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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 01-30-2012, 01:34 PM   Top  -  End  -  #541
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You don't see anyone you recognize from your travels.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 01-30-2012, 05:24 PM   Top  -  End  -  #542
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Obviously the people here distrust me. The options I see are hoping my quarry stayed around to try again, they fell back to regroup, or they withdrew entirely. I doubt they will get paid until they get the job done. Go back to the camp I found and see if anyone is there. I don't think after their recent sortie with Captain Kairn and his men that they will be sending another suicide mission because no one would go. If they are going to do a direct assault they are going to need some muscle. Check out the vantage point the mayor assigned me to take and see if anyone else has been there. From there the plan is go back to Gorts camp and see if anyone else has been there.
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Old 01-30-2012, 07:03 PM   Top  -  End  -  #543
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

One thing at a time. What do you do first?
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-30-2012, 08:32 PM   Top  -  End  -  #544
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Check the vantage point. Ride my horse up to it. See if anybody else has been there.
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Old 01-31-2012, 09:53 AM   Top  -  End  -  #545
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Make a survival check to find tracks.

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-31-2012, 11:29 AM   Top  -  End  -  #546
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Survival
(1d20+5)[17]
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Old 01-31-2012, 12:40 PM   Top  -  End  -  #547
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You find your own tracks from a few days before, but otherwise the area is undisturbed.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-31-2012, 01:09 PM   Top  -  End  -  #548
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Move on to gorts camp. Approach cautiously.
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Old 01-31-2012, 02:01 PM   Top  -  End  -  #549
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Make hide and move silently checks.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-31-2012, 04:58 PM   Top  -  End  -  #550
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

hide
(1d20+14)[33]
move silently
(1d20+9)[17]
spot
(1d20+7)[10]
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Old 01-31-2012, 05:10 PM   Top  -  End  -  #551
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler


You are able to sneak up on the camp undetected. The short man you recognize as Vicciano is tending a campfire, and the other man who's name you don't know is sparring with a handy bush.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 01-31-2012 at 05:12 PM.
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Old 01-31-2012, 06:15 PM   Top  -  End  -  #552
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Wait there until they start talking and then listen. Try to get an idea about their next move.
Listen
(1d20+4)[6]
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Old 01-31-2012, 07:35 PM   Top  -  End  -  #553
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You can't really make out what they're saying, but it appears they are arguing.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-31-2012, 07:54 PM   Top  -  End  -  #554
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Try to sneak around the perimeter closer so I can hear them. Stay out of the light of the fire.
hide
(1d20+14)[21]
move silently
(1d20+9)[13]
listen
(1d20+4)[9]
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Old 01-31-2012, 08:01 PM   Top  -  End  -  #555
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Still can't make out what they're saying. They finish their exchange and Vicciano lays down to sleep. The other keeps a watch.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 01-31-2012, 08:09 PM   Top  -  End  -  #556
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Jaster would have really liked for Vicciano to take watch, but you can't get everything you want when you want it. What does the camp look like? Tents, or simple bed rolls, horses somewhere nearby?
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Old 02-01-2012, 09:40 AM   Top  -  End  -  #557
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

There are three tents, barely large enough for one man, one of which was Gort's. They are arranged around a cook fire. You don't see horses, but you can hear them stamping around somewhere to the west.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-01-2012, 12:18 PM   Top  -  End  -  #558
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Go towards where the horses are, being careful of possible traps, and trying not to startle the horses. Once I get there, see if I can locate their tack and search it for anything that might be useful, rope, potions, poisons, etc.
hide
(1d20+14)[33]
move silently
(1d20+9)[16]
search
(1d20+3)[13]
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Old 02-01-2012, 01:48 PM   Top  -  End  -  #559
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

It seems that the gear has all been moved away from the horses. They are bridled and tied to trees, but their gear is nowhere nearby.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-01-2012, 05:26 PM   Top  -  End  -  #560
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Sneak back to the camp and wait until they change watches, then kill Viccianos companion in his sleep.
hide
(1d20+14)[23]
move silently
(1d20+9)[18]
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Old 02-02-2012, 10:00 AM   Top  -  End  -  #561
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler

Judging by the moon, it is about one in the morning, when the slender man looks straight at you. He twitches, ever so slightly, and his hand goes to the rapier at his side.

Also: defeating Gort earned you 1000 xp.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 02-02-2012 at 10:48 AM.
madtinker is offline   Reply With Quote
Old 02-02-2012, 11:37 AM   Top  -  End  -  #562
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Stay still, don't even blink if I can avoid it.
hide
(1d20+14)[34]
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Old 02-02-2012, 12:42 PM   Top  -  End  -  #563
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

He cautiously sidesteps towards his tent. (Vicciano is on the opposite side of the fire).
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-02-2012, 01:51 PM   Top  -  End  -  #564
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Keep track of where he is. If he looks away for an instant. move away silently
Spoiler

If he doesn't look away, be ready to roll initiative and fight, or sneak attack, roll initiative and fight.
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Old 02-02-2012, 02:09 PM   Top  -  End  -  #565
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

With one hand, he gathers up his rucksack, and the other grabs his saddle and tack, then he moves towards the horses.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-02-2012, 04:18 PM   Top  -  End  -  #566
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Change of plans. Kill Vicciano now, then track his confederate down and question him. I can always come back for papers or whatever else he might have, and his stooge might be more inclined to talk.
Move silently
(1d20+9)[25]
damage (1d6+1)[5] + (2d6)[4]
INWranger is offline   Reply With Quote
Old 02-02-2012, 08:03 PM   Top  -  End  -  #567
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The slender man bolts for the horses when he sees you move toward Vicciano. Thanks to your acute eyes, you easily find him in his tent. (You forgot that you automatically score a crit when the defender is helpless and you take time to line up the strike) (1d6+1)[4]

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-02-2012, 08:05 PM   Top  -  End  -  #568
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Burying your sword in Vicciano's chest, you feel a his lungs sucking as he awakens, screams momentarily, and falls silent.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 02-02-2012, 08:22 PM   Top  -  End  -  #569
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I probably should have said "wait until the slender man is out of sight". His confederate will probably not be so talkative right now but then again he might be if the price is right, meaning I let him leave.
Hurry to get into good bow range.
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Old 02-03-2012, 08:57 AM   Top  -  End  -  #570
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Good bow range of what?
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
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