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Old 01-30-2013, 04:24 AM   Top  -  End  -  #1
GilesTheCleric
Pixie in the Playground
 
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Join Date: Oct 2012
Location: 
Waterdeep
Default Spellstitched SLA/spell selection recommendations?

I'm building a mummy character with the spellstitched template (MM2 215), and am wondering which conj/necro/evo spells would be good picks for the SLA - I don't know anything about wizards or arcane spells. I do intend to hit 19 wis, so I would love suggestions for spells up to 6th level.

The build is the mummy class from LM 37 (13 levels), then 1 level of tomb warden (LM 57), then other random stuff (maybe cleric or fighter/barb). The focus of the character is power attack/jump/charge (no pounce as of yet, but it'll probably go in). I'm not really anticipating going beyond 14th level anyway, so spells that are only good early/mid-game are fine. Neutral alignment, so [evil] spells are okay, although I probably won't choose them in the end (personal preference).

Here's what I've found so far:

Credit to these threads.

Level 1
Spoiler

Level 2
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Level 3
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Level 4
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Level 5
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Level 6
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Abbreviations
Spoiler

Last edited by GilesTheCleric : 02-03-2013 at 04:52 AM.
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Old 01-30-2013, 07:49 AM   Top  -  End  -  #2
JeminiZero
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Join Date: Jan 2008
Default Re: Spellstitched SLA/spell selection recommendations?

These are spells to consider IF you don't have a Arcane Caster to provide them, since they can be cast on others (or in this case, by the Arcane Caster on you).
2: Invisibility
2: Rope Trick
3: Anticipate Teleportation (somebody in the party should have this handy. Not necessarily you)
3: Greater Mighty Wallop (Races of Dragon)
3: Haste
4: Polymorph (take this if you're getting Draconic Polymorph)

These are spells you should get even if you have an Arcane Caster, since they are personal only (so your Caster can't share it with you).
3: Heart of Water (Complete Mage)
4: Greater Mirror Image (PHB 2)
5: Greater Blink (SpC)
5: Overland Flight (or skip this if you have some other means of flight)
5: Draconic Polymorph (Draconomicon)
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Old 01-30-2013, 03:43 PM   Top  -  End  -  #3
GilesTheCleric
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Default Re: Spellstitched SLA/spell selection recommendations?

Thank you very much, Jemini. Perhaps you or someone else knows of some utility arcane spells that do things like Invisibility Purge, Freedom of Movement, or Dimensional Anchor? Greater Mighty Wallop looks pretty neat - are there some spells like Divine Power that will increase my attack as well? Maybe there's an evo/necro/conj version of Enlarge Person? I would love a spell that does negative energy damage, but there's no way that an arcane caster would get one of those.

Just in case it matters: I'm playing in a Forgotten Realms setting, although there's no problem with using spells from other settings. Also, 3.0 stuff that hasn't been reprinted is valid.

Edit: I saw someone mention Wings of Cover (RotD 119) in another thread, and was wondering if there were any downsides to it, or anything better.

Edit2: Looks like Heart of Water is a trans spell. Shame.
Also, Invisibility and mirror image are ill; rope trick is trans, as are GMW, blink, poly, overland flight, and haste. Anticipate is abj.

Man, this is difficult. Why do all the good spells have to be transmutation?

Last edited by GilesTheCleric : 01-30-2013 at 05:50 PM.
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Old 01-30-2013, 08:26 PM   Top  -  End  -  #4
JeminiZero
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Default Re: Spellstitched SLA/spell selection recommendations?

Whoops! Only Conjuration/Necromancy Evocation right? Sorry, I had a brain hiccup. >_<

Wings of Cover is great. It can literally save your life if you use it at the correct moment. The only question you have to ask is: Are there better things I can get at that level? It has to contend with gems like Web and Glitterdust.

The best Arcane Freedom of Movement is Heart of Water, which you can't get. Short range teleport is an alternative (to get out of grapples/escape battlefield control areas). Grease can be used to provide +10 boost to escape grapples.

Other possibilities:
3) Haboob (Sandstorm, Conjuration, a less slippery, more damaging alternative to sleet storm)
3) Phantom Steed (Core, Conjuration, great for transport, but its rather glassy, so don't count on it in battle)
4) Ethereal Mount (SpC, Conjuration, basically Mass Phantom Steed)
3) Dimension Step (PHB2, Conjuration, Short range mass teleport)
3) Shivering Touch (Frostburn, Necromancy, the infamous dragon killer)

Heres a thought: You have an army of dead who are immune to most fort saves. If you had one or two duration area of effects, you could drop it on the battlefield to screw over your enemies without hurting your minions. (Don't take too many though, you might wind up facing an army of constructs one day, which will render your spell useless.)
2) Kelgore's Grave Mist (PHB2, Conjuration/Necromancy, note that the effect ONLY applies to living creatures)
3) Stinking Cloud (Core, conjuration)
4) Thin Air (Frostburn, Necromancy)
5) Cloudkill (Core, conjuration)
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Old 01-31-2013, 12:54 AM   Top  -  End  -  #5
JaronK
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Default Re: Spellstitched SLA/spell selection recommendations?

Spell like abilities don't cost money or exp, plus they take a standard action. So the best stuff includes Animate Dread Warrior and Major Creation and Animate Dead.

JaronK
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Old 01-31-2013, 05:47 AM   Top  -  End  -  #6
GilesTheCleric
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Join Date: Oct 2012
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Default Re: Spellstitched SLA/spell selection recommendations?

@Jemini: Don't worry about it. I actually did use a technique similar to that in a previous game - Mummy w/ Evolved Undead template (LM 99) and Cloudkill. Luckily there were only 3 PCs, so it was easy to avoid my fleshy companions.

@Jaron: Thank you for the info. Do you know if concentration checks are needed for SLAs, or if I can get away from needing components like F, Sacrifice, Coldfire, etc?

Here's a table of what I've found so far - some of these aren't super great, but depending on my party, I might find use in some of them. Sources I've looked through in their entirety: PHB, SC, Ss

If anyone disagrees with any of these, please let me know and I'll remove them. I would really appreciate anyone who knows of some good spells in some of the more obscure books - it would save me a ton of time going through all ~90 books and however many web enhancements/articles. Please do note that I'm not so keen on Dragon stuff, but I'll post it for posterity. If it helps, using Marvin's database might make it easier to find the better spells if you know them by name.

Spoiler


I would love to get Contingency+Revive Undead, but unfortunately they're both lvl 6, and I only get one of those per the template. If there's an easy/cheap way to get either of those in a different way, I appreciate the knowledge

Last edited by GilesTheCleric : 02-01-2013 at 02:34 AM.
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Old 02-02-2013, 01:37 AM   Top  -  End  -  #7
almightycoma
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Default Re: Spellstitched SLA/spell selection recommendations?

Quote:
Originally Posted by JaronK View Post
Spell like abilities don't cost money or exp

JaronK
that's the most important thing to note. you have a good list there make sure to prioritize your pick like this xp cost, large component cost, utility/versatility that's a pure power perspective though.
if your looking for more fun/flavorful picks I'd suggest picking a theme like fire, battlefield control, stealthy, prankish etc
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