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Old 08-09-2011, 03:13 PM   Top  -  End  -  #1
Lex-Kat
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Join Date: Dec 2006
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Default Giovanni Chronicles Die-Roller

Perception to find the back office: [roll0]

Charisma & Subterfuge to "dance" her way to the door: [roll1]

Dexterity & Security to pick the lock, if need be: [roll2]
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 08-09-2011, 03:14 PM   Top  -  End  -  #2
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Perception to find the back office: (3d10)[8][1][2](11)

Charisma & Subterfuge to "dance" her way to the door: (4d10)[9][1][7][6](23)

Dexterity & Security to pick the lock, if need be: (6d10)[3][9][1][5][2][6](26)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 08-17-2011, 07:13 PM   Top  -  End  -  #3
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Dodge and Dexterity to Side-step the attack. (7d10)[10][4][8][10][10][9][4](55)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 08-29-2011, 01:52 PM   Top  -  End  -  #4
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Perception (3) + Alertness (4) (7d10)[6][6][9][9][2][9][7](48) with a -2 Difficulty (Acute Hearing)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 09-02-2011, 06:28 PM   Top  -  End  -  #5
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Perception for Adjusting (3d10)[1][5][4](10)

Intelligence for Starting (2d10)[4][6](10)

Intelligence for Driving (2d10)[10][3](13)

Perception + Alertness for Noticing Others (7d10)[5][3][10][8][9][6][5](46)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 09-18-2011, 06:47 AM   Top  -  End  -  #6
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Manipulation + Performance (3d10)[6][3][10](19)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 09-22-2011, 01:53 AM   Top  -  End  -  #7
Shmee
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Default Re: Giovanni Chronicles Die-Roller

I havn't rolled in a while... so why not? I think its dexterity and driving... correct me if I'm wrong.

(1d10)[9]
(1d10)[10]
(1d10)[3]
(1d10)[9]
(1d10)[6]
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Old 09-22-2011, 07:36 AM   Top  -  End  -  #8
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Meh... I'm in a rolling mood today. Burton will throw a trash can at the mysterious stranger threatening his friend.

Once again... I'm not too sure, but I think its dexterity + firearms as its a thrown object.

(1d10)[8]
(1d10)[9]
(1d10)[10]
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Old 09-22-2011, 12:19 PM   Top  -  End  -  #9
Shmee
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Default Re: Giovanni Chronicles Die-Roller

More rolling! Rolling this time for self-control!

[spoiler]1d10[/roll]
[spoiler]1d10[/roll]
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Old 09-22-2011, 12:22 PM   Top  -  End  -  #10
Shmee
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Default Re: Giovanni Chronicles Die-Roller

I am an idiot... and hey... so is Burton! Coincidence?

Anyway, Self-control check... take 2

(1d10)[7]
(1d10)[9]
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Old 09-23-2011, 06:50 PM   Top  -  End  -  #11
Wiz
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Default Re: Giovanni Chronicles Die-Roller

Soak Roll (1 WP Burned for this) - Don't want to botch and have the damage upgrade to lethal. ;)

(1d10)[5]
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Old 09-27-2011, 01:28 AM   Top  -  End  -  #12
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Since he can't decide which order to chose, Burton will toss a coin to see if he will dangle or drop Furio

1= Dangle Furio
2= Drop Furio

(1d2)[2]
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Old 09-27-2011, 11:22 PM   Top  -  End  -  #13
Wiz
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Default Re: Giovanni Chronicles Die-Roller

Initiative = Wits (3) + Alertness (4) - Wounds (2) = 5 (+1 for burning WP)

(5d10)[6][2][9][2][7](26)
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Old 09-28-2011, 01:55 PM   Top  -  End  -  #14
Shmee
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Default Re: Giovanni Chronicles Die-Roller

(Why not? I'll burn a willpower too. Haven't done that in this chronicle so far)

(1d10)[5]
(1d10)[1]
(1d10)[6]
(1d10)[2]
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Old 09-28-2011, 05:56 PM   Top  -  End  -  #15
Wiz
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Join Date: Jul 2007
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Default Re: Giovanni Chronicles Die-Roller

Melee 3 + Dexterity 5 = 8 dice pool (difficulty 2), will burn 1 WP to ignore wound penalties for this turn.

(8d10)[5][8][1][6][6][9][7][6](48)

Sucesses will = lethal damage (plus 1 for potence), ghouls and mortals cannot soak lethal damage.
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Old 09-28-2011, 10:12 PM   Top  -  End  -  #16
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Spending 1WP too!

(1d10)[2]
(1d10)[7]
(1d10)[8]
(1d10)[1]
(1d10)[2]
(1d10)[5]
(1d10)[8]
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Old 09-28-2011, 11:21 PM   Top  -  End  -  #17
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Might as well roll now to see if Burton snaps out of his Frenzy as the others walk in, or if he needs to spend some willpower

(1d10)[6]
(1d10)[2]
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Old 10-15-2011, 01:41 AM   Top  -  End  -  #18
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Yeah... trying to see if Burton can actually pass a stealth roll.


(1d10)[9]
(1d10)[6]
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Old 10-22-2011, 08:05 PM   Top  -  End  -  #19
Shmee
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Join Date: Feb 2008
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Default Re: Giovanni Chronicles Die-Roller

(1d10)[5]
(1d10)[10]
(1d10)[10]
(1d10)[4]
(1d10)[6]
(1d10)[9]
(1d10)[3]
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Old 11-08-2011, 10:26 PM   Top  -  End  -  #20
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Perception (4) + Investigation (1) = 5

Observing Manfred
(5d10)[1][1][5][9][1](17)

Observing Edmund
(5d10)[2][8][10][5][9](34)
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Old 11-10-2011, 08:01 PM   Top  -  End  -  #21
daelrog
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Default Re: Giovanni Chronicles Die-Roller

More investigation!

(5d10)[6][9][5][10][10](40)

And contacts!

(2d10)[10][1](11)

Don't think the last action needs a roll.
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Old 11-10-2011, 10:37 PM   Top  -  End  -  #22
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Investigation of the Detective

(5d10)[6][4][7][4][10](31)
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Old 11-22-2011, 05:33 AM   Top  -  End  -  #23
Shmee
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Default Re: Giovanni Chronicles Die-Roller

I want to explore Burton's artistic side. Not sure what to roll, but I'm assuming its dex+expression to draw. It may be manipulation... but he'd still has 2 dices anyway.

(1d10)[2]
(1d10)[2]
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Old 12-12-2011, 07:53 PM   Top  -  End  -  #24
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Command!

Manipulation (3) + Intimidation (2) = 5 against difficulty 4

(5d10)[4][3][4][9][9](29)
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Old 01-05-2012, 06:55 PM   Top  -  End  -  #25
Lex-Kat
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Join Date: Dec 2006
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Default Re: Giovanni Chronicles Die-Roller

Stealth (3) + Dexterity (4) (7d10)[9][10][7][2][10][2][10](50)
Alertness (4) + Perception (3) (7d10)[2][6][7][10][10][10][2](47)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 01-15-2012, 07:41 AM   Top  -  End  -  #26
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Intelligence (2d10)[1][10](11)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 01-20-2012, 07:45 AM   Top  -  End  -  #27
Shmee
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Default Re: Giovanni Chronicles Die-Roller

I want to see if Burton realizes that Antonia is acting tough. I'll assume its a Perception + Empathy roll.

(1d10)[2]
(1d10)[9]
(1d10)[9]
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Old 02-14-2012, 08:17 AM   Top  -  End  -  #28
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Perception + Empathy roll, to see if Burton understands that Antonia is teasing him.

(1d10)[4]
(1d10)[6]
(1d10)[2]
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Old 02-21-2012, 12:58 PM   Top  -  End  -  #29
Lex-Kat
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Join Date: Dec 2006
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Default Re: Giovanni Chronicles Die-Roller

Dexterity & Athletics (7d10)[6][6][6][6][10][6][2](42) To see if she catches the mallet.
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 03-27-2012, 11:53 PM   Top  -  End  -  #30
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Perception + Streetwise roll

(1d10)[9]
(1d10)[9]
(1d10)[6]
(1d10)[9]
(1d10)[1]
(1d10)[7]
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