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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 11-29-2011, 09:21 AM   Top  -  End  -  #151
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Grog, still bleary eyed from his wounds, falls unconscious again as you hustle him up the ladder.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-29-2011, 11:29 AM   Top  -  End  -  #152
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Do a spot and listen check and then get grog out and kill him if there isn't anyone to see us. And get Leriond to help.
Spoiler

If there are no more interruptions I will hunker down and recover of my wounds.
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Old 11-29-2011, 12:06 PM   Top  -  End  -  #153
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The orc slowly bleeds out on the floor. His eyes glaze over as his nerves twitch for the last time.

After a few days, both you and Leriond are fully recovered, though cabin fever is setting in.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-29-2011, 01:31 PM   Top  -  End  -  #154
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Well I am leaving for the nearest town to contact the elves who backed the Two-Blade Swords and tell them what is going on. I will find out what I can from the nearest settlement to the orcs where our short hairy man friends are. The trail is probably cold by now, but that doesn't mean I can't pick it up. You may come if you want. After I report to the elves I don't know what I am going to do. Depends on whether they have another job for me.
Spoiler
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Old 11-30-2011, 10:00 AM   Top  -  End  -  #155
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You've been getting it, i just haven't kept track. You should have 7500 on your character sheet; 12000 is already above level 5. Plus 1500 for combat and dangerous encounters, and 200 for role playing.

The nearest town is Whisperdowns, an elven farming village in the foothills to the west. It's three days walk by road, or two days if you cut through the forest.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-30-2011, 12:07 PM   Top  -  End  -  #156
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Sneak out of the ruins and cut through the forest to Whisperdowns.
Spoiler
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Old 11-30-2011, 03:49 PM   Top  -  End  -  #157
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler

You and Leriond successfully sneak past the hobgoblins still camping outside the tree, and are on your way to Whisperdowns. The forest is alive, vibrant and glowing. You startle deer, elk, and once a moose at a quiet mountain pond. And then night comes. Where do you set up camp?
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 11-30-2011 at 03:51 PM.
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Old 11-30-2011, 05:03 PM   Top  -  End  -  #158
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

In the woods? Find a place with cover from possible rain, like under the low hanging limbs of an evergreen that will conceal us from prying eyes. Make it a good hundred yards from any paths and check a twenty yard perimeter for any holes larger than a rabbit hole, making sure that any such holes are either abandoned or contain normal rabbits. Make no fire and Jaster sleeps for four hours (half elf), then lets Leriond sleep however long he needs to. Alternate watches.
Spoiler
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Old 11-30-2011, 06:53 PM   Top  -  End  -  #159
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Leriond needs no sleep, but does trance for several hours after midnight. As rain begins to fall, the great branches of the evergreen keep you dry.

DM only
Spoiler


Make a spot check.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-30-2011, 08:35 PM   Top  -  End  -  #160
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

fun times, lets see what happens. If nothing, move as soon as we can.
[roll]1d20+4[/roll]

Last edited by INWranger : 11-30-2011 at 08:53 PM.
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Old 11-30-2011, 08:57 PM   Top  -  End  -  #161
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
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Gender: Male
Default Re: Machines of War

try that again (1d20+4)[7] You know you can't preview your post if you want the dice roller to work, right?
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-30-2011, 08:58 PM   Top  -  End  -  #162
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

As you stare out into the inky darkness, inky darkness stares back. You, as nearly as you can tell, are alone. The rain halts just before sunrise, and the new day is clear and beautiful.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-30-2011, 11:05 PM   Top  -  End  -  #163
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Yeah I know you can't preview the post, i tend to not read the whole thing before I post. Need to work on that. Anyway, we are going to hide and move silently out of here
Spoiler
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Old 12-01-2011, 09:45 AM   Top  -  End  -  #164
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler


You're making good time. Late in the afternoon you reach a boggy marsh. You recall you're into the river delta that marks a large lake in the foothills. Whisperdowns is on the other side of this lake.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 12-01-2011 at 09:50 AM.
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Old 12-01-2011, 11:22 AM   Top  -  End  -  #165
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Ask Leriond if he knows of a place we can take a boat across the lake. If he doesn't we start walking at what should be the least time consuming way around the lake.
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Old 12-01-2011, 12:28 PM   Top  -  End  -  #166
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler

Leriond, as unfamiliar with this area as you are, just shrugs. After about twenty minutes, a dark grey, long, low beast charges at you from the water.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 12-01-2011 at 12:31 PM.
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Old 12-01-2011, 01:28 PM   Top  -  End  -  #167
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Hope it is a regular or dire animal and use wild empathy to change it from unfriendly to indifferent
(1d20+3)[20]
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Old 12-01-2011, 05:56 PM   Top  -  End  -  #168
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Wild empathy normally takes several rounds to do, and you can rush it at a -10 penalty. But with that modifier, your attempt to calm the alligator fails. He lunges at your leg, attempting to drag you into the swamp. bite - (1d20+6)[17], grapple - (1d20+6)[13]. If the attack hits vs. touch AC (you were surprised), make an opposed grapple check to avoid being drug into the water.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 07:41 PM   Top  -  End  -  #169
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

The bite hits and if I lose both my armor and dexterity bonus then the grapple hits. With my Dexterity bonus the grapple misses.
Grapple check
(1d20+3)[16]
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Old 12-01-2011, 08:03 PM   Top  -  End  -  #170
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

bite damage - (1d8+6)[13]

Grapple doesn't hit or miss; it is a check opposed by your grapple check. In your case, you won the grapple check, so he doesn't drag you into the water, but you still take damage.

Roll initiative init alligator - (1d20+1)[5]
Init Leriond - (1d20+4)[8]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 10:30 PM   Top  -  End  -  #171
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Initiative for Jaster.
(1d20+4)[18]
Also, draw draw short sword and dagger.
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Old 12-01-2011, 10:39 PM   Top  -  End  -  #172
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You win initiative. Go.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 10:48 PM   Top  -  End  -  #173
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Attack the alligator
(1d20+5)[6]
(1d6+1)[7]
(1d20+4)[16]
(1d4)[1]
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Old 12-01-2011, 11:02 PM   Top  -  End  -  #174
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

With his tough skin, he isn't easy to damage, but your dagger does break his skin a little.

Leriond whips out his longbow, trying to pierce the beast's hide.
bow attack - (1d20+6)[14]
damage - (1d8+2)[10]

The alligator slaps at you with his tail.
tail smack - (1d20+6)[7]
damage - (1d12+6)[10]

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 11:05 PM   Top  -  End  -  #175
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Attack again
(1d20+5)[13]
(1d6+1)[7]
(1d20+4)[7]
(1d4)[4]
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Old 12-01-2011, 11:07 PM   Top  -  End  -  #176
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You handily dodge his tail, but he comes at you again with the bite.

Leriond attack - (1d20+6)[14]
damage - (1d8+2)[9]

bite - (1d20+6)[13]
damage - (1d8+6)[12]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 11:13 PM   Top  -  End  -  #177
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I step out of the way of the bite and remind myself to get more damage causing weapons later.
(1d20+5)[19]
(1d6+1)[4]
(1d20+4)[6]
(1d4)[3]
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Old 12-01-2011, 11:26 PM   Top  -  End  -  #178
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Your sword cuts a nice gash across his nose.

Leriod weighs in with his bow (1d20+6)[18]
damage - (1d8+2)[5]

bite, again [roll=1d20+6[/roll]
(1d8+6)[10]


DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 12-01-2011 at 11:27 PM.
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Old 12-01-2011, 11:28 PM   Top  -  End  -  #179
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

try that again bite - (1d20+6)[18]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-01-2011, 11:31 PM   Top  -  End  -  #180
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

What was that last attack roll for the gator?
Attack again
(1d20+5)[13]
(1d6+1)[6]
(1d20+4)[22]
(1d4)[4]
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