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Old 06-05-2011, 05:04 PM   Top  -  End  -  #1
Togo
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Default Togo's Planar Adventure set partly in Sigil (OOC)

This is the Out Of Character thread.
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Old 06-05-2011, 05:16 PM   Top  -  End  -  #2
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

SpoD: Saffron
Spoiler

Autopsibiofeeder: Derk Silverhair
Spoiler

Obrysii: Xiuhcoatl
Spoiler

GuessWho: Sthrerrbhna Ilathalar-tuth
Spoiler

Toliudar: Godot Samuels
Spoiler

THEchanger: Simon Shadowstalker
Spoiler

Cespenar: Rhion Lett
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Ifni: Blackfrost Umbriel
Spoiler




As I already spoilered in the IC thread, Derk would like to speak in DimGray if that is okay with everyone. I like the suggestion of us having met by destiny since we were all on the way to Sigil. Sigil being a strange, unfamiliar and perhaps dangerous place, we would all have a good reason to stick together.

We're a lot of players and high level at that, so good luck Togo managing it . With that in mind, will we be having a tight posting regime (as in x times per y days minimum unless some announced absence occurs) or not? I think this would help keeping the game fluent.
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Old 06-06-2011, 08:28 AM   Top  -  End  -  #3
Obrysii
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Unless colors are required, I just use quotation marks, as per Standard English.

If colors are required, I'll use Dark Orange.
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Old 06-06-2011, 08:50 AM   Top  -  End  -  #4
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

I prefer both quotes and colors, so I'll be using Sienna.

We should all transplant our background blurbs to this thread, and put a link to our character sheets:

Saffron's Character Sheet

Background:
Spoiler
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Old 06-06-2011, 08:55 AM   Top  -  End  -  #5
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Right, good idea. I will collect all the info (backgrounds and sheetlinks) that appear in this thread in my first post, so it is gathered at the top of page 1.
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Old 06-06-2011, 09:35 AM   Top  -  End  -  #6
Obrysii
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Here's my background:
Spoiler
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Old 06-06-2011, 08:58 PM   Top  -  End  -  #7
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Thanks for pulling together our sheets, Autopsibiofeeder...how do you shorten that?

Whew. A lot of high level characters. There'll be a strong 'herding cats' element to this. I'm hoping we can establish at least some kind of past links, even if it is between a few individuals. Godot, for example, has been kicking around Sigil for a while, so could cross paths with a number of you. I'll have a look through backgrounds and suggest a few possibilities.

Godot will speak, think and orate in purple.

Background:
Spoiler
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Old 06-07-2011, 02:09 AM   Top  -  End  -  #8
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

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Originally Posted by Toliudar View Post
Thanks for pulling together our sheets, Autopsibiofeeder...how do you shorten that?
Hmmm...I guess Auto will do. Some people use Autopsi, which is also ok, but looks a lot like autopsy which is weird-ish (though it is also the name of a good band).
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Old 06-07-2011, 02:42 AM   Top  -  End  -  #9
Ifni
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Sorry for the delay, guys, I was getting Umbriel's spells-prepared list together, which was non-trivial

I will claim Dark Slate Blue for Umbriel, if that's okay, and Dark Slate Gray for her raven.

Couple of questions:
-Is there anyone here who would really benefit from having an extra fighter bonus feat? One step away from the end of a feat chain, or just something you really wanted but didn't have room for? If so, let me know, I can do you an Extended Heroics - you do have to meet the prereqs though.
-Is there someone in the group who considers themselves a skill-based character? Perhaps Godot? I have the Share Talents spell from PHB2, which when cast on me and another person, gives us both +2 on all skills in which any one of us has a rank. I have every Int-based skill except Forgery covered, plus Concentration.

Please feel free to look at my character sheet and request other buffs (in particular, I've never used Polymorph much, but I am a transmuter, so if you have a favorite form that's not ridiculously cheesy, let me know ) My raven familiar will be loaded up with three Hastes, Mass Fly, Mass Fireshield and Freedom of Movement.

Given we've had some time to get to know each other, Umbriel would also offer a Chained Greater Magic Weapon to the party (using her lesser metamagic rod of chaining): she can make 20 weapons +5 for 20 hours, so just let me know how many you want enchanted Casters may also borrow her orange prism ioun stone for the purpose of casting buff spells, although she will watch you like a hawk (and if you're obviously Chaotic based on their interactions so far - *cough* Dime *cough* - she would likely have a counter-spell at the ready to try to stop any attempts to teleport away with it )

Anyone who wants Mage Armor is also very welcome to it, since I can cast that one spontaneously.

Please let me know if I'm stepping on anyone's toes ability-wise, since I can shift my focus pretty easily by changing my spell load-out, and it's harder for most of the rest of you.

Umbriel currently appears as a woman sculpted from air, riding a black phantom horse. Her full current buff list is in the spoiler block.

Current buff spells:
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Old 06-07-2011, 02:57 AM   Top  -  End  -  #10
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

I'm moderately skill-based, being a ranger. I have Handle Animal, Hide, Knowledge (the planes), Listen, Move Silently, Ride, Search, Spot, and Survival trained.

I would also happily take a Greater Magic Weapon, I'm using a +1 swordbow.

I don't think I'd have anything specific for the Heroics, though, so you can give that to someone else.
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Old 06-07-2011, 04:10 AM   Top  -  End  -  #11
Ifni
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Okay, one GMW marked down for the Huntress. Like I said, there are 20 available (from one casting), and having spares doesn't do me any good, so feel free to include backup weapons if you like

Since I forgot to post it earlier, here is the copy of Umbriel's background:

Spoiler
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Old 06-07-2011, 04:45 AM   Top  -  End  -  #12
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

I would not mind a GMW on my flail and if you have left, I could use one on my bow. I am really bad at archery, though, so please have that bow have the lowest priority on the list.
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Old 06-07-2011, 07:11 AM   Top  -  End  -  #13
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Hmm, seems I'm a little bit late. Nevertheless, on to the essentials!

Color: Dark Green

Background:
Spoiler


Also, to summarize, Rhion is a multi-purpose fellow. He has low level utility spells, a lot of forms he can wildshape into, passable stealth skills, can follow tracks, can heal a little, etc.
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Old 06-07-2011, 08:28 AM   Top  -  End  -  #14
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

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-Is there someone in the group who considers themselves a skill-based character? Perhaps Godot? I have the Share Talents spell from PHB2, which when cast on me and another person, gives us both +2 on all skills in which any one of us has a rank. I have every Int-based skill except Forgery covered, plus Concentration.
Godot is, not surprisingly, strongly focused on social skills, and has bardic knack, so is moderately good at everything. I figured our tigress and druid could take care of the hunting/scouting, you the knowledge skills, and so on.

As noted in the recruitment thread, Godot has the vow of nonviolence feat. It's a fairly important part of her character, and also provides a huge boost to the power of her enchantments. The only imposition it places on other players is that you not kill helpless opponents. With a strongly good-focused group, I'm hoping we could work towards that as an ideal anyway. However, I normally avoid the kind of character that forces other people to adjust their play style, so this is new territory for me. If any of you have major reservations about this, let me know and I'll adjust the build.

Edit: Godot would also gratefully accept a GMW onto her dagger, although any situation that sees her using it for anything more than opening a letter is probably one in which things have already gone horribly, horribly wrong.
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Old 06-07-2011, 08:43 AM   Top  -  End  -  #15
Cespenar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Rhion would be totally okay with not killing helpless opponents. Actually, any good character worth his/her salt shouldn't kill helpless opponents anyway, barring some extremely specific cases, like, say, killing off Joker instead of putting him behind bars again, knowing that he would get out somehow and endanger all sorts of lives.
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Old 06-07-2011, 09:47 AM   Top  -  End  -  #16
SPoD
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

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The only imposition it places on other players is that you not kill helpless opponents.
As long as we can kill in the heat of battle, and we're not required to take them prisoner in the first place, it shouldn't be a problem.

Are there any exceptions? Demons, devils, undead, constructs? Presumably summoned monsters that are going to go "poof!" at 0 hp instead of actually die don't count.
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Old 06-07-2011, 10:02 AM   Top  -  End  -  #17
Autopsibiofeeder
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Aye, mercy is weaved in the fabric of my character, being a paladin, but you'll find it hard to convince me to let an undead live exist.
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Old 06-07-2011, 10:06 AM   Top  -  End  -  #18
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Hard to picture a helpless undead. Turning is extremely temporary, and it's not like imprisonment/rehabilitation is likely to change their mind. Although it would be fun to try for an epic diplomacy check on the BBEG vampire...
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Old 06-07-2011, 10:12 AM   Top  -  End  -  #19
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Hard to picture a helpless undead. Turning is extremely temporary, and it's not like imprisonment/rehabilitation is likely to change their mind. Although it would be fun to try for an epic diplomacy check on the BBEG vampire...
Yes, but if there WERE a helpless undead, would it be a problem? Hold Undead springs to mind.

Also, you didn't answer about demons, devils, and constructs. Hunting demons and devils is a big part of my character's job, so it will probably be an issue if I can't dispatch them, helpless or not.
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Old 06-07-2011, 10:24 AM   Top  -  End  -  #20
Ryuuk
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Togo, thanks for having given my submission a place in the game, but I think it may be best if I drop out now. I'm already in a few other games and I'm finding my free time limited at the moment. Apart from the two IC samples with Dime, I never got around to formalizing the background, so Belze seems kind of distant at the moment.

Still, it looks like you have a good sized party as is, so good luck guys.
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Old 06-07-2011, 10:26 AM   Top  -  End  -  #21
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

I don't have any kind of authoritative answer, SPoD. Here's the relevant text from Book of Exalted Deeds:
Spoiler


Again, I'm not fond of the heavy-handedness of the feat, but it was such a good fit for this character, I wanted to try to make it work. I'm NOT asking all of you for any kind of oath, but Godot would have made her feelings known on the journey to this point.

Mechanically, the passage seems to be referencing humanoid & monstrous humanoid opponents specifically, but it's not completely clear. Certainly, that makes it a much more functional mechanic (taken to its extreme, the feat could be read to force the entire group into a life of monastic veganism). Togo, would you be okay with making this specific to humanoids/monstrous humanoids? Voluntarily, Godot's going to be trying not to kill anybody, but being able to loosen the strictures on golems, undead, illithid, etc would be a big help.
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Old 06-07-2011, 10:32 AM   Top  -  End  -  #22
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

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Mechanically, the passage seems to be referencing humanoid & monstrous humanoid opponents specifically, but it's not completely clear. Certainly, that makes it a much more functional mechanic (taken to its extreme, the feat could be read to force the entire group into a life of monastic veganism). Togo, would you be okay with making this specific to humanoids/monstrous humanoids? Voluntarily, Godot's going to be trying not to kill anybody, but being able to loosen the strictures on golems, undead, illithid, etc would be a big help.
Yeah, that's why I asked, because I read the feat first and was left confused. The first paragraph references humanoids/monstrous humanoids, but the rest of the paragraphs just say, "foe."

Vow of Peace does explicitly make you a monastic vegan--that bit with straining water to avoid hurting insects is taken from real practices--which would sort of imply that this feat doesn't.
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Old 06-07-2011, 10:38 AM   Top  -  End  -  #23
Cespenar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

"Rules As Intended" probably means humanoid/monstrous humanoid for the allies part as well. Otherwise, stating that in the first place wouldn't make any sense. I suggest this interpretation.
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Old 06-07-2011, 10:39 AM   Top  -  End  -  #24
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Exactly SPoD. There's a reason I didn't take the Vow of Peace feat.

Although I've always wanted to try a two-player game with Vow-of-everything Druid and Bard-or-Sorcerer, just to see how they deal with the challenges of an adventure without actually hurting people. Fun to see them go up against a warren of kobolds and come out with a trade agreement and the key to the city, for example.
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Old 06-07-2011, 10:46 AM   Top  -  End  -  #25
Obrysii
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Xiuhcoatl (Androse) has the heart of a paladin, as any Gold Dragon has - he will not kill innocent people, nor helpless people. He will always try to parley first (as he's done so far in the IC thread), and only as a last resort use his full power.

He is something of a wand mage, though presently he does not have many wands - due to his young age and the fact he was just sent to the Planes by his family.
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Old 06-07-2011, 11:17 AM   Top  -  End  -  #26
Ifni
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Umbriel is a (Lawful Neutral) pragmatist: if you need this, then provided she feels it's worthwhile to travel with you, she'll deal. She's worked with a very wide range of people (/creatures/things), several of whom had bizarre codes of conduct: she's learned to adapt.

She's not eager to kill helpless foes anyway, but there are a few exceptions. She would be very strongly against letting beings that embody Chaos (such as demons) go free with an oath of non-interference, because she knows from lore and long personal experience that they'll break it as soon as they find it convenient. Also, she will grumble a bit if forced to keep githyanki alive. The humanoid + monstrous humanoid interpretation should be fairly unobjectionable for her.

(That said, if Umbriel does occasionally take the penalty, it's not that bad; a penalty to her attack rolls doesn't really hurt her much, although it would make it harder for her to keep disintegrating people )

Current GMW list:
-Saffron's swordbow
-Derk's flail and bow
-Umbriel's sickle
-Godot's dagger
Total = 5
You guys need more backup weapons

Note that monk unarmed strikes count as manufactured weapons, so I can stick GMW on those as well; unfortunately I don't think I can do natural weapons, so our gold dragon is a bit out of luck

As for Share Talents, I'll think about it and post later today: I'm thinking of linking myself and Saffron and doing another link between Godot and Rhion (I have it as a spontaneous spell, and it's only L2), but let me know if you have other suggestions.
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Old 06-07-2011, 11:29 AM   Top  -  End  -  #27
Cespenar
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What's Share Talents, if you don't mind me asking?
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Old 06-07-2011, 11:39 AM   Top  -  End  -  #28
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You guys need more backup weapons
I bought a swordbow so I wouldn't NEED backup weapons!
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Old 06-07-2011, 11:46 AM   Top  -  End  -  #29
Toliudar
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Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Share Talents is a quirky spell from PH2 that links two characters, and gives each a +2 bonus to any skill for which one of them has at least one rank. Since Godot has ranks in 23 different skills - including all of the trained only ones - she'd be a great candidate for this, and she'd be very happy to pair up with Umbriel on it.

I just noticed that THEchanger hasn't posted here yet, but has been on the boards. I'll fire off a quick PM.
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Old 06-07-2011, 11:48 AM   Top  -  End  -  #30
Ifni
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Join Date: Apr 2007
Default Re: Togo's Planar Adventure set partly in Sigil (OOC)

Quote:
Originally Posted by Cespenar View Post
What's Share Talents, if you don't mind me asking?
PHB2 spell, L2, I can cast it spontaneously using my beguiler spell slots. It lasts 10 minutes/level (so just over 3 hours per casting, for me), it links two willing creatures, and both creatures get a +2 bonus on any skill checks for which either character has 1+ ranks in the skill. Furthermore, if you don't have a skill trained but your link-buddy does, you can roll checks with that skill even if it's usually trained-only.

EDIT: Aaaand ninja'ed I'm thinking about doing two separate links to share the happiness, and linking Umbriel with Saffron just because Saffron might (?) be more willing than Godot to come stand next to trapped doors with me and give me assists on Disable Device checks, but I'm happy to shift the pairings around if that makes more sense. Gotta go now, but will be back later.
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Last edited by Ifni : 06-07-2011 at 11:50 AM.
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