Homebrew DesignRoll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.
Like... reality is just an illusion, and my hat is just an illusion, ergo controlling my hat controls reality?
Fedora Solipsists with a dash of Buddhism?
Yes. Exactly that. The hat rules the illusion, so mastering the hat gives you control over the illusion.
Teaser post for my class is up. Not much time to work on it RIGHT NOW, but will do so MOAR later.
__________________
Quote:
Originally Posted by Chilingsworth
Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
What was the ruling on alchemical items? Such as, say, Universal Solvent?
Universal Solvent isn't alchemical, its magical (Wondrous Item) but its a one use item. Just stay away from one use items, because they're not going to have the longevity. Now if you made yourself a brand new magic item that was like some sort of alchemical item producer as the centerpiece of the class, that's different. But generally, one use items like anti-glue isn't in keeping with an item of power. Anything that is wholly consumed by using it isn't fitting with the contest.
Does it have to be a single magic item, or can the class be focused on a "type" of magic items (as in, "lord of the rings", except I am not aiming for rings.)
Universal Solvent isn't alchemical, its magical (Wondrous Item) but its a one use item. Just stay away from one use items, because they're not going to have the longevity. Now if you made yourself a brand new magic item that was like some sort of alchemical item producer as the centerpiece of the class, that's different. But generally, one use items like anti-glue isn't in keeping with an item of power. Anything that is wholly consumed by using it isn't fitting with the contest.
-X
So a class based around the production and enhancement of one-use items would not be kosher, unless said production/enhancement came from a different item that did the producing/enhancing?
Does it have to be a single magic item, or can the class be focused on a "type" of magic items (as in, "lord of the rings", except I am not aiming for rings.)
Single item, the item has to be central to the class. A master of the rod of lordly might would work, but not a class based around using a plethora of rods.
Quote:
Originally Posted by Hyooz
So a class based around the production and enhancement of one-use items would not be kosher, unless said production/enhancement came from a different item that did the producing/enhancing?
Fixing one magic item is hard...most of them do nothing more then mimicking spells, and the unique ones are usually too bizarre to base a class around, or too simple to properly expend upon.
Fixing one magic item is hard...most of them do nothing more then mimicking spells, and the unique ones are usually too bizarre to base a class around, or too simple to properly expend upon.
The biggest obstacle I've seen is finding a magic item that is both useful and interesting without being prohibitively expensive. Something like the Helm of Brilliance (which I believe Glimbur is working with) is hundreds of thousands of gil.
This contest provides some interesting balance challenges from the get-go. I'm enjoying the mental exercise.
Fixing one magic item is hard...most of them do nothing more then mimicking spells, and the unique ones are usually too bizarre to base a class around, or too simple to properly expend upon.
Quote:
Originally Posted by Hyooz
The biggest obstacle I've seen is finding a magic item that is both useful and interesting without being prohibitively expensive. Something like the Helm of Brilliance (which I believe Glimbur is working with) is hundreds of thousands of gil.
This contest provides some interesting balance challenges from the get-go. I'm enjoying the mental exercise.
You could always just invent your own brand new magic item to base a class on? That's totally okay and encouraged as well. As always, I've also placed suggestions that people can feel free to make a class based on.
You could always just invent your own brand new magic item to base a class on? That's totally okay and encouraged as well. As always, I've also placed suggestions that people can feel free to make a class based on.
-X
Part of my goal for these contests has been to homebrew as little as possible. Not out of laziness, but out of a general design philosophy aimed toward universality. My starting point is making my homebrew as accessible to as many people as possible, and part of that is designing things such that as little as possible needs to be accepted by a theoretical DM. As much as I love ToB, I'm reluctant to submit homebrew classes with homebrew disciplines because that's a lot for a potential DM to sift through and accept.
Now, I've started the design process on a class that will make use of a homebrew item for this contest, because I will stray from said philosophy when inspiration calls for it, but I figured I'd at least explain my initial reluctance to jump out of the core items.
Opening fluff up, having some difficulty making some mechanical decisions about my PrC. We'll see how it goes.
__________________
Quote:
Originally Posted by Chilingsworth
Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
And now for the ever-popular, "Guess what Gareth's class does based on the ability names!" game!
__________________
Quote:
Originally Posted by Chilingsworth
Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
And now for the ever-popular, "Guess what Gareth's class does based on the ability names!" game!
Seven League Stride: Something mobility-enhancing, possibly for overland movement rather than tactical. I doubt that it literally involves taking seven-league steps, but who knows?
Walk it Off: Heal in any turn that you move? Could be almost any defensive ability, though.
Spring into Action: Sounds like either some measure of improved initiative, or a less-terrible Spring Attack option.
Eternal Traveler: Sounds kind of like a "turn into a [creature type]" capstone. Stops needing to sleep/eat/stop, maybe.
Footwork: Probably a list of abilities that you get to pick one from each level.
EDIT: I feel like some of the awesome rods deserve a class. Immovable, Absorbtion, Lordly Might, Wonder, Rulership... but if someone does a class for the Rod of Metal and Mineral Detection, I will tip my hat to them.
__________________
Avatar by araveugnitsuga.
91% of DMs started their first campaign while wearing pants. If you're one of the 9% that didn't, copy and paste this into your signature.
Coplantor's Official Second-In-Command 2.0. It's alot like being Will Riker, but still with less alien women and also pirates.
Quote:
Originally Posted by Avatars
"Epic Abjurer" avatar by the astounding Fayt!
"The-Fantastic-Protectimaton-MK-VIII" avatar by the wondrous KingGolem!
"You-Know-You-Want-It" Paladin MD avatar by the mighty thelizard!
"Eat-Steel-Vile-Flu" Paladin MD avatar by the sexier-than-I Dr. Bath!
I'll admit that a havversack is certainly handy, and that boots of striding and springing will take you far. There is a certain squamous appeal to a Knight of the Serpent, and something captivating about aberrant spheres, but even so I look upon these ideas and something occurs to me. If even the Apparatus of Kwalish is deserving of a prestige class, then what about the humble Cloak? How often has your character's life been saved by the Resistance it offers? How often has a saving throw's doom been averted by its gentle aegis? Yet it gets no respect, or gratitude when the greatest homage and dedication we can offer it is nigh?
This I will not stand for. When girding myself for adventure, without my Cloak I may as well be naked, and to it I will pay my respect and offering.
...
If you can't tell I'm going to throw my hat in the ring with a Cloak of Resistance based PrC because unless I'm a caster with Superior Resistance it is the top thing on my list to buy because that saving throw bonus is the difference between life and death all too often. Just need to actually buckle down and make it soon.
__________________
Peanut Dracolich avatar by Emperor Ing.
Coplantor's Official Second-In-Command 2.0. It's alot like being Will Riker, but still with less alien women and also pirates.
Quote:
Originally Posted by Avatars
"Epic Abjurer" avatar by the astounding Fayt!
"The-Fantastic-Protectimaton-MK-VIII" avatar by the wondrous KingGolem!
"You-Know-You-Want-It" Paladin MD avatar by the mighty thelizard!
"Eat-Steel-Vile-Flu" Paladin MD avatar by the sexier-than-I Dr. Bath!