I'm hardly an expert, but if you ever need anything, feel free to PM me. Build advice, homebrew advice,
elaboration of a post I made, explanation of/for my homebrew, my Social Security number, or a friendly ear.
Sorry for my leave lately guys. I lost all internet. It was in my sig, but in any case, shall we continue. It seems something has happened to the captain yet again. Oh know. I'll handle it IC and let you guys continue to decide what to do.
I'm hardly an expert, but if you ever need anything, feel free to PM me. Build advice, homebrew advice,
elaboration of a post I made, explanation of/for my homebrew, my Social Security number, or a friendly ear.
Off a little ways into the jungle you can spot a large fire. The area around the fire is filled with chaos though as you see members of Jupar's tribe and another tribe at battle with each other. And your not quite sure, but you think you can see the stolen cargo as well.
I mean, we can always just run in and start blasting/chopping away. If I keep up IC and blast, assuming this is a mostly low-level fight, and the others go in, too, we could give Jupar's side a major advantage.
Well i'd like it if we could somehow pick out anyone important before we attack which is why i rolled spot & Listen checks, that way we can go straight for the most dangerous guys and hopefully take them out before they can do too much damage.
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Originally Posted by flabort
Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.
Well i'd like it if we could somehow pick out anyone important before we attack which is why i rolled spot & Listen checks, that way we can go straight for the most dangerous guys and hopefully take them out before they can do too much damage.
...Or we can just start slaughtering them and the dangerous guys come to take us out before we do too much damage.
Fair enough, what were you doing that left you so tired?
Eh, I'm not super tired, it's just that after 4ish hours of walking around a city I don't want to do anything other than sit down and relax for a while.
Sorry that I've not been on. I was fairly sick yesterday (I slept for 18+ hours) and I've been busy preparing for Christmas today. I'm here now, though, so let's get to it, eh?
It seems that you both favor an offensive approach to the current situation, yes? I agree. My instinct here is to take a round to buff (if we're able), and then charge in, guns blazing. I figure Kraitauer's running low on summoning spells (full list provided below) so he'll stay back and Sneak Attack from cover. I'm thinking it'll go something like:
Round 1: Nerveskitter, shield
Round 2: Summon monster III
Round 3+: Sniping and/or battlefield control
Kraitauer still has 42/46hp, so that's not a problem, but he's not a fantastic melee combatant anyway. His remaining spells are as follows:
I'm hardly an expert, but if you ever need anything, feel free to PM me. Build advice, homebrew advice,
elaboration of a post I made, explanation of/for my homebrew, my Social Security number, or a friendly ear.
Well, seeing as how Kraitauer gets to tailor his spells this time around (not necessarily for this encounter, but definitely for swarms of fighting tribal-types), would you guys rather he unload Summoning, direct damage, or distraction/debuffs?
I'm hardly an expert, but if you ever need anything, feel free to PM me. Build advice, homebrew advice,
elaboration of a post I made, explanation of/for my homebrew, my Social Security number, or a friendly ear.
Not really sure...If you have some good AOE damage spells, that'll probably be good. Even if these guys are unusually tough it'll still be pretty damaging if dozens of their guys take a bunch of damage.