2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 888 Dream Wedding
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Ongoing Games (In-Character)
Register FAQ Members List Mark Forums Read End

Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

Reply
 
Thread Tools
Old 12-21-2011, 10:05 PM   Top  -  End  -  #391
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

The guards at the roadblock were shot dead and two riders rode past them. If you want me to I can start tracking them down, but something is going down.
INWranger is offline   Reply With Quote
Old 12-23-2011, 12:09 AM   Top  -  End  -  #392
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Rode past them? As in, riding this way? To his steward, Call out the guard, ten men on the oldshire road.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-28-2011, 04:19 AM   Top  -  End  -  #393
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Unless you have other instructions I will get back out there and try to intercept them.
INWranger is offline   Reply With Quote
Old 12-28-2011, 07:54 PM   Top  -  End  -  #394
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Yes, why don't you do that? If you head a little up the road you may catch them before they get here, and my men will clean up whatever you can't manage.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-28-2011, 09:40 PM   Top  -  End  -  #395
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Equip the shortbow and get on after them, trying to find them. Go straigh towards where I saw them last using the road.
INWranger is offline   Reply With Quote
Old 12-31-2011, 03:03 PM   Top  -  End  -  #396
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Make a spot check

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-02-2012, 04:01 PM   Top  -  End  -  #397
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

spot check
(1d20+4)[20]
INWranger is offline   Reply With Quote
Old 01-02-2012, 06:29 PM   Top  -  End  -  #398
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

About a half mile up the road, you catch sight of something crouching in the brush just off the road, but in the dark you can't tell exactly what it is.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-03-2012, 01:17 AM   Top  -  End  -  #399
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Slow my horse down and get out my short bow. Then get an arrow ready and go forward slowly until I can see what it is, which should be about 120 feet.
INWranger is offline   Reply With Quote
Old 01-03-2012, 01:10 PM   Top  -  End  -  #400
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You didn't notice it until you were already right next to it. It's ten feet away to your left.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-03-2012, 04:56 PM   Top  -  End  -  #401
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Well scratch that plan then. Draw my shortbow and tell it to come out or I will shoot it.
INWranger is offline   Reply With Quote
Old 01-05-2012, 09:45 AM   Top  -  End  -  #402
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

sneak attack - (1d20+5)[22]damage - (1d10)[7]sneak damage - (2d6)[10]

An arrow or crossbow bolt goes thunk - right into your back, for 17 damage. It came from behind you. roll initiative.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 01-05-2012 at 09:46 AM.
madtinker is offline   Reply With Quote
Old 01-05-2012, 12:56 PM   Top  -  End  -  #403
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Initiative
(1d20+4)[9]
As soon as it is my turn, get out of there. Turn around and lets the coming men know what is going on, as well as chug a couple of healing potions. Good thing I never got off my horse.
INWranger is offline   Reply With Quote
Old 01-05-2012, 06:33 PM   Top  -  End  -  #404
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

init 1 (1d20+2)[17]
init 2 (1d20+4)[12]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-05-2012, 06:36 PM   Top  -  End  -  #405
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

From the darkness behind you, you hear a shout "Kill him!" and the cranking of a crossbow. From in front of you, attack - (1d20+7)[14] (1d10)[6]. Your turn.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-06-2012, 12:22 AM   Top  -  End  -  #406
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Turn my horse around and get out of there as fast as I can. Move my horse out flat out running until i can get away.
INWranger is offline   Reply With Quote
Old 01-06-2012, 10:27 AM   Top  -  End  -  #407
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

On your horse you easily outstrip your assailants.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-06-2012, 01:14 PM   Top  -  End  -  #408
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Chug all three healing potions I have and find the mayor, the guards, or at least a sergeant with a squad and see if they will follow me to find my assailants. This time try to sneak up on them, or at least not get shot right off.
INWranger is offline   Reply With Quote
Old 01-07-2012, 01:37 PM   Top  -  End  -  #409
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

At the entrance to town you find the ten men stationed there by the mayor. The sergeant in charge seems reluctant to leave the post he was ordered to occupy.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-07-2012, 04:04 PM   Top  -  End  -  #410
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Warn them that there is trouble coming for sure. Tell them to make sure they can't be surprised, or shot from a distance. Then see if I can find the mayor. I won't try to pull someone off their post without authority.
INWranger is offline   Reply With Quote
Old 01-07-2012, 04:44 PM   Top  -  End  -  #411
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You find the mayor in the front room of his house, with the captain of the guard and a few lieutenants.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-07-2012, 05:01 PM   Top  -  End  -  #412
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I found at least three of them up the road. They strike me as organized professionals. and had an ambush set up. I took a nasty hit and got out of there. Show him the crossbow bolt Jaster got hit with.
INWranger is offline   Reply With Quote
Old 01-07-2012, 06:33 PM   Top  -  End  -  #413
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You again. He turns in your direction. Soldiers are ALWAYS organized professionals. He turns back to his men. You heard him. No one is to walk into any kind of ambush.

The captain of the guard nods in agreement. Then we'll hold our positions. You (pointing at a lieutenant) take a squad of archers up this ridge and flank the road.

The lieutenant salutes and leaves. The mayor, satisfied that the town is defended as much as it can be, dismisses the others.

You may accompany the archers if you wish. Otherwise stay to guard the road.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 01-07-2012 at 06:33 PM.
madtinker is offline   Reply With Quote
Old 01-07-2012, 06:45 PM   Top  -  End  -  #414
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Go with the archers. To the lieutenant: If you have an idea of where you need me put me there. Otherwise, I will go just far enough ahead that we don't get all caught at once.
Are the archers on foot? If they are, I am leaving my horse at a secure spot in town while I go on foot with them.
INWranger is offline   Reply With Quote
Old 01-07-2012, 06:59 PM   Top  -  End  -  #415
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The archers are on foot, and the lieutenant agrees with you being on point. You lead the archers (about six of them) up steep incline to a spot above the road. By now the moon is setting, and it is getting darker still. By the starlight you have a clear view of the road. The lieutenant signals a halt at your current position, about thirty yards off the road. The soldiers crouch in an attempt to hide.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-07-2012, 07:14 PM   Top  -  End  -  #416
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I am going to move up a little and see if I can get them to come to us, or at least see where they are at, unless you have an objection. If not here is the plan. If so, I stay put with you.
Keep moving up the ridge until I am above where I was ambushed. Hide and move silently avoiding being skylined on the ridge. If they are close, light them up with some alchemists fire.
Assuming he says yes:
Spoiler
INWranger is offline   Reply With Quote
Old 01-07-2012, 08:03 PM   Top  -  End  -  #417
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The lieutenant narrows his eyes. Orders are orders. You're sitting still or you'll be a pin cushion.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-08-2012, 01:33 AM   Top  -  End  -  #418
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Well you are in charge so I best do what you say.
Non- threateningly get out the longbow.
INWranger is offline   Reply With Quote
Old 01-08-2012, 01:53 AM   Top  -  End  -  #419
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

and take a good look around
Spot
(1d20+4)[19]
INWranger is offline   Reply With Quote
Old 01-09-2012, 10:36 AM   Top  -  End  -  #420
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:57 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.