How many wolves could Melchia get in a 20-25 ft. cone-shaped emanation? Ideally none of his allies would be in this cone; if there are, could he move 30 ft. in such a way that his allies would not be in range?
Just trying to figure out if it would be worth it to manifest a Disable this round.
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Will you take the rocket launcher?
At the moment, You can only see Otrino and Rubido, and one wolf next to Otrino and you. You know Selia is nearby, you don't see her. You need two Listen checks to pinpoint the two other wolves ((1d20+1)[20] success, (1d20+1)[15] fail).
You are quite sure of where Rubido's wolf stands. You could move in a square from which you could hit both wolves and no allies, but it would cause an AoO from the wolf. The wolf might be able to trip you, blocking you in place.
At the moment, You can only see Otrino and Rubido, and one wolf next to Otrino and you. You know Selia is nearby, you don't see her.
Fog notwithstanding, why is the map secret? Also, how did I get within five feet of Rubido and Melchia? I laid out my bedroll on the edge of the area lit by the fire, and have not moved from that spot. Nor have Melchia and Rubido moved all that drastically from their starting positions.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Here's the Map. It's just me being too bored to make one, lol. I put you some 3 squares away from the others, who have moved now. You only see Melchia.
CTP: conditions from the same source don't stack, so no. You wouldn't make them Frightened.
Blast, fear stacking was my best option. I don't know what to do...
Well, I'm going to begin a summoning. Dazing that wolf threatening the two of us (on the map square H19) would be an enormous help. I guess you could try that after I post, since Melchia might not know Otrino's plans before he states them. Or he might. He's a psion after all.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Maybe, but due to the fog I can't stun-lock anybody without also being next to them, which requires Concentration checks to manifest defensively. Plus, Daze is a pretty crappy power (which I chose for flavor reasons mostly), and it works best when we're only up against one, maybe two opponents, since it's basically Melchia trading his turn for an enemy's turn.
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Will you take the rocket launcher?
Bleh. It's a bit of a waste of an emanation, but you could five-foot step and just Disable one wolf. You'd get to manifest a power and wouldn't get AOO'd.
EDIT: and apparently it's super-effective! Scratch one bandit.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
For what it's worth they probably also heard Otrino's shouted explanation to Melchia. What they choose to do with the information that there's someone around who
1) knows Melchia by name;
2) feels comfortable sharing his combat plans with Melchia;
3) says without guile that he considers his actions helpful to Melchia and;
4) asks Melchia for help in return
is of course entirely up to them.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
Ouch. I think I'm just going to be fighting defensively from now on.
Have you considered trying to bull rush the thornwolf out of the fog? There are certainly problems with this tactic (it's probably got a higher bonus than you, for one), but the rewards are potentially great.
Quote:
Originally Posted by PersonMan
Sigh. I only thought it wasn't because someone in another game I'm in told me so. I thought I was wrong. I guess not.
It'd only be worth another point of AC, but would Selia be averse to receiving a Mage Armor spell? It might make the difference between being AOO-locked til the end of the fight and...not.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
It'd only be worth another point of AC, but would Selia be averse to receiving a Mage Armor spell? It might make the difference between being AOO-locked til the end of the fight and...not.
Eh. I need to move to avoid being AOO-locked, which is the problem, as I can't 5-foot-roll, oddly enough. Just because I have a 5% higher chance of not being munched into the negatives doesn't mean I'll want to take the chance.
Crawling
You can crawl 5 feet as a move action. Crawling incurs attacks of opportunity from any attackers who threaten you at any point of your crawl.
One of the tactics devised by our group in such cases is to induce an AoO from the enemy on someone else, so that then the prone ally may safely crawl away. Stupid enemies often fall for it, and Combat Reflexes is relatively rare. Our Druid loved summoning something fast that could absorb AoOs around, leaving the party free to move.
Eh. I need to move to avoid being AOO-locked, which is the problem, as I can't 5-foot-roll, oddly enough. Just because I have a 5% higher chance of not being munched into the negatives doesn't mean I'll want to take the chance.
Hmm...well, you could stand, provoking an AOO but not a trip attempt, and then Withdraw somewhere southwest on the next turn.
Actually, Mucco, can you Withdraw while prone? You move double your speed (which in this case would be 5 ft, doubled to 10 ft) and do not provoke AOOs from creatures threatening your starting square.
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Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.
I keep forgetting the miss chance! Now we're down to two wolves, booyah!
In case you were interested, Rubido has now killed six creatures over the course of the campaign so far. Congratulations. For the sake of completeness, Melchia's killed two, and Selia and Otrino have not killed any.
__________________
Milk Chocolate Justiciar of the Haley fanclub
Quote:
Originally Posted by Anarion
And remember, whoever captures the fox and brings it under their control first gains ownership and accompanying property rights over the wild beast.