Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
Hmm, if it is delicate, then either it is like the papers and will merit being destroyed, or else it may be valuable. But, wealth means but little and I imagine extradimensional spaces don't get too jostled. I will handle the chest carefully but it goes in the bag all the same, for now I need to return to the fray. And with that thought, and the chest stowed, Keiji does.
The thugs nearest Curf seize the opportunity as his guard is down. (1d20+6)[15](1d8+2)[4] (1d20+5)[21],(1d4+1)[4] (1d20+7)[24], (1d10+5)[11]
Jaster's heretofore deft swings fall on empty air. Clay responds (1d20+9)[17], (2d6+7)[12].
the others attack Curf as well (1d20+6)[16](1d8+2)[10] (1d20+5)[12],(1d4+1)[4] (1d20+7)[8], (1d10+5)[10]
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Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Curf falls unconscious (but successfully downing the potion) under a flurry of blades. After he goes down, instead of attacking Jaster, the last three attacks should have been directed at Jaster (but they miss).
Jaster's turn again.
Summary:
Scruff has not reemerged from the bunkroom.
Clay is still swinging.
You have a crowd of mercenaries waiting to step up.
Curf is down and needs to roll a d%. Because he just drank a healing potion, he has a 50% chance of stabilizing instead of the usual 10% because of lingering effects of the potion.
Keiji is in the office
Jaster is still in the hallway facing a tide of steel.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Edit: I should also mention that we are going camping tonight so I will not be able to post until tomorrow or possibly Saturday. So I just mentioned it.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Curf's life slowly ebbs away, and you notice a dark figure standing in the hallway. Scruff has returned to the fight and is standing behind you wearing blood red armor.
He attacks Jaster (1d20+13)[21], (1d10+9)[17].
Jaster responds with a slash and a thrust, but only the thrust finds a chink in Scruff's armor, though it is hard to tell if Scruff is bleeding or not.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
"Keiji, stabilize Curf. Use one of my potions if you have to." Switch to defensive mode. To Scruff, "I am ready to surrender if that doesn't include me and my associates getting killed. You may need a new lackey, seeing I killed most or all of your old ones."
I'll go ahead and use one of the potions in my bag to stabilize Curf. If that would provoke AoO -- could I manage around that with tumble or by dragging Curf to a saver local?
It's a full round action to administer a potion to an unconscious person, and it will take a move action (with AoOs) to retrieve the potion from your bag. I can agree that tumble would help you avoid AoOs at DC 15. Here, only one enemy threatens you.
Curf is at -9, if our counts are correct.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
In that case, I will attempt to use a heal check to stabilize Curf first (standard), then a move action to grab a potion if I fail. I'll just have to wait until next turn to use it.
I think we can come to an arrangement. Put down your weapons and we'll talk.
OOC
Spoiler
Wow, good roll.
I would like nothing better than for Curf06 to remain in the game, but if he won't post we can't let him hold us up. If he reappears soon he'll roll to stabilize. If he makes it he'll stay in, if not he can make a new character.
If he doesn't show, we can keep playing with just the two of you, or find another player or two if you guys know someone who wants in.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...