2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Homebrew Design
Register FAQ Members List Mark Forums Read End

Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

Reply
 
Thread Tools
Old 04-17-2011, 10:16 PM   Top  -  End  -  #1
ErrantX
Ogre in the Playground
 
 
Join Date: Oct 2007
Location: 
Midwest City, OK
Gender: Male
Default [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

Ahriman, the Darkness Beyond the Gate


The manifestation of Ahriman

Ahriman was once the powerful servant of a now-dead god of evil, and in his defeat at the hands of mortals, he longs for contact with the world that expelled him.

Legend: According to binder history, Ahriman was born a mortal man who grew to great fame and power as a divine servant of a now long dead and forgotten god of darkness. As the mortal hand of his god, Ahriman was charged with expanding his influence and power through the world and he did so, enslaving and killing thousands of villages and cities. When Ahriman set his sights upon the elven forests, the elves were prepared, with a coalition of men and dwarves who fought side by side against Ahriman and his legions of animated dead. The battle became so pitched that Ahriman’s deity ascended from his dark domain to join the fray at his herald’s behest but the gods of the elves attacked the dark god en masse, slaying him, as was their plan all along. With the death of Ahriman’s god, so too did his power wane and his armies were defeated. Brought low by the hateful elves, he was taken prisoner and placed in the darkest dungeon they could find, and every day was given food and a dose of poison so that he may choose to live or die. Ahriman languished this way for decades until one day, his faith broken, he finally escaped captivity and was slain in his escape by his elvish captors as he passed through the gates of the dungeon. With no god to receive him, and all manner of gods offended by his bloody conquest of their peoples, Ahirman followed his god into the void of non-existence and became a vestige.

Special Requirement: You must draw Ahriman’s seal in lamb’s blood in an area not touched by direct sunlight.


The seal of Ahriman, courtesy of Xefas

Manifestation: The blood of Ahriman’s seal turns black as pitch and begins to smoke, and from this smoke a vaguely man-shaped figure appears with burning orange-red eyes. His form coalesces into heavy armor of smoke and with a crown-like helmet for a head. He then pulls his breast plate up to expose his abdomen which is a yawning, swirling portal of darkness beyond the darkest night. His voice, hollow and spectral, comes from this yawning darkness, and he speaks with cool and spiteful tones.

Sign: The irises of your eyes take on a burning orange-red color, like the color of hot coals. Ahriman will also not answer the call of a full-blooded elf, due to his deep hatred of all things elven, or any who follow the faith of an elven deity.

Influence: While influenced by Ahriman, your personality takes on a domineering aspect, and you cannot abide being locked or trapped. You will always seek to escape confinement and will fight to the death to do so. Finally, you develop a deep and abiding hatred of elves and followers of their faiths (suffering a -4 penalty on Diplomacy checks with elves or those faithful to elven gods), for it was they that were Ahriman’s undoing.

Granted Abilities: When bound, Ahriman grants to his host the use of knowledge in the ways of elf-slaying, his affinity with the powers of death, and his power over the undead.

Favored Enemy (elf) (Ex): Ahriman grants his host the favored enemy class feature as a ranger equal to his binder level, with his chosen hatred being elves. He does not get any additional favored enemies, just elves and beings of the elf subtype.

Netherchannel (Su): The binder’s connection with Ahriman manifests in his ability to channel negative energy through his death pact. The binder may summon this necrotic energy to his hands at a moment’s notice, allowing him to channel his necromantic power through a touch. The character must make a touch attack to use this ability and is used as a standard action or it can be added to a single unarmed melee attack the character makes as part of that attack action. Netherchannel may not be combined with any other special ability (such as martial maneuvers). Netherchannel inflicts 1d6 points of negative energy damage per three binder levels. This is a supernatural ability and is not subject to spell resistance. Creatures immune to negative energy damage are unaffected by this ability. This ability may be used to heal those beings to which negative energy is a boon (such as those with the Tomb-Tainted Soul feat), and if it used in this way, the binder lays his death-healing hands upon that creature as a standard action instead of as part of an attack action; normal netherchanneling is too potent and ravaging to do anything but harm. If the character possesses levels in the ebon initiate class, he may add his binder level to his ebon initiate level to determine the strength of his netherchannel class feature to determine its strength.

Rebuke Undead (Su): The binder can rebuke undead as a cleric of his effective binder level. If the binder has the ability to rebuke undead from other classes, his levels in those classes stack with his effective binder level for the purposes of determining his turning ability. Once the character has used this ability, he may not do so again for 5 rounds.

Shadow Skin (Sp): The binder may cast the shadow skin mystery (Tome of Magic, pg 148) using his effective binder level as his caster level once per day. At 13th level, the binder may use this ability twice per day, and at 19th level he may use it three times per day.
__________________


I warn you; sometimes I'm mean but I'm always honest.

My Homebrew works:
Libram of Battle: A completely OGL Tome of Battle (20 Disciplines) (WIP, ask if you're interested)
My extended homebrew signature!

Platinum Contributor to the Avatar D20 Project!

Last edited by ErrantX : 04-18-2011 at 12:31 AM.
ErrantX is offline   Reply With Quote
Old 04-17-2011, 10:30 PM   Top  -  End  -  #2
Veyr
Banned
 
 
Join Date: Feb 2011
Default Re: [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

I like this, I like this a lot. I'm a big fan of the Binder and Vestiges, and this is cool. My only concern is that Rebuke Undead steps on Tenebrous's toes a bit, since he also gives Rebuke Undead and is in fact a whole Vestige level higher.

Also, /day abilities on a Vestige? I'm sure it's not unprecedented, but... it doesn't sit well with me.

Last edited by Veyr : 04-17-2011 at 10:31 PM.
Veyr is offline   Reply With Quote
Old 04-17-2011, 10:55 PM   Top  -  End  -  #3
ErrantX
Ogre in the Playground
 
 
Join Date: Oct 2007
Location: 
Midwest City, OK
Gender: Male
Default Re: [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

Quote:
Originally Posted by Veyr View Post
I like this, I like this a lot. I'm a big fan of the Binder and Vestiges, and this is cool. My only concern is that Rebuke Undead steps on Tenebrous's toes a bit, since he also gives Rebuke Undead and is in fact a whole Vestige level higher.

Also, /day abilities on a Vestige? I'm sure it's not unprecedented, but... it doesn't sit well with me.
Why thank you. It does a little bit, but I wanted to create a non-former deity vestige that does the whole 'death' thing. Tenebrous is very steeped in Greyhawk lore and I wanted to create a death-vestige that wasn't, as well as a seed for an ebon initiate/binder prestige class. Additionally, Tenebrous has some abilities that are stronger than the more focused Ahriman, and yes, there is precedent for per day abilities, as vestiges are bound for a 24 hour period.

-X
__________________


I warn you; sometimes I'm mean but I'm always honest.

My Homebrew works:
Libram of Battle: A completely OGL Tome of Battle (20 Disciplines) (WIP, ask if you're interested)
My extended homebrew signature!

Platinum Contributor to the Avatar D20 Project!

Last edited by ErrantX : 04-17-2011 at 11:00 PM.
ErrantX is offline   Reply With Quote
Old 04-17-2011, 11:51 PM   Top  -  End  -  #4
Xefas
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Re: [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

The bit of text under the picture of the vestige misspells "Ahriman".

Also, I like it, and it kind of inspired me, so I did a fancier tablet if you want to use it:

Xefas is offline   Reply With Quote
Old 04-18-2011, 12:30 AM   Top  -  End  -  #5
ErrantX
Ogre in the Playground
 
 
Join Date: Oct 2007
Location: 
Midwest City, OK
Gender: Male
Default Re: [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

Fixed that and OMG thank you Xefas! That's awesome man, thank you so much!

-X
__________________


I warn you; sometimes I'm mean but I'm always honest.

My Homebrew works:
Libram of Battle: A completely OGL Tome of Battle (20 Disciplines) (WIP, ask if you're interested)
My extended homebrew signature!

Platinum Contributor to the Avatar D20 Project!
ErrantX is offline   Reply With Quote
Old 04-18-2011, 12:35 AM   Top  -  End  -  #6
Xefas
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Re: [3.5] New Vestige: Ahriman, the Darkness Beyond the Gate [ToM: Binder]

Quote:
Originally Posted by ErrantX View Post
Fixed that and OMG thank you Xefas! That's awesome man, thank you so much!
Happy to help. I firmly believe that Vestiges were one of the best things to come out of 3.5 D&D, so I'm always glad to see people brewing more support for them.
Xefas is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 06:42 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.