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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 11-29-2011, 06:19 PM   Top  -  End  -  #481
Burnheart
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Daemon
 
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Default Re: Land Unfound OOC Team 1

Oh yeah since its been 3 days has Fishface recovered his hearing or is he still deaf?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 11-30-2011, 06:33 AM   Top  -  End  -  #482
mrcarter11
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Default Re: Land Unfound OOC Team 1

He can have it back..
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Old 11-30-2011, 07:05 AM   Top  -  End  -  #483
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by mrcarter11 View Post
He can have it back..
Nice Oh and about PersonMan, he added this into his signature:

Anyone who is in a game I'm running or playing in: My posting will be slower for several games, as I'm quite busy and feeling low on energy at times.
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.

Last edited by Burnheart : 11-30-2011 at 07:06 AM.
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Old 12-02-2011, 04:15 PM   Top  -  End  -  #484
PersonMan
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Default Re: Land Unfound OOC Team 1

Hmmm...I thought we left Themest guarding the ship, since he left?

Oh, well. Back to posting, now.
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Old 12-02-2011, 05:23 PM   Top  -  End  -  #485
mrcarter11
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Default Re: Land Unfound OOC Team 1

Those falling rocks do the oddest things, I swear.
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Old 12-08-2011, 07:19 AM   Top  -  End  -  #486
Burnheart
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Default Re: Land Unfound OOC Team 1

Ok so its been over a week since Torgan last visited the forums (I hope he's ok ) so what are we going to do since we're waiting for him?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-11-2011, 07:41 AM   Top  -  End  -  #487
Lyndworm
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Default Re: Land Unfound OOC Team 1

Are Burnheart and I the only people keeping up with this game? (I do so hope that Torgarn's OK. The dude's been through enough, methinks.)
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Last edited by Lyndworm : 12-11-2011 at 07:44 AM.
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Old 12-11-2011, 09:21 AM   Top  -  End  -  #488
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by Lyndworm View Post
(I do so hope that Torgarn's OK. The dude's been through enough, methinks.)
Agreed, i hope PersonMan's prediction from here isn't going to come true... PersonMan you still here?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.

Last edited by Burnheart : 12-11-2011 at 10:18 AM.
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Old 12-11-2011, 12:34 PM   Top  -  End  -  #489
PersonMan
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Default Re: Land Unfound OOC Team 1

I'm here.

I'm subscribed, so your asking if I'm here brought me here.
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Old 12-11-2011, 01:35 PM   Top  -  End  -  #490
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by PersonMan View Post
I'm here.

I'm subscribed, so your asking if I'm here brought me here.
I see. So its been 10 days, do we keep waiting for Torgan or move on without him?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-12-2011, 08:53 AM   Top  -  End  -  #491
mrcarter11
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Default Re: Land Unfound OOC Team 1

Sorry for my leave lately guys. I lost all internet. It was in my sig, but in any case, shall we continue. It seems something has happened to the captain yet again. Oh know. I'll handle it IC and let you guys continue to decide what to do.
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Old 12-13-2011, 03:27 AM   Top  -  End  -  #492
Lyndworm
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Default Re: Land Unfound OOC Team 1

It happens to the best of us; no worries, man.
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Old 12-14-2011, 05:57 PM   Top  -  End  -  #493
mrcarter11
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Default Re: Land Unfound OOC Team 1

Lynd
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Old 12-15-2011, 03:28 PM   Top  -  End  -  #494
mrcarter11
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Default Re: Land Unfound OOC Team 1

Burnheart
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Old 12-18-2011, 07:25 PM   Top  -  End  -  #495
mrcarter11
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Default Re: Land Unfound OOC Team 1

So... Gonna do anything?
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Old 12-19-2011, 07:44 AM   Top  -  End  -  #496
Burnheart
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Default Re: Land Unfound OOC Team 1

I've been waiting to see what Selea and Kraitauer do while Fishface is observeing things.
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Old 12-19-2011, 11:40 AM   Top  -  End  -  #497
PersonMan
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Default Re: Land Unfound OOC Team 1

I'm not really sure...

I mean, we can always just run in and start blasting/chopping away. If I keep up IC and blast, assuming this is a mostly low-level fight, and the others go in, too, we could give Jupar's side a major advantage.
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Old 12-19-2011, 02:04 PM   Top  -  End  -  #498
Burnheart
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Default Re: Land Unfound OOC Team 1

Well i'd like it if we could somehow pick out anyone important before we attack which is why i rolled spot & Listen checks, that way we can go straight for the most dangerous guys and hopefully take them out before they can do too much damage.
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Old 12-19-2011, 04:52 PM   Top  -  End  -  #499
mrcarter11
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Default Re: Land Unfound OOC Team 1

Oh come on.. You need better than a 14 to spot the more dangerous guys in the middle of a large fight.
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Old 12-19-2011, 07:17 PM   Top  -  End  -  #500
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by mrcarter11 View Post
Oh come on.. You need better than a 14 to spot the more dangerous guys in the middle of a large fight.
I know Stupid dice rolls
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-20-2011, 01:41 AM   Top  -  End  -  #501
PersonMan
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by Burnheart View Post
Well i'd like it if we could somehow pick out anyone important before we attack which is why i rolled spot & Listen checks, that way we can go straight for the most dangerous guys and hopefully take them out before they can do too much damage.
...Or we can just start slaughtering them and the dangerous guys come to take us out before we do too much damage.
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Old 12-20-2011, 06:19 AM   Top  -  End  -  #502
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by PersonMan View Post
...Or we can just start slaughtering them and the dangerous guys come to take us out before we do too much damage.
That works too Who wants to post next then?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-20-2011, 10:22 AM   Top  -  End  -  #503
PersonMan
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Default Re: Land Unfound OOC Team 1

If I do, it'll be...later. At the moment I'm a bit tired from today, so I don't want to write much.
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Old 12-20-2011, 12:35 PM   Top  -  End  -  #504
Burnheart
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Default Re: Land Unfound OOC Team 1

Fair enough, what were you doing that left you so tired?
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-20-2011, 01:26 PM   Top  -  End  -  #505
PersonMan
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Default Re: Land Unfound OOC Team 1

Quote:
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Fair enough, what were you doing that left you so tired?
Eh, I'm not super tired, it's just that after 4ish hours of walking around a city I don't want to do anything other than sit down and relax for a while.
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Old 12-21-2011, 01:26 AM   Top  -  End  -  #506
Lyndworm
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Default Re: Land Unfound OOC Team 1

Sorry that I've not been on. I was fairly sick yesterday (I slept for 18+ hours) and I've been busy preparing for Christmas today. I'm here now, though, so let's get to it, eh?

It seems that you both favor an offensive approach to the current situation, yes? I agree. My instinct here is to take a round to buff (if we're able), and then charge in, guns blazing. I figure Kraitauer's running low on summoning spells (full list provided below) so he'll stay back and Sneak Attack from cover. I'm thinking it'll go something like:

Round 1: Nerveskitter, shield
Round 2: Summon monster III
Round 3+: Sniping and/or battlefield control

Kraitauer still has 42/46hp, so that's not a problem, but he's not a fantastic melee combatant anyway. His remaining spells are as follows:
Spoiler

Any suggestive as to alternative courses of action would be greatly appreciated.
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Last edited by Lyndworm : 12-21-2011 at 01:27 AM.
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Old 12-21-2011, 01:46 AM   Top  -  End  -  #507
PersonMan
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Default Re: Land Unfound OOC Team 1

Maybe smack a Solid Fog right in the middle of the enemy troops, to keep them from going in/having line of sight?

I'm considering whether or not we should go after their casters first, actually. Might be a quick way to get the upper hand.
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Old 12-21-2011, 07:29 AM   Top  -  End  -  #508
Burnheart
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Default Re: Land Unfound OOC Team 1

Quote:
Originally Posted by Lyndworm View Post
I figure Kraitauer's running low on summoning spells
Its been 3 days since are last fight, i assumed that we had rested for 8 hours each one of those days so you should have all your spells.
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Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
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Old 12-21-2011, 08:09 AM   Top  -  End  -  #509
Lyndworm
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Default Re: Land Unfound OOC Team 1



That is all.





Well, seeing as how Kraitauer gets to tailor his spells this time around (not necessarily for this encounter, but definitely for swarms of fighting tribal-types), would you guys rather he unload Summoning, direct damage, or distraction/debuffs?
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Old 12-21-2011, 08:14 AM   Top  -  End  -  #510
PersonMan
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Default Re: Land Unfound OOC Team 1

Not really sure...If you have some good AOE damage spells, that'll probably be good. Even if these guys are unusually tough it'll still be pretty damaging if dozens of their guys take a bunch of damage.
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