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Old 05-18-2011, 05:33 PM   Top  -  End  -  #1
happyturtle
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Default [Nexus] Random Places and Plots 3 (meta)

This is a thread for plots not large enough to need a separate thread, or locations that don't fit anywhere else. If you'd like a location permanently indexed in the first post, PM me.

Longer lasting or more serious plots might fit better in the Srs Plots thread 2. Lulzy plots go here. If you aren't sure which thread fits your plot best, then just pick whichever one is less busy at the time.

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1. Use [Location Tags] or [Plot Tags] on your posts.
2. Each Location or Plot is under the control of its creator.
3. Play nice.

Archives:
Random Places and Plots 1
Random Places and Plots 2
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Last edited by happyturtle : 05-18-2011 at 06:21 PM.
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Old 05-18-2011, 06:50 PM   Top  -  End  -  #2
Rebonack
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[KNAVES]

Zee...

Well...

She's not exactly anywhere at the moment.

At least not somewhere that can be reached with any ease. Unless that rune the Catgirlswandemon just shot does something to fix that she won't suddenly be popping back into the scene any time soon.

Soo...

Instead she'll just be yanking her limb out of maybe Edict.

This may or may not do more damage that the initial poking.
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Old 05-19-2011, 11:10 PM   Top  -  End  -  #3
Chaotic Bob
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Default Re: [Nexus] Random Places and Plots 3 (meta)

Quote:
Originally Posted by appyturtle
Knaves

Decker lasers the sigil. Or attempts to, but she's a really good shot, so she'll hit if nothing interferes.

Or if it's too far down the hall for her to see/hear.
Quote:
Originally Posted by Morty
Luckily, Wenomir has some experience with fighting things that have a lot of spiked tentacles. He waves his sword around, slashing at the tentacles in an attempt to cut them up before they can ham him. Of course, it prevents him from mounting an attack.
Quote:
Originally Posted by Gulaghar
Tic and Toe have a little bit of a job before them don't they? The two gargoyles nod to each other before each circling around either side of Edict to flank him. They both move inward, protecting their faces with their arms to test the tendrils' sharp edges against their stone bodies.

Tac just does what he does best. He stomps on the bones until he either has to do something else or a fine powder is all that's remaining.
Poor skeleton. It is most definitely very dead.
I wonder what Tac would think if someone told him that he just helped to finalize the desecration of Zee's bones?

Over at the other end of things, lies maybe-Edict, a sigil, and everyone else.

If Decker can pick out the sigil through the mass of flailing tendrils and fighting team-mates, then she can most certainly shoot it.
Zaaap. It'll look rather singed and likely inert.
Otherwise, it'll send out a tiny pulse of energy that doesn't seem to do much yet.

Meanwhile, tendrils are hacked up by a sword as they try to maul Wenomir, not very intelligently trying to get around him.
At least, until one of them tries to snag at his arm to stop the sword.

The gargoyles may be perturbed to discover traces of shadow magic coating the tendrils that make them slightly more potent at stabbing through things.
Probably won't sheer through stone as if it was flesh, but they won't be as ineffective as that skeleton over there was to Tac.
They're also going for the legs, rather than the face, seeing the defensive arms.

The observant will note that the tendrils are acting rather independently of the shade himself, who is busy wondering why some bit of his back is suddenly appearing to contain a hole.
His face is hacked up, his back is not reverse-punched-through.
His form is destabilizing in a rather terrible fashion.

Flickering and contorting slightly, in between bouts of dropping white substance from his wounds, the shade appears to be rather dying now.
Further aided by his slumping down to a knee a bit, his energy blades winking out.

Even without further wounds, he'll probably be done in the next few moments.
Beyond what was on his tendrils and those blades, he doesn't appear to have used much magic or any devious tactics.
He's been surprisingly straightforward with this. Not that most of the company here would be able to notice the difference.
Or care.
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Old 05-21-2011, 09:07 AM   Top  -  End  -  #4
Zefir
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Schadow Side of Trog?]

The room is hulled in a light dark and the way Kale and his friend came from closed quiet quick, even if he doesn't close the door. The room itself is a sorage room like you would think there is.

Another door on the other side should lead out of Trogs, welll if this is Trogs's.
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Old 05-21-2011, 09:19 AM   Top  -  End  -  #5
Chaotic Bob
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Shadow Trog's! Maybe!]

As Kale and Vysada appear over here, their forms seems to warp slightly, bending under a peculiar current, similar to blades of grass in a stream of water.

Then they snap back to normal and continue fleeing towards the door.
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Old 05-21-2011, 09:50 AM   Top  -  End  -  #6
Zefir
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Shadow Room, not more Trog's]

The next room will be a old fashion room with three charis and a table in the mid the walls are filled with pictures and the tourches gloom in a grey light filling the room with enougth light to see clear.

On the Table sits Fade drinking tea he wears his black cloak which seem to fit in the room very well.

"Oh Hello. Please take a seat."

((I think we should wait for WXdruid))
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Old 05-21-2011, 10:08 AM   Top  -  End  -  #7
Chaotic Bob
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Shadow Room]

Ordinarily we probably would have to wait for the druid, yes.

However, in this particular situation, Kale and Vysada simply keep running.
The room changes into something odd, and they just keep running.

Possibly right through the furniture. Maybe a wall.
Their forms will warp faintly, one more more time.

The shadow chose...poorly.
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Old 05-21-2011, 12:06 PM   Top  -  End  -  #8
Zefir
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Shadow Room]

And so they try to go through a wall, which ends them entering the same room again, well and again and again.

Fade who is exactly the same one yyou met in Trogs watches this running drinking his tea.
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Old 05-21-2011, 12:40 PM   Top  -  End  -  #9
Rebonack
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[KNAVES]

Zee has certainly noticed.

And she happens to care, too.

Something is up. Something is off.

This isn't Edict. At least not the one that they're after. Because Zee has managed to 'kill' the shade often enough to know that he just discombobulates in a shadowy poof. None of this white goopy gunk.

So...

Obviously they're dealing with something else.

A puppet? A clone? A golem?

Who knows.

But it'll probably be dead soon.

...shade said something about the basement. May as well look, right?

The Far Chimera turns her attention downward, her present perpendicular to reality vantage point giving her a pretty nice top-down view through all those meddling walls.
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Old 05-21-2011, 02:08 PM   Top  -  End  -  #10
Morty
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[KNAVES]

Wenomir pulls his arm back with all his strength, trying to overpower the tendril.
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Old 05-21-2011, 06:10 PM   Top  -  End  -  #11
wxdruid
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[Shadow Room]

Kale and Vysada keep on running through the room...
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Quote:
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Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
Chainmaille or is it Chain Mail?
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Old 05-21-2011, 08:45 PM   Top  -  End  -  #12
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
Fiain is still aboard with Nathan and all.
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Old 05-21-2011, 10:43 PM   Top  -  End  -  #13
Chaotic Bob
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[KNAVES]

Those dealing with the tendrils will find that in a few short moments, assuming they haven't done anything lethal, have abruptly become much easier to deal with.
Slower. Weaker. Clumsier.
Soon to stop completely.

As the "shade" dies, they slowly follow suit.

When Zee's gaze turns downwards, politely ignoring the various dimensions that would ordinarily bar her vision, several little clicks emanate from various portions of the subsequently viewed areas.

Somewhere deep below, Edict and Affidavit are amongst a nest of hidden tunnels leading towards the cannon area.

She'll likely only get a brief glimpse, however, before a multitude of wards flare up and immediately seek out the eldritch abomination of a woman.
They all serve the same purpose, although their creator has adjusted each one to be slightly different, to tackle different possible elements a Far creature may posses.

They all seek to sever the Zee everyone sees in the castle off from the Big Scary Zee hiding behind reality.
Take away the puppet from the master.

Material entities abide by certain rules, and she breaks many of them. It's woven into her being in some respects, it seems, and the wards seek to correct that.
Try to disconnect the source of the Far-ness, then attempt Normalize what's left into a proper Material being.

[Shadow Room]

Hopefully Fade doesn't get bored too easily.
Vysada and Kale will keep running for quite some time, at least until the magic fails and the two discorporate completely.
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Last edited by Chaotic Bob : 05-21-2011 at 10:45 PM.
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Old 05-21-2011, 10:59 PM   Top  -  End  -  #14
Gnrlshrimp
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[KNAVES]

Speaking of which, let's check in on Affidavit and Edict, shall we?

Since the invasion force has taken so long to get...anywhere...the creation in the cannon room is surrounded by all sortsa little gizmos.

Right now, the creation's pointing the first thing it made at Edict.

And it pulls the trigger on the vaguely gun-like device.

Which should, if all goes according to plan, make Edict start ignoring the laws of gravity and instead follows the laws of "float where the gun is pointing."
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Old 05-22-2011, 02:21 AM   Top  -  End  -  #15
Zefir
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Default Re: [Nexus] Random Places and Plots 3 (meta)

Quote:
Originally Posted by Chaotic Bob View Post
[Shadow Room]

Hopefully Fade doesn't get bored too easily.
Vysada and Kale will keep running for quite some time, at least until the magic fails and the two discorporate completely.
[Shadow Room]

Fade is in no rush and he will watch them for hours if nessassary.
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Old 05-22-2011, 07:26 PM   Top  -  End  -  #16
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

Quote:
Originally Posted by Beans View Post
[HHS]
Fiain is still aboard with Nathan and all.
Fiain might notice that the crew are watching her... Closely.
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Old 05-22-2011, 07:46 PM   Top  -  End  -  #17
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
She notices and smiles nervously.
Um... hi?
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Old 05-22-2011, 08:00 PM   Top  -  End  -  #18
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

It's a young, female crew member.
...
...
Hey.
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Old 05-22-2011, 08:07 PM   Top  -  End  -  #19
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
Uh, hi there.
She smiles unsurely.
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Old 05-22-2011, 08:08 PM   Top  -  End  -  #20
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

...
Lucky.

She turns back to her work,first giving Fiain a glare.
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Old 05-22-2011, 08:17 PM   Top  -  End  -  #21
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
She glances around, very confused.
What did I do?
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Old 05-22-2011, 08:36 PM   Top  -  End  -  #22
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

Another crew member, a male, leans over.
They're jealous.
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Old 05-22-2011, 08:43 PM   Top  -  End  -  #23
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
Um... what are they jealous about?
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Old 05-22-2011, 08:49 PM   Top  -  End  -  #24
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

Of um... Your and the captain's uh... Relationship.
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Old 05-22-2011, 08:53 PM   Top  -  End  -  #25
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
Er... he and I are, unless I've not been paying attention, just friends and stuff... I mean, depending on certain views, I may or may not have a husband elsewhere anyway...
She scratches her neck momentarily.
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Old 05-22-2011, 09:03 PM   Top  -  End  -  #26
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

well you guys DO share a room...
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Old 05-22-2011, 09:06 PM   Top  -  End  -  #27
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
We do?
... That makes sense now...
This is getting vaguely unnerving at this point.

She bites her lip.
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Old 05-22-2011, 09:07 PM   Top  -  End  -  #28
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

He's in the bridge if you want to see him...
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Old 05-22-2011, 09:08 PM   Top  -  End  -  #29
Beans
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Default Re: [Nexus] Random Places and Plots 3 (meta)

[HHS]
She nods and heads for the bridge, gnawing her lip.
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Old 05-22-2011, 09:14 PM   Top  -  End  -  #30
Quinsar
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Default Re: [Nexus] Random Places and Plots 3 (meta)

He is there, in his captains chair, head in hand... he's asleep.
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