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Old 06-24-2012, 06:19 PM   Top  -  End  -  #331
Overlord Rion
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Default Re: Shadows of Anmer OoC

By the very end it ends up something like Factotum 3, Warblade until I qualify for Eternal Blade, then Eternal Blade from there.
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Old 06-24-2012, 06:20 PM   Top  -  End  -  #332
mucco
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Default Re: Shadows of Anmer OoC

Got it. :)
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Old 06-24-2012, 06:51 PM   Top  -  End  -  #333
zimmerwald1915
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Default Re: Shadows of Anmer OoC

Level 3 HP: (1d4+2)[6]

New Feat: Rapid Spell

New Spells: Baleful Transposition, Summon Monster II
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Originally Posted by Anarion View Post
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
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Last edited by zimmerwald1915 : 06-24-2012 at 07:19 PM.
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Old 06-24-2012, 10:18 PM   Top  -  End  -  #334
CockroachTeaParty
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Default Re: Shadows of Anmer OoC

Hooray leveling up! Wee!

Hit points: (1d4+2)[3]

More to come soon.

Edit: looks like we're bumping that to 4, yes?

+2 ranks Knowledge (Psionics)
+1 rank Concentration
+1 rank Intimidate
+1 rank Diplomacy (+2 synergy bonus from Sense Motive)
+1 rank Sense Motive
(+2 synergy bonus to Psicraft from Knowledge [psionics], forgot from previous level)

+1 base saves in Fortitude and Reflex

New Feat: Illithid Legacy (gain Psionic Charm and Read Thoughts as bonus powers known)

New power: Psionic Suggestion.

Before I pick my last new power, I have a question, mucco: What's your stance on retraining, as described in the Player's Handbook II? If I'm allowed to retrain a 1st level power for something new, that would effect my choice of my final 2nd level power.

Another Edit: I'll pick up Inflict Pain as my second new power, but my previous question on retraining still stands.
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Last edited by CockroachTeaParty : 06-24-2012 at 11:24 PM.
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Old 06-24-2012, 10:37 PM   Top  -  End  -  #335
mucco
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Default Re: Shadows of Anmer OoC

Yessir. And some new powers!
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Old 06-25-2012, 06:02 AM   Top  -  End  -  #336
mucco
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Default Re: Shadows of Anmer OoC

@zimmerwald: Otrino doesn't remember anything peculiar that might help him identify the dragon type.

@CTP: retraining is disallowed unless some player proves to have made a big mistake; even then, it will require some sort of quest. The power Psychic Reformation is banned, in case you were planning on using it in the future.
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Old 06-25-2012, 07:04 AM   Top  -  End  -  #337
zimmerwald1915
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Default Re: Shadows of Anmer OoC

Quote:
Originally Posted by mucco View Post
@zimmerwald: Otrino doesn't remember anything peculiar that might help him identify the dragon type.
And nothing specific about its size?
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And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
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Old 06-25-2012, 07:22 AM   Top  -  End  -  #338
mucco
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Default Re: Shadows of Anmer OoC

Right, the size. Might have been Medium, might have been Large. Can't bee to sure which of the two.
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Old 06-25-2012, 08:04 AM   Top  -  End  -  #339
PersonMan
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Default Re: Shadows of Anmer OoC

HP: (1d8)[1] +1

EDIT: Trollolol. 4 +1 it is, then.

Skills:

+2 Diplomacy
+1 Perform (Oratory)
+1 Spellcraft

Feat: Heighten Spell

Spells:

1 additional 0th and 1st level spell slot

Other:

My first point of BAB! Yay!

+1 Fort/Will save

Last edited by PersonMan : 06-25-2012 at 08:04 AM.
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Old 06-25-2012, 01:33 PM   Top  -  End  -  #340
CockroachTeaParty
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Default Re: Shadows of Anmer OoC

Quote:
Originally Posted by mucco View Post

@CTP: retraining is disallowed unless some player proves to have made a big mistake; even then, it will require some sort of quest. The power Psychic Reformation is banned, in case you were planning on using it in the future.
Aw, man, if you disallowed retraining Psychic Reformation was my other plan, assuming we ever made it to that high a level.

Is there no way I can persuade you otherwise? Several of my first level powers will quickly grow obsolete. I was planning on picking powers that were 'better' versions of them, or at least in some ways similar, to represent Melchia's evolving psychic power. For instance, he just got Psionic Charm, which is in most ways a better version of Attraction. Sure, Attraction can do slightly different things, and it would be one of the powers that would at least retain some usefulness for a while, but Psionic Daze and Disable are going to be almost useless in a few levels.

I guess I should have asked about this when I was initially joining, as getting rid of flavorful-but-less-useful powers was part of the plan all along.
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Old 06-25-2012, 02:51 PM   Top  -  End  -  #341
Overlord Rion
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Default Re: Shadows of Anmer OoC

Okay, totaled up-

HP: +10

BAB: +1

Reflex +1

Gained 1 Inspiration Point

Feat Gained: Knowledge Devotion

Class Features: Arcane Dilletante (1 Spell, max Spell Level is 0, assume Prestidigitation unless otherwise noted)

Initiator Level is now 2. Next level will be Warblade, allowing me to finally take level 2 stuff.
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Old 06-25-2012, 11:28 PM   Top  -  End  -  #342
mucco
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Default Re: Shadows of Anmer OoC

Quote:
Originally Posted by CockroachTeaParty View Post
Aw, man, if you disallowed retraining Psychic Reformation was my other plan, assuming we ever made it to that high a level.

Is there no way I can persuade you otherwise? Several of my first level powers will quickly grow obsolete. I was planning on picking powers that were 'better' versions of them, or at least in some ways similar, to represent Melchia's evolving psychic power. For instance, he just got Psionic Charm, which is in most ways a better version of Attraction. Sure, Attraction can do slightly different things, and it would be one of the powers that would at least retain some usefulness for a while, but Psionic Daze and Disable are going to be almost useless in a few levels.

I guess I should have asked about this when I was initially joining, as getting rid of flavorful-but-less-useful powers was part of the plan all along.
Hrm. Yeah, Psychic Reformation is a ban for me because it makes Psions really close to T1, and Psions have little problems in reaching their full potential - contrary to wizards and especially clerics.

Would you be ok with being able to swap one power for another at every even level, starting from 4? Just like martial adepts.

Also, waiting for you guys to go to sleep - or do nighttime adventuring! Yay!
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Last edited by mucco : 06-25-2012 at 11:40 PM.
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Old 06-25-2012, 11:57 PM   Top  -  End  -  #343
CockroachTeaParty
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Default Re: Shadows of Anmer OoC

That sounds good to me; just like martial adepts or sorcerers. I won't feel so bad about picking flavorful powers I wouldn't otherwise choose for most psions. I'm trying to stick to a strict theme with Melchia's powers.
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Old 06-26-2012, 12:54 AM   Top  -  End  -  #344
Overlord Rion
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Default Re: Shadows of Anmer OoC

Yeah, a good middle ground!

EDIT: I'm officially taking cues from Final Fantasy games for Rubido. I don't know how it happened, but it is.

Last edited by Overlord Rion : 06-26-2012 at 12:55 AM.
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Old 06-26-2012, 01:14 AM   Top  -  End  -  #345
mucco
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Default Re: Shadows of Anmer OoC

What do you expect, with Tome of Battle characters?

FF is the least that could happen.
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Old 06-26-2012, 10:45 AM   Top  -  End  -  #346
CockroachTeaParty
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Default Re: Shadows of Anmer OoC

Well, I'm down for resting and making camp for the night or what-have-you. I'm out of power points!
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Old 06-26-2012, 01:43 PM   Top  -  End  -  #347
Overlord Rion
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Default Re: Shadows of Anmer OoC

Being a melee character, I'm still good to go.


However, I must let the squishies sleep.
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Old 06-26-2012, 02:21 PM   Top  -  End  -  #348
zimmerwald1915
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Default Re: Shadows of Anmer OoC

I have spells left, but it's dark, I'm old, and it's been a long day. Let's camp.
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Quote:
Originally Posted by Anarion View Post
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Old Avatars:
Spoiler

Humanized stick figure Twilight Sparkle by me. Find the full set here.
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Old 06-26-2012, 11:58 PM   Top  -  End  -  #349
PersonMan
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Default Re: Shadows of Anmer OoC

I'm up for sleeping. It's been a long day.
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Old 06-27-2012, 12:15 AM   Top  -  End  -  #350
Overlord Rion
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Default Re: Shadows of Anmer OoC

-grumble, mumble, freaking casters, I wish we had another melee I could converse with about swords and other sharp things-

Joking, of course.

Last edited by Overlord Rion : 06-27-2012 at 12:16 AM.
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Old 06-27-2012, 12:59 AM   Top  -  End  -  #351
PersonMan
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Default Re: Shadows of Anmer OoC

I'm a melee.

A bad one, but still melee!
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Old 06-27-2012, 01:18 AM   Top  -  End  -  #352
zimmerwald1915
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Default Re: Shadows of Anmer OoC

Pet peeve: the distinction isn't between casters and melee. There are at least two axes of distinction: melee and ranged, and caster and martial.
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Quote:
Originally Posted by Anarion View Post
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Old Avatars:
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Humanized stick figure Twilight Sparkle by me. Find the full set here.
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Old 06-27-2012, 07:27 AM   Top  -  End  -  #353
PersonMan
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Default Re: Shadows of Anmer OoC

Quote:
Originally Posted by zimmerwald1915 View Post
Pet peeve: the distinction isn't between casters and melee. There are at least two three axes of distinction: melee and ranged, and caster and martial., and focused vs hybrid.
I think it's just easier to list the main 3 rather than say 'at least 2'.
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Old 06-27-2012, 04:51 PM   Top  -  End  -  #354
Overlord Rion
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Default Re: Shadows of Anmer OoC

I will also point out that if I DO happen to die, I will stay a martial character.



Who wields an anchor.
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Old 06-27-2012, 09:48 PM   Top  -  End  -  #355
zimmerwald1915
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Default Re: Shadows of Anmer OoC

Weren't we supposed to gather a few more bits of plant matter before meeting the Black Guardian?
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Quote:
Originally Posted by Anarion View Post
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Old Avatars:
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Humanized stick figure Twilight Sparkle by me. Find the full set here.
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Old 06-27-2012, 10:17 PM   Top  -  End  -  #356
mucco
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Default Re: Shadows of Anmer OoC

That was an option, but the others wanted to go to the Guardian as soon as possible.
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Old 06-27-2012, 11:15 PM   Top  -  End  -  #357
Overlord Rion
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Default Re: Shadows of Anmer OoC

I think it will be okay. We didn't have too much time to waste for what amounts to a simple question.
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Old 06-28-2012, 09:00 AM   Top  -  End  -  #358
PersonMan
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Default Re: Shadows of Anmer OoC

I read through the thread, but I still can't remember why we're actually going to the Black Guardian, which makes coming up with something to have Selia to say pretty difficult.
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Old 06-28-2012, 09:18 AM   Top  -  End  -  #359
mucco
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Default Re: Shadows of Anmer OoC

Lol! It was to be expected, honestly.

Summary of the plot so far: chasing a noble's son around, you found this priest who said he was cursed by a witch. You tracked down the witch's village, where Rubido got married and the elder told you about the Guardian, and that he might know something (page 15 of the IC thread). So you decided to go meet this guardian and on the way you met the voice in the wood.

In the meanwhile, this "Horatio" has already tried to kill you twice, and now you hold captive one of the minions he sent at you.
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Last edited by mucco : 06-28-2012 at 09:19 AM.
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Old 06-28-2012, 01:19 PM   Top  -  End  -  #360
Overlord Rion
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Default Re: Shadows of Anmer OoC

Hey, I offered to pay him!
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