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Old 08-24-2012, 06:36 PM   Top  -  End  -  #1
Grey_Wolf_c
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Default MitD VI: The Undiscovered Creature (Please Read the First Post)

WARNING: This Thread WILL contain spoilers.
Smallprint: If you are unwilling to hear what MitD might be, or segments from the published books (specially SoD) then this is not a thread for you.
Everyone else: don't bother spoilering or hiding that stuff in this thread. It is what we are here for


ATTENTION: Newcomers, please read:
Spoiler


Section 1: General Information
Section 1a: Directly from Rich
Spoiler

Section 1b: Other Info
Spoiler


Version History
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Old 08-24-2012, 06:38 PM   Top  -  End  -  #2
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Section 2: MitD
Section 2a: Physical Characteristics
Spoiler

Section 2b: Abilities
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Section 2c: Other Characteristics
Spoiler

Section 2d: Augmentation
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Old 08-24-2012, 06:41 PM   Top  -  End  -  #3
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Section 3: Proposed Ideas

Section 3a: Suggestions that Fit the Big Scenes (FBS)
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Section 3b: Frequently Proposed Unlikely Ideas
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Section 3c: Copyrighted Ideas
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Section 3d: Proposed ideas
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Section 3e: Light-Hearted Ideas
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"GIANT IN THE PLAYGROUND: On a saner forum, there wouldn't have been such speculation."
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Old 08-24-2012, 06:46 PM   Top  -  End  -  #4
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Section 4: Appendices

This space is for discussion of topics only tangentially related to MitD, but that nevertheless keep coming up

Section 4a: MitD's Alignment
Spoiler

Section 4b: MitD's Scores
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Section 4c: (Not) Seeing the Gates
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Section 4d: Recognising MitD
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Section 4e: Suspicion of MitD's involvement in the escape
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Section 4f: The meaning of Fine Line
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Old 08-24-2012, 06:49 PM   Top  -  End  -  #5
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Section 5: Thread Information


Section 5a: Thread Rules
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Section 5b: Voting Rules
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Section 5c: FAQ
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"GIANT IN THE PLAYGROUND: On a saner forum, there wouldn't have been such speculation."
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Old 08-24-2012, 07:15 PM   Top  -  End  -  #6
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Complete list of MitD strips

Key:
Purple = strips prior to Rich knowing what the MitD is (end "around strip # 100")
Italics = MitD mentioned but does not appear

Start of Darkness

Spoiler


Dungeon Crawlin' Fools

Spoiler


No Cure for the Paladin Blues

Spoiler


War and XPs

Spoiler


Don't Split the Party
Spoiler


Online strips
Spoiler


Snips, Snails, and Dragon Tales
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Old 08-24-2012, 09:53 PM   Top  -  End  -  #7
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Quote:
Originally Posted by Savannah View Post
Complete list of MitD strips (in progress)
Snips, Snails, and Dragon Tales[/center]
Spoiler
This one seems kind of curious to me. Does anyone have more information on this necromantic aura, and what it affecting the MitD might mean?
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Old 08-24-2012, 09:59 PM   Top  -  End  -  #8
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

It's a single panel joke cartoon. I seriously doubt it means anything, but I included it for the sake of completeness.
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Old 08-24-2012, 10:09 PM   Top  -  End  -  #9
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Based off of context, it appears to be an ability of the 4e lich that damages creatures in the vicinity, but doesn't affect all creature types.

It's all but certainly not a clue.
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Old 08-24-2012, 11:25 PM   Top  -  End  -  #10
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Quote:
Originally Posted by Savannah View Post
It's a single panel joke cartoon. I seriously doubt it means anything, but I included it for the sake of completeness.
Quote:
Originally Posted by ti'esar View Post
Based off of context, it appears to be an ability of the 4e lich that damages creatures in the vicinity, but doesn't affect all creature types.

It's all but certainly not a clue.
All righty. It was worth a shot, I guess.
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Old 08-25-2012, 06:26 AM   Top  -  End  -  #11
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Quote:
Originally Posted by Grey_Wolf_c View Post
Section 4c: (Not) Seeing the Gates
Spoiler
I just noticed from this:

Quote:
Originally Posted by Savannah View Post
Complete list of MitD strips (in progress)
Dungeon Crawlin' Fools

The Gates
85b A High Turnover CareerPanel 8: Xykon says MitD whines a lot
95 Dead Men Tell Tales Panel 3: Redcloak says MitD is attracting more demon-roaches
96 Gate? What Gate?MitD can't see/doesn't recognize as gate/instantly forgets ginormous gate.
97 Evil PlansJoining in a hearty evil villain laugh.
that the jokes about MitD not seeing the gates started before Rich knew what the MitD was. Doesn't that mean that it can't be a clue?

I can't imagine this hasn't been noticed by someone before, but it wasn't in the first post and I can't remember that it has been discussed before, so I thought I'd bring it up anyway.
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Old 08-25-2012, 06:46 AM   Top  -  End  -  #12
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Rich said:

Quote:
So, just so everyone is clear: I know exactly what the Monster in the Darkness is. I have (almost) always known. Its first two or three appearances were before I had worked out much of the plot's details, so at that point, I just figured it was a mystery I would never answer. Once I started developing the real story that I was telling, around strip #100, I figured out what the monster really was and have been dropping hints ever since. (Note that nothing from before strip #100 actually contradicts the truth of what it is, either.) [...]
Strip 96 is around strip 100 so he might have determined it then and not seeing the gates was the first clue, though we don't know.
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Old 08-25-2012, 08:11 AM   Top  -  End  -  #13
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Quote:
Originally Posted by Peregrine Crow View Post
that the jokes about MitD not seeing the gates started before Rich knew what the MitD was. Doesn't that mean that it can't be a clue?
As rweird said, Rich said "around strip 100". If the gates are involved, you can be pretty sure that the main plot already existed. We don't actually know this for sure, of course (and since Rich said 100, that's what we use), but there is a very good chance that MitD was decided upon at the same time the gate was shown for the first time.

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Old 08-25-2012, 08:53 AM   Top  -  End  -  #14
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Ok, I suppose that makes sense, thanks!
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Old 08-25-2012, 11:31 AM   Top  -  End  -  #15
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Quote:
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Glad to see the list making the transition to the new thread. It's an incredibly useful reference tool.
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Old 08-25-2012, 12:08 PM   Top  -  End  -  #16
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Strips #95-120 should be given a special colour indicating "Rich decided on the MitD's identity some point here; exact strip unknown."
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Old 08-25-2012, 12:39 PM   Top  -  End  -  #17
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Quote:
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Strip 96 is around strip 100 so he might have determined it then and not seeing the gates was the first clue, though we don't know.
My personal opinion is that it isn't a clue, just rule of funny. He had started a running joke and intended to keep it running. A good, rules-based explanation for why MitD can't see the gates would be confusing and lose the humor, so I doubt it is significant.
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Old 08-25-2012, 02:21 PM   Top  -  End  -  #18
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My personal opinion is that it isn't a clue, just rule of funny. He had started a running joke and intended to keep it running. A good, rules-based explanation for why MitD can't see the gates would be confusing and lose the humor, so I doubt it is significant.
I would be inclined to agree, I just was pointing out that it could be a clue (not that I know of anything that can't see portals/forgets about them after they no longer are looking at them).
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Old 08-26-2012, 12:32 AM   Top  -  End  -  #19
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Quote:
Originally Posted by ti'esar View Post
Based off of context, it appears to be an ability of the 4e lich that damages creatures in the vicinity, but doesn't affect all creature types.

It's all but certainly not a clue.
Well, I know it's not a clue, but I still feel like over-analyzing it just a teensy bit, even without any reference material...

- 4e does occasionally refer to specific types of creatures for specific abilities, but a necro-aura wouldn't likely single out anything but undead.

- On the other hand, damage types are a huge deal in 4e, so not being affected by the aura at all would most likely be because of immunity to, "necrotic damage," which is basically negative energy damage. If MitD has some other excuse to be immune to negative energy, it would be a valid reason to wonder whether it carried over.

- Then again, he would probably not feel it in any case because he just has so many hit points, and would likely wonder whether it's affecting him on that basis. Unrelated resistances that may translate oddly would also be a possible culprit.

- If the aura does something besides damage, it gets more interesting. RC looks like he might be getting stunned or something, suggesting that maybe the aura is doing what the paralyzing touch did in 3.5. Lots of creatures are immune to stunning and paralysis in both versions, for various reasons.

Alas, still nothing conclusive, but still fun.
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Old 08-26-2012, 06:00 AM   Top  -  End  -  #20
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Quote:
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Strips #95-120 should be given a special colour indicating "Rich decided on the MitD's identity some point here; exact strip unknown."
I'd support this.
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Old 08-26-2012, 08:43 AM   Top  -  End  -  #21
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Quote:
Originally Posted by Gift Jeraff View Post
Strips #95-120 should be given a special colour indicating "Rich decided on the MitD's identity some point here; exact strip unknown."
I have no opinion on this matter, but now that there are two votes for this change, I have added Savannah to Section 5, naming her the curator for the list of strips. Ideally she will want to to use the same thread rules I am using, but if she prefers any other method for determining the consensus of the thread participants, I'll happily add her version of it to section 5 (or she could add her own bit to her section, I suppose).

Hopefully no-one has issues with me unilaterally choosing Savannah for co-curator, but as per the rules, feel free to contact me and a mod if you'd rather I set up elections for her position.

And since I've gone fully meta in this post, I might as well add: I'm considering, once Savannah is finished, using her post to create a single table of all MitD strips to complement her divided-by-book approach, in which I add a column for each character that ever shares page with MitD, so that we can quickly determine how was present. Savannah initially considered this, but by putting a single column for all of them, it made ordering impossible. I think putting a column per character (probably with their picture rather than name, and "Y" and "N" for values) could work nicely.

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Old 08-26-2012, 10:18 AM   Top  -  End  -  #22
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

No problem here with Savannah.....I mean, she made me this nifty Avatar.....how could I say no?

On an unrelated note, where did the giant quote come from GW? That is somewhat new, if I recall correctly.
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Old 08-26-2012, 01:34 PM   Top  -  End  -  #23
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Click the green arrow next to the name, and you'll see.
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Old 08-26-2012, 02:36 PM   Top  -  End  -  #24
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I'll also support savannah, if I understand the rules correctly, that makes two positive votes for the change, making it officially valid

Edit: Nevermind, we obviously already had two positive votes, if grey_wolf hadn't agreed to the change then he wouldn't have changed it in the first place.
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Old 08-26-2012, 02:46 PM   Top  -  End  -  #25
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I'll also support savannah, if I understand the rules correctly, that makes two positive votes for the change, making it officially valid
Unfortunately, we have hit a bit of a snag, since I received a PM with a negative vote. In any case, please PM votes rather than post, I don't want us to get into trouble over too many side posts.

Celtic: as Kish said, nicest thing about quotes in this forum is that they give context. I should probably add a h/t to Yendor, who came up with half the quote, though.

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Old 08-26-2012, 04:45 PM   Top  -  End  -  #26
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Thanks to you both for the heads up! Awesome!
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Old 08-26-2012, 04:57 PM   Top  -  End  -  #27
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

I had a thought about the MitD not being able to see the gate/rift that i wanted to share with this thread. it has been established that the snarl's prison doesn't work well with divine energy; that the stuff has been nullified there. We also know that the rifts are resistant to divine investigation. Even when the dark one looked at a rift directly all he learned was: its a rift, and there is something very powerful and hostile on the other side.

My idea was that something about the "anti-divide energy" aspect of the prison makes it so beings that use the same energy have trouble noticing/ perceiving it. If a god only notices it when his attention is directly drawn there, maybe something of a similar type but with less power can't see the rifts at all. Perhaps the MitD is something that uses divine energy, like outsider from alignment based plane, or something that is thought to have partially divine heritage. Another option is a creature who's natural abilities mimic divine magic, if it wields the same type of divine power maybe such a creature would be similarly blocked from seeing the rifts/gates.

So, what do you guys think?
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Old 08-26-2012, 05:01 PM   Top  -  End  -  #28
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Divine....yet not a god........intriguing. Any monster examples by chance? If not, no worries. I'm sure someone won't mind investigating.
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Old 08-26-2012, 05:03 PM   Top  -  End  -  #29
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Quote:
Originally Posted by Felixc-91 View Post
I had a thought about the MitD not being able to see the gate/rift that i wanted to share with this thread. it has been established that the snarl's prison doesn't work well with divine energy; that the stuff has been nullified there. We also know that the rifts are resistant to divine investigation. Even when the dark one looked at a rift directly all he learned was: its a rift, and there is something very powerful and hostile on the other side.
[citation please]

I think those two affirmations ("snarl's prison doesn't work well with divine energy" and "rifts are resistant to divine investigation") are firsts for this thread.

Quote:
Originally Posted by Felixc-91 View Post
My idea was that something about the "anti-divide energy" aspect of the prison makes it so beings that use the same energy have trouble noticing/ perceiving it. If a god only notices it when his attention is directly drawn there, maybe something of a similar type but with less power can't see the rifts at all. Perhaps the MitD is something that uses divine energy, like outsider from alignment based plane, or something that is thought to have partially divine heritage. Another option is a creature who's natural abilities mimic divine magic, if it wields the same type of divine power maybe such a creature would be similarly blocked from seeing the rifts/gates.

So, what do you guys think?
I think that the evidence I am aware of is that:
1) MitD cannot create undead, suggesting he doesn't have access to divine energy (see section 2b: raising undead)
2) MitD's alignment can change, so he is unlikely to be from the Good/Evil morality planes (although I am open to him being from a Law/Chaos Neutral plane) (see section 4a)
3) MitD can be mind controlled, so he is unlikely to be a Divine being (see section 2c: Mental Resistance)

Now, not having heard the evidence for your claims in the first paragraph, I remain open to the possibility we need to revisit those three assertions. But I will need to check the canon first.

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Old 08-26-2012, 05:22 PM   Top  -  End  -  #30
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Default Re: MitD VI: The Undiscovered Creature (Please Read the First Post)

Quote:
Originally Posted by Grey_Wolf_c View Post
[citation please]

I think those two affirmations ("snarl's prison doesn't work well with divine energy" and "rifts are resistant to divine investigation") are firsts for this thread.

Grey Wolf
I thought that was already established, guess I was wrong.
Here it is stated that in the Snarl's demiplane/prison divine energy was nulled
(panel 2, last box of Shojo's words)

In Start of Darkness, during the crayons section where the Dark One first learns of the rifts it is stated that the cleric who first found the first attempted multiple divinations and learned nothing, that the Dark One’s “godly perceptions" had not seen it till then, and that when the Dark One took a look himself that what he learned was: it’s a rift and there was a being of "unparalled power and hostility". (pages 41-42 in SoD).

I'll admit that the data from start of darkness is not rock solid, but we have seen extremely powerful beings looking at things before and they seem to have quite a view (being able to see through epic divination blocks and invisibility at will, during V's battle with X and Eugene scrying on Azure city for Roy). That makes me think the information obtained by the Dark One directly from the rift was more limited than it could have been.

Edit: In responce to the other half of your post; ok, so MitD is not a celestial, but there are plenty of creatures with spell like abilities that mimic cleric spells, I just have time to hunt them all down right now. They might fit the blocking divine perception theory, particularly thoes who's fluff implies any kind of connection to angels or devils (and all the other divine good/evil outsiders)
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Impossible is a biased statement.
"You are what you do. Choose again, and change." --Miles Vorkosigan

link to the thread translating Haley's babel speech
this is a must read for all: Common misconceptions (i am in no way joking, please read it)

Last edited by Felixc-91 : 08-26-2012 at 05:36 PM.
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