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Re: Coming to America and being evil. A modern 3.5 game
Alright, I just went, so after Warforged resolves his action, care to post the revised initiative list with the loss of two previous purple guys and the addition of five more?
Re: Coming to America and being evil. A modern 3.5 game
Lowering himself to allow for greater accuracy, a darkness gathers around Niuqu before he seems to channel it into two blasts of dark purplish energy.
Spoiler
Niuqu, remaining in his airborne position(about 30' up) drops down enough to be within 30' of a purple humanoid while still being at least 10' up. He shoots two Eldritch blasts.
Ranged touch. Attack.(18, 23) Damage.(5,5)
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
Re: Coming to America and being evil. A modern 3.5 game
Miradal will move over and grapple the lamp. (1d20+19)[29] (I'm keeping the +4, because I do not translate it the same way as you.)
then attack:
Claw 1 (1d20+10)[16](1d20+10)[19](1d6+15)[18]
Claw 2 (1d20+8)[25](1d20+8)[21](1d6+10)[15]
Gore (1d20+6)[26](1d20+6)[7](1d6+15)[19]
Tail (1d20+4)[23](1d20+4)[13](1d6+10)[14]
Bite (1d20+2)[3](1d20+2)[16](1d6+5)[6]
In case anyone was wondering, I have the attacks saved on a note pad, so that I can just paste, yes, it includes confirmation rolls.
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Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
2 of them are high enough, but with a +19, you aren't going to win unless you get at least a 21 on a grapple check.Well now, resisting grapple checks:
Resist 1: take 1 for 20.
Again or
If you run 1's as auto-failure: (1d20+19)[28] (1d20+19)[39]
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We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Alie yells With a rage that can scarce a barbarian. ""MIRA!!" Alie take a shot at the closest purple grabbing her (Attack) "Die!. Gets up an moves 10ft towards Mira.
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
Re: Coming to America and being evil. A modern 3.5 game
(You are, omg, gore it.)
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We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
With a mighty roar of rage and panic, Gillean attempts to get rid of the unholy abomination attached to his face the only way he knows how: by clawing, biting and headbutting it into the ground!
Until I am free of the grapple I have -2 on Saves, skills, and ability checks.
I have 9 rounds of rage remaining
Until the lamp thing is removed, I suffer -1 on Attack rolls, search and spot checks.
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
Re: Coming to America and being evil. A modern 3.5 game
(Additional Question: Are you aware that without the Multi-attack feat each attack made suffers a consecutive -5 penalty, including the first? You posted you gore first meaning you are using that as your primary weapon, Two Weapon fighting doesn't work for ALL of your attacks. Therefor, having made 4 attacks they go like this:
Bonus 1 -5
Bonus 2 -10
Bonus 3 -15
Bonus 4 -20
etc.
However, with multiattack it's only -2:
Bonus 1 -2
Bonus 2 -4
Bonus 3 -6
Bonus 4 -8
etc.
Why do you think I don't just use my full attack bonus with each attack? At level 2 I'm taking Improved Multi-weapon Fighting, then I have no penalties at all.
It isn't -5 once, it's -5 for each. You want to rules layer me, enjoy.)
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Correction. My gore attack is my primary and as such I get my full BAB. My bite and both claws are secondary so they do take the -5 penalty. SO the the total mods are:
Gore: 1d20+9(STR)+2(Rage)+(1BAB)-1(Power Attack)-1(Light Sensitivity)-1(Large)=1d20+9
Claw and Bite: 1d20+all the above-5(attack penalty)=1d20+4
So yes, I am fully aware of the penalties associated with using natural weapons. I didn't use two-weapon fighting. The way city brawler is set up, TWF only applies to unarmed strikes.
There's a fine line between using the rules to your advantage and abusing them and ruining everyone's fun. There's a line between creative interpretation and being wrong. They're both pretty much the same line.
Last edited by warforged510 : 09-17-2011 at 08:31 AM.
Re: Coming to America and being evil. A modern 3.5 game
Ah, so I am the one doing it wrong. My attacks should be 12/10/10/10/10. Ok, thanks.
Edit: Using my claws as primary: 12/12/10/10/10.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
(I think we get to skip a giant shrub charging us since it's been over 24 hours since Warforged posted his attack.)
Seeing Gil free himself from the lamps, Arkadi moves up a bit more, then stabs at a purple with his spear.
"Be wary, shrub is setting something up."
(Had moved to fifteen feet from Gil before, spear has range of 10', so I take a 5' step this round and stab at the nearest purple before bracing for apparent bullrush.)
Attack: 18
Damage: 7
Re: Coming to America and being evil. A modern 3.5 game
Miradal tackles and kills the next lamp.
GRAPPLE: (1d20+19)[20]
Primary:
Claw: (1d20+12)[32](1d6+15)[19]
Claw: (1d20+12)[13](1d6+10)[11]
Secondary:
Horns: (1d20+10)[20](1d6+15)[21]
Tail: (1d20+10)[14](1d6+10)[15]
Tertiary:
Bite: (1d20+10)[28](1d6+5)[9]
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14