Argh! I just double checked my pre-reqs, and I can't quite reach Arcance Archer yet. Next level for that (you have to have a +6 Base Attack first). So, back to the Masterwork bow, Ryn (the Cooshee) gets some nice bonuses, and Halad's saves get better. Back to the drawing board...
Yes you can add the Mage Hand to your Amulet. It would cost 1.5 the normal book value for the Hand of the Mage item to add it to the Amulet. Or you can simpy choose another form for the Mage Hand Item, fine by me.
Yes you can add the Mage Hand to your Amulet. It would cost 1.5 the normal book value for the Hand of the Mage item to add it to the Amulet. Or you can simpy choose another form for the Mage Hand Item, fine by me.
Cool! I'm going for a ring, because the idea of eventually "handing" it to my familiar amuses me to no end...
Cool! I'm going for a ring, because the idea of eventually "handing" it to my familiar amuses me to no end...
ROFL!
I'm sure everyone will be thrilled to know that I've finished all the encounters up through the 1st level of the dungeon. It turned out quite nice using a random generator and some DM tweaking.
Questions, comments, critiques, concerns, or just plain ol bitchin are always encouraged, though not necessarily answered.
Note that I made a dice thread (link in sig) for extraneous rolling, though you're welcome to put rolls in spoilers in the game posts where they belong.
When you get a chance, could you please verify I advanced Ryn (my cooshee) correctly? The +2 HD moved her up to 4 total, which I think means two more skill points (thrown in to Move Silently), an attribute point (to CON), a feat (Improved Initiative) and improved base attack and saves.
Also, is the "+2" for alchemical silver ammunition per arrow, or for the bundle of 20?
When you get a chance, could you please verify I advanced Ryn (my cooshee) correctly? The +2 HD moved her up to 4 total, which I think means two more skill points (thrown in to Move Silently), an attribute point (to CON), a feat (Improved Initiative) and improved base attack and saves.
Sounds spot on for the Cooshee, I'll check later to make sure.
Quote:
Originally Posted by Daryk
Also, is the "+2" for alchemical silver ammunition per arrow, or for the bundle of 20?
A light weapon is +20 gp, so if its +2 for a single arrow it would be +40 gp for 20 arrows. That's twice as much as light weapon and less than half for one handed weapon. Sounds about right to me.
chaotic good, 5'6''
STR 16 +3
DEX 18 +4
CON 13 +1
INT 14 +2
WIS 12 +1
CHA 16 +3
ARMOR CLASS 19, flat footed 19, touch 14
INITIATIVE:+4
fort:+3
ref:+9
will:+3
+1 flaming Bastard sword +10 1d10+4+ 1d6 fire 19-20
Bastard sword x2 +8/+8 1d10+4/1d10+2+1d6 fire 19-20
Mwk shortbow +9 1d6 X3 60 ft 40 arrows
FEATS :Two weapon fighting, weapon focus (bsastard sword), oversized two weapon fighting, two weapon defense
Bluff +13 Listen +6 Move Silently +14 Open Lock +16 Diplomacy +17 Disable Device +14 Escape Artist +9 Search +7 Sense Motive +11 Sleight of Hands +9 Hide +12 Intimidate +10 speak language (Abyssal Common Dwarven Elven Goblin Infernal Orc Undercommon)
Sneak attack +4d6, trapfinding, evasion, trap sense, uncanny dodge
backpack
bedroll
Flint and steel
Hooded lantern
Oil flasks x5
Mwk thieves tools
6 potions clw
hand of the mage
35gp
fluff
Spoiler
carn had lived a good, if poor life as a son of a town guard, but he was forced to join a gang to avoid violence. between his father teaching him how to fight and the dirty street violence, carn became an accomplished warrior, skilled in fighting without rules. he fled his hometown after the new guard captain slew several gang members, and now wanders, searching for adventure.
Hello all. Sorry I'm a bit late to the party. Posted IC already. Have got a basic character background up. It's more fleshed out in my head, but I'd rater keep details known sketchy so there's flexibility for more creativity further down the line, particularly when Bartholemu starts to tell stories. Who knows whether what he's telling is true. Probably he doesn't even remember if it's real or not, having convinced himself of some untruths before, no doubt.
Is it ok if I take the colour BLUE for his speach and thoughts? Hope I'm not infringing on any pre-determined colour schemes.
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The management holds no responsibility for loss of sanity while reading this post.
Salutations. Victor is a bit more bare-bones at the moment than I care for, but that just means he has more room to grow. Quite simply, he is in the area for the treasure hunting and is debating whether or not to join a group due to the mortality rate.
Sorry if I'm a bit late. Today's been a bit crazy, and it was hard to find time to finish up equipping. For that matter, I still need to buy up a bunch of mundane equipment. I'd get that up now, but I'm hitting the point where I really should be heading for bed.
Anyhow, let me introduce Alberich Naebul. I'm rather excited to finally get a chance to play a summoner. If no one minds, I'd like to take Dark Slate Gray for Alberich's speech.
Looking good so far, and everyone except bobthe6th,
Spoiler
Gadora
and Sidelar posted at least once in the game thread already. I suspect both will shortly, and we can move things along.
While I've glanced over each one very briefly, I'll be reviewing sheets tomorrow, and in detail on Monday (day off work). If I find errors or have questions I'll PM you, makes things easier all the way around.
Did everyone remember to add 1 to an ability score for level 4?
Well, whatever it is, Barty's been knocked over the head with it. He must have rolled a 3 to get that score, but at least he's holding on tightly to his purse :P
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The management holds no responsibility for loss of sanity while reading this post.
Now that the majority of you have rolled, I'll tell you here what the save was; a special Detect Thoughts enacted by Elduin. Just remember, nobody has any means (of which I am aware) to know this info ic, but easier to deal with this way. Essentially, when he saw all the would be adventurers gathering he wanted to get an idea of what they were thinking. Once he determined it was Deephold, he dismissed the effect and proceeded tot he next step, which I just posted.
Hope we hear from Sidelar soon, though someone did mention something about not posting on the weekend...
I was holding off for the "lyrics pending" and/or Sienna to say something before heading up stairs. Since we seem to have moved on, I'll post Halad heading up there tomorrow morning.
The lyrics might be pending a while, if we depend on Elan!
Quote:
Originally Posted by Daryk
Halad
Halad stood at the back of the room with Ryn at his side. Craban was perched unsteadily on his shoulder. He listened to the questions of the others, and Elduin's answers. When the subject of payment came up, the elf grimaced. Maybe Sienna had a few coins to spare.
Iw was going to say something when we created characters, but didn't want to open a whole bunch of questions before we got started, more fun this way. Perhaps a loan is in order? I know a one eyed gnome...