2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 09-11-2011, 10:23 PM   Top  -  End  -  #91
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Knowledge Devotion is pretty well designed feat. It provides relevant bonus, scales but not for free and rewards having more than one person in a party who's not a total ignoramus.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.
Greenish is offline   Reply With Quote
Old 09-11-2011, 10:24 PM   Top  -  End  -  #92
Coidzor
Colossus in the Playground
 
 
Join Date: Oct 2008
Location: 
Lost in a haunted wood
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by n00bsticker View Post
No, it is literally zero percent of what I have said. Everything has addressed game mechanics and what is good and what is bad design. If you don't care what is good design and what is bad design don't assume everybody else is in the same boat.
Well, you'll have to forgive us then, since what you've said so far has amounted to demanding that Knowledge Devotion work like the Truenamer.

The class which is generally agreed to be completely broken in the unplayable sense and the only handbook for which advises people to never, ever play the class because it was so poorly designed.

So, you'll find that a good portion of the community disagrees with your assertion that such would be good design.
__________________
"Children afraid of the night
Who have never been happy or good." - September 1, 1939. W.H. Auden

Quote:
Originally Posted by Keld Denar View Post
+3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
Coidzor is offline   Reply With Quote
Old 09-11-2011, 10:24 PM   Top  -  End  -  #93
NeoSeraphi
Ettin in the Playground
 
 
Join Date: May 2011
Location: 
Hovering in the sky
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

A dread necromancer is the scariest creature alive. You fail one save against his fear aura, and even if you kill him, a whole ten years later, you're still shaken from that one look. (RAW, a dread necromancer's fear aura has no duration so it never ends)
__________________
Awesome Haseo avatar by Ceika

Wrote a 10 page research paper titled "Servants of Heaven: The Symbolism of the Angel in Modern Spirituality and Morality". Got a B+. Stupid English professor.

People Who Love Seraphi HomebrewTM

Seraphi HomebrewTM
NeoSeraphi is offline   Reply With Quote
Old 09-11-2011, 10:27 PM   Top  -  End  -  #94
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Coidzor View Post
The class which is generally agreed to be completely broken in the unplayable sense and the only handbook for which advises people to never, ever play the class because it was so poorly designed.
It's not actually the only one.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.
Greenish is offline   Reply With Quote
Old 09-11-2011, 10:31 PM   Top  -  End  -  #95
Starbuck_II
Titan in the Playground
 
 
Join Date: May 2004
Location: 
Enterprise, Alabama
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Since people mentioned Swordsage AC (even though that isn't dysfunctional):
I mentioned Armored Uncanny Dodge: What is the Eternal Blade even trying to help with?
Is there some Uncanny dodge abilities that only work in light armor? Did they assume it was for for light armor for Barbarians/Rogues?

Why give an useless ability?

Supposedly, it is Uncanny Dodge but works in any armor... but they all do....

Last edited by Starbuck_II : 09-11-2011 at 10:33 PM.
Starbuck_II is offline   Reply With Quote
Old 09-11-2011, 10:35 PM   Top  -  End  -  #96
n00bsticker
Banned
 
Join Date: Jul 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Boci View Post
At what level do you think it would be fair for a character to get +5 to hit and damage from knowledge devotion?
The way it works utilizing the house rule I have already described, +5 to hit and damage comes online around level 9-10, just not for every monster that you fight. This is intentional, and by design.

Before anybody starts crying about the skill points, skills are so horrendously under powered that you could completely remove them from the game, assume that everyone has full ranks, and you'd barely even notice it. Feats, again, are under powered and spending a feat on something is as irrelevant as spending a couple skill points in the grand scheme.

Quote:
He's saying that the obcurity of the more powerful monsters is countered by their more pronouced roles in myths (and presumably the character's greater knowledge skill).
Mythological stories about monsters are not equivalent to knowledge that grants combat bonuses.
n00bsticker is offline   Reply With Quote
Old 09-11-2011, 10:36 PM   Top  -  End  -  #97
Boci
Troll in the Playground
 
DrowGuy
 
Join Date: Jul 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by n00bsticker View Post
The way it works utilizing the house rule I have already described, +5 to hit and damage comes online around level 9-10, just not for every monster that you fight. This is intentional, and by design.

Before anybody starts crying about the skill points, skills are so horrendously under powered that you could completely remove them from the game, assume that everyone has full ranks, and you'd barely even notice it. Feats, again, are under powered and spending a feat on something is as irrelevant as spending a couple skill points in the grand scheme.
At what level do you think the DC for +5 to hit and damage should be achievably?
__________________
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"

Slightly adapted quote from X-Fusion, Please Kill Yourself
Boci is online now   Reply With Quote
Old 09-11-2011, 10:38 PM   Top  -  End  -  #98
n00bsticker
Banned
 
Join Date: Jul 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

{{Scrubbed}}

Last edited by Mark Hall : 09-12-2011 at 01:03 PM.
n00bsticker is offline   Reply With Quote
Old 09-11-2011, 10:39 PM   Top  -  End  -  #99
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Boci View Post
At what level do you think the DC for +5 to hit and damage should be achievably?
I think he wants the feat to give weaker benefits against stronger opponents. Kinda like (Great) Cleave.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.
Greenish is offline   Reply With Quote
Old 09-11-2011, 10:39 PM   Top  -  End  -  #100
SlashRunner
Orc in the Playground
 
 
Join Date: Apr 2011
Location: 
Teh United States
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by n00bsticker View Post
{Scrub the post, scrub the post}
...
I think you're coming off as a bit arrogant here. Honestly, no matter the substance of your arguments, if you keep saying stuff like that you're not going to be getting much support.
__________________

My Unitarian Jihad Name is: Brother Spikey Mace of Looking at All Sides of the Question
Anyone who can tell me what my avatar is gets a cookie.

Last edited by averagejoe : 09-15-2011 at 12:32 AM.
SlashRunner is offline   Reply With Quote
Old 09-11-2011, 10:40 PM   Top  -  End  -  #101
Coidzor
Colossus in the Playground
 
 
Join Date: Oct 2008
Location: 
Lost in a haunted wood
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by n00bsticker View Post
Feats, again, are under powered and spending a feat on something is as irrelevant as spending a couple skill points in the grand scheme.
Then what's it matter if it's a weak, underpowered feat even when you can reliably hit +5 to hit and damage? Or are you saying that you really, really like the 7 odd feats anyone ever gets in their career to be even weaker than the designers intended with their albatross fighter?

Quote:
Originally Posted by n00bsticker View Post
Mythological stories about monsters are not equivalent to knowledge that grants combat bonuses.
Except when they are things that directly tie into remembering that one story about how Wossname exploited the weakness that medusas have to getting their middle fingers whacked. Funny, that.

Quote:
Originally Posted by n00bsticker View Post
Wrong.
Then speak more clearly so you actually get your point across rather than saying things that are going to be interpreted as something other than your meaning.
__________________
"Children afraid of the night
Who have never been happy or good." - September 1, 1939. W.H. Auden

Quote:
Originally Posted by Keld Denar View Post
+3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.

Last edited by Coidzor : 09-11-2011 at 10:42 PM.
Coidzor is offline   Reply With Quote
Old 09-11-2011, 10:40 PM   Top  -  End  -  #102
Boci
Troll in the Playground
 
DrowGuy
 
Join Date: Jul 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by n00bsticker View Post
I just told you.
Just to be clear, can you please repeat it. A single number between 0 and 21.
__________________
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"

Slightly adapted quote from X-Fusion, Please Kill Yourself
Boci is online now   Reply With Quote
Old 09-11-2011, 10:50 PM   Top  -  End  -  #103
n00bsticker
Banned
 
Join Date: Jul 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

{{scrubbed}}

Last edited by Mark Hall : 09-12-2011 at 12:48 PM.
n00bsticker is offline   Reply With Quote
Old 09-11-2011, 10:52 PM   Top  -  End  -  #104
Boci
Troll in the Playground
 
DrowGuy
 
Join Date: Jul 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

{{scrubbed}}
__________________
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"

Slightly adapted quote from X-Fusion, Please Kill Yourself

Last edited by Mark Hall : 09-12-2011 at 12:40 PM.
Boci is online now   Reply With Quote
Old 09-11-2011, 10:53 PM   Top  -  End  -  #105
n00bsticker
Banned
 
Join Date: Jul 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

{{scrubbed}}

Last edited by Mark Hall : 09-12-2011 at 12:43 PM.
n00bsticker is offline   Reply With Quote
Old 09-11-2011, 11:02 PM   Top  -  End  -  #106
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

I think his problem with Knowledge Devotion is that it's DC doesn't scale depending on the creature being fought, so once you can make the check for +5, it doesn't matter whether you fight a squirrel or Jabberwocky.

[Edit]: Jabberwocky would probably be magical beast or something like that. Imagine it's an animal for the above example.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.

Last edited by Greenish : 09-11-2011 at 11:03 PM.
Greenish is offline   Reply With Quote
Old 09-11-2011, 11:12 PM   Top  -  End  -  #107
Boci
Troll in the Playground
 
DrowGuy
 
Join Date: Jul 2008
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Greenish View Post
I think his problem with Knowledge Devotion is that it's DC doesn't scale depending on the creature being fought, so once you can make the check for +5, it doesn't matter whether you fight a squirrel or Jabberwocky.
Maybe if he actually helped people understand his position, more people would understand his position.
__________________
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"

Slightly adapted quote from X-Fusion, Please Kill Yourself
Boci is online now   Reply With Quote
Old 09-11-2011, 11:14 PM   Top  -  End  -  #108
Jeraa
Barbarian in the Playground
 
Join Date: Jan 2011
Location: 
Franklin, IN
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
[Edit]: Jabberwocky would probably be magical beast or something like that. Imagine it's an animal for the above example.
Off topic, but the Pathfinder Bestiary 2 lists it as a dragon.
Jeraa is offline   Reply With Quote
Old 09-11-2011, 11:16 PM   Top  -  End  -  #109
Hirax
Bugbear in the Playground
 
 
Join Date: Jul 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

A search for disintegrate in this thread yields nothing, which means it hasn't been mentioned that said spell doesn't work on trees.
Hirax is offline   Reply With Quote
Old 09-11-2011, 11:18 PM   Top  -  End  -  #110
Greenish
Titan in the Playground
 
 
Join Date: Feb 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Hirax View Post
A search for disintegrate in this thread yields nothing, which means it hasn't been mentioned that said spell doesn't work on trees.
Good catch. I'm now off to make myself a Liveoak tower shield.
__________________
Quotes:
Spoiler
Praise for avatar may be directed to Derjuin.
Greenish is offline   Reply With Quote
Old 09-11-2011, 11:18 PM   Top  -  End  -  #111
Coidzor
Colossus in the Playground
 
 
Join Date: Oct 2008
Location: 
Lost in a haunted wood
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Hirax View Post
A search for disintegrate in this thread yields nothing, which means it hasn't been mentioned that said spell doesn't work on trees.
I think it also doesn't work on livewood for the same reason, so a livewood ship is impervious to it.
__________________
"Children afraid of the night
Who have never been happy or good." - September 1, 1939. W.H. Auden

Quote:
Originally Posted by Keld Denar View Post
+3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
Coidzor is offline   Reply With Quote
Old 09-11-2011, 11:22 PM   Top  -  End  -  #112
NeoSeraphi
Ettin in the Playground
 
 
Join Date: May 2011
Location: 
Hovering in the sky
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Well, thanks to the Knowledge Devotion argument, my last comment was completely ignored and lost in all the ranting, so I'll try again...

I'm not sure this is one hundred percent accurate, but it's interesting to me, if a dragonborn gnome takes gnome paragon, they can get additional daily uses of spell-like abilities they no longer possess...(Away from Book, can't check on Gnome Paragon's exact wording)
__________________
Awesome Haseo avatar by Ceika

Wrote a 10 page research paper titled "Servants of Heaven: The Symbolism of the Angel in Modern Spirituality and Morality". Got a B+. Stupid English professor.

People Who Love Seraphi HomebrewTM

Seraphi HomebrewTM
NeoSeraphi is offline   Reply With Quote
Old 09-11-2011, 11:23 PM   Top  -  End  -  #113
Fox Box Socks
Barbarian in the Playground
 
 
Join Date: Jan 2011
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Stone To Flesh via the SRD
this spell would turn a stone golem into a flesh golem
Quote:
Originally Posted by Stone Golem via the SRD
A stone to flesh spell does not actually change the golem’s structure but negates its damage reduction and immunity to magic for 1 full round.
So what happens when you cast Stone to Flesh on a Stone Golem?
__________________
Quote:
Originally Posted by Flickerdart View Post
Heroes of Horror is only 1.8 pounds. By comparison, the DMG is a hefty 2.6 pounds, making it by far the more powerful book.
Fox Box Socks is offline   Reply With Quote
Old 09-11-2011, 11:27 PM   Top  -  End  -  #114
Flickerdart
Titan in the Playground
 
 
Join Date: Mar 2008
Location: 
C:\Canada\Ontario\
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Fox Box Socks View Post
So what happens when you cast Stone to Flesh on a Stone Golem?
Cast it once, it negates its magic immunity (including the special flesh to stone clause). Cast it a second time, and it becomes a Flesh Golem, as per the spell.
__________________
Quote:
Originally Posted by JaronK View Post
Frankly, a Wizard can suck even more than a Fighter could ever dream of sucking. A Fighter can stab himself to death, but only a Wizard could Plane Shift to some horrible far realm to be tortured for an eternity of insanity.

Flickerdart is offline   Reply With Quote
Old 09-11-2011, 11:28 PM   Top  -  End  -  #115
Jeraa
Barbarian in the Playground
 
Join Date: Jan 2011
Location: 
Franklin, IN
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Hirax View Post
A search for disintegrate in this thread yields nothing, which means it hasn't been mentioned that said spell doesn't work on trees.
Yes it does - it just doesn't disintegrate them instantly like other objects.

Quote:
Originally Posted by DMG, page 87
The trunk of a typical tree has AC 4, hardness 5, and 150 hp. A DC 15 Climb check is sufficient to climb a tree.

Last edited by Jeraa : 09-11-2011 at 11:30 PM.
Jeraa is offline   Reply With Quote
Old 09-11-2011, 11:31 PM   Top  -  End  -  #116
tyckspoon
Firbolg in the Playground
 
 
Join Date: Nov 2007
Location: 
Indianapolis
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Jeraa View Post
Yes it does - it just doesn't disintegrate them instantly like other objects.
If I remember this right, the claim goes that Disintegrate works on two things: Creatures and specifically *nonliving* objects. It does damage to creatures, and it just rips a chunk out of nonliving objects. Trees are not creatures, but they are also not nonliving. Disintegrate just doesn't address them at all.
tyckspoon is offline   Reply With Quote
Old 09-11-2011, 11:31 PM   Top  -  End  -  #117
Hirax
Bugbear in the Playground
 
 
Join Date: Jul 2010
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Jeraa View Post
Yes it does - it just doesn't disintegrate them instantly like other objects.
Disintegrate only affects creatures and objects composed of non-living matter. Trees by rule are objects. Therefore, a living tree is not affected.
Hirax is offline   Reply With Quote
Old 09-11-2011, 11:33 PM   Top  -  End  -  #118
Zaq
Troll in the Playground
 
Join Date: Feb 2009
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Jeraa View Post
Yes it does - it just doesn't disintegrate them instantly like other objects.
Not quite.

Quote:
Originally Posted by SRD
Disintegrate
Transmutation
Level: Destruction 7, Sor/Wiz 6
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Instantaneous
Saving Throw: Fortitude partial (object)
Spell Resistance: Yes

A thin, green ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 2d6 points of damage per caster level (to a maximum of 40d6). Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. A disintegrated creature’s equipment is unaffected.

When used against an object, the ray simply disintegrates as much as one 10-foot cube of nonliving matter. Thus, the spell disintegrates only part of any very large object or structure targeted. The ray affects even objects constructed entirely of force, such as forceful hand or a wall of force, but not magical effects such as a globe of invulnerability or an antimagic field.

A creature or object that makes a successful Fortitude save is partially affected, taking only 5d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely disintegrated.

Only the first creature or object struck can be affected; that is, the ray affects only one target per casting.
Arcane Material Component

A lodestone and a pinch of dust.
Emphasis added. Trees aren't creatures, so they don't fall under the first paragraph, and they're not nonliving matter, so they don't fall under the second paragraph. The spell has no provisions for affecting anything else, so they're immune.

Edit: Bah! Cursed Swordsages! Foiled again! At least I provided a reference, though . . .
__________________
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers ALL HAIL KING TORG!

Quote:
Originally Posted by Doc Roc View Post
Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
When you ask a question, and I respond with something about the Truenamer, it might be because I think it's the best answer. More likely, though, is that I'm saying it because no one else will.

Last edited by Zaq : 09-11-2011 at 11:34 PM.
Zaq is online now   Reply With Quote
Old 09-11-2011, 11:43 PM   Top  -  End  -  #119
Coidzor
Colossus in the Playground
 
 
Join Date: Oct 2008
Location: 
Lost in a haunted wood
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by NeoSeraphi View Post
I'm not sure this is one hundred percent accurate, but it's interesting to me, if a dragonborn gnome takes gnome paragon, they can get additional daily uses of spell-like abilities they no longer possess...(Away from Book, can't check on Gnome Paragon's exact wording)
Gnome Paragon doesn't seem to grant extra uses. There's some substitution levels that do though, I think.

And I believe a feat that gives anyone with innate SLAs more uses of them per day. Can't remember its name though. Magic in the Blood, maybe? Google seems to say it is and is from Player's Guide to Faerun.
__________________
"Children afraid of the night
Who have never been happy or good." - September 1, 1939. W.H. Auden

Quote:
Originally Posted by Keld Denar View Post
+3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
Coidzor is offline   Reply With Quote
Old 09-11-2011, 11:48 PM   Top  -  End  -  #120
NeoSeraphi
Ettin in the Playground
 
 
Join Date: May 2011
Location: 
Hovering in the sky
Gender: Male
Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

Quote:
Originally Posted by Coidzor View Post
Gnome Paragon doesn't seem to grant extra uses. There's some substitution levels that do though, I think.

And I believe a feat that gives anyone with innate SLAs more uses of them per day. Can't remember its name though. Magic in the Blood, maybe? Google seems to say it is and is from Player's Guide to Faerun.
Oops. Same post, but with dragonborn drow instead.
__________________
Awesome Haseo avatar by Ceika

Wrote a 10 page research paper titled "Servants of Heaven: The Symbolism of the Angel in Modern Spirituality and Morality". Got a B+. Stupid English professor.

People Who Love Seraphi HomebrewTM

Seraphi HomebrewTM
NeoSeraphi is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 03:22 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.