Re: Togo's Planar Adventure set partly in Sigil (OOC)
Togo, thanks, your math is correct. I did forget about the +8 to hit and, more importantly, damage. I think Saffron's opinion of Godot just rose slightly...
__________________
Congratulations, you can link to TV Tropes. This does not mean you have special insight into the storytelling process, much less the author's mind. Stories don't need to fit into neat boxes, you know.
Quote:
Originally Posted by The Giant
Spod has it right.
Quote:
Originally Posted by Grasilich
You not reading the comic isn't going to make this comic any less awesome for all the rest of us.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
SPoD, did you also forget that your bow is +5 at the moment?
It looks like everyone but Sthrer and Saffron meet the targeting conditions for Haste, so I'm going to post on that assumption - if I'm misreading the map, please let me know.
__________________ PCs:
Spoiler
Word:
Spoiler
Quote:
Originally Posted by The_Snark
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Ifni
SPoD, did you also forget that your bow is +5 at the moment?
It looks like everyone but Sthrer and Saffron meet the targeting conditions for Haste, so I'm going to post on that assumption - if I'm misreading the map, please let me know.
I did, actually. I think I turned that guy into chunky salsa.
EDIT: Yeah, I did 20 extra points of damage than the 135 needed to knock him out: +12 for the critical, and then +4 to the second and fourth arrows. There's no way he's NOT dead. Togo, given that revised damage, would he have gotten knocked out before the last arrow drove into him? If so, I'd like to hold my fire on the last one. I'm willing to just give up the fourth attack altogether (as in, I'm not looking to hit someone else with it), I just don't want to shoot an unconscious man.
__________________
Congratulations, you can link to TV Tropes. This does not mean you have special insight into the storytelling process, much less the author's mind. Stories don't need to fit into neat boxes, you know.
Quote:
Originally Posted by The Giant
Spod has it right.
Quote:
Originally Posted by Grasilich
You not reading the comic isn't going to make this comic any less awesome for all the rest of us.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by SPoD
I did, actually. I think I turned that guy into chunky salsa.
EDIT: Yeah, I did 20 extra points of damage than the 135 needed to knock him out: +12 for the critical, and then +4 to the second and fourth arrows. There's no way he's NOT dead. Togo, given that revised damage, would he have gotten knocked out before the last arrow drove into him? If so, I'd like to hold my fire on the last one. I'm willing to just give up the fourth attack altogether (as in, I'm not looking to hit someone else with it), I just don't want to shoot an unconscious man.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Just to clarify, all the people who were higher initiative than the NPCs have now acted, and the spider riders have now acted. So now everyone in the party gets to act again. Rhion, Simon, you shouldn't have acted until now. You're both welcome to act now with the actions you've listed, or you can change your mind.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
I'm thinking Sthrer would put an ice wall between the public and the nearest spider rider. Where would that wall go, and what would I need to roll?
__________________
Cthulhu fhtagn R'lyeh!
If you understood the above, click here.
Quote:
Originally Posted by Nerd-o-rama
There were other programs that were deleted, but they either go quietly or spend the rest of their existence sitting around babbling about causality. Smith's different. He gets deleted and he's like "Hell no, I'm staying. And I'll steal your kernel privileges and spam copies of myself onto every last thing on the hard disk. How d'you like that?"
Re: Togo's Planar Adventure set partly in Sigil (OOC)
I think I liquified another rider. Critical hit on the 4th arrow.
__________________
Congratulations, you can link to TV Tropes. This does not mean you have special insight into the storytelling process, much less the author's mind. Stories don't need to fit into neat boxes, you know.
Quote:
Originally Posted by The Giant
Spod has it right.
Quote:
Originally Posted by Grasilich
You not reading the comic isn't going to make this comic any less awesome for all the rest of us.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Maybe your first three arrows dropped him, and you'll get to redirect the crit? Maybe? I feel a bit sorry for Godot and her Vow of Nonviolence
Togo, re grapple damage, the way I read Evards is that on casting the tentacles just grab to hold, they can grapple to crush (for damage) on subsequent rounds ("once the tentacles grapple an opponent, they may make a grapple check each round on your turn to deal 1d6+4 points of bludgeoning damage"). If you disagree, feel free to roll the damages for me, it's just 1d6+4 for each grappled creature - or I can roll them after I get your response if you prefer.
*kicks self* Why on the Prime do I have Benign Transposition memorized instead of Blood Wind, when I knew we were going to Sigil?
If you have any requests for Umbriel's action, feel free to ask her IC through the Message; she's feeling inclined to chill out and conserve her spells, now that the vile gith-minions are all either nicely tangled up in tentacles or being perforated by Saffron, but will happily provide magical assistance if anyone needs it to join the fun (for example, I can pop off a Mass Fly if that would be useful to Derk and/or change Rhion and Simon's actions - Umbriel has no intention of going near the spiders herself, Str damage is nasty! She needs her allies to actually deal with them )
__________________ PCs:
Spoiler
Word:
Spoiler
Quote:
Originally Posted by The_Snark
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by SPoD
I think I liquified another rider. Critical hit on the 4th arrow.
Nice shooting. Yes, that will kill the rider WEST on the 4th arrow hit (not before).
Note that if you switch to a target that's in a grapple, you'll be firing into a grapple, and thus need to randomise which you hit of the tentacles or the rider.
Can you remind me what you're using to ignore cover, or does that not still apply?
Quote:
Originally Posted by Ifni
Togo, re grapple damage, the way I read Evards is that on casting the tentacles just grab to hold, they can grapple to crush (for damage) on subsequent rounds
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by GuesssWho
I'm thinking Sthrer would put an ice wall between the public and the nearest spider rider. Where would that wall go, and what would I need to roll?
Rider SOUTH. You could do a wall across the edge of the roof. There's no guarentee that a spider might not be able to jump or climb over it, although whether or not that would be easy is another matter. No roll necessary
Alternatively, you could enclose the spider rider and his mount (and all the tentacles) in a hemisphere of ice. That would trap them unless they managed to break through it, but it would simply fail if they made their reflex save.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Togo
you remind me what you're using to ignore cover, or does that not still apply?
Improved Precise Shot. In fact, it also specifically says when I shoot into a grapple, I always hit the right target.
__________________
Congratulations, you can link to TV Tropes. This does not mean you have special insight into the storytelling process, much less the author's mind. Stories don't need to fit into neat boxes, you know.
Quote:
Originally Posted by The Giant
Spod has it right.
Quote:
Originally Posted by Grasilich
You not reading the comic isn't going to make this comic any less awesome for all the rest of us.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Obrysii, I feel you may also be overlooking the +8 morale bonus to hit and damage from Godot, and the fact that if you were anywhere near Umbriel in the morning, every weapon you own is now +5 (okay, if there are more than 20 weapons among the party, not ALL of them are magical, but when we discussed this earlier I think we only got to a total of 5)
Also, Umbriel did mention that the spiders are undead (whispered through the previously cast Message spell to the rest of the party), so unless your PC is unusually sympathetic to the undead for a gold dragon, I don't think he need have any qualms about re-killing it
__________________ PCs:
Spoiler
Word:
Spoiler
Quote:
Originally Posted by The_Snark
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Ifni
Obrysii, I feel you may also be overlooking the +8 morale bonus to hit and damage from Godot, and the fact that if you were anywhere near Umbriel in the morning, every weapon you own is now +5 (okay, if there are more than 20 weapons among the party, not ALL of them are magical, but when we discussed this earlier I think we only got to a total of 5)
Also, Umbriel did mention that the spiders are undead (whispered through the previously cast Message spell to the rest of the party), so unless your PC is unusually sympathetic to the undead for a gold dragon, I don't think he need have any qualms about re-killing it
My apologies. I have had a hectic week and did not realize any of that.
So add +8 to my attack (total of 39) and +8 to my damage (so it's 15). And also, I suppose my character has no sympathies for an undead spider.
__________________
Pointing out hypocrisy is not disrespect.
RIP Tasha, April 1986 to November 25th, 2008. 22 years and 7 months of being the best kitty ever. You will be missed forever.
RIP Finney Jr., June 1998 to March 18, 2011. Nearly 13 years of being the best goldfish ever. You, as with Tasha, will be missed forever.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Obrysii
My apologies. I have had a hectic week and did not realize any of that.
So add +8 to my attack (total of 39) and +8 to my damage (so it's 15). And also, I suppose my character has no sympathies for an undead spider.
No need to apologize! I wasn't trying to be snarky, it's easy to miss these things, I just wanted to make sure you knew about the buffs and the info
__________________ PCs:
Spoiler
Word:
Spoiler
Quote:
Originally Posted by The_Snark
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Togo
Just to clarify, all the people who were higher initiative than the NPCs have now acted, and the spider riders have now acted. So now everyone in the party gets to act again. Rhion, Simon, you shouldn't have acted until now. You're both welcome to act now with the actions you've listed, or you can change your mind.
Sorry, I was unsure of what would happen in case of an equal initiative count, so I wrote up Rhion's action nevertheless.
Anyway. Rhion doesn't do anything than getting himself some wings, he merely watches, since the situation looks well under control.
__________________
PbP Game Statistics:
Spoiler
(Updated 16.08.12) Games Joined: 47 Games Dead: 43 Games Successfully Finished: 0 Partially Finished/TPK'd: 1
Longest Game: 4 years and running-ish Shortest Game: Less than 1 day
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Ok, so still waiting for Umbriel (who has implied she's going to delay unless anyone asks her to do otherwise), and Sthrer, who was asking about wall of ice. And also Simon, who I managed to leave out of the initiative order entirely. Sorry about that THEChanger!
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Togo
Ok, so still waiting for Umbriel (who has implied she's going to delay unless anyone asks her to do otherwise), and Sthrer, who was asking about wall of ice. And also Simon, who I managed to leave out of the initiative order entirely. Sorry about that THEChanger!
Count me as delaying, I want to see how they react to Godot (although if anyone has any requests, please do just ask). I'll write an IC post where I'll also roll the tentacles' grapples for damage this round.
EDIT: ... okay, I'm grateful the dicebot saved that for a relatively inconsequential grapple-for-damage roll. 5, 4, 6, and 3 on 4d20! Y'all have fun with the spiders, I think Umbriel needs a beer
__________________ PCs:
Spoiler
Word:
Spoiler
Quote:
Originally Posted by The_Snark
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Togo, do I get the impression that the mercenaries didn't hear Godot at all, could hear but not understand, or understood but are unaffected? She's not used to being ignored.
I understand the challenges of using diplomacy checks in combat, but I thought that she was making a fairly persuasive point about what actually served their self-interests best at this point.
__________________
Sorry for all of the games on which I'm behind. Health plus work nastiness. I'm now working to catch up.
Peridot avatar (complete with demon consorts) courtesy of the very talented Telasi.
Despair favours the status quo. It is a luxury we cannot afford. ~ Andrew Nikiforuk
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Toliudar
Togo, do I get the impression that the mercenaries didn't hear Godot at all, could hear but not understand, or understood but are unaffected? She's not used to being ignored.
I understand the challenges of using diplomacy checks in combat, but I thought that she was making a fairly persuasive point about what actually served their self-interests best at this point.
You did, you reckon they probably heard you, and yes you're self-aware enough to know you were very pursuasive.
So something else is going on? Either they know something about their chances that you don't, or they're more concerned about their mission than their own self-interest, or they're being mind controlled, or they're fanatics hoping to die in battle, or etc. etc. etc.
But yeah, you'd be expecting them to be talking to you right now. They're not.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Looking for information on the Iron Tower, do I know if they have any kind of honor code that requires them to die rather than fail in a mission, or something similar?
I must not argue on the Internet.
Internet argument is the mind-killer.
It is the little death that brings total aggravation.
I will face my annoyance.
I will permit it to pass over me and through me.
When it has gone past I will turn my inner eye to see its path.
Where the irritation has gone there will be nothing. Only I will remain.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
It's a lawful neutral githyanki military organisation. They will likely be highly disicplined, to put it mildly. The githyanki are very big on death before dishonour, death after dishonour, and death on matters of honour. Suicide attacks would be not be typical behaviour, however.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Togo
It's a lawful neutral githyanki military organisation. They will likely be highly disicplined, to put it mildly. The githyanki are very big on death before dishonour, death after dishonour, and death on matters of honour. Suicide attacks would be not be typical behaviour, however.
Did you just describe feudal Japan?
__________________
PbP Game Statistics:
Spoiler
(Updated 16.08.12) Games Joined: 47 Games Dead: 43 Games Successfully Finished: 0 Partially Finished/TPK'd: 1
Longest Game: 4 years and running-ish Shortest Game: Less than 1 day
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Derk, sorry, in my smmary I didn't mean to imply that you hadn't reached your destination. I need to be more careful in my summaries. Next battle, I'll try and have a proper map ready.
Re: Togo's Planar Adventure set partly in Sigil (OOC)
Quote:
Originally Posted by Togo
Derk, sorry, in my smmary I didn't mean to imply that you hadn't reached your destination. I need to be more careful in my summaries. Next battle, I'll try and have a proper map ready.
Waiting for Godot (and Umbriel).
No worries, it is really working out ok for me like this.
__________________
Very little to no PbP posting from 22/5 till 2/6.