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    Default Iron Chef Optimization Challenge in the Playground XXI

    Welcome, contestants, judges, and guests to Iron Chef XXI. Here in Optimization Colosseum, contestants will endeavor to create an optimized and flavorful character using a specified D&D3.5 prestige class as a "Secret Ingredient".

    Contestants: You will need to present your build at at least one of the following points: 5th level, 10th level, 15th, 20th, and a "sweet spot" that you feel is the high point of the build. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:

    Menu: For most challenges, the "special ingredient" will be drawn from Core plus Completes. There will, from time to time, be special challenges that showcase secret ingredients from other books--for example, the XPH.

    32 point-buy is the presumed creation method, but we have generally allowed other levels of point-buy.
    If you do use a different point-buy, please make your case for its necessity in your entry. Keep in mind that for using exceptionally large or small point-buys may warrant deductions in elegance and/or power.

    Kitchen: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon magazine is disallowed, and Unearthed Arcana is allowed; but see Elegance below. Alternate rule systems from UA such as gestalt are not allowed, as they create a different playing field. Also, item familiars are forbidden because I hate 'em.

    Cooking Time: Contestants will have until 11:59pm CUT on Thursday, May 26th 2011 to create their builds and PM them to the Chairman, true_shinken. Builds will then be posted simultaneously, to avoid copying.

    Judging: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Secret Ingredient.

    Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.

    Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavor for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic loss of one point per flaw in this category. Other things that will cause lost points here are excessive multiclassing, and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, will lose you points.

    I am going to have to ask the contestants to PM me about any disagreement with the judges. Under no circumstances is a contestant to defend themselves inside the thread, since it breaks anonymity.

    Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!

    Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
    Spoiler
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    NAME OF ENTRY
    {table=head]Level|Class|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Skills|Feats|Class Features

    1st|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    2nd|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    3rd|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    4th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    5th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    6th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    7th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    8th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    9th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    10th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    11th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    12th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    13th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    14th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    15th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    16th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    17th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    18th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    19th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities

    20th|New Class Level|
    +x
    |
    +x
    |
    +x
    |
    +x
    |Skills|New Feats|New Class Abilities[/table]

    Code
    Spoiler
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    [b]NAME OF ENTRY[/b]
    {table=head][b]Level[/b]|[B]Class[/B]|[b]Base Attack<br>Bonus[/b]|[b]Fort Save[/b]|[b]Ref Save[/b]|[b]Will Save[/b]|[B]Skills[/B]|[B]Feats[/B]|[b]Class Features[/b]

    1st|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    2nd|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    3rd|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    4th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    5th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    6th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    7th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    8th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    9th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    10th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    11th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    12th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    13th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    14th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    15th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    16th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    17th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    18th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    19th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities

    20th|New Class Level|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|[center]+x[/center]|Skills|New Feats|New Class Abilities[/table]


    For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
    Spoiler
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    Spells per day/Spells Known
    {table=head]Level|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th

    1st|-|-|-|-|-|-|-|-|-|-

    2nd|-|-|-|-|-|-|-|-|-|-

    3rd|-|-|-|-|-|-|-|-|-|-

    4th|-|-|-|-|-|-|-|-|-|-

    5th|-|-|-|-|-|-|-|-|-|-

    6th|-|-|-|-|-|-|-|-|-|-

    7th|-|-|-|-|-|-|-|-|-|-

    8th|-|-|-|-|-|-|-|-|-|-

    9th|-|-|-|-|-|-|-|-|-|-

    10th|-|-|-|-|-|-|-|-|-|-

    11th|-|-|-|-|-|-|-|-|-|-

    12th|-|-|-|-|-|-|-|-|-|-

    13th|-|-|-|-|-|-|-|-|-|-

    14th|-|-|-|-|-|-|-|-|-|-

    15th|-|-|-|-|-|-|-|-|-|-

    16th|-|-|-|-|-|-|-|-|-|-

    17th|-|-|-|-|-|-|-|-|-|-

    18th|-|-|-|-|-|-|-|-|-|-

    19th|-|-|-|-|-|-|-|-|-|-

    20th|-|-|-|-|-|-|-|-|-|-[/table]

    Code
    Spoiler
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    [b]Spells per day/Spells Known[/b]
    {table=head][b]Level[/b]|[b]0lvl[/b]|[b]1st[/b]|[b]2nd[/b]|[b]3rd[/b]|[b]4th[/b]|[b]5th[/b]|[b]6th[/b]|[b]7th[/b]|[b]8th[/b]|[b]9th[/b]

    1st|-|-|-|-|-|-|-|-|-|-

    2nd|-|-|-|-|-|-|-|-|-|-

    3rd|-|-|-|-|-|-|-|-|-|-

    4th|-|-|-|-|-|-|-|-|-|-

    5th|-|-|-|-|-|-|-|-|-|-

    6th|-|-|-|-|-|-|-|-|-|-

    7th|-|-|-|-|-|-|-|-|-|-

    8th|-|-|-|-|-|-|-|-|-|-

    9th|-|-|-|-|-|-|-|-|-|-

    10th|-|-|-|-|-|-|-|-|-|-

    11th|-|-|-|-|-|-|-|-|-|-

    12th|-|-|-|-|-|-|-|-|-|-

    13th|-|-|-|-|-|-|-|-|-|-

    14th|-|-|-|-|-|-|-|-|-|-

    15th|-|-|-|-|-|-|-|-|-|-

    16th|-|-|-|-|-|-|-|-|-|-

    17th|-|-|-|-|-|-|-|-|-|-

    18th|-|-|-|-|-|-|-|-|-|-

    19th|-|-|-|-|-|-|-|-|-|-

    20th|-|-|-|-|-|-|-|-|-|-[/table]


    For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.
    Speculation: Please don't post or speculate on possible builds until the "reveal," in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.

    Leadership is banned; we're producing a meal, not a seven-course banquet for a hundred diners.

    So! Who wants to sign up as a contestant, and who wants to sign up as a judge? Looking for about 5 judges and as many contestants as feel like playing!

    This week's special ingredient is:
    Sword & Fist's Ghostwalker!
    We will have trophies for 1st through 3rd places, as well as a special trophy for honorable mention. The honorable mention prize is given to the most daring or unexpected build. Judges, contestants and guests alike are invited to vote for honorable mention via PM.

    Allez optimiser!

    Judges
    Kuulvheysoon
    kestrel404
    gbprime

    Contestants
    z3ro
    Amphetryon
    yugi24862
    ILM
    Thurbane
    Amechra
    SartheKobold
    OMGPonies

    The Builds


    Past Competitions

    Iron Chef I: Entropomancer
    Iron Chef II: Psibond Agent
    Iron Chef III: Cancer Mage
    Iron Chef IV: Stonelord
    Iron Chef V: War Chanter
    Iron Chef VI: Master of Masks
    Iron Chef VII: Green Star Adept
    Iron Chef VIII: Pyrokineticist
    Iron Chef IX: Animal Lord
    Iron Chef X: Mythic Exemplar
    Iron Chef XI: Blade Bravo
    Iron Chef XII: War Mind
    Iron Chef XIII: Vigilante
    Iron Chef XIV: Seeker of the Song
    Iron Chef XV: Drunken Master
    Iron Chef XVI: Assassin
    Iron Chef XVII: Ardent Dilettante
    Iron Chef XVIII: Unseelie Dark Hunter
    Iron Chef XIX: Dread Pirate
    Iron Chef XX: Incandescent Champion
    Last edited by true_shinken; 2011-05-26 at 11:44 AM.

  2. - Top - End - #2
    Firbolg in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Wow. I think this source may be a bit too obscure for most possible competitors, myself included. I'll need to see if I can get my hands on a copy.

    EDIT: Okay, not obscure, but still 3.0. And the book has been ordered.
    Last edited by OMG PONIES; 2011-05-12 at 12:42 PM.
    Quote Originally Posted by Vaz View Post
    Ponies, the Kim Karsdashian of GITP.
    This is what happens when they let me DM:
    Beyond the Horizon IC / OOC
    A Time to Die: Alpha IC / Bravo IC / OOC

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    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Yea, this looks a bit obscure. From what I can find its a interesting class, but going to try and get a copy of Sword&Fist.

  4. - Top - End - #4
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by OMG PONIES View Post
    Wow. I think this source may be a bit too obscure for most possible competitors, myself included. I'll need to see if I can get my hands on a copy.

    EDIT: Okay, not obscure, but still 3.0. And the book has been ordered.
    Hm, maybe I went a bit overboard on this one. I thought most people would still have the book from their 3.0 days (it's the case with most of my friends), specially because they were cheaper.

    If it does turn out to be too obscure, I might roll this as a side contest and choose another secret ingredient. It's just that this class is a perfect Secret Ingredient.

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    Ogre in the Playground
     
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I not only have a copy, but I've actually USED this before. (well, for a friend... but the campaign went to 18th level, so it got quite the field test!)
    .
    Ding, You've Got Trophies!
    Spoiler
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    Don't part with your illusions. When they are gone you may still exist but you have ceased to live. - Samuel Clemens

    Oh, and DFTBA.

  6. - Top - End - #6
    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I may compete in this one, have to get home and actually look at the class. Otherwise I'll judge if needed.

  7. - Top - End - #7
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I've got a copy; I'll compete.
    Iron Chef in the Playground veteran since Round IV. Play as me!


    Spoiler
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    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I'm competing aswell. Now how to build something which does'nt abuse intimidate?

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I love sword & fist. Great choice. I'm hoping to see Lasher one day to be honest, but I think I may enter this ... thanks for hosting!

  10. - Top - End - #10
    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by KoboldCleric View Post
    I love sword & fist. Great choice. I'm hoping to see Lasher one day to be honest, but I think I may enter this ... thanks for hosting!
    Lasher is easy. You can be anything from Indiana Jones to Whiplash (with Pyrokeneticist).

    I'll have to see if I can dig out my old 3.0 sourcebooks...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  11. - Top - End - #11
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Huh. I can honestly say I didn't see that coming.

    I do have a copy of S&F somewhere. When I get home, I'll take a look at it. No comment yet on whether I'll be entering, judging, or watching.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

  12. - Top - End - #12
    Bugbear in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Ooooh... Gotta try this one.

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Errr...what? Weeell, will I have a hit to elegance for using 3,5 material?
    English isn't my native. Sorry for all misunderstandings.
    Warning: This user is a powerplayer and a TYPE-Lunatic

    Familiar summons YOU avatar by happyturtle

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    Bugbear in the Playground
     
    Z3ro's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Alright, this looks like it could be cool. Count me in as a contestant.

  15. - Top - End - #15
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by Fearan View Post
    Errr...what? Weeell, will I have a hit to elegance for using 3,5 material?
    Of course not. The contest is 3.5, after all.

    A reminder - 3.0 meterial is officially legal in 3.5.
    I would add a link to Wizards' official statement, but I'm lazy

    Quote Originally Posted by KoboldCleric View Post
    I love sword & fist. Great choice. I'm hoping to see Lasher one day to be honest, but I think I may enter this ... thanks for hosting!
    I'm not saying it won't happen under my watch... but don't hold your breath for that one.
    Last edited by true_shinken; 2011-05-12 at 05:04 PM.

  16. - Top - End - #16
    Troll in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Goddammit. Here's one that I really want to do, and I'm leaving tomorrow for a 2 week vacation with NO internet/book access.

    Oh well. Count me in for some judging.

  17. - Top - End - #17
    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Wow. Now that is a gorram bizarre PrC. 3.0 had some weird crap in it, huh? (Not that 3.5 is any better, of course, but hey.)

    Still, (Ex) access to the Ethereal and the Plane of Shadow? Very weird indeed.

    I have a hunch that I know something that's going to knock some folks down in Originality this time. Not sayin' what, though.

    I do have a (terrible, terrible) idea for a build that works strictly on thematics and not at all on mechanics, but I'll just let it germinate in my head and see if anything comes of it. Highly unlikely, since I do need to put at least something mechanical in there, but . . . weird.

    I do love how the entry requirements basically say "no Incarnates!"

    Still no promises about judging/entering/watching.
    Last edited by Zaq; 2011-05-12 at 09:38 PM.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

  18. - Top - End - #18
    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by Zaq View Post

    I do love how the entry requirements basically say "no Incarnates!"

    Still no promises about judging/entering/watching.
    You do realize that this predates Incarnates by a few years, right?
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  19. - Top - End - #19
    Titan in the Playground
     
    Thurbane's Avatar

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Interesting - I have the book, but I'll have a think about whether I have time to compete or not...

    Couple of questions about the class: the Painful Reckoning, Resolute Aura, Anonymity, Feign Death, Superior Iron Will, Etherealness and Shadow Walk abilities don't have Ex, Sp or Su tags.

    Is there any errata? If not, I'd suggest as follows:

    Painful Reckoning (Ex) [As Berserker Strength ACF]
    Resolute Aura (Su) [As Aura of Despair]
    Anonymity (Su) [?]
    Feign Death (Ex) [As per the very similar ACF of the same name in Exemplars of Evil]
    Superior Iron Will (Ex) [As per the Still Mind class feature]
    Etherealness (Sp)
    Shadow Walk (Sp)

    [edit] Just checked the official 3.5 errata for S&F:
    Resolute Aura (Ex)
    Feign Death (Sp)
    Etherealness (Sp)
    Shadow Walk (Sp) [/edit]

    P.S. I'm in as a competitor.

  20. - Top - End - #20
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by ShneekeyTheLost View Post
    You do realize that this predates Incarnates by a few years, right?
    You wound me, sir.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by Thurbane View Post
    [edit] Just checked the official 3.5 errata for S&F:
    Resolute Aura (Ex)
    Feign Death (Sp)
    Etherealness (Sp)
    Shadow Walk (Sp) [/edit]
    I'll get that in the OP. Thanks, dude.

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    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by Thurbane View Post
    [edit] Just checked the official 3.5 errata for S&F:
    Resolute Aura (Ex)
    Feign Death (Sp)
    Etherealness (Sp)
    Shadow Walk (Sp) [/edit]
    Well, that makes this whole thing substantially less interesting. (Ex) planar travel was one of the most interesting things this class got. Shame, really.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    I will participate this time around...

    Luck, everyone!
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    Bugbear in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    So um, what's the "Intuit Direction" skill in 3.5?

    God, didn't know they actually made a PrC with the 3 worst feats in Core as prerequisites...

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    Firbolg in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    But what to do when the errata contradicts the errata? From later on in the same errata:

    Quote Originally Posted by Sword & Fist Errata, page 4
    p. 21, Ghostwalker: Change etherealness and shadow walk to supernatural abilities (Su) (from extraordinary).
    Also, another point of errata worth noting:

    Quote Originally Posted by Sword & Fist Errata, page 4
    p. 21, Ghostwalker Insert per hour after the shadow walk “heals at the rate of 3 hit points per ghostwalker level per hour.”
    EDIT: What is the Iron Chef ruling on FAQ considerations? I know that the Simple RAW thread doesn't take them into consideration, but what about us? The reason I ask:

    Quote Originally Posted by FAQ, page 2
    How is the ghostwalker’s painful reckoning power supposed to work? Sword and Fist says that you get this bonus after you lose 50% or more of your hit points in an initial encounter. Does this mean that if my character is at 50% or less hit points in the middle of a fight, I get this bonus for the remainder of the fight? Would I also get the bonus if one or the other party flees and the fight happens with the same foe again at a later date? If so, do I have to wait until I drop to 50% of my hit points or less before I get the bonus? How many “initial encounters” can be stacked up? I can count numerous times that one party fled a battle only to have it happen at a later time in the campaign, and these were fairly numerous. I could see this rule getting abused if used in this fashion. What kinds of things is the bonus effective against? What other bonuses does the painful reckoning bonus stack with?

    If the ghostwalker finishes an encounter and has lost 50% or more his hit points during that encounter, he forever after gets his painful reckoning bonus against the foe or foes he faced in that encounter, provided the ghostwalker is alive when the encounter finishes. The DM has to decide when the encounter is “finished,” but if one side or the other flees, that’s pretty much the end of the encounter. The bonus does not automatically apply whenever the ghostwalker’s hit points fall below 50%.
    Once a ghostwalker gains a painful reckoning bonus against a particular foe, he can’t gain it again against the same opponent. (Though if the ghostwalker goes up a level, his painful reckoning bonus goes up against all foes.) He does not, however, have to wait until his hit points fall below 50%; he gets the bonus whenever he faces the foe again.
    A painful reckoning bonus applies to Armor Class, attack, and damage rolls, as noted in the class description. It stacks with all other bonuses except itself. Note that the Armor Class bonus applies against touch attacks and when the ghostwalker is caught flat-footed or otherwise denied his Dexterity bonus.
    Last edited by OMG PONIES; 2011-05-13 at 06:07 AM.
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by ILM View Post
    So um, what's the "Intuit Direction" skill in 3.5?
    I think Survival.
    Quote Originally Posted by ILM View Post
    God, didn't know they actually made a PrC with the 3 worst feats in Core as prerequisites...
    Somewhere, a lonely Dwarven Defender cries in his tankard as he prepares for his shift defending a 5' passage.

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    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Clarification of Painful Reckoning, please. Are you a) required to lose 50% of your HP in the course of the battle or b) required to have your HP total fall below 50% of its normal maximum?
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    Bugbear in the Playground
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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Quote Originally Posted by Amphetryon View Post
    Clarification of Painful Reckoning, please. Are you a) required to lose 50% of your HP in the course of the battle or b) required to have your HP total fall below 50% of its normal maximum?
    Sounds like you must lose more than half your maximum HP. So if you have 100 max hp, you must lose 50 regardless of where you actually start the encounter. The way I read it, it also means that if you lose 50 hp overall but actually heal, say, for 30 hp during the fight (ending the fight 20 hp below your starting total), you'd still activate Painful Reckoning.

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    Also, Knowledge (Law) as a class skill. Ah, yeah...sometimes 3.0 -> 3.5 don't translate so good!

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    HalflingPirate

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    Default Re: Iron Chef Optimization Challenge in the Playground XXI

    May I be the first to groan over the bonus to intimidate on a warrior chassis.
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    Regarding my Necrotic Apprentice trick:
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    This is brilliant.
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    Nicely done. Probably too cheesy for many tables, but I'd be inclined to allow it at mine, just for chutzpah.

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