2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 09-15-2011, 06:59 PM   Top  -  End  -  #271
navar100
Ogre in the Playground
 
Griffon
 
Join Date: Feb 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Jjeinn-tae View Post
P1: My kungfu is better than yours. Eeeyai!
P2: Use the force, Ruke (Fly on P1).
P1: Cyclone kicky-thing.
DM: You do 100 damage to the hill giant, he tries to grapple.
P1: AoO Stunning Fist!
DM: The Giant is stunned, but the knight on the Pegasus bullrushes you over the cliff and the wizard casts anti-magic field.
P1: Slowfall near cliff.
DM: WHO DESIGNED THIS CLASS AND WHY DOES IT HAVE AN ANSWER TO EVERYTHING?

...I honestly have no idea what could of granted them that opinion... But my account is definitely incorrect because the wizard casted fly; Wizards were solely for blasting...

...Maybe its the high base-damage weapon with extra attacks per round? They assumed damage would be the be-all-end-all.
That's what you get when you jump to conclusions.
navar100 is offline   Reply With Quote
Old 09-16-2011, 01:39 AM   Top  -  End  -  #272
Eisirt
Halfling in the Playground
 
Imp
 
Join Date: Nov 2009
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by etrpgb View Post
Endurance ... you get 3 HP. WHAT? My character will have 7 feats in all his career and I should use one for 3 HP?!? No, seriously... do they play tested anything?
If it were something like 1 HP per level (min 3) my Wizard might think about it...

Of course this is the real problem of the Fighter class. Bad feats, bad class that lives of feats.
Not Endurance, but Toughness, and the solution you discribe is the Improved Toughness feat from the Cwarrior... (which doesn't require Toughness as a preq., just a +3 Base Fortitude-save)
__________________
Quote:
Originally Posted by Paper
Rock is fine, nerf scissors.
Eisirt is offline   Reply With Quote
Old 09-16-2011, 01:44 AM   Top  -  End  -  #273
sonofzeal
Firbolg in the Playground
 
 
Join Date: Jan 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

In the (far more balanced but recognizably 3.5) D&D MMORPG, "Toughness" gives 2+level hp, effectively combining Toughness and Improved Toughness. It's one of the most popular feats in the game.
__________________
Avatar by Crimmy

Zeal's Tier System for PrC's
Zeal's Expanded Alignment System
Zeal's "Creative" Build Requests
Bubs the Commoner
Zeal's "Minimum-Intervention" balance fix
Feat Point System fix (in progress)

Spoiler
sonofzeal is offline   Reply With Quote
Old 09-16-2011, 05:27 AM   Top  -  End  -  #274
2xMachina
Ogre in the Playground
 
PirateGuy
 
Join Date: Feb 2009
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Ursus the Grim View Post
I'm offended that my stealth pun led to an actual discussion.
I guess we skipped over it.
2xMachina is offline   Reply With Quote
Old 09-16-2011, 09:00 AM   Top  -  End  -  #275
Elitarismo
Banned
 
Join Date: Sep 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by sonofzeal View Post
In the (far more balanced but recognizably 3.5) D&D MMORPG, "Toughness" gives 2+level hp, effectively combining Toughness and Improved Toughness. It's one of the most popular feats in the game.
DDO isn't more balanced than D&D.
It's actually 3 + HD.
It's the most popular both because of that and because it unlocks the ability to get 20-80 more HP depending on class and race, and because there are so few good feats worth taking so you might as well take the one that lets you take the abundant 300-500+ damage hits to the face and live.
Elitarismo is offline   Reply With Quote
Old 09-16-2011, 09:21 AM   Top  -  End  -  #276
Amphetryon
Troll in the Playground
 
 
Join Date: Dec 2006
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by sonofzeal View Post
In the (far more balanced but recognizably 3.5) D&D MMORPG, "Toughness" gives 2+level hp, effectively combining Toughness and Improved Toughness. It's one of the most popular feats in the game.
Oddly, that's the same "fix" I made to Toughness back in 3.0.
__________________
Star Metallurgist of the Roy Fanclub

Who made my awesome Dwarf Hexblade avatar, you ask? BRC did!
Spoiler
Amphetryon is offline   Reply With Quote
Old 09-16-2011, 09:40 AM   Top  -  End  -  #277
Kansaschaser
Barbarian in the Playground
 
BlueKnightGuy
 
Join Date: Oct 2010
Location: 
Kansas
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by noparlpf View Post
I think that for simplicity in the game it's reasonable to call a year 365 days, a day 24 hours, a week 7 days, and a month 30 days (in case anything is measured in months).
There are some setting where a week is 10 days. Forgotten Realms is one example. So in Forgotten Realms, crafting takes longer since one week is 10 days. At least according to the crafting rules.
__________________
I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
Kansaschaser is offline   Reply With Quote
Old 09-16-2011, 10:48 AM   Top  -  End  -  #278
Firechanter
Barbarian in the Playground
 
 
Join Date: Feb 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Which is another point why it's a stupid idea for setting designers to screw around with the length of the week. There's absolutely nothing wrong with a plain old 7 days a week, 12 months a year calendar for any fantasy setting. Simply because it's so ingrained in our own culture. And they, the buggers on Toril etc also weigh stuff in pounds and measure distances in feet and miles (a charming and old-fashioned custom that is almost forgotten in most countries on Earth).

FWIW, we've played in the FR for years but none of us ever knew that there are 10 days in a week. oO Just another reason to skip stuff like that.
__________________
So you know, university Physics D&D 3.5 Optimization is essentially three seven years of this discussion among like-minded enthusiasts. Done with supercomputers, access to the textsplatbook collections of five continents and thirty languages with thousands of classes, prestige classes, feats and spells.
On four hours sleep a night.
With no sex.
You're not going to find the loophole these guys missed.
Firechanter is offline   Reply With Quote
Old 09-16-2011, 12:22 PM   Top  -  End  -  #279
Arbane
Bugbear in the Playground
 
 
Join Date: May 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Firechanter View Post
And they, the buggers on Toril etc also weigh stuff in pounds and measure distances in feet and miles (a charming and old-fashioned custom that is almost forgotten in most countries on Earth).
I'll admit to having been a bit weirded-out by the fact that RuneQuest uses the metric system. It seemed a bit out of place in a mostly-Bronze-Age-ish world, y'know?
__________________
Imagine if all real-world conversations were like internet D&D conversations...
Protip: DnD is an incredibly social game played by some of the most socially inept people on the planet - Lev
Arbane is offline   Reply With Quote
Old 09-16-2011, 12:36 PM   Top  -  End  -  #280
John Campbell
Bugbear in the Playground
 
 
Join Date: Jul 2007
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Kansaschaser View Post
There are some setting where a week is 10 days. Forgotten Realms is one example. So in Forgotten Realms, crafting takes longer since one week is 10 days. At least according to the crafting rules.
Oh, yeah, for added bizarreness, when figuring crafting per day, everyone else drops to Forgotten Realms rates of progress, while Forgotten Realms residents are unaffected.

And for bonus WTF, Pathfinder fixed this issue - crafting progress per day is figured by dividing progress per week by the number of days in a week - but didn't fix the original problem with base crafting time being variable depending on how many days you define a "week" to be.
__________________
Play your character, not your alignment.
John Campbell is offline   Reply With Quote
Old 09-16-2011, 12:40 PM   Top  -  End  -  #281
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Eberron's calendar has 12 months, but how they ended up with the system I have no idea.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.
Greenish is offline   Reply With Quote
Old 09-16-2011, 12:46 PM   Top  -  End  -  #282
Dusk Eclipse
Firbolg in the Playground
 
 
Join Date: Sep 2009
Location: 
Lumbridge Caves
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Greenish View Post
Eberron's calendar has 12 months, but how they ended up with the system I have no idea.
Isn't it based on the fact that everything in Eberron is connected to it's twelve (visible) moons?
__________________
Avatar by Ceika
Past Avatars/Iron Chef Trophy:
Spoiler

The Reason Madara is the most interesting ninja in the world.
Dusk Eclipse is offline   Reply With Quote
Old 09-16-2011, 02:07 PM   Top  -  End  -  #283
MeeposFire
Ogre in the Playground
 
Kobold
 
Join Date: Jun 2009
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Greenish View Post
Eberron's calendar has 12 months, but how they ended up with the system I have no idea.
One month was destroyed in a cataclysm.
MeeposFire is offline   Reply With Quote
Old 09-16-2011, 03:00 PM   Top  -  End  -  #284
subject42
Bugbear in the Playground
 
DruidGuy
 
Join Date: Oct 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Speaking of crafting, can't you make an infinite number of quarterstaves in one crafting attempt, due to a divide by 0 bug?
__________________
Quote:
Originally Posted by Popertop View Post
Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.
subject42 is offline   Reply With Quote
Old 09-16-2011, 03:02 PM   Top  -  End  -  #285
Dusk Eclipse
Firbolg in the Playground
 
 
Join Date: Sep 2009
Location: 
Lumbridge Caves
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by subject42 View Post
Speaking of crafting, can't you make an infinite number of quarterstaves in one crafting attempt, due to a divide by 0 bug?
By RAW I think yes
__________________
Avatar by Ceika
Past Avatars/Iron Chef Trophy:
Spoiler

The Reason Madara is the most interesting ninja in the world.
Dusk Eclipse is offline   Reply With Quote
Old 09-16-2011, 03:05 PM   Top  -  End  -  #286
subject42
Bugbear in the Playground
 
DruidGuy
 
Join Date: Oct 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by MeeposFire View Post
One month was destroyed in a cataclysm.
The clockforged are attempting to recreate it under the aegis of a religion called "The Living Month". You can read all about it in The Horology of Eberron.
__________________
Quote:
Originally Posted by Popertop View Post
Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.
subject42 is offline   Reply With Quote
Old 09-16-2011, 03:05 PM   Top  -  End  -  #287
Flickerdart
Titan in the Playground
 
 
Join Date: Mar 2008
Location: 
C:\Canada\Ontario\
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by subject42 View Post
Speaking of crafting, can't you make an infinite number of quarterstaves in one crafting attempt, due to a divide by 0 bug?
No. You can only accelerate crafting by a factor of 3, according to the entry, so the minimum amount of time to craft anything is 8 hours.
__________________
Quote:
Originally Posted by JaronK View Post
Frankly, a Wizard can suck even more than a Fighter could ever dream of sucking. A Fighter can stab himself to death, but only a Wizard could Plane Shift to some horrible far realm to be tortured for an eternity of insanity.

Flickerdart is offline   Reply With Quote
Old 09-16-2011, 03:18 PM   Top  -  End  -  #288
Blackfang108
Bugbear in the Playground
 
MindFlayer
 
Join Date: Mar 2008
Location: 
Chicago, IL
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by MeeposFire View Post
One month was destroyed in a cataclysm.
You're thinking of Dragonlance.
__________________
Quote:
Originally Posted by Artanis View Post
Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
"There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler
Blackfang108 is offline   Reply With Quote
Old 09-16-2011, 03:24 PM   Top  -  End  -  #289
Kansaschaser
Barbarian in the Playground
 
BlueKnightGuy
 
Join Date: Oct 2010
Location: 
Kansas
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Flickerdart View Post
No. You can only accelerate crafting by a factor of 3, according to the entry, so the minimum amount of time to craft anything is 8 hours.
Why would you need to craft the Quarterstaff or Club? They are zero gold (also known as free).

You spend your 8 hours making a Quarterstaff and I'll just go shopping and pick up a couple thousand of them for free. Not only that, when you increase the size of the weapon you double the cost. So colossal quarterstaffs are still FREE! Go pick up a couple hundred FREE quarterstaffs and build yourself a house much cheaper than a normal house.
__________________
I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
Kansaschaser is offline   Reply With Quote
Old 09-16-2011, 03:27 PM   Top  -  End  -  #290
Flickerdart
Titan in the Playground
 
 
Join Date: Mar 2008
Location: 
C:\Canada\Ontario\
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Kansaschaser View Post
Why would you need to craft the Quarterstaff or Club? They are zero gold (also known as free).

You spend your 8 hours making a Quarterstaff and I'll just go shopping and pick up a couple thousand of them for free. Not only that, when you increase the size of the weapon you double the cost. So colossal quarterstaffs are still FREE! Go pick up a couple hundred FREE quarterstaffs and build yourself a house much cheaper than a normal house.
Because the purported exploit would allow instantaneous generation of quarterstaves and clubs. However, it doesn't work, for the reasons I outlined. Nowhere did I suggest that crafting quarterstaves is a thing one should do.
__________________
Quote:
Originally Posted by JaronK View Post
Frankly, a Wizard can suck even more than a Fighter could ever dream of sucking. A Fighter can stab himself to death, but only a Wizard could Plane Shift to some horrible far realm to be tortured for an eternity of insanity.

Flickerdart is offline   Reply With Quote
Old 09-16-2011, 03:57 PM   Top  -  End  -  #291
Kobold-Bard
Titan in the Playground
 
 
Join Date: Jun 2008
Location: 
England
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Doug Lampert View Post
Did he remember to put cross class ranks into knowldege (local)? If not he doesn't know what race HE IS, or anything about this mysterious thing he himself is. If he DID max out his cross class ranks then we're back to a 40% chance that he STILL doesn't know anything whatsoever about his own race, including even the name.

And remember, there are no retries till you level. There's a fair chance that despite having wasted 4 of his skill points on knowldege local and 4 more on knowledge nature will NEVER figure out what race he is or that farm animal.

The rules being based on HD and 1 HD putting it out of common knowledge is utterly and totally stupid. Basically, the people writing these rules didn't read these rules, no PC race, without a skill which is cross class for most classes, can identify other members of their own race.

Maybe this helps explain all the crossbreeds that are wandering arround?
Can't...breathe...laughing....too...much....

Quote:
Originally Posted by Flickerdart View Post
... instantaneous generation of quarterstaves ...
That would be awesome.
__________________
Zenith Caste Solarbold-Bard by Lord Raziere. | Backer #121 of the Giantitp Kickstarter | My homebrew
Quote:
Originally Posted by OverlordJ View Post
New law: Obey me or you'll be crushed by a MOUNTAIN.
Kobold-Bard is offline   Reply With Quote
Old 09-16-2011, 04:25 PM   Top  -  End  -  #292
douglas
Titan in the Playground
 
Join Date: Aug 2005
Location: 
Norcross, GA
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Flickerdart View Post
No. You can only accelerate crafting by a factor of 3, according to the entry, so the minimum amount of time to craft anything is 8 hours.
What does accelerated crafting have to do with it? The idea is that crafting time is determined by monetary value produced, so the normal crafting time of a 0-value quarterstaff is 0 time.
__________________
Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)

Archives:
Spoiler
douglas is offline   Reply With Quote
Old 09-16-2011, 04:35 PM   Top  -  End  -  #293
Flickerdart
Titan in the Playground
 
 
Join Date: Mar 2008
Location: 
C:\Canada\Ontario\
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by douglas View Post
What does accelerated crafting have to do with it? The idea is that crafting time is determined by monetary value produced, so the normal crafting time of a 0-value quarterstaff is 0 time.
Except it isn't. Please to be reading the rules. You can make progress by week and by day. Then the rules allow you to finish 2x or 3x as fast if your progress exceeds the minimal price. But it still takes at least 8 hours to be allowed to make a Craft check for your staff. It's a DC0, so you'll always make it, but you don't get to even try until you've done the work.
__________________
Quote:
Originally Posted by JaronK View Post
Frankly, a Wizard can suck even more than a Fighter could ever dream of sucking. A Fighter can stab himself to death, but only a Wizard could Plane Shift to some horrible far realm to be tortured for an eternity of insanity.

Flickerdart is offline   Reply With Quote
Old 09-16-2011, 04:48 PM   Top  -  End  -  #294
sreservoir
Bugbear in the Playground
 
Join Date: Nov 2009
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Flickerdart View Post
Except it isn't. Please to be reading the rules. You can make progress by week and by day. Then the rules allow you to finish 2x or 3x as fast if your progress exceeds the minimal price. But it still takes at least 8 hours to be allowed to make a Craft check for your staff. It's a DC0, so you'll always make it, but you don't get to even try until you've done the work.
the next line, mind, is "Other multiples of the DC reduce the time in the same manner."
sreservoir is offline   Reply With Quote
Old 09-16-2011, 09:21 PM   Top  -  End  -  #295
Flickerdart
Titan in the Playground
 
 
Join Date: Mar 2008
Location: 
C:\Canada\Ontario\
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by sreservoir View Post
the next line, mind, is "Other multiples of the DC reduce the time in the same manner."
Well.

I'm going to go over there now, and weep.
__________________
Quote:
Originally Posted by JaronK View Post
Frankly, a Wizard can suck even more than a Fighter could ever dream of sucking. A Fighter can stab himself to death, but only a Wizard could Plane Shift to some horrible far realm to be tortured for an eternity of insanity.

Flickerdart is offline   Reply With Quote
Old 09-16-2011, 10:32 PM   Top  -  End  -  #296
theMycon
Orc in the Playground
 
 
Join Date: Jan 2008
Location: 
Raleigh, NC
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Zaq View Post
You know, unless they attack you with, like, a sword or something. How's your AC?
Honestly, I've never seen that problem in action. Theory-crafting aside, with 2 of its 3 important attributes going to AC from the start, constant mage armor 1K away (there are monks who invest in Int or Str/don't buy a pearl of power 1 for their wizards? Is that like a druid who doesn't take natural spell?), they tended to fall into the "quickened true strike against your touch AC fails miserably" category, even without using those classes to get the third attribute to AC.

Now, hitting tends to rely on buffs, and damage tends to rely on convincing the DM to read every ambiguous wording in favor of the monk class; but I've never seen someone play a monk for more than 2 levels without figuring out how to make them essentially immune to anything that offers a save/AC.
__________________
If it's not obvious, insert a after my post.
theMycon is offline   Reply With Quote
Old 09-16-2011, 10:43 PM   Top  -  End  -  #297
NNescio
Bugbear in the Playground
 
Join Date: Mar 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by theMycon View Post
Honestly, I've never seen that problem in action. Theory-crafting aside, with 2 of its 3 important attributes going to AC from the start, constant mage armor 1K away (there are monks who invest in Int or Str/don't buy a pearl of power 1 for their wizards? Is that like a druid who doesn't take natural spell?), they tended to fall into the "quickened true strike against your touch AC fails miserably" category, even without using those classes to get the third attribute to AC.

Now, hitting tends to rely on buffs, and damage tends to rely on convincing the DM to read every ambiguous wording in favor of the monk class; but I've never seen someone play a monk for more than 2 levels without figuring out how to make them essentially immune to anything that offers a save/AC.
While Mage Armor offers protection against incorporeal touch attacks, it does jack squat against regular touch attacks, including those from most spells.

And really, trying to get a Touch AC of 31 (the minimum you'll need to have a 50/50 chance of being missed by a medium-sized 0 BAB caster using True Strike with a Dex Mod of zero.) on a nonspellcaster is not exactly a trivial task.
__________________
Quote:
Originally Posted by kardar233 View Post
GitP: The only place where D&D and Cantorian Set Theory combine. Also a place of madness, and small fairy cakes.

Last edited by NNescio : 09-16-2011 at 11:01 PM.
NNescio is offline   Reply With Quote
Old 09-16-2011, 11:02 PM   Top  -  End  -  #298
stainboy
Bugbear in the Playground
 
Zombie
 
Join Date: Jan 2005
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Kansaschaser View Post
There are some setting where a week is 10 days. Forgotten Realms is one example. So in Forgotten Realms, crafting takes longer since one week is 10 days. At least according to the crafting rules.
Nah, FRCS specifically says that a week is still seven days for game mechanics.
stainboy is offline   Reply With Quote
Old 09-16-2011, 11:18 PM   Top  -  End  -  #299
gorfnab
Bugbear in the Playground
 
 
Join Date: Sep 2009
Location: 
Minot, ND
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Not necessarily a dysfunctional rule but two obvious errors.

Favored Souls do not have Knowledge: Religion as a class skill. How are they supposed to know anything about the deity that gives them their power?

Dragon Shamans do not have Knowledge: Arcana as a class skill. How are they supposed to know anything about the dragons that give them their power?
gorfnab is offline   Reply With Quote
Old 09-16-2011, 11:20 PM   Top  -  End  -  #300
Jade Dragon
Firbolg in the Playground
 
 
Join Date: Feb 2011
Location: 
Minnesota
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by gorfnab View Post
Not necessarily a dysfunctional rule but two obvious errors.

Favored Souls do not have Knowledge: Religion as a class skill. How are they supposed to know anything about the deity that gives them their power?

Dragon Shamans do not have Knowledge: Arcana as a class skill. How are they supposed to know anything about the dragons that give them their power?
Scouts do not have Disable Device. They added it in the errata, but I like to pretend the scout errata doesn't exist.
__________________
Avatar by Smuchmuch.
My Steam profile
Warriors and Wuxia, a ToB setting
Jade Dragon is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:55 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.