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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 12-04-2011, 03:27 PM   Top  -  End  -  #241
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Sometime around midnight you lose the trail. You pass the night restlessly, but with the light of morning you may be able to pick up the trail again.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 12-04-2011, 06:55 PM   Top  -  End  -  #242
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Keep following them and see who/what they are before doing anything else.
Track
(1d20+5)[23]
spot
(1d20+4)[24]
listen
(1d20+3)[4]
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Old 12-05-2011, 10:33 AM   Top  -  End  -  #243
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You are able to find the trail at dawn, and you follow it until noon, when they apparently start following a dirt road. Make another survival check to track them on this new surface.

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-05-2011, 11:20 AM   Top  -  End  -  #244
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Oh good, encountering them here would be less suspicious.
Survival
(1d20+5)[17]
spot
(1d20+4)[10]
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Old 12-05-2011, 07:05 PM   Top  -  End  -  #245
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The tracks continue east. As far as you can tell, it is a group of three, probably male.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-05-2011, 10:58 PM   Top  -  End  -  #246
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Male what? Humans?
survival
(1d20+5)[21]
spot
(1d20+4)[7]
listen
(1d20+3)[14]
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Old 12-05-2011, 11:06 PM   Top  -  End  -  #247
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Hard to tell if they're human or not, but their boot soles are definitely not from a woman's boot.

It's almost evening (but not yet dark). As you come around a bend in the road you find four men, humans, obstructing your path.

The toll is ten gold
The shortest one says to you.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-05-2011, 11:17 PM   Top  -  End  -  #248
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Do they have any type of uniform on? Is side of the road blocked by trees, etc?
Do they have crossbows and can I see the bolts?

Last edited by INWranger : 12-05-2011 at 11:17 PM.
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Old 12-05-2011, 11:22 PM   Top  -  End  -  #249
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

One has a greatsword, one has a bastard sword and shield, one a rapier, and the last a shortbow. They have no uniforms, are unshaven and unkempt. The brush on each side of the road is thick enough to impede movement, but is not impassable.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-05-2011, 11:41 PM   Top  -  End  -  #250
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I don't respect the law. You have nothing. Your ears will make an excellent addition to my current string.
attack the nearest one.
initiative
(1d20+4)[18]
attack
(1d20+5)[6]
(1d6+3)[6]
(1d20+4)[9]
(1d4+2)[5]
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Old 12-05-2011, 11:52 PM   Top  -  End  -  #251
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Your arrow zings by the ear of the tall one with the greatsword.

DM only
Spoiler


You won initiative, and you fired your arrow unexpectedly, so now you go again. And yo can see where you are on the "Road" sheet of the google doc
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 12-05-2011 at 11:53 PM.
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Old 12-05-2011, 11:56 PM   Top  -  End  -  #252
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I thought I tried to stab him, but whatever, fire my bow again at the greatsword guy. (Humans are Jasters favored enemies.)
(1d20+7)[17]
(1d8+3)[4]
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Old 12-06-2011, 12:07 AM   Top  -  End  -  #253
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

DM only
Spoiler

Bastard sword guy, the short one who demanded your money, tries to bring a bastard sword down on your head slash - (1d20+4)[8] damage - (1d6+2)[8]
The rapier guy moves forward, but stays behind his friend.
Greatsword charges you. charge - (1d20+6)[22]damage - (2d6+3)[6]. Since his friends are in his way, bow guy just stands there, ready to fire if you make a run for it.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 12:25 AM   Top  -  End  -  #254
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Drop the bow and draw swords and attack the guy in front of me.
(1d20+5)[17]
(1d6+3)[8]
(1d20+4)[24]
(1d4+2)[6]
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Old 12-06-2011, 12:35 AM   Top  -  End  -  #255
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Your first blow levels him, and I'll redirect your dagger strike to the only one close enough - the bastard sword guy. He retaliates with a grunt [roll-swing]1d20+4[/roll](1d0+2)[3]. Then he sidesteps so his buddy can get closer too.

Rapier stab (1d20+4)[19]damage - (1d6+1)[2]. Bow guy again waits.

DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 12:38 AM   Top  -  End  -  #256
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

try again - (1d20+4)[19] try again.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 12:40 AM   Top  -  End  -  #257
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

and that damage should be (1d10+2)[4]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 12:52 AM   Top  -  End  -  #258
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Finish the bastard sword guy
(1d20+5)[25]
(1d6+3)[8]
(1d20+4)[18]
(1d4+2)[3]
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Old 12-06-2011, 12:53 AM   Top  -  End  -  #259
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

rolling for short sword crit
(1d20+5)[18]
(1d6+3)[5]
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Old 12-06-2011, 12:57 AM   Top  -  End  -  #260
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

He goes down, bleeding profusely enough he could get a job advertising kool-aid. The rapier guy tries to take one last stab(1d20+4)[7] (1d6+1)[4] before running away. (take an attack of opportunity if you like). Likewise, the bowman fires a parting shot (1d20+5)[18](1d8)[6]. They retreat down the road.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 01:12 AM   Top  -  End  -  #261
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Absolutely I will take an attack of opportunity.
(1d20+5)[21]
(1d6+3)[5]
(1d20+4)[9]
(1d4+2)[6]
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Old 12-06-2011, 01:16 AM   Top  -  End  -  #262
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You slash him with your sword, leaving a bleeding stripe down his back. (you only get one AoO).

You hear them crashing through the brush in the woods.


DM only
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 12-06-2011 at 01:17 AM.
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Old 12-06-2011, 01:22 AM   Top  -  End  -  #263
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Loot the bodies and then continue on to the next in. let me know what I find.
greatsword
(1d20+3)[19]
bastard sword
(1d20+3)[15]
rapier
(1d20+3)[19]
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Old 12-06-2011, 10:57 AM   Top  -  End  -  #264
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

The guy with the rapier got away. Besides their mundane weapons, between the two bodies (still breathing, but shallowly) is about 265 gold they have in their purses, and some jewels and jewelry, probably valued at another three hundred gold.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 11:09 AM   Top  -  End  -  #265
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

I thought I killed the rapier guy. Write "you got off lucky" in blood on the shield and go to the next inn that my original quarry was heading in the direction of.
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Old 12-06-2011, 12:03 PM   Top  -  End  -  #266
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

Nope, just winged him. The road up ahead forks. One leads northeast, the other, southeast. Make a survival check.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 02:43 PM   Top  -  End  -  #267
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

survival check for tracking my quarry down.
(1d20+5)[24]
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Old 12-06-2011, 02:52 PM   Top  -  End  -  #268
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

They are on the road heading southeast. It looks like they passed this way about three hours ago.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 12-06-2011, 03:33 PM   Top  -  End  -  #269
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Machines of War

Keep on them and try to catch them and identify them before they get to a town or something like that.
survival
(1d20+5)[6](6)
An I probably just lost the trail.
Try to pick it up again

Last edited by INWranger : 12-06-2011 at 03:34 PM.
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Old 12-06-2011, 03:37 PM   Top  -  End  -  #270
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Machines of War

You can retry a failed check after one hour of searching. Your luck couldn't last forever.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
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