The Magyk-Touched

The Magyk-Touched are an interesting group who for some reason are sympathetic to magic and because of this they become... changed by prolonged exposure. Their primary power is that they can use the very spells that altered them so. It isn't uncommon for Wizard's assistants to suddenly start manifesting these powers. Arcane Touched are often mistaken for Sorcerers, though they lack Draconic Heritage.
Intelligence-focused Touched are even more peculiar, as they wield their magic not with force of will but with, as would be implied, their intellect. The wizard methods of casting are what gave them their powers and it is these methods that are used in their casting. These are effectively Wizard spells that have become ingrained into the very beings of the Touched.
An alternative would be to just call them "Magic Mutants" and leave it at that...
| Level | Minor | Intermediate | Major |
|---|
| 1 | | | Use Magic Device +2 |
| 2 | | Skill 1 +2 | Spell 1 1/day |
| 3 | | | Ability 1 +1 |
| 4 | Use Magic Device +2 | Spell 1 1/day | Detect Magic 1/day |
| 5 | | | Caster Affinity +2 |
| 6 | | Ability 1 +1 | Spell 2 1/day |
| 7 | | | Spellcraft +2 |
| 8 | Spell 1 1/day | Detect Magic 1/day | Spell Saves +1 |
| 9 | | | Ability 2 +1 |
| 10 | | Caster Affinity +2 | Spell 3 1/day, Spell 1 2/day |
| 11 | | | Caster Affinity +4 |
| 12 | Ability 1 +1 | Spell 2 2/day | Craft Magic Item |
| 13 | | | Knowledge (Arcana/Religion) +2 |
| 14 | | Spellcraft +2 | Spell 4 1/day, Spell 2 2/day |
| 15 | | | Ability 3 +1 |
| 16 | Detect Magic 1/day | Spell Saves +1 | Spell Saves +2 |
| 17 | | | Caster Affinity +6 |
| 18 | | Ability 2 +1 | Spell 5 1/day, Spell 3 2/day, Spell 1 3/day |
| 19 | | | Concentration +2 |
| 20 | Caster Affinity +2 | Spell 3 1/day, Spell 1 2/day | Magical Resilience |
Spells: The Touched all have an affinity to a particular set of related spells. These can be likened to Domains. Each List contains five spells: One first, one second, one third, and so on, all related and drawn from the same larger spell list. As they advance, the Touched gain access to more of their spells and gain the ability to cast them a number of times per day as spell-like abilities. When they choose a list, they must also choose a key casting stat. If their list is Divine, this must be Wisdom. They get to choose between Charisma and Intelligence if their list is Arcane. DCs are based on this stat and Caster Level is 1/4, 1/2, or 1 times the character's level.
Abilities: Depending on their casting stat, Touched gain bonuses to different Ability scores. If they're Intelligence focused, then they get Int, Wis, Cha, in that order. If Wisdom focused, it's Wis, Cha, Int. If Charisma focused, the order is Cha, Int, Wis.
Caster Affinity: This bonus applies to all interaction rolls made with characters and creatures with levels in an Arcane or Divine spellcasting class, depending on whether the Touched has an Arcane or Divine list.
Spell Saves: Touched gain this number as a bonus to all saves against spells and spell-like abilities.
Craft Magic Item: The Touched gains the ability to create any magic item that utilizes only spells to which they have access, as long as they meet the minimum CL requirement. Normal costs and creation time apply. Wands are popular.
Knowledge (Arcana/Religion/Nature): Whichever type the Touched uses.
Magical Resilience: As a being natural possessed to the casting of spells, the Magyk-Touched have always had a certain level of tolerance. However this power does not fully manifest until a very late stage. They gain Spell Resistance 11+Their level and may cast Lesser Globe of Invulnerability once per day as an immediate action. This counts as a spell-like ability and uses the Touched's level as the caster level.
Lists