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Dice Rolls Dice rolls for games in the Play by Post forums. Posts in this forum are uneditable and undeletable. Threads will expire after 1 month.

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Old 03-29-2012, 11:06 PM   Top  -  End  -  #31
Shmee
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Athens, Greece
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Default Re: Giovanni Chronicles Die-Roller

Dodge roll (Dex + Dodge right?)

(1d10)[4]
(1d10)[7]
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Old 03-30-2012, 07:17 AM   Top  -  End  -  #32
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Wits + Alertness

(1d10)[1]
(1d10)[1]
(1d10)[9]
(1d10)[1]
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Old 03-30-2012, 08:36 AM   Top  -  End  -  #33
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Dex {4} + Dodge {3}: (7d10)[5][5][6][5][9][9][5](44)

Initiative= Wits {2} + Alert {4}: (6d10)[6][9][1][1][2][1](20)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-02-2012, 12:17 AM   Top  -  End  -  #34
daelrog
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Default Re: Giovanni Chronicles Die-Roller

I think I'll sneak my DtF roll in this thread.

Hadyen trying to pick up clues about the Earthbound. Investigation (2) + Perception (2) = 4

(4d10)[9][10][1][10](30)
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Old 04-02-2012, 02:04 PM   Top  -  End  -  #35
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Another dodge roll

(1d10)[9]
(1d10)[1]
(1d10)[1]
(1d10)[2]
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Old 04-02-2012, 03:25 PM   Top  -  End  -  #36
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Rolling dodge again.

(1d10)[3]
(1d10)[1]
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Old 04-02-2012, 03:30 PM   Top  -  End  -  #37
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Soak rolling for round 1

(1d10)[1]
(1d10)[7]
(1d10)[7]

Soak rolling for round 2

(1d10)[6]
(1d10)[5]
(1d10)[4]
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Old 04-02-2012, 07:30 PM   Top  -  End  -  #38
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Dex {4} + Dodge {3}: (7d10)[5][2][4][7][3][5][7](33)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-02-2012, 11:50 PM   Top  -  End  -  #39
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Dodge + Dexterity = 3 Still

(3d10)[10][9][1](20)

I will spend a willpower point for an auto success unless all three of them are successes.


I miss my dexterity 6, dodge 6, celerity 3 killing machine.
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Old 04-03-2012, 08:04 PM   Top  -  End  -  #40
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Dexterity (2) + Firearms (4) = 6

He's firing whatever standard issue handgun there was at the time. (I am not an expert on guns).

(6d10)[10][3][10][1][10][10](44)
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Old 04-03-2012, 11:23 PM   Top  -  End  -  #41
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Dodge 1

(3d10)[1][9][9](19)


Dodge 2

(3d10)[9][8][4](21)


If he's not been incapacitated, here's his shot back trying to take down one more.

(6d10)[3][5][2][9][6][10](35)
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Old 04-04-2012, 01:16 PM   Top  -  End  -  #42
Lex-Kat
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Default Re: Giovanni Chronicles Die-Roller

Splitting Dex {4} between the two actions: {1 & 3}.

Grab the grip: Dex {1} + Athletics {3} (4d10)[2][9][2][3](16)

Fire the weapon: Dex {3} + Firearms {1} (4d10)[4][10][1][7](22)
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-04-2012, 03:28 PM   Top  -  End  -  #43
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Burton is going to attempt to throw the car into the ocean. He needs 3 successes, so his Potence gives him 2 automatic... and I'll use 1 Willpower for another success. (Really don't want to take chances)

Strength (5) + Potence (2) = 7

(1d10)[7]
(1d10)[1]
(1d10)[5]
(1d10)[9]
(1d10)[5]
(1d10)[1]
(1d10)[4]
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Old 04-05-2012, 02:05 PM   Top  -  End  -  #44
Shmee
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Default Re: Giovanni Chronicles Die-Roller

Self-Control Roll

(1d10)[5]
(1d10)[3]
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Old 04-05-2012, 04:11 PM   Top  -  End  -  #45
Lex-Kat
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Join Date: Dec 2006
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Avvie by DirtyTabs.
Default Re: Giovanni Chronicles Die-Roller

First Aid Int {2} + Medicine {1}: (3d10)[7][2][10](19)
__________________
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-06-2012, 04:36 PM   Top  -  End  -  #46
Lex-Kat
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Join Date: Dec 2006
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Avvie by DirtyTabs.
Default Re: Giovanni Chronicles Die-Roller

Dex {4} + Stealth {3}: (7d10)[2][1][10][7][8][10][4](42)

Dex {4} + Alertness {3}: (7d10)[10][4][3][7][5][9][8](46)
__________________
Spoiler
Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-06-2012, 05:36 PM   Top  -  End  -  #47
Shmee
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Join Date: Feb 2008
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Athens, Greece
Gender: Male
Default Re: Giovanni Chronicles Die-Roller

Strength + Potence roll to pick up the booze.

(1d10)[7]
(1d10)[6]
(1d10)[3]
(1d10)[4]
(1d10)[2]
(1d10)[7]
(1d10)[1]
__________________
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Old 04-24-2012, 01:54 AM   Top  -  End  -  #48
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Manipulation + Intimidation = 5 for dominate roll

(5d10)[9][7][2][7][6](31)
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Old 04-24-2012, 02:36 AM   Top  -  End  -  #49
Shmee
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Join Date: Feb 2008
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Athens, Greece
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Default Re: Giovanni Chronicles Die-Roller

Self-Control roll

(1d10)[9]
(1d10)[10]

Initiative roll

(1d10)[10]
(1d10)[10]
(1d10)[7]
(1d10)[5]
__________________
"Do not anger a bard...for you are silly, and would make for a funny song."

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Old 04-24-2012, 02:48 AM   Top  -  End  -  #50
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Initiative for Gabriel.

(4d10)[9][8][9][4](30)
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Old 04-24-2012, 09:54 AM   Top  -  End  -  #51
Merrow
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Join Date: Jun 2010
Location: 
Wales
Gender: Male
Default Re: Giovanni Chronicles Die-Roller

Self control:

(4d10)[6][2][1][7](16)

Initiative:

(5d10)[3][6][7][3][4](23)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

Lighting never strikes twice....unless the DM believes you deserve it.

Well if this was meant to end well you wouldn't have rolled a one, right?

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Old 04-24-2012, 03:57 PM   Top  -  End  -  #52
Lex-Kat
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Join Date: Dec 2006
Location: 
Avvie by DirtyTabs.
Default Re: Giovanni Chronicles Die-Roller

Self Control: (2d10)[6][10](16)

Initiative (Wits + Alert): (6d10)[4][3][3][6][5][10](31)
__________________
Spoiler
Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-26-2012, 04:47 AM   Top  -  End  -  #53
daelrog
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Default Re: Giovanni Chronicles Die-Roller

Perception (4) + Alertness (1) = 5

(5d10)[9][8][9][2][3](31)
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Old 04-27-2012, 06:54 PM   Top  -  End  -  #54
Lex-Kat
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Join Date: Dec 2006
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Default Re: Giovanni Chronicles Die-Roller

Willpower: (4d10)[8][4][4][6](22) To keep from throwing up.
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-27-2012, 06:57 PM   Top  -  End  -  #55
Lex-Kat
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Join Date: Dec 2006
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Avvie by DirtyTabs.
Default Re: Giovanni Chronicles Die-Roller

Medicine: (1d10)[1] Forgot to roll this.
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-27-2012, 06:58 PM   Top  -  End  -  #56
Lex-Kat
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Join Date: Dec 2006
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Default Re: Giovanni Chronicles Die-Roller

Intelligence: (2d10)[3][2](5) Forgot to add her Intelligence to the roll.
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Inner Circle. Lexdoll by Recaiden

Convoy III: Bears in the Air is Playing. But we are still accepting Auto-Lynch Replacements.
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Old 04-30-2012, 02:22 PM   Top  -  End  -  #57
Merrow
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Join Date: Jun 2010
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Wales
Gender: Male
Default Re: Giovanni Chronicles Die-Roller

Self control:

(4d10)[1][4][6][4](15)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

Lighting never strikes twice....unless the DM believes you deserve it.

Well if this was meant to end well you wouldn't have rolled a one, right?

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Old 05-02-2012, 05:17 AM   Top  -  End  -  #58
Merrow
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Join Date: Jun 2010
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Wales
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Default Re: Giovanni Chronicles Die-Roller

Again Slef Contro:

(4d10)[5][5][8][2](20)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

Lighting never strikes twice....unless the DM believes you deserve it.

Well if this was meant to end well you wouldn't have rolled a one, right?

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Old 05-02-2012, 01:41 PM   Top  -  End  -  #59
Merrow
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Join Date: Jun 2010
Location: 
Wales
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Default Re: Giovanni Chronicles Die-Roller

Conciense:

(2d10)[7][4](11)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

Lighting never strikes twice....unless the DM believes you deserve it.

Well if this was meant to end well you wouldn't have rolled a one, right?

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Old 05-03-2012, 05:03 PM   Top  -  End  -  #60
Merrow
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Join Date: Jun 2010
Location: 
Wales
Gender: Male
Default Re: Giovanni Chronicles Die-Roller

Int + Medicin -2
(6d10)[8][4][2][8][9][1](32)
__________________
Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

Lighting never strikes twice....unless the DM believes you deserve it.

Well if this was meant to end well you wouldn't have rolled a one, right?

Merrow is offline   Reply With Quote
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