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Re: Coming to America and being evil. A modern 3.5 game
"Fire from the sky... would be lightning I think. Clay from a riverbed shouldn't be difficult... Water from a lake... wind from a storm. So I will need Lightning, wind, water and clay. I can get the water and clay at any time. But I will need a storm. I can use a rod to attract the lightning. May I place the portal on the rooftop?"
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78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"Actually, I think I only need a source of electricity... maybe. My wings can create rather strong gusts of wind."
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"Credit? What credit, I'm only doing what is right. I think I'll go to the temple of Bahamut. They won't require any 'credit' and neither do I. Greed is the downfall of civilization. Let us just say... it was some 'unknown' person. Oh, and... if you think of double crossing me... I'll remind you why people don't break deals with dragons."
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"My apologies ma'm it is the way of the fey nothing given without anything received. Go than to your dragon god dragons are smart in the way of the fey knowing our words for entrance and exits. Oh and you have packages and letters. We have no elevator so I have no way of bringing big crate up to you." He points outside where you can see a crate.
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Quote:
This is horrifying beyond anything Lovecraft ever wrote or Giger ever drew.
Re: Coming to America and being evil. A modern 3.5 game
Miradal smiles. It is not a pleasant looking smile, but a smile none the less. "So then, if I were to give you half, or all of the credit you would owe me, yes?"
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"You said that that was for 'half' of the credit. So, if I give you all of the credit, you'll owe me. Of course... I don't think you could likely carry these stones yourself, can you?"
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"Don't want to owe the dragon? I recovered the portal stones for your people. Not out of any vanity or desire to hold it over your head. So, you already owe me, and I'm calling in the favor. I want you to activate the portal. I'll gather the materials needed." She draws her lips back farther, revealing her shiny metallic teeth, and smouldering breath, smoke curling up around her horns. "Did you know I was originally a Green?" She shakes her head. "I still have trouble controlling that part of myself, even if it does slant in a different direction. I can get almost evil, for instance. I almost turned you into a grease stain just a moment ago. Wouldn't be very nice of me, and I apologize for nearly losing my self control... I... find myself coming more and more at odds with things like greed. Which for most creatures are actually just a natural part of their nature. Even I am greedy, but not about making people owe me anything. For instance, once the portal is up, I could inform the court that I recollected the portal stones, brought them here, and gathered the materials necessary as directed by the riddle of your grandmother. I don't lie, ever, and they can ask the queen of the court back home. Shouldn't be difficult for them. Then, since I'll be owed more than you, and I just pop you in my mouth breath and swallow. But... here I go getting all overzealous again. Again my apologies. I'll gather the materials, and such later. Thank you for the information." Miradal walks over, and picks up the crate. Then jump flaps up onto the roof. She does not look in any direction, and speaks quietly. "Bring the portal up here, would you my child?" She then opens the crate carefully.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
A bit of black fog seeps out and instantly you feel a bit depressed. You miss your cave the scream of the townsfolk being green. Everything just seems awful. Inside the crate is a black egg larger than small child.
__________________
Quote:
This is horrifying beyond anything Lovecraft ever wrote or Giger ever drew.
Re: Coming to America and being evil. A modern 3.5 game
"Odd... I would guess it's either.... a black, an adamantine... or rotten." She carefully picks up the egg and carries it to the room, where she then curls around it protectively, and goes to sleep.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
When allie just remains where he is she looks at him and snaps. "I said get your ass down stairs, get the portal and bring it up here! Do it!"
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Miradal checks the crate for any notes or letters within or upon it.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
There's a note inside that reads Dragon egg requires consistent neglect play loud depressing or violent music. Keep in dark area. Prefers a nest made of newspaper clippings reporting murders and such. Approximate egg hatch in three days.
__________________
Quote:
This is horrifying beyond anything Lovecraft ever wrote or Giger ever drew.
Re: Coming to America and being evil. A modern 3.5 game
"Somehow... I had never heard of any Emo-Dragon." She laughs. "It might be something rather horrible though. Perhaps I should kill it now." She takes it downstairs, and leaves it in the closet.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Miradal goes outside to meet it... by jumping down onto it from the rooftop when it stops.
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Niuqu jumps up. He doesn't exactly like the idea of a grouchy rust monster. Looking out the window, he tries to spot what the rust monster is hissing at.
Re: Coming to America and being evil. A modern 3.5 game
Miradal smiles "Well, as such things go... I've got an egg that's going to be hatching soon. I want to be back here when it does. Give me a moment."
Miradal jumps up to the rooftop and speaks quietly. "Don't fire until the fun starts. If I use my breath weapon... we fight."
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
After Miradal delivers her message she makes herself downstairs to the apartment. She then says to Niquo: "Prepare for glorious battle! We fight until we die, and meet within the halls of Ysgard!" She walks up to the rustmonster and scratches the top of it's head gently. "Good boy!"
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
"Awe... It's like a puppy. I like puppies... they taste good."
__________________
We require additional gaming!
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Neutral Good Human Cleric(2)/Monk(3)/Ranger(2)/Sorcerer(4)
With the Ability Scores:
Strength-16
Dexterity-16
Constitution-18
Intelligence-17
Wisdom-14
Charisma-14
Re: Coming to America and being evil. A modern 3.5 game
Outside the police are prepping themselves with glowsticks, flashlights and axes. "We need to be on our way. Does your team need a ride or should we meet you there?"
__________________
Quote:
This is horrifying beyond anything Lovecraft ever wrote or Giger ever drew.