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Old 06-19-2011, 10:13 PM   Top  -  End  -  #121
DragonTrainer
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Default Re: One Piece: Grand Line 3.5

http://dragontrainer13.deviantart.co...-046-213944485
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Old 06-21-2011, 11:39 PM   Top  -  End  -  #122
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Default Re: One Piece: Grand Line 3.5

http://dragontrainer13.deviantart.co...-047-214372005

Nat's last two lines used to be: The hell? I've been waiting 2 hours for mine.
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Old 06-22-2011, 12:33 PM   Top  -  End  -  #123
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Default Re: One Piece: Grand Line 3.5

well, I picked the comic up yesterday (or the day before?) and my only complaint so far is it got so little strips yet

Okay, the concept isn't all that new but it's well done, with nice jokes fitting the setting and I'm looking forward to when the crew grows in size.


Though, you do have a regular update schedule, don't you? I don't think you need to remind us you made a new comic, but thanks
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Old 06-22-2011, 01:26 PM   Top  -  End  -  #124
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Default Re: One Piece: Grand Line 3.5



The 'twice' is what really sells the joke for me. Nice work.
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Old 06-23-2011, 11:12 PM   Top  -  End  -  #125
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Default Re: One Piece: Grand Line 3.5

Thanks for all the feedback! ^_^

Actually, I decided at the beginning that I wanted to keep posting new updates here at least until the end of the Captain Morgan arc. :p

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Old 06-24-2011, 05:15 AM   Top  -  End  -  #126
Kato
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Default Re: One Piece: Grand Line 3.5

You know, I like role-playing and back stories in my RPG groups but... some people tend to exaggerate Though why does it seem like it's most of the time the girls who do this kind of stuff? Or am I being sexist there?
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Old 06-24-2011, 06:59 AM   Top  -  End  -  #127
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Default Re: One Piece: Grand Line 3.5

NPC class levels. Interesting.
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Old 06-24-2011, 07:47 AM   Top  -  End  -  #128
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Default Re: One Piece: Grand Line 3.5

Quote:
Originally Posted by Aidan305 View Post
NPC class levels. Interesting.
Apparently, Expert is slightly better than Monk.
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Old 06-26-2011, 11:00 PM   Top  -  End  -  #129
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http://dragontrainer13.deviantart.co...-049-215179220
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Old 06-27-2011, 07:09 AM   Top  -  End  -  #130
Kato
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Default Re: One Piece: Grand Line 3.5

Hehehe, and what do we learn again? Never piss off the GM (especially if your character is at his mercy)

Though, I keep wondering how Luke managed to get such a overpowered character like Luffy... poor game design?
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Old 06-28-2011, 11:04 PM   Top  -  End  -  #131
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http://dragontrainer13.deviantart.co...-050-215666186
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Old 06-29-2011, 11:18 AM   Top  -  End  -  #132
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Default Re: One Piece: Grand Line 3.5

Stealth? What is stealth? Stealth is rocketing through every window in the base.
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Old 06-29-2011, 01:14 PM   Top  -  End  -  #133
Kato
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Default Re: One Piece: Grand Line 3.5

Stealth is a failed listen check from the guards' side...

Seriously, who wastes point on Sneaking or whatever if he can instead invest points to kill the guards AND get EXP?
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Old 06-30-2011, 10:40 PM   Top  -  End  -  #134
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Old 07-01-2011, 10:56 PM   Top  -  End  -  #135
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Old 07-02-2011, 03:44 PM   Top  -  End  -  #136
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Default Re: One Piece: Grand Line 3.5

Yah, the panic dance returns!
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Old 07-03-2011, 11:16 PM   Top  -  End  -  #137
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Old 07-04-2011, 07:38 AM   Top  -  End  -  #138
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Default Re: One Piece: Grand Line 3.5

Oh you D&D players and your grappling rules...
Well, easiest way around: house rules If you have fishman giants and rubber men, why not include some simple grappling rules? Oh right, then you can't make fun of it anymore
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Old 07-04-2011, 10:08 AM   Top  -  End  -  #139
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Default Re: One Piece: Grand Line 3.5

Nice, a quick grapple.
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Old 07-05-2011, 10:54 PM   Top  -  End  -  #140
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Old 07-06-2011, 03:41 AM   Top  -  End  -  #141
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Default Re: One Piece: Grand Line 3.5

heh, surprising so much is forgiven as long as you do it to a bad guy :)

Loking forward to Zorro getting his swords back, i really want to see how that plays out now.
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Old 07-07-2011, 11:11 PM   Top  -  End  -  #142
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Old 07-08-2011, 04:18 AM   Top  -  End  -  #143
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Default Re: One Piece: Grand Line 3.5

Hu, and here I was expecting Luffy to shout and thus alarm the guards...
But really, why is he even asking how many swords to loot? Isn't the obvious answer always 'as much as you can hold'?
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Old 07-08-2011, 04:56 PM   Top  -  End  -  #144
ThePhantom
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Default Re: One Piece: Grand Line 3.5

Well, there is the whole time limit of how long it will take for the marines to track in down in large enough numbers to be dangerous. And the other time limit of what just happened.
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Old 07-09-2011, 09:51 PM   Top  -  End  -  #145
DragonTrainer
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Default Re: One Piece: Grand Line 3.5

Btw, is there a list of ships (preferably ones that can make sea voyages) for D&D somewhere besides the standard from the Player's Handbook?
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Old 07-09-2011, 09:56 PM   Top  -  End  -  #146
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Default Re: One Piece: Grand Line 3.5

I think the stormwrack books have a nice list of ships, along with other things dealing with a pirate campaign.
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Old 07-09-2011, 11:18 PM   Top  -  End  -  #147
DragonTrainer
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Default Re: One Piece: Grand Line 3.5

Awesome, thanks.

I imagine that ships that can sail the grand line would be worth a lot more than 30k, wouldn't they? :p
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Old 07-10-2011, 11:21 AM   Top  -  End  -  #148
Iruka
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Default Re: One Piece: Grand Line 3.5

I like what you did so far; added to my webcomic bookmarks
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Old 07-10-2011, 10:29 PM   Top  -  End  -  #149
DragonTrainer
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http://dragontrainer13.deviantart.co...-056-217784065
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Old 07-12-2011, 11:02 PM   Top  -  End  -  #150
DragonTrainer
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Default Re: One Piece: Grand Line 3.5

The page layout for this was a bit harder to do than usual. I hope the panel order's not too confusing. Then again... I suppose it could work as being a little confusing. >_>

http://dragontrainer13.deviantart.co...-057-221132494
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