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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 04-23-2012, 03:00 PM   Top  -  End  -  #301
mucco
Ogre in the Playground
 
ClericGuy
 
Join Date: Jan 2010
Default Re: Shadows of Anmer OoC

Nope, not in one move action. You would be able with two.

Might make a map shortly, maybe.
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Old 04-26-2012, 11:05 PM   Top  -  End  -  #302
Overlord Rion
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Default Re: Shadows of Anmer OoC

I must say, I took a look at your Stoner class, and I have been trying to get my DM to let me try it out.
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Old 04-27-2012, 12:40 AM   Top  -  End  -  #303
mucco
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Default Re: Shadows of Anmer OoC

Welcome back.

You're fighting a stoner right now, heh. You just hit him. I'm loving the class and I'm DMing a friend playing one at the moment. It seems fairly balanced and fun, if a bit high-powered. Consider changing the fluff if the DM doesn't deem it serious enough :P
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Old 04-27-2012, 09:08 AM   Top  -  End  -  #304
zimmerwald1915
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Default Re: Shadows of Anmer OoC

Personman, reroll your damage.
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Old 04-27-2012, 09:10 AM   Top  -  End  -  #305
mucco
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Default Re: Shadows of Anmer OoC

It's a full-round action to reload, PersonMan.
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Old 04-27-2012, 09:45 AM   Top  -  End  -  #306
PersonMan
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Default Re: Shadows of Anmer OoC

Then I'll just reload.
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Old 05-03-2012, 11:03 AM   Top  -  End  -  #307
mucco
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Default Re: Shadows of Anmer OoC

The plot THICKENS!
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Old 05-03-2012, 01:05 PM   Top  -  End  -  #308
PersonMan
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Default Re: Shadows of Anmer OoC

Did you just forget that the other guy wasn't dead, or is this an in-universe failure on the part of our enemies?

Or is it the first, but you're going to do the 'make a mistake, pretend it was genius' thing?
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Old 05-03-2012, 01:16 PM   Top  -  End  -  #309
mucco
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Default Re: Shadows of Anmer OoC

It's them not being perfect. They suffer from the environment too so they couldn't understand perfectly what was happening, just that some spells were thrown around after the fight (the sniper doesn't have Spellcraft so he presumes healing wounded allies and not stabilizing enemies), one of the two acolytes was down and the other was about to talk. Yes, I'm making rolls on my desk.

Also, you played it well so some kind of reward is only right. Now you have something to work with in case you want to follow that hook.
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Old 05-11-2012, 11:16 AM   Top  -  End  -  #310
mucco
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Default Re: Shadows of Anmer OoC

Right, so, I need actions. Dialogue is vital and makes the campaign fun but it doesn't make stuff happen.
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Old 05-11-2012, 09:14 PM   Top  -  End  -  #311
CockroachTeaParty
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A pie factory.
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Default Re: Shadows of Anmer OoC

I've got an idea of something to do, but first, are there any items of interest on the human man? We searched the elf, but Melchia's currently searching the other guy.
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Old 05-11-2012, 10:07 PM   Top  -  End  -  #312
mucco
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Default Re: Shadows of Anmer OoC

He has a chain shirt and a masterwork kusari-gama, nothing else.
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Old 05-11-2012, 10:11 PM   Top  -  End  -  #313
CockroachTeaParty
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A pie factory.
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Default Re: Shadows of Anmer OoC

So he's not even wearing pants!? You failed to mention that during the battle!
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Old 05-11-2012, 10:30 PM   Top  -  End  -  #314
mucco
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Default Re: Shadows of Anmer OoC

Heh. Nothing else to note, obviously. He has generic clothing under the robes and is not carrying any backpack.
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Old 05-14-2012, 01:34 PM   Top  -  End  -  #315
CockroachTeaParty
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A pie factory.
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Default Re: Shadows of Anmer OoC

As to whether the prisoner is being restrained, Melchia asked Rubido to train his weapon on him, in such a way as to suggest that any funny business would be met with a swift and unpleasant opening of a new orifice in his neck.

Myself not being the player of Rubido, I can't say if this request was obeyed or not.
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Old 05-14-2012, 01:48 PM   Top  -  End  -  #316
mucco
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Default Re: Shadows of Anmer OoC

Assume that your companion complies for now, and go on.
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Old 05-15-2012, 07:54 PM   Top  -  End  -  #317
Overlord Rion
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Default Re: Shadows of Anmer OoC

That was a my bad. I went to visit family and my laptop crapped out on me. Everything should be hunky dory tomorrow.
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Old 05-25-2012, 08:23 PM   Top  -  End  -  #318
mucco
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Default Re: Shadows of Anmer OoC

Won't have access to the PC until the 28th or 29th. In the meanwhile, I'd like you to have a final decision on what to do. :)
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Old 06-01-2012, 09:15 PM   Top  -  End  -  #319
mucco
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Default Re: Shadows of Anmer OoC

Beware, drunk DM post ahead.

Plot summary: you're going to visit the Black Guardian, past the Dark Wood, because the gypsy boss told you he might know why the priest of Galsaff is cursed (the twisted room and his bad luck and so on). You heard the guardian likes seeds, so you bought some. You're missing some rarer ones like the seed of a glowing moss, a peculiar sequoia pinecone, and the bulb of a carnivore plant that is typical of the forest you're in now.

You decided to go search for some of these seeds in the Dark Wood before going to the Black Guardian. And now you're in an area with some glowing moss wink wink.

In the meanwhile, you got these Deep worshippers on your heels for whatever reason (muhaha secretly intertwining plot threads).

Sober post will come up sometime tomorrow.

Also, apologies if the game moves slow but it can only go as fast as the slower posters. XP is somewhere mid-level 2. Might give you a level up soon if you do fun stuff (the last fight was), if only to give you more hp breathing room and some oomph with your builds, they need it.
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Old 06-02-2012, 04:07 AM   Top  -  End  -  #320
PersonMan
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Default Re: Shadows of Anmer OoC

Quote:
Originally Posted by mucco View Post
Also, apologies if the game moves slow but it can only go as fast as the slower posters. XP is somewhere mid-level 2. Might give you a level up soon if you do fun stuff (the last fight was), if only to give you more hp breathing room and some oomph with your builds, they need it.
This game is already among the longest-living I'm in. I don't really mind it being a bit slow. In my experience a breakneck pace generally falls apart quickly and kills the game when it does.

Fun stuff = roleplaying, too?

EDIT: The cool thing with a slow-ish PbP is that, once I reveal a secret I've been keeping, anyone who reads through the threat will see small signs from almost the very beginning. It allows one to build in small details into posts which gain significance later.

Last edited by PersonMan : 06-02-2012 at 04:09 AM.
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Old 06-02-2012, 06:39 AM   Top  -  End  -  #321
mucco
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Default Re: Shadows of Anmer OoC

PbP is so much different than RL playing... it's almost a different game. You can craft your character much better, RP-wise. And I can postpone making encounters until it's time to roll initiative. :p

Yes, it's not that bad if the game is slow. In order to be a bit faster, it would need one of the PCs to decide for the group quickly. You seem to like talking things through, so it's natural that it flows slower. Nothing bad with that, as long as people are entertained.
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Old 06-02-2012, 10:03 PM   Top  -  End  -  #322
Overlord Rion
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Default Re: Shadows of Anmer OoC

Indeed. I kinda prefer it. Especially since nobody has taken the defacto party leader role.
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Old 06-06-2012, 10:23 PM   Top  -  End  -  #323
mucco
Ogre in the Playground
 
ClericGuy
 
Join Date: Jan 2010
Default Re: Shadows of Anmer OoC

Okay, semi-serious test for your sensibility, to get a hunch of how much I can push the campaign. Google orvillecopter and tell me what you think of it.

Also checking whether you saw my last IC post since the forum is malfunctioning a bit.

By the way, I will appreciate comments/critiques on the campaign so far, and possibly input on what you'd like to see more.
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Old 06-14-2012, 12:46 PM   Top  -  End  -  #324
Overlord Rion
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Default Re: Shadows of Anmer OoC

The orvillecopter is both hilarious and a little disturbing.

And yeah, Rubido is acting a little bit out of character at the moment, mostly because I felt he was like a wooden block with words before.



I like this one better.
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Old 06-15-2012, 02:11 PM   Top  -  End  -  #325
PersonMan
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Default Re: Shadows of Anmer OoC

Orvellocopter...interesting.

Quote:
Originally Posted by Overlord Rion View Post
And yeah, Rubido is acting a little bit out of character at the moment, mostly because I felt he was like a wooden block with words before.
Well, you know what they say, you can't act out of character if there's no character to act out of!

Besides, you can just retroactively say he was doing character developement via internal monologue all the times he was silent.
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Old 06-23-2012, 07:55 PM   Top  -  End  -  #326
Overlord Rion
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Default Re: Shadows of Anmer OoC

So.....anybody?
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Old 06-23-2012, 08:43 PM   Top  -  End  -  #327
mucco
Ogre in the Playground
 
ClericGuy
 
Join Date: Jan 2010
Default Re: Shadows of Anmer OoC

Yeah, sorry. I was waiting for everyone to agree and then I forgot about it. RL has really been killing me these days - exams incoming and all.

Sorry again. IC post will be up shortly.
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Old 06-23-2012, 08:59 PM   Top  -  End  -  #328
Overlord Rion
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Default Re: Shadows of Anmer OoC

I know the feeling. I just finished my first summer session. Session 2, coming up!
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Old 06-24-2012, 06:16 PM   Top  -  End  -  #329
Overlord Rion
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Default Re: Shadows of Anmer OoC

Unfortunate double post since I can't edit dice rolls in and all.

(1d8+3)[10]

Feat: Knowledge Devotion

The rest coming soon!

Last edited by Overlord Rion : 06-24-2012 at 06:18 PM.
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Old 06-24-2012, 06:18 PM   Top  -  End  -  #330
mucco
Ogre in the Playground
 
ClericGuy
 
Join Date: Jan 2010
Default Re: Shadows of Anmer OoC

Weren't you going more Warblade -> Eternal Blade, Overlord? Warblade has a d12 I believe. Feel free to use this if you were mistaken: (1d12)[9]
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