Juggernaut is a Supernatural ability (the rest are Ex unless otherwise noted)
  • Remove all alignment-dependent abilities (basically those that allow you to overcome aligned DR)
  • Add Brawler Ability: Bonus Wrestler Feat - Gain a feat which has Improved Grapple as a prerequisite, other prerequisites must also be met (requires Brutish Tactics)
  • Add Brawler Ability: Bonus Tripper Feat - Gain a feat which has Improved Trip as a prerequisite, other prerequisites must also be met (requires Cunning Tactics)

15) Factotum
  • The Factotum is the only class that can use a “supernatural” ability (in this case, SLAs and magical healing) even without being Favored of a Deity. There’s a a fluff explanation behind this apparently irrational situation, but as far as the Factotum himself is concerned, if the character is unaligned, he has never been aware of the slightest indication that “someone up there likes him”. He can rationalize his abilities any way he sees fit. (He’ll be probably wrong.)
  • The Factotum’s SLAs may be spells that appear in any of the Favored spell lists.



REQUEST: If anyone knows of a decent Scout variant somewhere, in the spirit of Heroic X or Retooled X, or perhaps with a maneuver progression, please let me know.
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[3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes (homebrew)
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Old 03-23-2011, 05:44 PM   Top  -  End  -  #20
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Are we allowed to post yet? I just want to say that I think that you have done a fantastic job so far, and I cannot wait to see the rest.
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Old 03-23-2011, 05:48 PM   Top  -  End  -  #21
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Oh, sorry, I forgot myself. Yes, post freely, and thanks!
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Old 03-23-2011, 05:51 PM   Top  -  End  -  #22
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

This is absolutely fantastic. This is seriously some of the best homebrew material I've seen on these forums in ages. I can't wait to see more!
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Old 03-23-2011, 05:54 PM   Top  -  End  -  #23
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You wouldn't happen to have any rules for Clerics worshiping entire pantheons, would you?
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Old 03-23-2011, 05:58 PM   Top  -  End  -  #24
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

^: Is this for the Dwarf Pantheon thread in the Worldbuilding section?
One Idea I had for that might be to make a Pantheon domain that clerics who worship the pantheon gain. It would have spells related to the pantheon, and several minor abilities. The cleric would only be able to choose one Pantheon domain, however.

Anyway;

Echoing everyone above, this looks absolutely fantastic.

On a semi-related noted, I have been homebrewing some Greek related Fey, mostly nymphs, dryads and other similar creatures, found here. It seems like you are doing a greek related campaign, and they could be interesting to insert. Of course, if you are going strictly to the actual mythology, you should ignore the Afaistaeads and Kruomaeads, but everything else can be found in greek mythology, although probably not classified as they are in that thread.
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Old 03-23-2011, 05:58 PM   Top  -  End  -  #25
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

This is just... made of pure awesome win

Makes me think of the specialty priests from 2e.

Biggest question is: any chance we'll see Hades?
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Old 03-23-2011, 06:42 PM   Top  -  End  -  #26
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

You'll really want to tread carefully around this; real world religion, active or not [and note that this has been "resurrected" in recent years] is banned on this forum. Similar things have been closed down by Roland the moment they come to his attention.

I'd genuinely suggest moving this off-site as it would be a shame to see it scrubbed.
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Old 03-23-2011, 06:43 PM   Top  -  End  -  #27
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Quote:
Originally Posted by LOTRfan View Post
You wouldn't happen to have any rules for Clerics worshiping entire pantheons, would you?
Ummm.... D&D?

Seriously now, normal D&D clerics are supposed to worship and serve one deity tops (and they get appropriate goodies via Domains), but basically, they can cast anything they please. Clerics of the goddess of Love can cast Harm or Earthquake, and we consider it normal (because Clerics weren't fashioned after priests, they were fashioned after soldiers/adventurers).

So if you want to worship an entire pantheon, you don't really need a house rule, just a bit of re-flavoring. At least I think so. :)

@ unosarta:
Your fey look very interesting, I'll definitely check this thread, thanks!

Quote:
Originally Posted by Zaydos View Post
Biggest question is: any chance we'll see Hades?
My problem with Hades is purely a matter of flavor and consistency (not portfolio or anything): Hades rules over his dominion, and doesn't really interfere with mortal affairs, like those nosy Olympians. It wouldn't make sense for him to favor anyone.

However, I do have some plans for more unorthodox practices: Hecate is a goddess for whom we know very little, probably a big figure in an earlier pantheon who got "demoted" as the Greek pantheon was established. Apparently, she had small cults here and there during classical times ("cult" doesn't mean a bad thing in this case), and whoever mentions her does so with great respect. And Hecate is the closest thing we can imagine to a goddess of witchcraft. Yay!

So once I'm done with the basics, I intend to make a PrC for worshipers of Hecate, and another for those Orphic nut-jobs.

@everyone:
Hey, glad you like it! It still needs checking (and double-checking, and triple-checking...), which I'll get to during the weekend, probably. Thanks again for the feedback. :)
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Old 03-23-2011, 06:54 PM   Top  -  End  -  #28
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Quote:
Originally Posted by HeadlessMermaid View Post
@ unosarta:
Your fey look very interesting, I'll definitely check this thread, thanks!
Cool. I just thought that they would be very similar, thematically.

Quote:
Originally Posted by HeadlessMermaid View Post
However, I do have some plans for more unorthodox practices: Hecate is a goddess for whom we know very little, probably a big figure in an earlier pantheon who got "demoted" as the Greek pantheon was established. Apparently, she had small cults here and there during classical times ("cult" doesn't mean a bad thing in this case), and whoever mentions her does so with great respect. And Hecate is the closest thing we can imagine to a goddess of witchcraft. Yay!

So once I'm done with the basics, I intend to make a PrC for worshipers of Hecate, and another for those Orphic nut-jobs.
Oh, wow, Hecate would be an awesome deity to worship.

And thinking about it, are you planning on doing Delphic Oracles/Sisters of the Fates, as a sort of Divination based PrC?

Quote:
Originally Posted by HeadlessMermaid View Post
@everyone:
Hey, glad you like it! It still needs checking (and double-checking, and triple-checking...), which I'll get to during the weekend, probably. Thanks again for the feedback. :)
It looks pretty sound.

Also, someone did a Greek wrestler style base class a while back, can't remember their name, though...

In your description of the Unearthly Grace ability, you say "grants a bonus to your deflection AC" should be deflection bonus to your AC.

Interesting that none of the deities grant domains.
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Old 03-23-2011, 07:04 PM   Top  -  End  -  #29
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Quote:
Originally Posted by unosarta View Post
And thinking about it, are you planning on doing Delphic Oracles/Sisters of the Fates, as a sort of Divination based PrC?
I wasn't planning to, but it's a neat idea. I have no bright ideas about the crunch at the moment, but when the time comes, I guess I'll check specialist diviners and any relevant PrCs.

Quote:
Originally Posted by unosarta View Post
In your description of the Unearthly Grace ability, you say "grants a bonus to your deflection AC" should be deflection bonus to your AC.
Wow. Good catch. Fixed!

Quote:
Originally Posted by unosarta View Post
Interesting that none of the deities grant domains.
Well, I figured that with specialized spell lists and a granted power to choose, domains become redundant, at least flavor-wise. Not sure if that breaks horribly something in the crunch...
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Old 03-23-2011, 07:10 PM   Top  -  End  -  #30
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Default Re: [3.5] Greek Mythology Variant: Pantheon, Spell Lists, Base Classes

Actually Hades has played a major role in mortal affairs and has interfered plenty of times in the affairs of mortals specifically in the case of Persephone which is also why seasons change, according to ancient Greek mythology, so he should also by present in the pantheon. Another point to note is that the first Olympians where Zeus, Hera, Poseidon, Demeter, Hestia, Hades and another figure of note was Chiron the trainer of the demigods and a brother of the other deities. Also i think it would be kind of cool to see a good representation of the demigods as presented in ancient Greek mythology.
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