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Weeping Crane
The melancholy monk's hands withdraw back into his sleeves as he stands straight, arms crossed. I tire of these little ones. Threats such as these undead are more familiar to me than the little dragonkin and goblins, he deadpans as the only explanation for the deadly effect of his fists. Lead, I follow.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
As Verin peers into the southern chamber, ten massive stone sarcophagi, five on each wall, line the crypt. The sarcophagi are granite and contain relief images of human warriors in plate armor. To the east, the crypt opens into a higher, wider area from which a starry glow emanates.
Reeve pokes about the remains of the zombies, but doesn't find anything beyond rotted flesh, bones, and scraps of cloth.
Crunch:
Spoiler
Ok, Verin explores to the south (new map tonight) Reeve searches the bodies but finds nothing of value.
Draziw does not have any haste to follow the path south. Instead he takes a short rest before he insists: "We should find out more about those symbols on the ground."
Oddly tired from that last battle, Sgian-dubh rests with Draziw, taking a moment to catch his breath and compose himself. He sits down a meditates for just a little while, and when Draziw suggests looking at the circle again, slipping into the shadows, he does so as well.
Spoiler
(1d20+10)[15](25) Arcana on circle (1d20+7)[4](11) Stealth
Weeping Crane
Seeing that the party's casters would prefer to rest, Crane sits down and opens his prayerbook. If one of us requires rest, we must all do so, he explains quietly, before immersing himself in the book by Draziw's arcane light.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
It appears most of the party wishes to rest, what about the remaining two? Also, maps are updated. If you wish to examine the runes, do you do it before or after you rest?
Initiave :
Spoiler
Round :
Weeping Crane:
Verin:
Reeve:
Draziw: <-----------Active Player
Sgian-dubh:
Verin returned to the rest of the group and rested with them. As they regained their strength, he gave a brief description of what he had seen in the chamber to the south, and of what he had seen of the room to the east of that.
Group, let's finish catching our breath for now and let the wizards investigate the runes. Meanwhile, we'll keep our eyes and ears open for sounds coming from our backs. We don't want anything popping up out of those sarcophagi and overrunning us. So stay alert -- we don't know what else lurks in these halls.
Last edited by Great Dane : 10-13-2012 at 11:40 AM.
Weeping Crane
I know a little of practical magic, but my education in arcane theory was... cut short. I will be of little use in this analysis; I shall maintain vigil. The monk continues to read his prayerbook, but is prepared should danger arrive to leap into action.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
As Draziw walks past him towards the symbols, Sgian puts a hand out to stop him. At a whisper he says, "The effect is touched-based. Don't touch it, for I know not at all what it will do. Though I can guess nothing good." Sgian cares nothing about actually saving Draziw from harm, but he knows that the greater their numbers, the more chance they have of actually leaving this place alive.
Ok, short rest is succesful. I assume everyone rested in the room were you killed the zombies. Let me know if you spent any surges. Exploration phase again, Draziw is up first.
Initiave :
Spoiler
Round : NA
Draziw: 24<-----------Active Player
Weeping Crane: 14
Verin: 12
Sgian-dubh: 11
Reeve: 3
Draziw moves the light source back to the symbols and watches them more carefully.
"You think it is a trap?" he answers Sgian. "I won't touch it, but learning something about it could help us. Maybe we find out what kind of magic this Kalarel is using - if those runes are made by him."
He keeps a distance of about 3 meters to the symbol, and analyzes it's magic.
Spoiler
Light on AI15
Arcana Knowledge check with memory of a thousand lifetimes: (1d20+11)[31]+(1d6)[6]
After looking at the runes, Sgian goes back with his comrades and rests, meditating. After a minute of meditation, he opens his eyes and speaks, "Do not touch the runes. They will set off some kinda of reaction. No idea what it is, but my guess is that they will hurt you somehow. My other theory is altering someone of our presence. Most likely, they already know, but I'd really rather not make more noise than necessary." With that he goes back to meditating, waiting for the rest of the group to move on.
Weeping Crane
I am the ready to defend; those who can see in the dark should lead the way, suggests Crane as he concludes his readings and rises to his feet.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
At the sound of the stone banging against the floor, Reeve shouts to Sgian, Fall back behind us, we will make our stand here! Force them to bunch up in the hall!
Spoiler
Readied Demoralizing Strike against DS3: (1d20+7)[23], DS3 has cover. Damage: (1d10+4)[9] and target takes a -2 penalty to defenses, EONT.
Last edited by Great Dane : 10-29-2012 at 08:41 PM.
Weeping Crane
The first zombie the monk spots is too close to get a good run up, but as Reeve reacts to the appearance of the second-nearest undead, Crane rushes forward to kick the beast.
Immediate Reaction: Charge DS3
Spoiler
Attack: (1d20+9)[12] vs. AC
Hit: (1d8+6)[10] damage.
Effect: Marked UEMNT.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
Sgian-dubh attempts to take cover behind the nearest sarcophagi while both Reeve and Crane attack one of the skeletons which they manage to reduce to a pile of bones.
Crunch:
Spoiler
Sgian-dubh moves behind the sarcophagi. Reeve and Crane both attack DS3, only Reeve manages to hit. DS3 is dead.
Darkvision Map Non-Darkvision Map Illumination: Darkness in the western hall, dim light in the eastern chamber DS: Skeletons with longsword and shortbow SW: Skeletons with Chainmail, Longword, and Lightshield
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