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03-29-2012, 11:06 PM
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#31
Troll in the Playground
Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Dodge roll (Dex + Dodge right?)
(1d10)[4 ]
(1d10)[7 ]
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03-30-2012, 07:17 AM
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#32
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Re: Giovanni Chronicles Die-Roller
Wits + Alertness
(1d10)[1 ]
(1d10)[1 ]
(1d10)[9 ]
(1d10)[1 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
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03-30-2012, 08:36 AM
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#33
Ogre in the Playground
Join Date: Dec 2006
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Re: Giovanni Chronicles Die-Roller
Dex {4} + Dodge {3}: (7d10)[5 ][5 ][6 ][5 ][9 ][9 ][5 ](44)
Initiative= Wits {2} + Alert {4}: (6d10)[6 ][9 ][1 ][1 ][2 ][1 ](20)
04-02-2012, 12:17 AM
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#34
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Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
I think I'll sneak my DtF roll in this thread.
Hadyen trying to pick up clues about the Earthbound. Investigation (2) + Perception (2) = 4
(4d10)[9 ][10 ][1 ][10 ](30)
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04-02-2012, 02:04 PM
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#35
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Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Another dodge roll
(1d10)[9 ]
(1d10)[1 ]
(1d10)[1 ]
(1d10)[2 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-02-2012, 03:25 PM
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#36
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Re: Giovanni Chronicles Die-Roller
Rolling dodge again.
(1d10)[3 ]
(1d10)[1 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-02-2012, 03:30 PM
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#37
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Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Soak rolling for round 1
(1d10)[1 ]
(1d10)[7 ]
(1d10)[7 ]
Soak rolling for round 2
(1d10)[6 ]
(1d10)[5 ]
(1d10)[4 ]
__________________
"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-02-2012, 07:30 PM
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#38
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Dex {4} + Dodge {3}: (7d10)[5 ][2 ][4 ][7 ][3 ][5 ][7 ](33)
04-02-2012, 11:50 PM
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#39
Troll in the Playground
Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
Dodge + Dexterity = 3 Still
(3d10)[10 ][9 ][1 ](20)
I will spend a willpower point for an auto success unless all three of them are successes.
I miss my dexterity 6, dodge 6, celerity 3 killing machine.
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04-03-2012, 08:04 PM
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#40
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Re: Giovanni Chronicles Die-Roller
Dexterity (2) + Firearms (4) = 6
He's firing whatever standard issue handgun there was at the time. (I am not an expert on guns).
(6d10)[10 ][3 ][10 ][1 ][10 ][10 ](44)
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04-03-2012, 11:23 PM
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#41
Troll in the Playground
Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
Dodge 1
(3d10)[1 ][9 ][9 ](19)
Dodge 2
(3d10)[9 ][8 ][4 ](21)
If he's not been incapacitated, here's his shot back trying to take down one more.
(6d10)[3 ][5 ][2 ][9 ][6 ][10 ](35)
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04-04-2012, 01:16 PM
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#42
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Splitting Dex {4} between the two actions: {1 & 3}.
Grab the grip: Dex {1} + Athletics {3} (4d10)[2 ][9 ][2 ][3 ](16)
Fire the weapon: Dex {3} + Firearms {1} (4d10)[4 ][10 ][1 ][7 ](22)
04-04-2012, 03:28 PM
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#43
Troll in the Playground
Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Burton is going to attempt to throw the car into the ocean. He needs 3 successes, so his Potence gives him 2 automatic... and I'll use 1 Willpower for another success. (Really don't want to take chances)
Strength (5) + Potence (2) = 7
(1d10)[7 ]
(1d10)[1 ]
(1d10)[5 ]
(1d10)[9 ]
(1d10)[5 ]
(1d10)[1 ]
(1d10)[4 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-05-2012, 02:05 PM
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#44
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Re: Giovanni Chronicles Die-Roller
Self-Control Roll
(1d10)[5 ]
(1d10)[3 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-05-2012, 04:11 PM
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#45
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
First Aid Int {2} + Medicine {1}: (3d10)[7 ][2 ][10 ](19)
04-06-2012, 04:36 PM
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#46
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Dex {4} + Stealth {3}: (7d10)[2 ][1 ][10 ][7 ][8 ][10 ][4 ](42)
Dex {4} + Alertness {3}: (7d10)[10 ][4 ][3 ][7 ][5 ][9 ][8 ](46)
04-06-2012, 05:36 PM
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#47
Troll in the Playground
Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Strength + Potence roll to pick up the booze.
(1d10)[7 ]
(1d10)[6 ]
(1d10)[3 ]
(1d10)[4 ]
(1d10)[2 ]
(1d10)[7 ]
(1d10)[1 ]
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"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-24-2012, 01:54 AM
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#48
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Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
Manipulation + Intimidation = 5 for dominate roll
(5d10)[9 ][7 ][2 ][7 ][6 ](31)
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04-24-2012, 02:36 AM
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#49
Troll in the Playground
Join Date: Feb 2008
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Re: Giovanni Chronicles Die-Roller
Self-Control roll
(1d10)[9 ]
(1d10)[10 ]
Initiative roll
(1d10)[10 ]
(1d10)[10 ]
(1d10)[7 ]
(1d10)[5 ]
__________________
"Do not anger a bard...for you are silly, and would make for a funny song. "
Unga-bunga Avatar, made by Sneak.
04-24-2012, 02:48 AM
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#50
Troll in the Playground
Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
Initiative for Gabriel.
(4d10)[9 ][8 ][9 ][4 ](30)
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04-24-2012, 09:54 AM
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#51
Orc in the Playground
Join Date: Jun 2010
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Re: Giovanni Chronicles Die-Roller
Self control:
(4d10)[6 ][2 ][1 ][7 ](16)
Initiative:
(5d10)[3 ][6 ][7 ][3 ][4 ](23)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.
Lighting never strikes twice....unless the DM believes you deserve it.
Well if this was meant to end well you wouldn't have rolled a one, right?
04-24-2012, 03:57 PM
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#52
Ogre in the Playground
Join Date: Dec 2006
Location:
Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Self Control: (2d10)[6 ][10 ](16)
Initiative (Wits + Alert): (6d10)[4 ][3 ][3 ][6 ][5 ][10 ](31)
04-26-2012, 04:47 AM
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#53
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Join Date: Dec 2009
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Re: Giovanni Chronicles Die-Roller
Perception (4) + Alertness (1) = 5
(5d10)[9 ][8 ][9 ][2 ][3 ](31)
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04-27-2012, 06:54 PM
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#54
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Willpower: (4d10)[8 ][4 ][4 ][6 ](22) To keep from throwing up.
04-27-2012, 06:57 PM
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#55
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Medicine: (1d10)[1 ] Forgot to roll this.
04-27-2012, 06:58 PM
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#56
Ogre in the Playground
Join Date: Dec 2006
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Avvie by DirtyTabs.
Re: Giovanni Chronicles Die-Roller
Intelligence: (2d10)[3 ][2 ](5) Forgot to add her Intelligence to the roll.
04-30-2012, 02:22 PM
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#57
Orc in the Playground
Join Date: Jun 2010
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Re: Giovanni Chronicles Die-Roller
Self control:
(4d10)[1 ][4 ][6 ][4 ](15)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.
Lighting never strikes twice....unless the DM believes you deserve it.
Well if this was meant to end well you wouldn't have rolled a one, right?
05-02-2012, 05:17 AM
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#58
Orc in the Playground
Join Date: Jun 2010
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Re: Giovanni Chronicles Die-Roller
Again Slef Contro:
(4d10)[5 ][5 ][8 ][2 ](20)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.
Lighting never strikes twice....unless the DM believes you deserve it.
Well if this was meant to end well you wouldn't have rolled a one, right?
05-02-2012, 01:41 PM
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#59
Orc in the Playground
Join Date: Jun 2010
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Re: Giovanni Chronicles Die-Roller
Conciense:
(2d10)[7 ][4 ](11)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.
Lighting never strikes twice....unless the DM believes you deserve it.
Well if this was meant to end well you wouldn't have rolled a one, right?
05-03-2012, 05:03 PM
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#60
Orc in the Playground
Join Date: Jun 2010
Gender:
Re: Giovanni Chronicles Die-Roller
Int + Medicin -2
(6d10)[8 ][4 ][2 ][8 ][9 ][1 ](32)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.
Lighting never strikes twice....unless the DM believes you deserve it.
Well if this was meant to end well you wouldn't have rolled a one, right?
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