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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 06-26-2012, 10:56 PM   Top  -  End  -  #991
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

I get their gear from the chest and pass it to them through the bars. I then go back to picking the lock.

DM
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Old 06-27-2012, 08:48 AM   Top  -  End  -  #992
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Just when you thought it might never give, the lock opend with a well oiled click.
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Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 06-27-2012, 01:41 PM   Top  -  End  -  #993
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

In a whisper: "What do you guys want to do now? Do want to look for information? Or do you simply want to get out of this place?"
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Old 06-27-2012, 05:43 PM   Top  -  End  -  #994
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I would say rifle their records and see why and if we can get your bounty cleared. If there isn't time we take all the records we can and then torch the place to cover the theft.
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Old 06-27-2012, 06:15 PM   Top  -  End  -  #995
curf06
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Join Date: Apr 2012
Default Re: Machines of War

Whilst whispering, "Okay let's make our way over to the records."

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Old 06-28-2012, 06:26 PM   Top  -  End  -  #996
Manwhoisthisman
Orc in the Playground
 
 
Join Date: Jan 2012
Default Re: Machines of War

Keiji nods and begins to follow quietly.

Last edited by Manwhoisthisman : 06-28-2012 at 06:28 PM.
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Old 06-28-2012, 06:28 PM   Top  -  End  -  #997
Manwhoisthisman
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Join Date: Jan 2012
Default Re: Machines of War

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Old 06-28-2012, 09:13 PM   Top  -  End  -  #998
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Curf, you recall that the books are locked in Trevor's (rat man) office at night. His office is down the hall towards the barracks. Here is a link to a google doc where you can see the rough layout (as told by Curf).
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 06-29-2012, 12:22 AM   Top  -  End  -  #999
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

Whispering, "Okay we need to head down the hall leading away from the cells. At the end of the hall we take a right, and Trevor's Office will be the first room on our left.

Remember at the end of the hall leading away from the cells is the Officers Bunk Room.

If there are no objections; follow me, stay quiet, and I'll take you guys to Trevor's Office."
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Old 06-30-2012, 12:53 AM   Top  -  End  -  #1000
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

follow curf to Trevors office.
move silently
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Old 06-30-2012, 06:49 AM   Top  -  End  -  #1001
Manwhoisthisman
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Join Date: Jan 2012
Default Re: Machines of War

Keiji nods and follows as well.
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Old 06-30-2012, 09:21 AM   Top  -  End  -  #1002
curf06
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Join Date: Apr 2012
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Move Silently
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Old 06-30-2012, 12:43 PM   Top  -  End  -  #1003
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
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Default Re: Machines of War

DM only
Spoiler


You make your way, cat-like to the door of the office, without any signs of being detected.

Edit: The door is heavy oak and iron bound, with a large brass lock.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 07-01-2012 at 12:57 AM.
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Old 07-01-2012, 09:02 AM   Top  -  End  -  #1004
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

I check the door to see if there is light coming from under the door.

If not I open the door a crack and peer inside.

Spot
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Old 07-01-2012, 10:30 AM   Top  -  End  -  #1005
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
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Utah
Gender: Male
Default Re: Machines of War

The door rattles as you push against the lock, but doesn't yield.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is online now   Reply With Quote
Old 07-01-2012, 01:12 PM   Top  -  End  -  #1006
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

In a whisper: "Where does Trevor sleep? I'll go and get the key. Doubtless we will need more once we are inside."
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Old 07-02-2012, 09:50 AM   Top  -  End  -  #1007
curf06
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Join Date: Apr 2012
Default Re: Machines of War

"I'll pick the lock. We don't want to risk waking anyone up."

Open Lock
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Old 07-02-2012, 08:57 PM   Top  -  End  -  #1008
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The lock clicks silently open.

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is online now   Reply With Quote
Old 07-02-2012, 11:46 PM   Top  -  End  -  #1009
curf06
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Join Date: Apr 2012
Default Re: Machines of War

I open the door enough so that I can peer inside.

Spot
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Old 07-03-2012, 08:40 AM   Top  -  End  -  #1010
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

In the dark of the hallway, it's almost impossible to see anything but the bulk of a desk.

Jaster's elf vision lets him make out some shelves and a large chest.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is online now   Reply With Quote
Old 07-03-2012, 10:41 AM   Top  -  End  -  #1011
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

I go over to inspect the chest and lock. I am looking for any traps.

Search
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Old 07-03-2012, 07:08 PM   Top  -  End  -  #1012
Manwhoisthisman
Orc in the Playground
 
 
Join Date: Jan 2012
Default Re: Machines of War

Keiji moves to hold the door open as Curf inspects the contents of the room.
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Old 07-03-2012, 08:08 PM   Top  -  End  -  #1013
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Search the desk for traps or alarms.
(1d20+3)[9]
Then move on to the shelves.
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Old 07-03-2012, 08:17 PM   Top  -  End  -  #1014
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You don't find any traps on the desk or chest, though it is difficult to tell in the dark, as you are mostly feeling around with your hands.

Listen checks all around.

22 or better (21 for Keiji)
Spoiler


32 or better (31 for Keiji)
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is online now   Reply With Quote
Old 07-03-2012, 08:25 PM   Top  -  End  -  #1015
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Listen check
(1d20+4)[18]
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Old 07-03-2012, 09:24 PM   Top  -  End  -  #1016
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

I open the chest and search its contents.

Open Lock
(1d20+6)[11]

Search
(1d20+7)[19]
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Old 07-04-2012, 07:02 AM   Top  -  End  -  #1017
Manwhoisthisman
Orc in the Playground
 
 
Join Date: Jan 2012
Default Re: Machines of War

Listen (1d20+6)[7]
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Old 07-04-2012, 09:21 AM   Top  -  End  -  #1018
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The chest isn't opening, and you can't tell why because it is dark, but you imagine that its because the chest is locked.

The others don't notice any unusual sounds. Jaster, in the dim light you can see rows of ledger books, neatly labeled with titles like "accounts" "roster" "legal" and dated, with the oldest ledgers at the top and current ones at about eye level. Also there are cubbies with loose documents, and the cubbies are labeled "current legal" and "open bounties"
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is online now   Reply With Quote
Old 07-04-2012, 12:37 PM   Top  -  End  -  #1019
curf06
Orc in the Playground
 
 
Join Date: Apr 2012
Default Re: Machines of War

I listen to hear if anyone has noticed us.

Listen
(1d20+5)[7]
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Old 07-04-2012, 11:42 PM   Top  -  End  -  #1020
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Suggest we start looking at the ledgers and documents on the shelf.
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