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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 11-17-2011, 10:30 PM   Top  -  End  -  #1
Yitzi
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Join Date: Sep 2009
Default Druid fix (3.5 Core, PEACH)

As the last spellcaster part of my general Core fix, I'll be fixing druids.

While druids definitely need fixing, they're surprisingly easy to fix. Their class features aren't exactly broken, just too powerful for the level at which the druid gets them. Some spells need work, but nowhere near as many as wizards. So I propose the following fix.

Wild Shape:
Spoiler


Animal Companion:
Spoiler


Spells:
Spoiler
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My general 3.5 balance fix.
My psionics remix.
My common-sense houserules.
More minor homebrew (weapons, races).

Complete system remake (under construction, barely started)

Ever want to try your hand at optimizing, but dislike heavy emphasis on splatbooks and/or the rocket tag phenomenon?
Come visit the Core Coliseum today, for a totally different style of optimization.

Last edited by Yitzi : 11-17-2011 at 10:30 PM.
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Old 11-18-2011, 02:21 PM   Top  -  End  -  #2
bloodtide
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Default Re: Druid fix (3.5 Core, PEACH)

This is a nice, simple fix.

I've always done: 'The druid can only Wild Shape into animals native to their area', so a druid in a desert can just look up any animal with a cool ability and change into it. I use Knowledge nature to keep track of this, 'you must have at least twice the ranks in knowledge nature of each terrain as the HD of an animal you wish to change into.'
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Old 11-18-2011, 02:40 PM   Top  -  End  -  #3
Eldest
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Default Re: Druid fix (3.5 Core, PEACH)

How would the change to the animal companion affect the ranger?
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Old 11-18-2011, 03:24 PM   Top  -  End  -  #4
Yitzi
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Join Date: Sep 2009
Default Re: Druid fix (3.5 Core, PEACH)

Quote:
Originally Posted by bloodtide View Post
This is a nice, simple fix.

I've always done: 'The druid can only Wild Shape into animals native to their area', so a druid in a desert can just look up any animal with a cool ability and change into it. I use Knowledge nature to keep track of this, 'you must have at least twice the ranks in knowledge nature of each terrain as the HD of an animal you wish to change into.'
That really is just a formalization of the Core rules, and is definitely necessary for a game with a lot of splatbooks (for Core-only, it's likely to be little enough of a problem to not need formalization). The problem is that even with that, the druid can still become a Dire Bear and become a substantially better warrior and a far far better grappler than he should be.

Quote:
Originally Posted by Eldest View Post
How would the change to the animal companion affect the ranger?
Surprisingly little. Because his effective level for the ability is only half his class level, his animal companion will be pretty much useless in combat anyway. For the things where the ranger's animal companion might be useful, a dog or bird should do fine anyway.

Effectively, for the ranger this simply takes an ability that's nearly useless for certain purposes, and makes it even more useless for those purposes.
__________________
My general 3.5 balance fix.
My psionics remix.
My common-sense houserules.
More minor homebrew (weapons, races).

Complete system remake (under construction, barely started)

Ever want to try your hand at optimizing, but dislike heavy emphasis on splatbooks and/or the rocket tag phenomenon?
Come visit the Core Coliseum today, for a totally different style of optimization.

Last edited by Yitzi : 11-18-2011 at 03:25 PM.
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Old 11-18-2011, 08:30 PM   Top  -  End  -  #5
RedWarlock
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Default Re: Druid fix (3.5 Core, PEACH)

Personally, I think SOMEONE should have a useful animal companion. In my game, I use an expanded version of Shapeshift Druids, and give the Ranger the animal companion. (Though now that I think about it, maybe this would be a better fit for the Shaman... Leave the Ranger with the 1/2 level progression. I also justify the animal switching by putting all three as 'primal' casters, and saying the animal itself is actually being possessed/guided by a Companion spirit.)

To that regard, though, I also nuke Handle Animal as a skill and have been converting the 4e beastmaster ranger's Beast powers as a Beastmaster set of skill tricks, with heavy 3e context-appropriate adaptation and a few new tricks based on Handle Animal's tricks.
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Old 11-19-2011, 08:25 PM   Top  -  End  -  #6
Yitzi
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Join Date: Sep 2009
Default Re: Druid fix (3.5 Core, PEACH)

Quote:
Originally Posted by RedWarlock View Post
Personally, I think SOMEONE should have a useful animal companion.
Oh, they do...an imaginative ranger or druid can find plenty of uses for their animal companion. It's just not a particularly powerful combatant. (This puts them in line with other class feature allies, who can be extremely useful but don't add to direct power.) This is intentional; nobody should have a large amount of control over more than one combat-worthy individual (other than by using Dominate, which has its own drawbacks.)
__________________
My general 3.5 balance fix.
My psionics remix.
My common-sense houserules.
More minor homebrew (weapons, races).

Complete system remake (under construction, barely started)

Ever want to try your hand at optimizing, but dislike heavy emphasis on splatbooks and/or the rocket tag phenomenon?
Come visit the Core Coliseum today, for a totally different style of optimization.
Yitzi is offline   Reply With Quote
Old 11-19-2011, 08:45 PM   Top  -  End  -  #7
bobthe6th
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Default Re: Druid fix (3.5 Core, PEACH)

might just let them shape shift as the PHBII variant... seems that it would be less bookwork for all.
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Old 11-19-2011, 11:47 PM   Top  -  End  -  #8
Yitzi
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Join Date: Sep 2009
Default Re: Druid fix (3.5 Core, PEACH)

Quote:
Originally Posted by bobthe6th View Post
might just let them shape shift as the PHBII variant... seems that it would be less bookwork for all.
Except for those (including myself) who don't own the PHBII.
__________________
My general 3.5 balance fix.
My psionics remix.
My common-sense houserules.
More minor homebrew (weapons, races).

Complete system remake (under construction, barely started)

Ever want to try your hand at optimizing, but dislike heavy emphasis on splatbooks and/or the rocket tag phenomenon?
Come visit the Core Coliseum today, for a totally different style of optimization.
Yitzi is offline   Reply With Quote
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