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Old 10-14-2011, 01:51 AM   Top  -  End  -  #271
Archpaladin Zousha
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

The Warrior set has its merits, yes but DAMMIT I WANNA LOOK LIKE KING ARTHUR, NOT THE DARK LORD SAURON!
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Old 10-14-2011, 02:08 AM   Top  -  End  -  #272
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

I like spikes.

But there's one way to settle this debate: armor should be eliminated, and Hawke should just strip to the waist and substitute oil for armor. If for any reason his skin stops glistening, he takes an immediate penalty to his armor score.

No, wait, I'm thinking of Fenris. Or maybe Roy.
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Old 10-14-2011, 03:52 AM   Top  -  End  -  #273
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

So, do we know how much more DLC is planned? Or is it in a 'until they stop releasing it' type thing?
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Old 10-14-2011, 04:24 AM   Top  -  End  -  #274
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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So, do we know how much more DLC is planned? Or is it in a 'until they stop releasing it' type thing?
An observant fellow on the BSN noted that each of the "statues" that mark the beginning of these DLC quests are placed on top of mats in Gamlen's house during Act 1. Two of those mats are now used up and two remain empty. Going by that, the popular theory is that there are at least two more pieces of DLC still to be released.

Based on some hints from the devs, everyone's best guess is that the next DLC will have something to do with a town called Wildervale.

All this is conjecture and speculation, however.
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Old 10-14-2011, 06:13 AM   Top  -  End  -  #275
horngeek
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Originally Posted by Archpaladin Zousha View Post
The Warrior set has its merits, yes but DAMMIT I WANNA LOOK LIKE KING ARTHUR, NOT THE DARK LORD SAURON!
Yeah, good point. Then again, it sorta goes against the Dragon Age grain for King Arthur to be present...

*watches video*

...huh. So, Bethany/Carver are available even in Mark of the Assassin even if you're in Acts 2 or 3?

Good to know.
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Old 10-14-2011, 06:23 AM   Top  -  End  -  #276
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

I haven't kept up with all the item DLCs and stuff for this game for obvious reasons, but if, IF I am going to play it, what is worth getting?`

(If anyone is interested I am re-watching an old blind let's play of the game, and I am almost tempted to fire it up. Of course I have about 80 hours of Origins to play first)
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Old 10-14-2011, 06:30 AM   Top  -  End  -  #277
Candle Jack
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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...huh. So, Bethany/Carver are available even in Mark of the Assassin even if you're in Acts 2 or 3?

Good to know.
Provided they're still alive, they can be chosen as party members for both Legacy and Mark of the Assassin if you play either DLC in Act 2 or Act 3. Of course, you can also play Legacy and MotA in Act 1, if you wish.
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Old 10-14-2011, 06:57 AM   Top  -  End  -  #278
horngeek
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Provided they're still alive, they can be chosen as party members for both Legacy and Mark of the Assassin if you play either DLC in Act 2 or Act 3. Of course, you can also play Legacy and MotA in Act 1, if you wish.
Yeah, but Legacy had a reason for them coming along. I plain didn't notice them in MotA.
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Old 10-14-2011, 07:36 AM   Top  -  End  -  #279
Candle Jack
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Yeah, but Legacy had a reason for them coming along. I plain didn't notice them in MotA.
Fair enough. I don't think they add much as a result of their presence.
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Old 10-14-2011, 10:10 AM   Top  -  End  -  #280
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Originally Posted by Avilan the Grey View Post
I haven't kept up with all the item DLCs and stuff for this game for obvious reasons, but if, IF I am going to play it, what is worth getting?`

(If anyone is interested I am re-watching an old blind let's play of the game, and I am almost tempted to fire it up. Of course I have about 80 hours of Origins to play first)
The original DLCs, Exiled Prince and Black Emporium, both provided interesting elements. Exiled Prince added an archer rogue/priest to the party who was the closest to pure paladin-goodness as game allows (though even he had a past of booze and carousing before finding Andraste). Think kind of like a male (and chaste) version of Leliana and you've got the right direction. Black Emporium added the ability to redesign your character (and respec anyone in your party), as well as a lot of powerful gear (some of which was free) and the new innate ability to summon a pet mabari warhound that you now always had. He's kinda like Dog from DAO, only now he doesn't take up a character slot and isn't playable.

Legacy was really good, in my opinion. The gear wasn't nearly as good as was suggested (any three-runed weapon of equivalent level is better) and there's a little of the old screwed-if-you-do-screwed-if-you-don't going on near the end, but a great deal of what is disliked about the main game is handled differently in Legacy - enemies don't come in waves unless they really should (spiders and deepstalkers), no map is used twice, and there is a LOT of banter (including Hawke, this time). There's also a rather nice conversation with Leandra, regardless of which act of the game you played the DLC in, if you know what I mean. It doesn't matter who you bring, they all have something interesting to say (and generally to do) in the DLC, including an encounter with Bianca's creator.

One interesting bit of the two new DLC story packs is the way they're presented. While Exiled Prince is woven into the game itself, these two are pretty much stand-alone, in relatively distant locations. Both of them include openings where Cassandra denounces Varric for leaving out key events.

The gear DLCs are pretty much a waste, in my opinion, if you're playing on the PC. The mod community creates much better toys, both in form and function, and all the mods really do is drive home that the designers understand that iconic gear should level up yet still refuse to do it to anything plot relevant other than Bianca.
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Old 10-14-2011, 01:09 PM   Top  -  End  -  #281
Avilan the Grey
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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The original DLCs, Exiled Prince and Black Emporium, both provided interesting elements.
I have those: I pre-ordered the game.

As for the rest, thanks for the info
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Old 10-15-2011, 07:58 AM   Top  -  End  -  #282
horngeek
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Actually, people go on about how Hawke had the Idiot Ball for not noticing Corypheus had possessed that Warden, but to be honest? I can't really say that, given that I completely missed it first playthrough of Legacy.
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Old 10-15-2011, 12:25 PM   Top  -  End  -  #283
Calemyr
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

It depends on which one you take. Side with the younger one, and it's very subtle. If you side with the older one, however, he drops into Cory's backward grammar while talking to you. It's still pretty subtle, but it's a lot easier to see.

Personally, I don't see it as an idiot ball thing. It is subtle, and Hawke had no reason to expect it - he didn't know the secret of the Wardens (and I doubt Anders or the young Hawke would, either) and this wasn't an "old god" in any event. What bothers me is that, again, your choices have limited impact on the outcome, and either way there's a new wildcard on the table that nobody is aware of.
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Old 10-16-2011, 05:12 AM   Top  -  End  -  #284
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Those who have played Mark of the Assassin: which act would you recommend playing it in?
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Old 10-16-2011, 06:32 AM   Top  -  End  -  #285
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Those who have played Mark of the Assassin: which act would you recommend playing it in?
Early Act 3, personally. Definitely no earlier than Act 2. Two reasons: Qunari tie-ins, and wyverns hit like trains.
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Old 10-17-2011, 12:22 AM   Top  -  End  -  #286
Illieas
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

alright played mark of the assassin

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Old 10-26-2011, 03:14 PM   Top  -  End  -  #287
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

finally finished this game. its awesome, its like playing out real history and I loved the fact that you could

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but yeah, that character derailment about Anders….just didn't make any sense at all.
though I did like his interaction with Alistair. I knew they'd be buddies with each other.
"I heard you were a Warden once"
"Just a rumor, say weren't you one to?"
"Just a rumor"
"I guess we both get around."

also I liked the "Your always so formal" joke.
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Old 10-26-2011, 03:43 PM   Top  -  End  -  #288
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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finally finished this game. its awesome, its like playing out real history and I loved the fact that you could

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but yeah, that character derailment about Anders….just didn't make any sense at all.
though I did like his interaction with Alistair. I knew they'd be buddies with each other.
"I heard you were a Warden once"
"Just a rumor, say weren't you one to?"
"Just a rumor"
"I guess we both get around."

also I liked the "Your always so formal" joke.
I thought Anders was an interesting character, but a 180 degree turn from the fun-loving, wise-cracking character from Awakening. I think I agree with the theory that as the game progresses, Vengeance asserts more and more control over Anders and that's why his stance becomes hardened.

P.S. My favorite character from Awakening didn't show up :( Sigrun! I hope she shows up in future sequels.
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Old 10-26-2011, 04:10 PM   Top  -  End  -  #289
Delusion
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Tried playing my no-mage in the party play through for change.

...and immediately hit brick wall in fight that included credible amount of enemies and an assasin. Just can't see a way to deal with those without a mage in the party for long duration CC. I can only imagine mage mobs would be even harder.
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Old 10-26-2011, 04:25 PM   Top  -  End  -  #290
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P.S. My favorite character from Awakening didn't show up :( Sigrun! I hope she shows up in future sequels.
I doubt Sigrun will appear again in the DA franchise, sadly. Awakening pulls a double whammy on her; she always dies while defending Vigil's Keep, and even if you bring her with you to face the Mother, she may disappear into the Deep Roads if you didn't do her personal quest.

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Tried playing my no-mage in the party play through for change.

...and immediately hit prick wall in fight that included credible amount of enemies and an assasin. Just can't see a way to deal with those without a mage in the party for long duration CC. I can only imagine mage mobs would be even harder.
Was that intentional or an amusing mis-spelling?

I find the "no-mage" party tends to work pretty well against street gangs, but the game is definitely geared towards setting up party combos and there aren't a lot of those between warriors and rogues.
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Old 10-26-2011, 04:27 PM   Top  -  End  -  #291
horngeek
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Tried playing my no-mage in the party play through for change.

...and immediately hit prick wall in fight that included credible amount of enemies and an assasin. Just can't see a way to deal with those without a mage in the party for long duration CC. I can only imagine mage mobs would be even harder.
Funnily enough, Templars can handle both of those... okay... with the use of Holy Smite.
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Old 10-26-2011, 04:48 PM   Top  -  End  -  #292
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Was that intentional or an amusing mis-spelling?

I find the "no-mage" party tends to work pretty well against street gangs, but the game is definitely geared towards setting up party combos and there aren't a lot of those between warriors and rogues.
>.>

Totally not intentional. Actually had to check online wordbook about what I had typed...

And well, I haven't gotten to the point of getting the specialations yet, so still long way to go to holy smite. And since the stun chance is 50% against normal foes, I don't think it would help much versus most assasins.
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Old 10-26-2011, 05:34 PM   Top  -  End  -  #293
Candle Jack
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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And well, I haven't gotten to the point of getting the specialations yet, so still long way to go to holy smite. And since the stun chance is 50% against normal foes, I don't think it would help much versus most assasins.
If you're playing a warrior, make Pommel Strike your new best friend. It isn't always effective against boss rogues, but it's pretty useful against most of them.

If you're a rogue, use Miasmic Flask.
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Old 10-27-2011, 04:32 PM   Top  -  End  -  #294
Joran
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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I doubt Sigrun will appear again in the DA franchise, sadly. Awakening pulls a double whammy on her; she always dies while defending Vigil's Keep, and even if you bring her with you to face the Mother, she may disappear into the Deep Roads if you didn't do her personal quest.
Yeah bummer. Sadly, her personal quest was bugged in Awakening too.

I seem to like all the nerdbait characters that Bioware throws at me.
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Old 11-29-2011, 01:39 PM   Top  -  End  -  #295
Yora
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Good people, I once again find myself in need of an RPG with focus on story and characters that does not require me to micro-train my crafting skills or to spend long hours in the inventory to find out which of my 20 daggers does 0,3% more damage.

I loved Dragon Age and I also love more linerar games like KotOR and Mass Effect, that don't really offer me much of an option of what kind of character I want to play.

Would you recommend DA2 to me, and if yes, why?
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Old 11-29-2011, 02:02 PM   Top  -  End  -  #296
Joran
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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Good people, I once again find myself in need of an RPG with focus on story and characters that does not require me to micro-train my crafting skills or to spend long hours in the inventory to find out which of my 20 daggers does 0,3% more damage.

I loved Dragon Age and I also love more linerar games like KotOR and Mass Effect, that don't really offer me much of an option of what kind of character I want to play.

Would you recommend DA2 to me, and if yes, why?
So, you've enjoyed every Bioware game you've played? Then yes, I would suggest Dragon Age 2.

Mechanically, it's a streamlined Dragon Age, similar to what Mass Effect 2 did to Mass Effect 1. You can no longer adjust your companion's armor, so the only things that you need to equip on them is accessories and weapons. The inventory system is a little too much like the Mass Effect 1 system for my liking in which I need to work to differentiate the tiniest difference in gear and the item names suck, but I appreciated not having to dress my companions. The talent trees are streamlined and multi-layer now and I feel have better and more interesting choices now. There's less skills per character, but much less overlap as well.

Combat is freer-flowing now, with much more interaction with skills, especially on the rogues. It is also not as dominated by the mages as Dragon Age 1.

Crafting is dead. You find nodes of materials and then if you have the recipe + the required number of nodes + gold, you can craft the rune. There is no skill up system anymore and you do not find spare

I think the key thing that you have to adjust going in is that it is not a true sequel to Dragon Age 1. There's little impact from Dragon Age 1 in the game and does not have the scale of the first game either. It instead tells the story of one person and his or her companions rather than a world that needs saving. The story for Dragon Age 2 is very polarizing, but I enjoyed it a great deal.

Last edited by Joran : 11-29-2011 at 02:06 PM.
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Old 11-29-2011, 02:09 PM   Top  -  End  -  #297
Yora
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

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So, you've enjoyed every Bioware game you've played?
No. Jade Empire was a huge disappointment and Neverwinter Nights was simply garbage. And Dragon Age was seriously lacking in a plot, which was mostly compensated by the interesting side-storylines.

My main hesitation with DA2 is again, the apparent lack of a plot. Also the game apparently having only three maps also does not sound very convincing.
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Old 11-29-2011, 02:12 PM   Top  -  End  -  #298
Archpaladin Zousha
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Neverwinter Nights was not garbage!
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Old 11-29-2011, 02:14 PM   Top  -  End  -  #299
Yora
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Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

The Technology was awesome, but the campaign that came on the discs was really abysmal. So far clearly the worst BW game by far.
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Originally Posted by Gorbacz
The random background generator is awesome. I got a NG dwarven magus who was involved in a "pleasure" scandal with some arcane experiment backfire as well. My imagination is running off with that.
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Old 11-29-2011, 02:16 PM   Top  -  End  -  #300
Kish
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Join Date: Nov 2004
Default Re: Dragon Age II, Part 2: The Qun is pretty deep, you wouldn't understand it.

Okay, I don't get how anyone would describe Dragon Age 1 as "lacking a plot," so you'll need to throw more words at it if you want me to be able to assess whether you're likely to enjoy Dragon Age 2.
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