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Old 04-03-2012, 03:15 PM   Top  -  End  -  #1
Mordae
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Default Scurvy Dogs of the Cutthroat OOC

For chatting and planning purposes. The PC roster includes:

sdream - Venger the Bloody
AgentKalim - Espiridion Wild-Blade
Grimsage Matt - Salt-Haired Matt the Windrider
Scotchland - Brother John
psiclone57 - Dead-Leg Dren
Saryon - Illtyd Back-Biter

The other members of your illustrious crew:
Spoiler


Information on the Cutthroat:
Spoiler


The map of the Caribbean!

Check in with your colors and let's get ready to sail the bloody seas!

Archive for my use:
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Last edited by Mordae : 04-04-2012 at 11:45 AM.
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Old 04-03-2012, 03:36 PM   Top  -  End  -  #2
AgentKalim
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Default Re: Scurvy Dogs of the Cutthroat OOC

Quote:
Originally Posted by Mordae View Post
AgentKalim - Dead-Leg Dren
[/spoiler]

Check in with your colors and let's get ready to sail the bloody seas!
Uuh, what?

That's not what I signed up for.


Fixed.

Espiridon speaks with the fiery energy of DarkOrange he is also showing off already.
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Old 04-03-2012, 03:37 PM   Top  -  End  -  #3
Grimsage Matt
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Default Re: Scurvy Dogs of the Cutthroat OOC

My Name Be Matt, And I be da Wavespeaker!
http://www.myth-weavers.com/sheetvie...sheetid=386325
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Old 04-03-2012, 03:41 PM   Top  -  End  -  #4
Grinner
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Brother John speaks in a soothing Sea Green.
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Old 04-03-2012, 03:46 PM   Top  -  End  -  #5
Mordae
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Default Re: Scurvy Dogs of the Cutthroat OOC

Holy Copy-Paste Fail, Batman!

Fixed. Also, edited in information on your ship.
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Old 04-03-2012, 03:50 PM   Top  -  End  -  #6
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

"I have great lust for life... and Vengeance!

Also I edited my sheet to make him a bit more specialized, since we have seven now instead of 1 2 days ago. :)

(herbalism in and swords out, one point moved from warrior to mage, so 10 hp and 10 mp).

Last edited by sdream : 04-04-2012 at 08:37 AM.
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Old 04-03-2012, 04:00 PM   Top  -  End  -  #7
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Default Re: Scurvy Dogs of the Cutthroat OOC

Yes, looks like the roster is a bit mixed up.

I, the illustrious Psiclone57, will be playing Dren, the massive native twin brother of Venger.

Sheet

And Dren speaks in "Deep, bold olive, bruddah."
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Old 04-03-2012, 07:55 PM   Top  -  End  -  #8
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

If Brother John and Esperidion report their prospective mates willing to back the new code, Verger is willing to execute operation independance day any time.

I should probably slap a one point deflection on everyone going, just to catch a stray bullet in case Longshanks (or a crony) isn't willing to step aside smoothly. And voodoo like that might cause a pre-emptive commotion in a crowded deck like this.
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Old 04-03-2012, 08:02 PM   Top  -  End  -  #9
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I'll be playing Illtyd, and I'll make my speech color...um....this.
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Old 04-03-2012, 09:54 PM   Top  -  End  -  #10
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

I guess rather than godmodding it, I should ask Mordea and you guys:
- did you all support the 5 point accord?
- did you ask select influential pirates for their support?

- Mordae how have the NPCs responded to my proposal?
- Mordae what kind of cronies does the captain have?
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Old 04-03-2012, 11:21 PM   Top  -  End  -  #11
NotScaryBats
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Default Re: Scurvy Dogs of the Cutthroat OOC

Dren is with you 100%.
He probably has some "big guy kinship" with some of the other big dudes on the crew, but maybe not. Y'know, polishing big swords, working hard on the ship, whatever.
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Old 04-04-2012, 12:43 AM   Top  -  End  -  #12
Grinner
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Default Re: Scurvy Dogs of the Cutthroat OOC

Quote:
Originally Posted by sdream View Post
- Mordae how have the NPCs responded to my proposal?
- Mordae what kind of cronies does the captain have?
Excellent points. I'd rather not godmod, but since the NPC crewmembers are only numbers at this point, godmodding is the only option.

@Mordae: Do you have a definite direction for us, or are you leaving us to determine the state of the crew?
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Old 04-04-2012, 06:53 AM   Top  -  End  -  #13
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

Also @mordae, it occurred to me that I might be misinterpreting the background of what is going on here.

- This ship flies under a spanish flag, does that mean spain and england are at war currently, so all english ships are fair game and spanish ships left alone?

- What happens to a ship captured normally? For example, what happened to the one prey we took?

- We are near Haiti right? What is the predominant occupying nation?

- What is the rough proportion of ships of each nation in the nearby seas?

- What flag does blue-eyes fly under?

The reason for all these questions is that I'm trying to get a sense of what the crew might feel is appropriate.

If they are mostly english and have been made to prey harshly on native ships they may feel it is least treasonous to take longshanks ship and turn it to equal opportunity taxing.

If they are mostly local affiliated, the same.

If they are very local affilliated they might be induced to start a rebellion or resistance movement.

If they are very english they may want to switch flags and take spanish privateers as prizes.

If they are very spanish they may just want a smooth change of leadership.

Venger wouldn't mind a little rebellion but his current overwhelming need is for wealth and power, and the loyalty that brings an opportunity to hunt blue-eyes.
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Old 04-04-2012, 07:08 AM   Top  -  End  -  #14
Mordae
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Default Re: Scurvy Dogs of the Cutthroat OOC

Quote:
Originally Posted by sdream View Post
I guess rather than godmodding it, I should ask Mordea and you guys:
- did you all support the 5 point accord?
- did you ask select influential pirates for their support?

- Mordae how have the NPCs responded to my proposal?
- Mordae what kind of cronies does the captain have?
Quote:
Originally Posted by Scotchland View Post
Excellent points. I'd rather not godmod, but since the NPC crewmembers are only numbers at this point, godmodding is the only option.

@Mordae: Do you have a definite direction for us, or are you leaving us to determine the state of the crew?
I'm perfectly fine with you guys helping to set the descriptions and tone for the NPCs. I was going to put in a response here shortly.

As for the Captain's cronies, there are two you might have to worry about:
- Silver Steve Smith, the titanic English boatswain whose bald head and muscled body are covered with tattoos. He's the primary reason the crew hasn't done anything--they fear the man's nasty cat-o-nine-tails. He got his nickname from his six silver teeth. He never talks to anyone except when delivering orders at full bellow and with deepest scowl, so it's hard to say what he would do.
- Aydt Vetters, a Dutchman who acts as the ship's purser. He keeps the keys to the store rooms, including access to the handful of native poisons Longshanks has picked up in his sordid history, and is rumored to be in on the Captain's plan to secretly split the take.
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Old 04-04-2012, 07:19 AM   Top  -  End  -  #15
Mordae
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Default Re: Scurvy Dogs of the Cutthroat OOC

Quote:
Originally Posted by sdream View Post
Also @mordae, it occurred to me that I might be misinterpreting the background of what is going on here.

- This ship flies under a spanish flag, does that mean spain and england are at war currently, so all english ships are fair game and spanish ships left alone?

- What happens to a ship captured normally? For example, what happened to the one prey we took?

- We are near Haiti right? What is the predominant occupying nation?

- What is the rough proportion of ships of each nation in the nearby seas?

- What flag does blue-eyes fly under?

The reason for all these questions is that I'm trying to get a sense of what the crew might feel is appropriate.

If they are mostly english and have been made to prey harshly on native ships they may feel it is least treasonous to take longshanks ship and turn it to equal opportunity taxing.

If they are mostly local affiliated, the same.

If they are very local affilliated they might be induced to start a rebellion or resistance movement.

If they are very english they may want to switch flags and take spanish privateers as prizes.

If they are very spanish they may just want a smooth change of leadership.

Venger wouldn't mind a little rebellion but his current overwhelming need is for wealth and power, and the loyalty that brings an opportunity to hunt blue-eyes.
Apologies for the double-post, we are trading rapidly

Spain is at war with England. France and Holland are neutral right now. Preying on Spanish ships might get you some unwanted attention, yes.

Captured ships are either set free, burned, or taken as the new flagship for the captain. Longshanks set the last one free since it was a large, slow cargo barque. You can also choose to take "volunteers" from the captive crew.

Haiti is predominantly French at this time. As for the general population, consider it to be 60% Spanish, 20% English, 10% French, and 10% Dutch.

Last you saw, Blue-Eyes flew the French standard.

Your crew is a complete melange of nationalities representing the various sorts of scum and villainy that haunt Tortuga. You get the sense that they would prefer just about anything to sailing around and failing to get any booty. There is a rumor around that Silver Steve was once a Royal Navy sailor who got kicked out and has a grudge for his own nation, but for the most part the crew does not have fixed loyalties.
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Old 04-04-2012, 08:14 AM   Top  -  End  -  #16
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

Aha, I see, Matt's been adding more awesome NPCs. It sort of sucks that your NPCs are more advanced than us by a wide margin, but I guess it's silly to expect to big big fishes right at the outset.

Ok, back to mutiny...

Cool, so we can mostly set NPC preference (godmodding approved!), and Morae also plugs them as mostly opportunists.

Heh, screw planning too much. Lets do this the way it would be done... I say we buff up, storm the captain's cabin and tell him:

"You have not been a terrible shipmate, but you have violated your agreement to split the loot, and you are a terrible pirate. You are no longer in charge of us, and it is now up to a vote by the crew what to do. We may take your ship and turn free pirates, or we may honor our agreement with you and split the loot until we have enough loot to either buy your ship, or buy another. In this way, although we have mutineed (good luck finding a nation willing to bother us for that) we have not stolen a Spanish ship. You may now make your case before the crew, and Brother John shall record each man's vote on this parchment in confidence."

(So even the illiterate crew can see their vote is tallied coorectly, John puts a mark under a smiley face for paying Longshanks, and another smiley for kinder piracy, or the Xed bones for going full pirate, and another Xed bones for ruthless piracy.)

At the same time as the first vote, we can do another on the topic of making a name for ourselves as velvet glove pirates who take only a 1/5th tax (thus encouraging easy taking of prey and discouraging hot pursuit). Regardless, Venger is strongly against burning ships (what do you do with the surrendered crew? Not without strong cause).

For the votes, each player can vote first, and then Morae can fill in the rest of the crew's votes (perhaps diverging from the party's wishes, perhaps not).

Last edited by sdream : 04-04-2012 at 08:26 AM.
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Old 04-04-2012, 08:29 AM   Top  -  End  -  #17
Mordae
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Default Re: Scurvy Dogs of the Cutthroat OOC

Talla was already on board when you lot joined the crew, so you can presume she has some tenuous connection to Longshanks. But given her habits, it is clear she is not an "exclusive" woman to the captain. In the limited engagements so far, she's proven herself to be pretty handy among the tops, decent at swordplay, and more than passable in a hammock. Her motives for going pirate she has kept to herself.
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Old 04-04-2012, 08:42 AM   Top  -  End  -  #18
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

Ven has not been shy about speaking with the barkeep who works near his galley, he counts on his magic and his mighty brother to have his back if the Captain gets word too early.

Speaking of my mighty brother, I put athletics as my "sailing" skill (since true Sailor is a talent, that negates whatever penalty there is for fighting/working on a rocking boat). Athletics covers swimming, climbing, and running, all useful shipboard things, and also all strong native things.
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Old 04-04-2012, 10:06 AM   Top  -  End  -  #19
Mordae
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Default Re: Scurvy Dogs of the Cutthroat OOC

I've updated the first post to include more details on the crew and to capture stuff from the ad thread before it goes poof. Thanks to some excellent work by GM, we've got 11 of the 28 crew fleshed out.

I'm fine with the mutiny plans and will work accordingly.
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Old 04-04-2012, 10:27 AM   Top  -  End  -  #20
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

Since you said we can set the mood of the NPCs and your description of the crew seems to bear our that time is right, I'm going to assume that while we were all distracted watching Talla walk over, Espiridon and John reported good tidings from those they spoke with earlier.

I'll put my first action, then wait for response from all the other players who are right here (which is all, counting Illtyd in the sails). I guess the order we post is our order of initiative for now.

I'm going to stick my roll here so I can see if the spellcast succeeded on the first try or if I should describe no change yet:

[roll]1d6+7[\roll]
A big spell, enchant weapon and 2 enhancements to give Dren's cutlass +2 to hit and +6 damage (7+2=9, must get 10 or better).

I'm taking 4 damage (self inflicted directly bypasses all reduction), so I'm down to 6hp.

Ok, or not, I tried to get that roll to work a dozen ways, it stubbornly just stays text. I think it just won't roll as an edit, so I rolled in my IC post (poorly, but it was only 66% chance of success). Venger will keep concentrating on enchanting Dren's sword, as everyone else prepares. (Assuming some commotion does not start the fight early, I will buff Dren's sword, then put a 1 point deflection on him, then on myself, (those rolls are gauranteed) which will take me down to 4 hp, at that point I'll definitely be healing myself (and possibly others), using mana if things look dangerous.

Yay, my second try succeeded. Dren's cutlass should be red after you guys all post, and +2 to hit +6 damage, I'll probably be afk for a while working, but I'll have a third action after everyone else takes 2.

(I guess the guys with 6th sense might get an extra action, although this shouldn't count as a surprise).

Last edited by sdream : 04-04-2012 at 10:59 AM.
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Old 04-04-2012, 10:50 AM   Top  -  End  -  #21
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

If for any strange reason, everyone posts before I get back, here's my second try at that (I cannot imagine a circumstance I would not want to finish the cast on Dren's sword). If I again get the 1/3 chance of suck, I'll post for sure on the third round, as things may well have changed by then.

Remember, this is for Venger's second action, he is doing nothing until then (and this only applies after 5 other posts).

(1d6+7)[11]
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Old 04-04-2012, 11:06 AM   Top  -  End  -  #22
AgentKalim
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Default Re: Scurvy Dogs of the Cutthroat OOC

Alright then. Observe one of the advantages of my character - he faffs about with firearms so much all the time, no one from the crew even cares if he draws one or both his pistols. The rifle would be a different matter, but I'm not doing that.
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Old 04-04-2012, 11:19 AM   Top  -  End  -  #23
Grimsage Matt
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Default Re: Scurvy Dogs of the Cutthroat OOC

Made 4 more NPC's(I like doing em in bulk), with another family (Easier to tie in all the motives), which inculdes a witch She can only cast 2 spells, but she makes spells into charms, so others can use them (Vodoo charms, uses your mana, and you get a +1 bonus on the roll. The spell structure is provided, all you do is add the power. But they wear out. The spells can handle 5X the circle of the spell mana passed trough them, then they're faded and useless.) Also, lets get the vodoo on!
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Old 04-04-2012, 01:15 PM   Top  -  End  -  #24
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

Hehe

"Good news, Steve! We're here to tell the captain he may be able to keep his ship. Do you want to come with us?"

But seriously, unless the captain is much more popular than he seems, 6 people (5 if John maintains neutrality, Illtyd was a friend to learn about voodoo I thought) walking up at once should be able to convince the boson that things have officially come to a head and he may want to step aside. If not, we'll be in the open as ringleaders come what may.
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Old 04-04-2012, 08:25 PM   Top  -  End  -  #25
Saryon
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Default Re: Scurvy Dogs of the Cutthroat OOC

Illtyd is, so far as anyone knows, simply a shipwright who has a steady aim with a rifle and an odd fashion sense... The voodoo thing is something that he isn't going to reveal easily. A lot of trust will need to be built up before he'll consider asking his shipmates for information(or for help finding information) on his scarring, mainly because he seriously doubts they'd know anything more than 'Hey, you know voodoo? Me, too!' Although, for obvious reasons, that may change if he's forced into a situation where he feels he has to use his magic. Kinda hard to avoid questions after you blast someone with a bolt of lightning...

As far as the plan goes, Illtyd would prefer a diplomatic solution, but neither will he hesitate if things turn ugly(as seems likely).
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Old 04-04-2012, 09:38 PM   Top  -  End  -  #26
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

@Morae and others

Lesser deflection basically saves you from one bullet, but it is a gauranteed cast for me.

I plan to cast 2 then try to heal myself. Does anyone have something interesting they want to do in the next 10 seconds or so? (Especially you DM, if you want to interrupt the voodoo buffing)

So are you guys feeling a more conciliatory intervention then?

"Sorry, but your leadership sucks. We'll stick to the deal and share loot, but leadership in combat and duty issues will move to an elected 3 seat council."

Last edited by sdream : 04-04-2012 at 10:31 PM.
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Old 04-04-2012, 11:06 PM   Top  -  End  -  #27
Saryon
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Default Re: Scurvy Dogs of the Cutthroat OOC

Well, if you couldn't guess from the Thieving skill, Illtyd really has no problems just taking the ship from Longshanks. But he'd prefer a method that doesn't involve stabbing him repeatedly.

I figure that by refusing to share the loot from the last haul, he has forfeited any claims to a share himself.

To be honest, our best bet is to get rid of him as soon as possible. I really can't see him blithely relinquishing command of his ship and becoming a regular member of the crew. At least, not without planning to shank everyone in their sleep... Throwing him in the brig and dropping him off at the nearest port(with his final share of the loot, if deemed fair) seems reasonable.

But as for what Illtyd's thoughts will be...he'll go with whatever everyone else settles on. Be it "Love and Peace" or "DIE!!!". All he knows for certain is that a change must happen, and he's fed up enough that he doesn't care how it happens, just so long as Longshanks is no longer in charge...
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Old 04-05-2012, 12:41 AM   Top  -  End  -  #28
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Quote:
Originally Posted by Saryon View Post
To be honest, our best bet is to get rid of him as soon as possible. I really can't see him blithely relinquishing command of his ship and becoming a regular member of the crew.
He doesn't. He and his friends are given a rowboat, some food, and well wishes.
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Old 04-05-2012, 07:08 AM   Top  -  End  -  #29
Saryon
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Default Re: Scurvy Dogs of the Cutthroat OOC

Hehe, that actually sounds awesome.
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Old 04-05-2012, 07:08 AM   Top  -  End  -  #30
sdream
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Default Re: Scurvy Dogs of the Cutthroat OOC

I think you guys are being a bit unfair.

The man keeps a brewery/whorehouse below decks, seems to have a failry loose hand on crew activities, and does have a good galley (if I say so myself) - he can't be bad enough that the whole crew will want to steal his ship.

There's a big gap between no longer being in charge of the pirating, and no longer owning his ship (no part of which we agreed to split).

Gah an now he's looking our way, I'm dying to respond:

"Yer not a bad man, but yer an awful pirate. We wann pick you some new "advisors" to help gather and divide spoils."

But, I'm already way over my share of posts (and it looks like John and Illtyd feel much less kindly about the capn).

Sorry to give you guys positional whiplash as I shift around about my feelings on the mutiny, but the introduction of Talla, and the way he responded to Dren really made me re-evaluate what kind of a captain he was.

Last edited by sdream : 04-05-2012 at 07:52 AM.
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