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Old 06-28-2011, 09:12 PM   Top  -  End  -  #1
Leviathan
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Default (Pathfinder) The Curse of the Crimson Throne IC

The Curse of the Crimson Throne
Part 1: The Edge of Anarchy

14 Erastus, 4708: Korvosa, Varisia



A gentle breeze blows over the city of Korvosa, momentarily relieving the beat of the hot sun. Below, from the carefully maintained streets of the Heights to the shanties of Old Korvosa, people are out in great numbers. Today is the Founding Festival, celebrating the creation of the city, and brightly coloured tents, banners, and pennants are being erected by crowds of eager citizens. Patriotic songs ring out in the clear morning as merchants hawk their wares and all the city’s inns haul out their best spirits by the cask. The day is bright and cheerful, and festivity is in the air.

But while the citizens celebrate, they do not know that, on this day, Korvosa will be forever changed.

Aldrin Cress
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Atavian Goodbarrel
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Dastan Grayson
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Jensi Jiri
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Rennard Balmont
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Kalinda “The Wasp” Merryn
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The clocks strike eleven, bells tolling. You have an hour, and Lancet Street is far away. Gaedren Lamm awaits...

Last edited by Leviathan : 06-28-2011 at 09:34 PM.
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Old 06-28-2011, 09:56 PM   Top  -  End  -  #2
DaedalusMkV
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Dastan Grayson
Dastan reads his note carefully, a bemused expression on his face at the unexpected and unlooked-for message and its' dramatic presentation. After he finishes, he tucks the note in one of his pockets then frowns. I haven't the slightest idea where this... Lancet street is. He looks around for a moment, hoping that it might be one of the streets adjacent to the Square, but no such luck befalls him. Well, there's nothing for it then. I'll simply have to pray that one of these folk knows more than I. The Paladin looks around again, scanning the crowd for somebody a little less embroiled in the festivities than most, and then approaches them and asks in his resonant, almost musical speech, "Excuse me, would you happen to know where Lancet Street is?"

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Old 06-28-2011, 10:02 PM   Top  -  End  -  #3
Blisstake
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Aldrin stares at the card for a whole minute, trying to grasp what just happened. For weeks he had been looking for an opportunity to oppose Gaedren, and now one just flies his way? It seems suspicious to say the least, but Aldrin knows he has to take the chance.

"Are you a trap or boon?" he softly whispers to the tattered card. The hag remains silent. Aldrin gets to his feet, and slips the card into a fold in his clothes.

The young sorcerer blends into the moving crowd, and heads off toward Lancet Street. An excited gleam is present in his eyes, as he thinks of everything he'll do to Gaedren once they meet again.
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Old 06-28-2011, 10:12 PM   Top  -  End  -  #4
Leviathan
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Dastan

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Old 06-28-2011, 10:15 PM   Top  -  End  -  #5
RocketMan
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Jensi

Jensi stares at the Harrow card clutched in his hard, his eyes wide with surprise. He gently wipes the dirt off it to get a better look. It's very pretty, he thinks to himself. Except for that hand. The hand, sinking into the darkness of the bog, frightened the youth more than a little.

A more suspicious soul might have suspected a trap - after all, how often did one receive Harrow cards with invitations to secret meetings? Jensi, however, tucked the card into his belt and looked up and down the street. He was sure he had been to Lancet street before, but now he couldn't remember. He makes his way through the crowd with numerous apologies. "I'm sorry, but I need to get through, excuse me, sorry."

Spotting a guard - perhaps the one who had earlier shouted for quiet, Jensi wasn't sure - he hurried over.

"Is it alright if I ask you a question?" he asks the guard. "I just found this magic card, which must be just for me since it mentions Gaedren Lamm, and it says to go to Lancet street," the youth explains brightly, oblivious to the look on the guard's face. "But I don't remember where Lancet street is."
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Old 06-28-2011, 10:21 PM   Top  -  End  -  #6
Leviathan
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Jensi

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Old 06-28-2011, 10:22 PM   Top  -  End  -  #7
DaedalusMkV
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Dastan Grayson:
The Paladin breathes a sigh of relief at the merchant's answer, then speaks politely to the man's vanishing back. "Thank you, sir. May the blessings of the Lord of Commerce be upon you as well." He would prefer to invoke Iomedae's name, but sometimes discretion is the better part of valour and Dastan has no intention of disrupting the festival by calling upon the lesser-known goddess. He steps to the edge of the square, finding a slightly less crowded area of the street, then checks his equipment, tightening the straps of his heavy armour and making sure that his blade is tight in its sheath and his mace is securely fastened by its belt loop, then when content that he is prepared sets a brisk pace towards the location stipulated by the sender of the mysterious card. It would not do to be late to such an important meeting, after all.
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Old 06-28-2011, 11:03 PM   Top  -  End  -  #8
RocketMan
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Jensi

"I'm not drunk," Jensi protests, looking stricken. "I'm telling you the truth, see, here's the card that I found." He shows it to the guard with a wounded expression before turning to leave. Catching himself, Jensi turns back to the guard.

"Um, thank you, for your help."

It's a long walk, and Jensi knows that even with the directions he's still liable to get lost. Indeed, it seems like a minor miracle when the youth arrives on time at Lancet street. But then, with Jensi, maybe it is.

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Old 06-28-2011, 11:31 PM   Top  -  End  -  #9
SanguinePenguin
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Though happy to be free from the din of the festival, Atavian found in the lecture the most boring adversary his mind had confronted since his first semester of enchantments. It was not long until the beast sapped all of young Atavian's ability to stay conscious, and he drifted off to sleep. The past weeks had been rough on him. Being so adjusted to a life privilege, he was not adjusting well to the life of a transient - even more than one might expect from one in his situation. Life in the streets was very rough for an extremely meek, over-educated, under-motivated halfling. He ached all over from bruises that still hadn't healed in over a week. He was a little undernourished from lack of quality food. He craved a warm meal and a comfortable bed. At least his dreaming was taking him there...

Atavian awakes with a start the instant something strikes his forehead. For a moment, he sees the viper and the blades dripping with poison, before his waking mind can sort through the details his baser parts panic. He emits a shriek and jumps back in his chair before the card drops from his view reminding him where he really is. In spite of his adrenaline flowing, he makes a conscious effort to calm down. He chides himself, Gods, Atavian. You're too high strung... relax.

Pulling the card from his feet, he mutters almost inaudibly, "a harrow card?" He huffs a laugh at the image that gave him such a fright. He looks around him - the lecture drones on - it seems he was not the only one sleeping. He stares blankly at the drool being sponged into the beard of the snoring dwarf a few seats from him. A few seconds of watching the grotesque display sends his attention back to the card.

His thoughts try to make sense of it, snakebite? Where did this even come from? He looks about to see no one. The young halfling finally flips the card over - the message scrawled there spikes his adrenaline once again. "Lamm!" he practically shouts as he jumps from his seat. The man ruined his life in so many ways. With a realistic opportunity for revenge laid before him, all thoughts of a warm meal and a comfortable bed leave his mind. He hustles out of the University - all potential concerns about the meeting are utterly alien to him. The anger clouding his mind screams, convince that monster Tallox to rip that old bastard's limbs off! The halfling hurries as fast as his little legs will carry him to Lancet Street.
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Old 06-29-2011, 07:34 AM   Top  -  End  -  #10
King Tius
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Kalinda Merryn
Snatching the card from the air, her eyes go wide when she reads the magical script. Having no gift with The Art herself, The Wasp can't help but be in awe of even the most mundane and useful displays of it. Lancel Street? Of course she knew where that was! She and the gang broke into that lady's home that one summer evening...

With no time to reflect on the past, Kalinda takes off at a run, heading right for the card's destination. Trap or no, Kalinda wasn't about to look a gift horse in the mouth. If this led her closer to putting a bullet into Gaedren's head then she had no time to waste.
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Old 06-29-2011, 08:03 AM   Top  -  End  -  #11
Leviathan
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Judging by the sun's position in the sky, it is nearing noon when the heroes-to-be arrive, finding Lancet to be thoroughly deserted.

The cobbled street is a short one, stopping in a sudden dead-end 500 feet from where it begins. It is lined by small thatched, houses, one story high, with shingled roofs and a solid look about them.

At the end of the street, a tree towers: an ancient oak with branches that splay out, casting a long shadow over an out of place dwelling, that sits squatly at the very end of Lancet Street.

The strange house is smaller than the others, and appears to be round, with a conical roof, out of which a chimney can be seen. The few windows are dark and grotty, but the house's single door is open, as though it has been waiting for someone to arrive.

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Old 06-29-2011, 09:55 AM   Top  -  End  -  #12
RocketMan
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Jensi

By the time Jensi arrives at Lancet street he's cheered himself up again. He hums one of the songs from the festivities to himself as he walks. He almost misses the street, since he's not really paying attention to where he's going, but luckily he spots the enormous oak and decides to investigate. Reaching the end of the street he looks up at it, cocking his head to the side. Wondering idly how long it must've taken to reach its prodigious height, the youth turns towards the odd house.

He smiles. He likes the look of it. Like a cottage from the wilderness in the middle of the city, Jensi decides. Maybe it is, maybe it's older than the city. He knows it's silly, but he likes the idea.

Walking up to the door, Jensi is only slightly surprised to find the door open. Poking his head through, the youth calls out in an excited, sing-song voice.

"Hello? Anybody home?" Without waiting for an answer, Jensi enters.
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Old 06-29-2011, 09:59 AM   Top  -  End  -  #13
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Rennard reads the card and tries to examine the magic traces on it. It did not posses the same magical traces as his spell book, so it could not have been Her.
Without hurry, the fencer picks up the last blade and starts sharpening thoroughly. In fact, he'll resharpen all blades before he goes. He knew well that rushing unprepared was only inviting disaster.

After finishing with the grindstone and preparing his equipment, Rennard leaves a note for the Maestro. It is short and concise, written with sharp yet elegant handwriting

I will go searching for what is mine. If I do not return, I was not worthy of the Balmont name. I will always be in your debt

With that, he leaves for Lancel street, avoiding the routes most frequented by other Academy students. His business could not be traced to the Maestro. Between the preparations and the roundabout route, Rennard will arrive a few minutes after noon.

Upon seeing the mysterious house, Rennard mutters to himself Father, give me strength

And with that the young fencer will enter the house, still carrying his blades with him, but all of them still secured in their scabbards

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Old 06-29-2011, 10:53 AM   Top  -  End  -  #14
King Tius
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Kalinda
The Wasp reaches Lancel Street and stops running. Her breathing comes heavy as she walks down the street cautiously, eying the quiet lane. Seeing that the door to the described building is open (and presuming that the other two have gone inside) she too enters, resisting the urge to draw her guns as she walks in.
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Old 06-29-2011, 10:53 AM   Top  -  End  -  #15
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As Aldrin slips into the abandoned street, he takes a quick look at his surroundings. All he sees that's out of the ordinary is a small house, with it's door opening, beckoning him to come inside.

I don't like this at all.

Aldrin slowsly makes his way over to the door, reaching into his bag for a familiar edge. He grips the dagger tightly in his hand, and takes a deep breath. After a brief pause, he continues forward, and makes his way through the threshhold.
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Old 06-29-2011, 02:10 PM   Top  -  End  -  #16
SanguinePenguin
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Atavian arrives to lancet, his body exhausted from running. A glance at the sun makes him think he's a little early. He finds the old oak tree, the house under it, the door open - waiting for his entrance. Yet, he stops. He sits down behind a barrel, hiding himself and thinks. The possibility that this is a trap finally reaches him. Lamm would know he got out of jail. Lamm might know that he's been looking for him - that his monster killed two of his men. He debates summoning Tallox.

He sits a long while pondering the risks. Tallox might choke me again. He might cause me trouble if this isn't an ambush. I don't really want him here. He sees a man approach the doorway, exhibit caution, then enter. He decides that mysteriously flicking a harrow card at him wouldn't have been Lamm's style - this meeting is legit. Still, Atavian takes a moment to look for an escape route. Something small he could squeeze through that Lamm's men couldn't. Then, he finally enters the door.
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Old 06-29-2011, 02:54 PM   Top  -  End  -  #17
Leviathan
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Upon entering the house, you find yourself in a small, circular, one-room house, cluttered with all manner of objects. Against the far wall is a bed, the red blankets tidy. A fireplace is to the left of the door, but is unlit - not surprising on a day like this.

In the centre of the floor sits a dark, circular table, its legs carved with talon designs. Upon this sits a tablecloth that looks as though it may once have been some fine fabric, but now is practically a quilt of patches. It has been set with six pewter plates and glassware that appears to have been cracked and repaired at least once. A woven bowl filled with bread, and a pitcher completes the ensemble.

The house is lit by only the outside light, which shines dimly through the dirty windows. The entire house has a light coating of dust, save for the central table.

Most notable, however, is the fact that you are not alone. As the Harrow card promised, others are here.

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Old 06-29-2011, 04:51 PM   Top  -  End  -  #18
DaedalusMkV
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Dastan Grayson:
Unsurprisingly, the heavily-equipped and foreign Paladin is the last of the group to arrive. After finally reaching Lancet street he pulls the mysterious Harrow card from his pouch and checks the writing on the back, making sure he's in the right place, then looks around and finds the odd-looking house under the huge oak tree. Whispering a simple prayer of thanks to Abadar for his follower's able guidance, he walks confidently through the open door of the cottage, trusting that the meeting is legitimate, and that even if it is not he'll be ahead of where he was in his quest to bring Lamm to justice.

Upon entering the cramped room, Dastan blinks quickly to adjust his vision to the low light, then looks around at the five others already arrived and the six plates set on the table, quickly realizing that he is the last of the expected guests. He presses his right fist to his chest and bows his head slightly as a respectful greeting. "Greetings. I appologise if I have kept you all waiting; it was not easy to find this place. I am Dastan, a simple warrior in the service of Iomedae. It is my understanding that you wish to bring an end to the Evil of Gaedren Lamm?" The Paladin's resonant voice is extremely polite, but has a hard edge when he speaks of Lamm.
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Old 06-29-2011, 05:22 PM   Top  -  End  -  #19
RocketMan
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Jensi

"That's alright," Jensi replies brightly to Dastan. "I don't mind waiting. Did you get a card too?" The youth sits down at the table and glances around the room, his eyes catching on the jumble of objects.

"This house is so interesting," he remarks, staring intently around. "What is this place?"

"My name's Jensi, by the way," he adds absent-mindedly as he plays with one of the mysterious house's objects. "I..." He struggles for a moment to define himself. He didn't feel like he served his goddess, like Dastan did. "I follow Shelyn." I still didn't seem quite right, but it would have to do.
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Old 06-29-2011, 06:19 PM   Top  -  End  -  #20
King Tius
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Kalinda
The young gunslinger surveys those gathered as she leans against the doorway, one foot pressed against the frame. She doesn't actually introduce herself, just asks an impatient question.

"Do we know where he is? I didn't run all the way over here just to make friends..."
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Old 06-29-2011, 06:32 PM   Top  -  End  -  #21
SanguinePenguin
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Atavian was too dumbfounded to speak. He walked into a room containing four humans. Every single one was at least twice his height, most of them much more than that. Even the woman towered over him. His eyes flitted about, he briefly considered that he might not have been seen, but their eyes were on him. I should have brought Tallox.

Wide-eyed, he says nothing for several moments, then an enormous human barges into the room - with the armor and gear included, the man might be ten times his weight. The man speaks and pulls the attention of the room to him. Once the paladin clearly sides himself in opposition of Lamm, the halfling creeps over to his side of the room.

The humans at the Acadamae were strange - he knew that, but these humans seemed even stranger. He greeted them in their fashion. "I am Atavian. I follow Abadar," he looks around for anything that will serve him as furniture. He always hated using human-sized things.

"Yes, I got a card, I presume none of you wrote the message?" When no one contests this statement, he adds, "then I suppose we await our host who claims to know Lamm's whereabouts."
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Old 06-29-2011, 06:47 PM   Top  -  End  -  #22
Blisstake
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Aldrin blink at Daston's greeting, and then replies, in a somewhat rude tone, " 'The Evil of Gaedren Lamm?' What are you, a paladin or something?" He tries to brush off some of the dirt that has accumulated on his old clothes, and then continues, "If I knew there would be so many people, I would have worn something nicer. Oh, but we're giving out our names are we? I am Aldrin. I follow no one."

The young mage puts away his dagger, and relaxes a bit. If this were an ambush, he would already be dead. He flashes a smile to Kalinda and adds, "Patience is a virtue, you know."
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Old 06-29-2011, 08:41 PM   Top  -  End  -  #23
Drothmal
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The man in leathers has not said a word yet. He just stands in a corner and scans the others with calculating eyes, trying to asses the strengths and weaknesses of each. His posture is relaxed, yet he conveys the feeling that seeing this as him not being on guard would be a mistake

After Aldrin's response to Kalinda, the fencer finally speaks.

I agree with the young lady. This is not a social call, so I'd like to meet whoever contacted us as soon as possible.

Looking at Aldrin, he adds in a tone that attempts to be friendlier (with marginal success, going from severe to merely formal)

However, we all seem to be gather with a common purpose, so introductions are also in order: My name is Rennard Balmont, son of Daland Balmont. And yes, I intend to bring Gaedren's evil to an end
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Old 06-29-2011, 09:04 PM   Top  -  End  -  #24
Leviathan
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Mere seconds after Rennard finishes speaking, a shadow crosses the doorway, and the silhouette of a rail-thin woman can be seen, leaning on a cane. She steps over the threshold, and you get a better look at her.

She is elderly, and it shows: her face is gaunt and criss-crossed with wrinkles, and her right eye is clouded with cataracts. About her body is draped a shawl that might once, long ago, have been colourful, but now has taken on a uniform, greyish colour. Her white hair is drawn back into a bun, but strands have escaped their confinement, and fall about her face in all directions.

She takes you in for a long moment, then speaks. "And now you have met me, Rennard Balmont." The words have a surprising lightness to them, given her age.

"Now you have all met me, for you are all here... Good, good. My cards have called you here... They are you as you are," she says, her voice taking on a strange certainty. "The Tyrant, the Mute Hag, the Crows, the Snakebite, the Cyclone, the Demon's Lantern."

She gives you a toothless smile. "But I am rude to my guests: sit, sit! My humble food is yours." Without even looking to see if you sit, she continues.

"Gaedren Lamm sent you those cards, not I." Her good eye shines with an almost mischievous glint. "Well, I did the sending, but the images upon the cards are the fates to which Gaedren Lamm has condemned you, so he is the sender. In a way."

She pauses for a moment, then seems to recall the point of all this. "Since you are eager to be rid of his evil, and I wish him nothing but death, I called you here. I may seem an old bat, but I had my reasons: I know where Gaedren Lamm dwells. 'Tis an old fishery, along the docks of Old Korvosa. He is crafty, and never in the same place for long. But Zellara - that's my name," she adds, as an afterthought, "is also crafty. He will be there, tonight. This is your chance for vengeance."

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Old 06-29-2011, 10:42 PM   Top  -  End  -  #25
RocketMan
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Jensi

Jensi puts down what he was toying with quickly as Zellara enters, as if afraid that he'll be told off. He listens to the old woman with his head tilted to one side and a confused expression playing across his face. His expression turns to one of eagerness as she begins to talk about the cards. Raised by Varisians, Jensi had always loved the stories the Elder had crafted with the Harrow deck.

Jensi doesn't seem troubled at all by the elements of Zellara's story that would strike most right away: how she knew where Gaedren Lamm was, how she had sent the cards, how she knew about these six victims. His expression is sad, however, and his voice full of sympathy as he speaks

"Zellara, what did Gaedren do to you?" he asks, the bluntness of the question dampened by the innocence with which it is posed, as if the youth cannot comprehend why someone might want to keep such a thing private.

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Old 06-29-2011, 11:15 PM   Top  -  End  -  #26
Blisstake
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Default Re: (Pathfinder) The Curse of the Crimson Throne IC

Mute hag, huh? At least this hag speaks.

Aldrin frowns in response to Jensi's question. "I think," he interrupts, "a better question would be how do you know us, how did you find us, and how do you know what Gaedren is up to? Well, I suppose those are three questions, but I'm quite curious what your answers are."

He would have asked the fourth question "And how do we know we can trust you?" but the answer to that always ends the same.

We can't.
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Old 06-29-2011, 11:23 PM   Top  -  End  -  #27
SanguinePenguin
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Default Re: (Pathfinder) The Curse of the Crimson Throne IC

Atavian is slow on the draw to question, but most of what he wants to know immediately is already being asked. "My knowledge of divinations are academic, only," Atavian bluffed, he failed his course in divinations - really he didn't understand them much at all, "what does 'the snakebite' mean?"
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Old 06-29-2011, 11:55 PM   Top  -  End  -  #28
Leviathan
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Default Re: (Pathfinder) The Curse of the Crimson Throne IC

Zellara remains expressionless as the questions start to flow. "Such curiosity," she crows. "But we are all curious, are we not?" She lets out a quick, high-pitched laugh. "Or is it suspicion... No matter, Zellara will answer."

"How do I know of you, how have I found you, and how do I know of Gaedren, you ask... The answers are as one: I listen to the whispers of the city," she states cryptically. "Magic also helps - usually does - and I know some of that." She pauses, her thin lips curving into a smile. "As do my cards. But then, the magic is in those as well." She laughs again.

"And, what is more, you ask of Zellara why she seeks Gaedren's death... My son was only a boy, but no one could do anything for him once Gaedren took him." Her good eye blinks rapidly, battling back moisture. "The guard found his body in the street a month later, fifty years ago. Then, he was just a petty criminal. Now he is much worse."

As Atavian asks his question, she turns to face him. "Ah, the Snakebite... It represents a mind poisoned against the recipient, or the assassin's blade. I sense your life has been tainted by these things..."

Last edited by Leviathan : 06-30-2011 at 06:36 AM.
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Old 06-30-2011, 12:41 AM   Top  -  End  -  #29
Drothmal
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Default Re: (Pathfinder) The Curse of the Crimson Throne IC

Rennard watches Zellara carefully, concentrating in her demeanor and her gestures, as the others question her and she tells her story.

There is a part of Rennard that feels empathy towards the woman and her loss. But as soon as those feeling start to stir, his disciplined mind puts and end to them

The only way to avoid disaster is to think with your head, not with your heart
the fencer tells himself Think of it as another bout. Even if this is a feint, you have to try to parry to force the attack

You said you know where Gaedren will be. Do you know if he'll be alone? Seeing that you called so many of us, I'm assuming this will not be an easy task...

Last edited by Drothmal : 06-30-2011 at 12:42 AM.
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Old 06-30-2011, 06:28 AM   Top  -  End  -  #30
Leviathan
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Default Re: (Pathfinder) The Curse of the Crimson Throne IC

When Rennard asks his question, Zellara lets out a third laugh, this one jarringly boisterous, coming from the strange, wizened woman.

"But when in life is anything ever easy? I called you six because I sensed in your past the most... spirit. Well, besides Zellara... that one has more spirit than any of you would ever guess... But, as I've found, not so successful at the killing of criminals... Hopefully you're better... But of course you will be: look at all your weapons!" She breaks down into another laugh.

When she finally gets her breath back, she picks up where she left off. "Alone? Oh no, he won't be alone. There are orphans... there are thugs..." She pauses. "There's an old dog. Not Gaedren - four legged dog, this one."

Rennard, Dastan, Kalinda
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Atavian, Jensi, Aldrin
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Last edited by Leviathan : 06-30-2011 at 06:33 AM.
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