You could also try flushing your DNS cache. In a command line window, type "ipconfig/flushdns", then try to go there. You could also try pinging their server directly. A quick Google search will get you the whois results.
You could also try flushing your DNS cache. In a command line window, type "ipconfig/flushdns", then try to go there. You could also try pinging their server directly. A quick Google search will get you the whois results.
Thanks, I just tried the flush, didn't seem to do anything useful. Never had this much trouble accessing a site that others can see!
Not only are all the sheets for this game stored there, which I kinda need soon, but I'm in a game there also.
If you can't see them by the time you need them, just let one of us who can get there know, and I'm sure we can paste over the data. Also, try typing their ip address directly: 75.101.153.52.
Hey Gryn - from the command prompt do "nslookup www.myth-weavers.com" and see if it matches the IP address that Daryk gave you. If not, then the problem is your ISP. Call them and tell them to clear their caches. They probably won't do it, but it's worth a try . If it does match, then you're getting the right IP address - try deleting your temporary internet file cache.
Ummm... since the Prayer preceded Halad's miserable run of luck, the 24 is actually a 25, and thus I think a hit. Also, I noticed how far Rukesh moved to engage the giants, and I'm wondering if they really are a range increment out (110' for a composite bow). That would be another +2 if they aren't. I'm going to post Halad's next round now, aiming for the giant no longer in cover.
Carn charges, moving next to the giant attacking the barbarian (in flanking position), igniting his blades as he moves
Spoiler
120 foot charge
attack: [roll0] (+1 from prayer, +2 from charge, +2 from flank)
damage: [roll1] (+1 from prayer, +2 from flank) and [roll2] SA from flank and [roll3] fire
Not to pick nits, but I don't believe you get a +2 damage bonus from flanking.
Carn charges, moving next to the giant attacking the barbarian (in flanking position), igniting his blades as he moves
120 foot charge
attack: [roll0] (+1 from prayer, +2 from charge, +2 from flank)
damage: [roll1] (+1 from prayer, +2 from charge) and [roll2] SA from flank and [roll3] fire
Rukesh staggers from the last blow. He's not sure he could take another of those, but to jump in and then run at the first sign of trouble would be craven, so he remains, however he has no choice but to activate his healing belt instead of attacking.
[spoiler]Standard action: Healing belt, 3 charges (No AoO): [roll0]
ooc: more hatred from the dice roller...
I will offer a DM reroll, but you must take the result if you agree.
Ummm... since the Prayer preceded Halad's miserable run of luck, the 24 is actually a 25, and thus I think a hit. Also, I noticed how far Rukesh moved to engage the giants, and I'm wondering if they really are a range increment out (110' for a composite bow). That would be another +2 if they aren't. I'm going to post Halad's next round now, aiming for the giant no longer in cover.
The central pile of boulders is 150' from gate ruins, Rukesh ran in and moved again to get to them and Sienna had been moving there since I took her over. So given angles and spaces taken up by the boulder pile and the wall he's hiding behind and such, Halad is about 180' from either giant in his current spot.
OOC:
My range for benign transposition is 160' (medium ranged spell). But can I see him? According to me Benign transposition has a clausule of visual. If not I can do it now, if it doesn't well, I do it now. I do need to check what kind of action it was though.
This spell requires that the other targeted individual be willing to participate. To be willing would seem to imply he's aware of it, though not necessarily required by definition. So, is Rukesh willing?
Hello all! I hope to survive long enough to enjoy playing with all of you!
Welcome bookie, we'll have you in the game in no time....
Quote:
Originally Posted by white rider
30 ft move, charge can get up to max run distance (move X4), 30x4=120
Not sure where you got that, but here's the rule on charging...
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action.
As it is I'm allowing a straight path between those at the gate and the giants, event though there could be legitimate issues about intervening debris to prevent such things. But looks like maybe the giants, or something else, cleared the way!
Well apparantly I was not subscriped to here. So I fixed it. And indeed Rukesh must be willing which in my opinion means if he does not want to die he is willing now:p.
But knowing, shouting sorry but Rukesh I am going to bring you to safety and him agreeing seems like ending with him as willing target.
__________________
“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”
30 ft move, charge can get up to max run distance (move X4), 30x4=120
Run and charge are two different things. He can charge 2x and attack, or run 4x and nothing else. Both are full round actions, and as such are mutually exclusive.
This spell requires that the other targeted individual be willing to participate. To be willing would seem to imply he's aware of it, though not necessarily required by definition. So, is Rukesh willing?
Off the top of my head, I would say no. For one, he wouldn't be aware of the availability of such an option. Secondly, he'd be fairly useless against a swarm as well, being a melee fighter himself, so he really wouldn't want to be in the midst of one. Lastly, once he's entered the rage, willingness to do anything but kill is pretty much out the window, and switching places takes that away from him.
Also, please note that I will be on vacation from March 7 until March 14, during which I will have extremely limited online access (if at all). Gryndel can feel free to NPC Rukesh as needed during my absence, though to be honest, if he gets hit again, he'll likely be down until I get back - lol. He's up to 24 hit points between the new dice rolls and the extra HP from raging.
I mean, according to me there was a rule, when unconscious you are always willing?
__________________
“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”