Ye Olde West V True Wit! You must pay for everything in this world, one way and another. There is nothing free except for the grace of man.
Narrators - Supagoof and Zar Peter
The Outlaws
Spoiler
Ned Peppers (Alpha Cloaked Wolf) When scried, looks like townsperson. Chooses members of the outlaw gang. Outlaws (WereWolves for killing) When the number of townspeople left = number of outlaws - Outlaws win. Tom Chenay (Devil) Been in enough gangs that he knows who is who.. Cant tell how much money they hold.
The Bandits
Spoiler
Emmit Quincy (Alpha Cloaked Bandit) - When scried, looks like a townsperson. Chooses hunters to go and collect what he believes is owed to him. Bandits - ("Werewolves" for stealing) When the amount of credits = 85% of the total money left. The Bandits win. Credits will go into a pool. If a Bandit is killed or lynched, the pool will lose money that employee is holding. If the Bandits locate LaBeouf. They can prevent him from protecting money The money in it is still retained by the player, but the safe is no longer available for protection. Moon (The Kid) (Devil) Investigates at night to see who is holding money, and how much. May also find where the LaBeouf is. Does not scry roles.
If the Bandits discover LaBeouf - they can stop his ability by putting his life in danger. For them to do this, they loose the ability to scry for money.
Town (Good Guys!)
Spoiler
Sheriff (Seer): Knows the people in the town, and knows who is welcome and who is not. Each night will send in the name of a person they wish to scry and learn that persons true intention in town. Deputy (Fool): Thinks he knows the people in the town, and knows who is welcome and who is not. Each night will send in the name of a person they wish to scry and learn that persons true intention in town. Mattie Ross (Day Baner): At night sends submission on who to protect from an being lynched the next day.. Rooster Cogburn (Night Baner): Protect one person each night. LaBeouf (aka Banker - "Money" Baner): has been on the trails for so long, he can protect someone from getting robbed by hiding their money in his trusted safe. If safe is captured by the bandits, he will not be able to protect (bane) someone's money. He can however glance around and see who is holding onto credits. The Posse (Masons): Trusted warriors who know each other and are looking bring peace back to the town/. The Townspeoples (Villagers): Want to keep their money and their lives by stopping outlaw and bandit domination.
The scenery for YOW5 will take place in Oklahoma, USA circa 1875.
Anyone can transfer credits via PM to the narrators. If the Outlaw kills or Bandits's take from a person exchanging money that night, the transfer fails (as if it never happened). When you transfer money, your name will be given to the person you transfer to. Both will receive the PM. example: Supagoof gives 5 coins to The Valient Turtle.
Everyone starts with coins (via PM and at random). Outlaws and Bandits are to be hung for killing or taking. When number of Bad Guys = 0, Townspeople win. Anytime someone dies, the money and stuff they are holding is lost to the auction.
The desert! (dessert) Each day, you can choose to go comb the desert for lost loot. The desert grid will have loot from killed persons placed at random amongst it, along with profits from the store. Each day you can publicly post which sector of the planet you want to search by posting the number in blue. First one to search the area shall receive what loot lies in it. The number of sectors in desert is determined by number of players in the game. Like 30 alive = 30 sectors....ANY TREASURE NOT FOUND WILL AUTOMATICALLY FLOW INTO THE BANDITS ACCOUNT. So, it pays to search!
General Store! A small store in which you can spend your credits on useful items. Things like maps to find where stuff is buried, knives and traps for hunting or to kill anyone who sneaks into your home, a scout to figure out someones role, and others to be placed into the store. To purchase an item simply PM a narrator. Prices subject to change daily upon availability of items. Gold spent at the store is paid out to villagers first, then remainder is buried lost in the dessert. (35 villagers & 50 gold spent in the store = 1 each villager and 15 buried in desert. Power roles do not receive pay.) Items in store may not be traded. *NOTE - Group Pricing is for Masons/Outlaws?Bandits - or basically the people who start the game knowing each other. This should help encourage more townspeople to buy and prevent the groups from grabbing all the good items.
GENERAL STORE Store Closed
Store Items are Here!- Please note that for this game, players will not be able to hold more then 2 items at a time.
Spoiler
Item
Description
Villager Cost
Group Cost
Inventory
Bowie Knife
Allows User to save themself from death by lynching by cutting the rope.
25
100
0
Bear Trap
Nothing messes up a heist or a kill then stepping into a trap.
50
250
0
War Paint
Navajo war paint will disguise your true identity when someone looks at you. Lasts until scried.
20
75
4
Fools Gold
Allows User to confuse the bandits with some fake moolah once.
20
75
1
Sharp Shooter
A target for your gun allows you to practice, which helps your one finger to appear as three with the quick draw. Use-able once. Stackable.
15
50
8
Water stick
Will give user location of where one treasure is buried in the desert. Useable once.
15
50
8
Rented Mule
Allows you to check 2 places in the desert as you will not be exhausted from your first search.
10
25
14
Indian Scout
For the right price, this Indian warrior will spy on a person for you for one night. He allows you to scry one person. (Night action) Usable once.
40
200
0
Whiskey
You don't need them pointing at you. Drown the sorrows of the lynch mob in this rot gut whiskey. It'll take 2 points off your daily total. Use-able once. Stackable.
15
50
7
Auction! Every time someone is killed, their stuff goes up for sale at the auction. Players can bid on the items publicly to obtain what the person had including money and stuff bought at store. Highest bidder wins the auction. Auctions end and days end.
Days to last 48 hours. Nights to last 24 hours.
I'll post the starting number of total credits at the beginning of the game, for those who want to keep track. Credits from YOW4 will be carried over as Credit in YOW5. Those who won at the end of YOW4 will have 1 more credit given as reward for winning.
Starting Credits - $500 Bandits have $278/$500 in their Bandit Vault.
Player List 9/40 Alive
Spoiler
Player
Killed On
Role
Alarra
Night 1
Villager
Zeb the Troll
Day 6
Bandit - Ol' Man River
Ramsus
Calar
Night 12
Mattie Ross - Day Baner
The Grimmace
Night 2
Villager
Bladescape
Murska
Night 13
Villager
Rogue Nine
Night 7
Villager
ThePhantom
Day 13
Villager
Khal
Day 15 Autolynch
Villager
Billtodamax
Day 2
Outlaw - Wild Bill
Fleeing Coward
Day 9
Villager
TheLaughingMan
Day 14
Ted Chenay - Outlaw Devil
Internet Flea
Day 10
Villager
Deathslayer7
Day 18
Villager
Sage Montalius
Day 4 Autolynch
Villager
ThirdEmperor
Day 11 Autolynch
Big Jake - Bandit
Tasroth
Night 6
Villager
Banjo1985
TigerFang
Day 4
Outlaw - Fangs!
Gray Mage
Pendell
TsukikoJ
Day 17
Villager
Reinholdt
Night 10
LaBeouf - Banker
Mustiado
Day 11
Ned Peppers - Outlaw Alpha
Eaglewiz
Day 3
Villager
Super Dark33
Mountain Faerie
Night 3
Sheriff
Moofin Bard
Day 4 Autolynch
Villager
Indurain
Day 7 Autolynch
The Naked Gun - Outlaw
Lord Loss
Day 1
Villager
Eternal Drifter
Day 16 Lynch
Villager
Penguinator
Lemonus
Matthias2207
Matt K
Day 12
Moon the Kid - Bandit Devil
Dallas Dakota
Day 7
Injun Joe - Bandit
Lindon
Night 9
Posse - Mason
Bobby Archer
Night 11
Villager
Cd4
Day 15
Villager
__________________
Legionary of Protection
Spoiler
Quote:
Originally Posted by Lex-kat
It wasn't that easy. Supagoof's just that good.
Quote:
Originally Posted by Shadow
This is LLD, which, I shouldn't have to tell you, will not bow to your math because it was DESIGNED to ruin it!
Quote:
Originally Posted by Murska
Summary: Supagoof has won the game and withdrawn. He was Epic
Re: Ye Olde West V True Wit - Recruiting. Game starts on 7/18.
Ah, the good old wild west. A lavish land of dirt, dirt, and whisky. Where the deer and the cantaloupe play. This... this was the land I was born to tame.
I'm in.
__________________
Previous Avatars:
Spoiler
Old Avatar by PersonalSaivor.
Ponytar by akrim.elf
Quote:
Originally Posted by The Lost Eyeball
Long separated by cruel fate, the star-crossed lovers raced across the grassy field toward each other like two freight trains, one having left Cleveland at 6:36 p.m. traveling at 55 mph, the other from Topeka at 4:19 p.m. at a speed of 35 mph.
Re: Ye Olde West V True Wit - Recruiting. Game starts on 7/18.
Sounds like fun, I'm In.
__________________
What do you mean "Dungeon Master" isn't a proper job?
Thanks to Thufir for the avatar.
D&D Characters Past and Present:
Spoiler
The Honest Man (3.5 LG human fighter), Princess Kailee (4e Good elf cleric), Elric (4e Good human paladin)
Talia Dakashnit (3.5 CE human fighter), Gabriel Stryfe (d20 Modern fast hero), Tacin Willow (3.5 NG human fighter//bard)
Re: Ye Olde West V True Wit - Recruiting. Game starts on 7/18.
Quote:
Originally Posted by Mountain_Faerie
OOooooo! OOOoooooo! Me! Me!
Try using Century Gothic. It's a much more flattering font. >_>
__________________
Previous Avatars:
Spoiler
Old Avatar by PersonalSaivor.
Ponytar by akrim.elf
Quote:
Originally Posted by The Lost Eyeball
Long separated by cruel fate, the star-crossed lovers raced across the grassy field toward each other like two freight trains, one having left Cleveland at 6:36 p.m. traveling at 55 mph, the other from Topeka at 4:19 p.m. at a speed of 35 mph.
Last edited by TheLaughingMan : 07-09-2011 at 05:14 PM.