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Old 07-22-2011, 09:24 AM   Top  -  End  -  #1
Thanqol
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Default Deregulation Space: Let's Play: Galactic Civilisations 2

[The LP is complete, thanks again to everyone who participated!]

This is a Let's Play of Galactic Civilisations 2: Twilight of the Arnor.

And we're going to be playing as these guys



Spoiler


This is a sequel to the EU3 LP I did a while back, which you can find here. Take a read if you want to see the style this is going to be in.

What is Galactic Civilisations 2?

It's a 4X game set in a custom space setting, covering virtually every sci-fi cliche and trope in a charming and elegant way. The game is a lot easier to pick up and play than Europa Universalis and I can freely recommend it to new players. It's particularly notable for it's exceedingly cleverly strategic thinking AI, as demonstrated in the exceptional war diaries of Tom Francis.

It should be noted that peaceful and technological paths to victory are just as valid as military ones!

How It Works:

There's a catch, though. I'm very, very good at this game and I've found the challenge start to evaporate. This has lead me to play this game less and less as time has gone on.

As such, I need a real challenge. And rather than racking up the difficulty setting, I decided to do myself one better: Remove the sole genius military commander from the head of the Terran Alliance and make him answerable to a bunch of feuding, squabbling jerks from the Internet.

Enter: You guys.

Star Democracy:

There are eight political parties in Galactic Civilisations 2. These will all be the evolution of Swiss political parties from the EU3 LP. There are two levels to this democracy: Your PARTY and your MOTIONS.

Every three updates there will be a GENERAL ELECTION, where you state your political party (as well as any preferences you have). Do not feel the need to vote strategically: With eight parties, chances are that every government is going to be a coalition of feuding and bickering parties (which is exactly what I want). Each election, I will post a general outline of each party's stated goals and core beliefs, but within that you guys have free reign to determine that party's character and personality.

To really make this special, propose legislation, make sweeping election promises, propose presidential candidates and guard your own electorate. Roleplay it up; the more data you give me, the more things I have to try to make happen, and the worse (and more interestingly!) I'll play the game. Picking a single character/corporation/religious outfit/rogue AI also helps.

Example:

C.I.C. Enterprises is throwing it's support behind the Technocrats; the Federalists are demonstrating a disappointing lack of leadership in these troubled times.

Beyond the General Election, which determines who the President is and the general ongoing patterns the new Swiss empire will follow, you can freely propose MOTIONS. Anyone can propose a motion at any time, and if that motion is seconded by two other voters then it passes and I have to somehow try to make it happen. Motions cannot be overturned once made, but they can be vetoed by the president of the day if they run contrary to that party's core beliefs.

Oh, and give your motions catchy names if you can, helps me keep 'em separate in my head.

Example:

C.I.C. Enterprises moves that the new planet be named after the daughter of C.I.C.'s CEO; Adrianna.

We also support the motion to build a new warship


EDIT: This is the new format for proposing/voting on Motions!
Spoiler


This democratic process is highly experimental and may be revised if it plain isn't working. Remember contradictory and challenging orders are a plus; I'll do my best to follow through on every motion and set of instructions and keep a running tally of failed/incomplete ones.

Remember, you can freely trade favours with other parties and offer support with others' motions in exchange for support on your own. One thing, though, is to avoid forming unified voting blocks: Motions should be chaotic and free wheeling. Also, bold your votes of any kind so I can easily pick them out.

The Political Parties:
Spoiler
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Last edited by Thanqol : 10-29-2011 at 04:27 AM.
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Old 07-22-2011, 09:27 AM   Top  -  End  -  #2
Thanqol
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Table Of Contents:

1/1/2227 - 15/3/2228: President Aebi
15/3/2228 - 22/3/2229: President Aebi

Xenocultural History: The Drengin and the Korath

22/3/2229-15/3/2230: President Aebi
15/3/2230 - 15/3/2231: President Jayden Mavel

Xenocultural History: The Iconians and the Yor

15/3/2231-1/1/2233: President Jayden Mavel
1/1/2233-8/10/2233: President Jayden Mavel
8/10/2233-8/3/2234: President Market Forces

INTERLUDE : Junecutter's Message
INTERLUDE : MOTIVES

8/3/2234-8/5/2234: President Market Forces
8/5/2234: President Market Forces
8/5/2234: President Market Forces
8/5/2234-1/11/2235: President Raphael Junecutter

Xenocultural History: The Altarians and the Drath

1/11/2235-1/3/2238: President Raphael Junecutter
1/3/2238-8/1/2239: President Kitukkerazz
8/1/2239-1/3/2240: President Kitukkerazz

Xenocultural History: The Arceans and the Krynn

THREE YEARS LATER...

ALL FOR ONE


ONGOING MOTIONS:

Spoiler


Complete Motions:

Spoiler


Failed Motions:


Spoiler
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Last edited by Thanqol : 10-29-2011 at 04:26 AM.
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Old 07-22-2011, 09:34 AM   Top  -  End  -  #3
Etcetera
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Aw hell yeah.

Maybe I'll actually participate in this one, as opposed to cackling madly from the sidelines.
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Old 07-22-2011, 09:45 AM   Top  -  End  -  #4
RPharazon
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Jawsome.

I support The New School. Switzerland's might and power were only due to a core fundamental belief in strong, free trade. Without that cornerstone, Switzerland would have never made it out of the European Alps. I fear that if we do not trade with other civilizations, then we will be lost to history.

As for the flag, I vote for E. It will inspire and make manifest our goals for the galaxy, but will be obscure to any other civilization that encounters us. Also, it looks friggin' sweet.
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Old 07-22-2011, 09:47 AM   Top  -  End  -  #5
Gwyn chan 'r Gwyll
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I lost interest in the last one when it stopped being linked to the game, so I am ignorant of the last little while of politics.

That said, flag-voting

I vote for A, but mess with some colours.
This is SPACE, after all! Invert colours, and put black stars scattered on the white background.

And I also vote for The New School. We must aggressively colonize new planets before we can think of doing anything else!

BTW, I shall represent, for the sake of Role Play, Ursula Biedrzycki, and Jacques de la Taille, Vice-President and President of Solutions Internationale, world-renowned thinktank based in Rouens.
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Last edited by Gwyn chan 'r Gwyll : 07-22-2011 at 09:53 AM.
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Old 07-22-2011, 09:50 AM   Top  -  End  -  #6
Shadowy
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

My thoughts on this thread: yes

In other news ambassador Shadowy is here to insist that YOU WILL SIGN THIS SCIENTIFIC TREATY OR YOU WILL BE BURNED BY THE WRATH OF THE SPACE ARMADA.

MY vote is for the Tower of gold. Since we need strong fiancial backing to be able to ANNHILIATE any other peaceful spacefaring races we may find out in the murky deeps. However, ANYTHING is better then certain parties getting thier way so this vote may change.

I have no opinions on the flag. (Yet.)
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Old 07-22-2011, 10:15 AM   Top  -  End  -  #7
Caewil
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Sweet.

I support DoFaD, colonisation goes hand in hand with defense. Remember, we will not be the only ones out there and if the aliens get to a planet we want before us, we need to be prepared to take aggressive action to protect our vital interests.

I see that we have +1 trade routes. What exactly does this mean? Will the money we get be boosted more by the Tower of Gold or the New School and is there a difference between domestic and intergalactic trade? Seeing as WE ARE SWITZERLAND, we should take as much advantage of this as possible.

EDIT: Or the diplomacy bonus, which would mean the silver standard. But since we haven't met anyone yet, we should just kill them for their stuff if we can.

Last edited by Caewil : 07-22-2011 at 10:19 AM.
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Old 07-22-2011, 10:44 AM   Top  -  End  -  #8
Altaria87
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Hooray, Switzerland is back! I missed the end of the voting last game because the politics became too complicated, but now I'm back to bring 20% more typos to the voting process . Ironically, there was a typo right there, but I edited it out before posting
Anyway, I vote for the Silver Standard, Swizz politics has always been about whatever best suits the public at the time, we might as well have a Populist party to acknowledge that. Besides, the Silver Standard won us Earth, they will now win us the galaxy! Also, as for the flag, I agree with flag A, but with colours switched up a bit.
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Old 07-22-2011, 10:51 AM   Top  -  End  -  #9
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I am with the DoFaD. And flag B seems just right. Modern without being too tied to the previous flag.

WE SHALL DEREGULATE THE STARS ITSELF.

Also, my response when I saw this.

On a sidenote, how big a galaxy are we playing? (And the settings if possible.)
@Caewil, +1 trade routes means more moolah essentially ingame.

Also, will you be giving us the chance to design space ships? I foresee lots of fun in that regard.
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Old 07-22-2011, 10:56 AM   Top  -  End  -  #10
ShellBullet
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

OMG! I have been waiting this. I vote for Silver standard, we must show those alien scums that we are noble, prideful and most of all succesful people on all accounts, so they don't even think about messing with us.
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Old 07-22-2011, 11:37 AM   Top  -  End  -  #11
chiasaur11
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Oh.

Humans. Playing at interstellar politics.

This will be adorable. But, alas, the first law still stands. Advancing the interests of your species, and similar. I suppose the creators were human.

I like to think they were a better class of human, of course. Refined.

This is probably a lie I tell myself to prevent suicide.

Ah, well. At any rate, you've finally decided to stop depending entirely on our organization for defense. Good for you.

The Extraterrestrial Combat Unit will, of course, provide scientific and industrial support, when possible. Admittedly, a number of the more entertaining developments must be kept out of your clumsy organic hands for the moment. Such is life.

For the present, I would advise the E pattern of flag as the least likely to cause a diplomatic incident. However, and I say this with utmost regret...

The D'regs have the right position. Your species will in all likelihood be faced with the risk of extinction, and as barbaric as I may find this particular group (72 hours hospitality, really. 72 seconds is more in keeping with galactic standards) they provide the most efficient deployment of your (tragically limited) military resources.

Looking forward to your success or extinction.

Artificial Advisor M77- א "Functional Irritant", Semi-Official Acting Commander, X-Com, universal stream Quadwal 609.27 Kappa.
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Old 07-22-2011, 12:24 PM   Top  -  End  -  #12
Demon 997
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Quote:
Originally Posted by chiasaur11 View Post
Oh.

Humans. Playing at interstellar politics.

This will be adorable. But, alas, the first law still stands. Advancing the interests of your species, and similar. I suppose the creators were human.

I like to think they were a better class of human, of course. Refined.

This is probably a lie I tell myself to prevent suicide.

Ah, well. At any rate, you've finally decided to stop depending entirely on our organization for defense. Good for you.

The Extraterrestrial Combat Unit will, of course, provide scientific and industrial support, when possible. Admittedly, a number of the more entertaining developments must be kept out of your clumsy organic hands for the moment. Such is life.

For the present, I would advise the E pattern of flag as the least likely to cause a diplomatic incident. However, and I say this with utmost regret...

The D'regs have the right position. Your species will in all likelihood be faced with the risk of extinction, and as barbaric as I may find this particular group (72 hours hospitality, really. 72 seconds is more in keeping with galactic standards) they provide the most efficient deployment of your (tragically limited) military resources.

Looking forward to your success or extinction.

Artificial Advisor M77- א "Functional Irritant", Semi-Official Acting Commander, X-Com, universal stream Quadwal 609.27 Kappa.
And thus, two of my favorite LP's become one.

I'm voting for the Silver Standard

For flag design I'm thinking Flag A with Flag E's color scheme and some stars added to the background.
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Old 07-22-2011, 12:51 PM   Top  -  End  -  #13
Raz_Fox
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I say, I say, what's all this then, old bean? You're saying that I, Cornelius A. Wulfensheine III, Head Boy of the jolly old Oxford Space Marine chapter, have been invited to be one of the global advisory chaps up at old HQ? Well, why didn't you say so before I released the hounds, then, eh? Silly chap, still, Grimmauld here will patch you right up, won't you, Grimmauld? Do be a good man and go fetch the doctor.

Now, you're asking me where my political allegiance lies, eh, chum? Well, that's easy enough, as easy as an Aussie doxy, if you get my drift, right? My father was a fervent supporter of the New School, as was his father before him, and his father before him, and his father before him, and great-great-great-grandpappy was beaten to death by his household staff, so we don't talk about his political leanings that much, eh? I'd be happy to represent them, unless you're here with a couple of banks and the old DOFAD, hehe, I'm just joshing you, old boy.

And what's that, chum? You say that my august intuition and impeccable fashion sense is required in the choosing of our grand old interstellar flag? Well, that's simple enough, really, once you start to think about it - it must be that one that you've got labeled as simply choice E. By Jove, wouldn't that look smashing, flying over Jupiter and Mars? Every alien beastie worth its salt would be reaching for its brown pants when it sees this flag, I'd bet a mansion on it. Right, was that all? Good lad, now do go with Grimmauld and see about getting that leg attached back on! And quit your whining, boy, back in the day they used to cane us if we even whimpered about getting our guts ripped out! The doc'll sew that up, nice and tight, and remember: pain is fear leaving the body, eh?
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Old 07-22-2011, 02:13 PM   Top  -  End  -  #14
houlio
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I'll vote for the DoFaD and flag E.

We'll need all the unrestricted trade in dangerous exotic alien goods that we can get, if only to fund our constant war-mongering completely necessary defensive countermeasures.
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Old 07-22-2011, 03:55 PM   Top  -  End  -  #15
Narkis
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

YES! Finally, Switzerland in SPAAAAAAAAACCEE!

Initially I support the Tower of Gold. This is the beginning of a new era. We need a sound economic foundation in order to meet the challenges we will encounter.

As for the flag, my vote goes to B, but I'd prefer a photoshopped version of A
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Old 07-22-2011, 05:04 PM   Top  -  End  -  #16
Kurgan
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

For our first steps into the great beyond, I would suggest we go with The Tower of Gold. We need stability and order to build the foundations of the Great Swiss Space Empire.

For flags, I'm actually fond of D myself.
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Old 07-22-2011, 05:35 PM   Top  -  End  -  #17
Cogwheel
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Colonizations and economy, is it? Really, Switzerland? Is this what it's come to?

Take a look back for a moment. Switzerland's power, ever since the modernizers turned up, has lain in science. The many wars carried out? Won by science, lost when the same methods are stolen by others. But science, you say, needs funds to function.

What gave Switzerland its greatest economic boost in history, again? That's right, steam power and the industrial revolution. Frankly, if we focus on economy, we will fall behind the rest of its galaxy and its advanced methods of production. Focus on colonization, and we'll find our people dying in droves on savage, inhospitable planets that, with a few years of research to help out, could have been perfectly habitable.

And the DOFAD... well, don't get me started on that. War has its time, and that time is not when we're barely spaceworthy. If you want to be shot to pieces by ships that vastly outclass ours, be my guest, but don't take the rest of the country down with you. Remember, for now, Switzerland is only the greatest nation on Earth.


As you may have guessed, while each of these parties have their merits, now is not their time. I support the Modernisers, the ones whose genius put us in space in the first place. While we're at it, I suggest increasing funding for education - specifically, history. Clearly, it's sorely needed.

As for flags, flag D, ideally changed to a black background and white stars, seems most fitting.
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Old 07-22-2011, 06:23 PM   Top  -  End  -  #18
Thanqol
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Quote:
Originally Posted by Caewil View Post
I see that we have +1 trade routes. What exactly does this mean? Will the money we get be boosted more by the Tower of Gold or the New School and is there a difference between domestic and intergalactic trade? Seeing as WE ARE SWITZERLAND, we should take as much advantage of this as possible.

EDIT: Or the diplomacy bonus, which would mean the silver standard. But since we haven't met anyone yet, we should just kill them for their stuff if we can.
Each race has a cocktail of racial bonuses and penalties as well as 10 bonus points to spend wherever they will. This first election determines where I spend those bonus points - If, say Awakened get 3 votes, DOFAD 4 and Modernisers get 2, I'll spend those points on Industrial Production, Soldiering and Research bonuses.

Humans in GalCiv are modelled of the Star Trek Federation, meaning they're inherently better at being diplomats, but if history has taught us anything it's that diplomacy is necessary to fight winning wars!

Quote:
Originally Posted by Grif View Post
On a sidenote, how big a galaxy are we playing? (And the settings if possible.)
@Caewil, +1 trade routes means more moolah essentially ingame.

Also, will you be giving us the chance to design space ships? I foresee lots of fun in that regard.
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Also, yes. Comes under a Motion.

Quote:
Originally Posted by Raz_Fox View Post
I say, I say, what's all this then, old bean? You're saying that I, Cornelius A. Wulfensheine III, Head Boy of the jolly old Oxford Space Marine chapter, have been invited to be one of the global advisory chaps up at old HQ? Well, why didn't you say so before I released the hounds, then, eh? Silly chap, still, Grimmauld here will patch you right up, won't you, Grimmauld? Do be a good man and go fetch the doctor.

Now, you're asking me where my political allegiance lies, eh, chum? Well, that's easy enough, as easy as an Aussie doxy, if you get my drift, right? My father was a fervent supporter of the New School, as was his father before him, and his father before him, and his father before him, and great-great-great-grandpappy was beaten to death by his household staff, so we don't talk about his political leanings that much, eh? I'd be happy to represent them, unless you're here with a couple of banks and the old DOFAD, hehe, I'm just joshing you, old boy.

And what's that, chum? You say that my august intuition and impeccable fashion sense is required in the choosing of our grand old interstellar flag? Well, that's simple enough, really, once you start to think about it - it must be that one that you've got labeled as simply choice E. By Jove, wouldn't that look smashing, flying over Jupiter and Mars? Every alien beastie worth its salt would be reaching for its brown pants when it sees this flag, I'd bet a mansion on it. Right, was that all? Good lad, now do go with Grimmauld and see about getting that leg attached back on! And quit your whining, boy, back in the day they used to cane us if we even whimpered about getting our guts ripped out! The doc'll sew that up, nice and tight, and remember: pain is fear leaving the body, eh?
I love you forever.

(Funnily enough I said that without knowing who you were due to avatar switch)
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Last edited by Thanqol : 07-22-2011 at 06:49 PM.
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Old 07-22-2011, 08:00 PM   Top  -  End  -  #19
jamlamin
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I'm here at last. Thanqol I discovered your lets play earlier today and it convinced me to buy Europa Universalis 3, and after being brutally destroyed I finished your LP.

Its ironic though, that the person who brought me to this forum and convinced me to register was Cogwheel and his LP of dungeon crawl stonesoup. So I have come out of hiding after following his LPs for some time now.

I also vote for the The Tower Of Gold for a strong and stable economy is the foundation for what will become a mighty Swiss empire, Because who are we kidding? As the greatest Swiss philosophers once said, '**** Peace."

I Admit I may be paraphrasing a bit, but deregulation all the way.

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Old 07-22-2011, 09:27 PM   Top  -  End  -  #20
Dhavaer
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Put me in the The Modernisers. SCIENCE!
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Old 07-22-2011, 09:39 PM   Top  -  End  -  #21
Gwyn chan 'r Gwyll
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Dhavaer, you're still around? :O
I swear, I can't remember seeing you since I joined...

Anyways.
Anybody want to give me the REAL quick version of what happened since his EUIII game crashed? So I know the history?
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Old 07-22-2011, 09:54 PM   Top  -  End  -  #22
Caewil
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

We went through an industrial revolution, allied with France when the French revolution came. Crushed Lithuania, which then went communist. Voted in Hitler to start the Great War and then took over most of Europe, confirmed our gains by dropping an atomic bomb on the Naples and the Papal States Fleet. Did the same in Asia by A-bombing China-Japan's fleet. Did not target civilians and we became the most powerful and influential civilization on earth.
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Old 07-22-2011, 10:42 PM   Top  -  End  -  #23
Dhavaer
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Quote:
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Dhavaer, you're still around? :O
I swear, I can't remember seeing you since I joined...
Or course I am. I am ETERNAL!
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Old 07-22-2011, 10:54 PM   Top  -  End  -  #24
chiasaur11
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Quote:
Originally Posted by Caewil View Post
We went through an industrial revolution, allied with France when the French revolution came. Crushed Lithuania, which then went communist. Voted in Hitler to start the Great War and then took over most of Europe, confirmed our gains by dropping an atomic bomb on the Naples and the Papal States Fleet. Did the same in Asia by A-bombing China-Japan's fleet. Did not target civilians and we became the most powerful and influential civilization on earth.
Ah, that reminds me, of some advice. Outside observer status conveys certain benefits, and similar.

You see, your actions regarding a certain one testicled political figure were not in keeping with proper conduct among civilized nations.

In working with colleagues, I have acquired illustrated diagrams regarding the official procedure in the event the aforementioned utterly abysmal artist is found in a position of power.
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This, of course, is only when one is forced to use the resources of a primitive society. A more advanced culture could avoid the unfortunate use of human force in such circumstances. We also have diagrams for how an enlightened, advanced society could handle such problems.

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I dearly hope you found that informative.


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Old 07-22-2011, 11:29 PM   Top  -  End  -  #25
Trekkin
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

The Modernisers. How often do you get to think a galaxy to death?
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Old 07-23-2011, 12:51 AM   Top  -  End  -  #26
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

I vote for the Modrenizers and Flag number 1! It may have been the Silver Standard at the helm during the Great War, but it was won through the power of technology!
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Old 07-23-2011, 01:16 AM   Top  -  End  -  #27
Sithis
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Well crap, my two favorite LP authors in one place? I guess I'm going to have to participate in this one.

As for me, I'm going to have to support the DOFAD. After all, what is more Swiss than deregulating foreign markets at the end of a pike? Or laser-pike, as the case may be.

And I think we should use the classic Swiss flag, number 1. After all, the rest of the world changed, not the Swiss. Why would they change their flag?
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Old 07-23-2011, 01:35 AM   Top  -  End  -  #28
Dhavaer
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

For flags, I like E, but it might be a bit too fascist looking. I'll vote for D.
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Old 07-23-2011, 06:58 AM   Top  -  End  -  #29
VonFenris
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

As the representative of the Syndicate of Dutch Shipyards (SDS), the world's second largest producer of both regular and spacecraft, my vote is in for the DoFaD. We think that both war, with its inevitable losses in ships and colonization, with colony ships being used as the foundation for the settling of the newly inhabited planet, will provide us with ample business opportunities be the best strategy for our Intergalactic Swiss Empire.

EDIT: It seems our request for the flag failed to be included in the previous memo. To clear up this matter, flag E would be our flag of choice.

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Old 07-23-2011, 07:12 AM   Top  -  End  -  #30
Thanqol
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Default Re: Deregulation Space: Let's Play: Galactic Civilisations 2

Quote:
Originally Posted by Gwyn chan 'r Gwyll View Post
I vote for A, but mess with some colours.
This is SPACE, after all! Invert colours, and put black stars scattered on the white background.
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Originally Posted by Demon 997 View Post
For flag design I'm thinking Flag A with Flag E's color scheme and some stars added to the background.
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Originally Posted by Cogwheel View Post
As for flags, flag D, ideally changed to a black background and white stars, seems most fitting.
Flag 2 uses the Canis Major (not minor!) constellation.

I am not good at photoshop yet.

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