If I am your current dm and you are not a fellow dm or hustlertwo, I'm afraid that I'll be finding you new homes in the intervening week, as this latest incarnation of AVB has been a major part of my creative endeavors for nearly a whole calendar year now, and I'm reaching the end of my creative rope.
Heh, I totally understand. Especially when I'm Dming (In real life), I need to go extra mile to give my players *details details details*. Because what I envision (say, in a dungeon room) and obvious to me, is almost always *not* obvious to my players, so many details has to be spelled out so they can just get a good feel for it...and producing that sort of worldly info is a major creative work (It's much easier to just be a player and be *only* describing one character, mine).
I can do it in the RL Pen'n'Paper-Table Top game...don't think I have enough to keep an online game going on this scale
I'm in law school final exam mode now until the 20th. I may get updates out as early as the 16th, but we'll see. Once that's done, I will be back in order and we'll be moving again. Sorry for two weeks more of delay, but I gotta focus up on studying.
__________________ Trials and exams and busy, oh my!
Homebrew indeed. Deities? The usual 3.5 ones, although homebrew of that is likely allowed as well (just don't expect a homebrewed deity to have much of a presence in the city). Major nations? Well, everything takes place in Aldhaven. I don't think your game really takes you outside of it, ever. There's an Empire of the Seven Dragons (I think is what it's called; I'm saying this from memory) that is believed to be involved in spying on Aldhaven for a possible attack, but other than that don't know if any other nations are mentioned.
Very briefly (because what you know may be dependent on your background!)
There is the city of Aldhaven.
Pretty major player in the region, no longer has a standing army as that is practically the City Guard.
Other nations include the Empire of Seven Dragons which is a mildly evil tyrannical state.
There are a few nearby City-States that are allied with Aldhaven, the biggest of these is Brunsgrove.
Generally we try to keep the game IN Aldhaven as a city based campaign BUT that doesnt mean you cant have a "quest" that takes you outside.
As for deities...
Well the core DnD are in place, a few homebrewed from an old LoC are also present, some FR Gods also have temples. You can worship whoever you want from any book though... that doesnt mean they get a temple/chapel/shrine though so think carefully...
Aldhaven itself is a mix of medieval/rennaisance society... in the sense that there are Nobles but also rich merchants/merchant families and guilds, even banks. As with any world where magic and influence of Gods is in abundance things might not be as dark as in real dark ages...
The Guard for example tends to be more "humane" than you would expect at those times requiring some proof in their processes etc.
The Nobles off course do have the power of Nobles in dark/middle ages so they are above the law (unless treason is involved I guess) and all that.
As for races, the majority is human population, anything permitted off course can be in the city and though there are particular groups with particular dislikes for particular races we have so far not dubbed into the whole racism/genderism extreme aspects that a real medieval society would have...
I guess thats about it as far as the major things to know go...
We rather not give much more than this to allow for you to explore and learn the setting rather than read about it so I apologise for not giving more info.
__________________ In a new job... limited posting in the afternoonds for some time
Going to start the second Fight Night tournament in the next few days, so if you're signed up or you want to be, better get ready fast. Right now, we have two PCs and one PC-controlled NPC entered in, so plenty of room left for any PCs who want to play.
I'm hardly an expert, but if you ever need anything, feel free to PM me. Build advice, homebrew advice,
elaboration of a post I made, explanation of/for my homebrew, my Social Security number, or a friendly ear.