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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 11-28-2011, 02:42 PM   Top  -  End  -  #31
PresentPresence
Dwarf in the Playground
 
Join Date: Nov 2011
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Illinois
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Default Re: Cult of Arceus-OOC

That being said, as interesting as bred Pokemon are, I am really more interested in raising my current Pokemon to at least their next evolutionary stage before adding anyone else to my line-up. Not that Eihwaz wouldn't mind a playmate.
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Old 11-28-2011, 11:59 PM   Top  -  End  -  #32
PresentPresence
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Default Re: Cult of Arceus-OOC

I'm ready to start the fight. Who goes first?
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Old 11-29-2011, 02:33 AM   Top  -  End  -  #33
ReivaxTL
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
Would it be too much to have Turbo be an unusually large skarmory, then?
I don't have a problem with it
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Old 11-29-2011, 10:45 AM   Top  -  End  -  #34
ReivaxTL
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Quote:
Originally Posted by PresentPresence View Post
I'm ready to start the fight. Who goes first?
skippy goes first.
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Old 11-29-2011, 04:27 PM   Top  -  End  -  #35
PresentPresence
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Default Re: Cult of Arceus-OOC

Wow, a critical miss followed by a critical hit. The damage is pretty severe. 128 base, resisted by 12, means 116 damage. And he has like 43 max. Whoof.
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Old 11-29-2011, 04:32 PM   Top  -  End  -  #36
PresentPresence
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Default Re: Cult of Arceus-OOC

Death Savings Throw: (1d100)[71]
I have to get at least 38, or he dies.
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Old 11-29-2011, 04:52 PM   Top  -  End  -  #37
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

I do believe Valiant is dead. o_o
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Old 11-29-2011, 04:53 PM   Top  -  End  -  #38
PresentPresence
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Default Re: Cult of Arceus-OOC

I rolled a 71, he's fine.
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Old 11-29-2011, 04:54 PM   Top  -  End  -  #39
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

So high is good?
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Old 11-29-2011, 04:57 PM   Top  -  End  -  #40
ReivaxTL
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by PresentPresence View Post
Wow, a critical miss followed by a critical hit. The damage is pretty severe. 128 base, resisted by 12, means 116 damage. And he has like 43 max. Whoof.
I am so sorry, I spent the lat ten minutes working out a way to save him, but you had allready rolled death save throws when I got back(it involved chansys and intercepts, oh what the heck I will still do it) I was shocked because that surskit has has a lower defense stat then.. well his defence is low enough that i was woryed about him being knocked out in 1 turn.[/spoiler]
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Old 11-29-2011, 05:15 PM   Top  -  End  -  #41
PresentPresence
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Default Re: Cult of Arceus-OOC

Hey, that's how the dice roll! And you're right, high is bad. So Larvitar would be dead, if it wasn't for the magical intercept of Healing Wish. That's a funny way to start out the campaign, I guess.

Edit: And then I miss. DICE GODS HATE ME :P

Last edited by PresentPresence : 11-29-2011 at 05:17 PM.
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Old 11-29-2011, 05:17 PM   Top  -  End  -  #42
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by PresentPresence View Post
Hey, that's how the dice roll! And you're right, high is bad. So Larvitar would be dead, if it wasn't for the magical intercept of Healing Wish. That's a funny way to start out the campaign, I guess.
Does wish work on already dead pokemon? :P
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Old 11-29-2011, 05:18 PM   Top  -  End  -  #43
PresentPresence
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Default Re: Cult of Arceus-OOC

Handwavium works on dead Pokemon. And that seems to be what's being used.
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Old 11-29-2011, 05:24 PM   Top  -  End  -  #44
Eshkigal
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Default Re: Cult of Arceus-OOC

...Maybe a house rule can be put in place? Something like if your pokemon (or if your trainer) would flat out die from one attack, you can roll accuracy to take enough of the damage (if viable-ie, would die from fall, being flung back into a wall) to make it -just-below lethal? To give an example situation, let's use Doug's backstory. In it, Doug would die. Guanaco the Camerupt rolls accuracy to jump on the explosion and take the damage, leaving Doug at -99% health. The damage taken is so high, however, it causes Guanaco to need to roll a death saving throw himself-this is failed, thus the camerupt dies.
Non viable examples would be death by incineration, too far away, or getting physically torn apart.
On a side note, I think I will go ghost ace soon. Maybe swap shaman for it, since I haven't used any powers outside of zoopathy yet, if that's allowed, and if you're okay with me having already met the prereqs before the game, Reivax.

Last edited by Eshkigal : 11-29-2011 at 05:26 PM.
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Old 11-29-2011, 05:26 PM   Top  -  End  -  #45
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
...Maybe a house rule can be put in place? Something like if your pokemon (or if your trainer) would flat out die from one attack, you can roll accuracy to take enough of the damage (if viable-ie, would die from fall, being flung back into a wall) to make it -just-below lethal? To give an example situation, let's use Doug's backstory. In it, Doug would die. Guanaco the Camerupt rolls accuracy to jump on the explosion and take the damage, leaving Doug at -99% health. The damage taken is so high, however, it causes Guanaco to need to roll a death saving throw himself-this is failed, thus the camerupt dies.
Non viable examples would be death by incineration, too far away, or getting physically torn apart.
I can negate damage to pokemon :P

Last edited by Major : 11-29-2011 at 05:26 PM.
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Old 11-29-2011, 05:27 PM   Top  -  End  -  #46
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

I like to call it Plan B.
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Old 11-30-2011, 01:17 AM   Top  -  End  -  #47
Kantolin
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Default Re: Cult of Arceus-OOC

I believe Douglas, who is attempting to understand pokemon and also is attempting to become a doctor, is going to be drowning in jealousy at not one but two people who can talk to pokemon, one of which also can heal people without using herbs or such nonsense.

I know I shouldn't be mentioning this before it comes up, but that's a moment of realization that I'm really looking forward to having happen from a roleplay perspective
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Old 11-30-2011, 03:30 AM   Top  -  End  -  #48
PresentPresence
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Default Re: Cult of Arceus-OOC

Oh geez, I made the Psychic mad! Might need to Mud Slap.
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Old 11-30-2011, 03:39 AM   Top  -  End  -  #49
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Kantolin View Post
I believe Douglas, who is attempting to understand pokemon and also is attempting to become a doctor, is going to be drowning in jealousy at not one but two people who can talk to pokemon, one of which also can heal people without using herbs or such nonsense.

I know I shouldn't be mentioning this before it comes up, but that's a moment of realization that I'm really looking forward to having happen from a roleplay perspective
Now he just has to meet her :P Where is Douglas currently?

Quote:
Originally Posted by PresentPresence View Post
Oh geez, I made the Psychic mad! Might need to Mud Slap.
PSYCHIC RAGE!
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Old 11-30-2011, 05:51 AM   Top  -  End  -  #50
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

Doug and Tony are both up on the deck, introducing pokemon.
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Old 12-04-2011, 09:54 PM   Top  -  End  -  #51
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

Are people just finishing up a semester at college (or time at high school), just that busy this month, or is this game likely to die?
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Old 12-04-2011, 10:05 PM   Top  -  End  -  #52
PresentPresence
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Default Re: Cult of Arceus-OOC

I'm waiting on the GM's response to my attack.
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Old 12-05-2011, 02:52 PM   Top  -  End  -  #53
Major
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Default Re: Cult of Arceus-OOC

And I'm waiting to choke a bitch.
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Old 12-06-2011, 12:09 PM   Top  -  End  -  #54
Kantolin
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Default Re: Cult of Arceus-OOC

I was actually also waiting on the GM - in case an additional action should occur or at least pseudo confirmation to keep going. So I guess everyone is waiting for either a response, or possibly for additonal events to commence. :P

But eh, at this point I've posted.
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Old 12-07-2011, 06:40 PM   Top  -  End  -  #55
Major
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Default Re: Cult of Arceus-OOC

Did this die?
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Old 12-07-2011, 07:05 PM   Top  -  End  -  #56
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

All depends on where Rei is. I think the best method of dealing with this is for you to choke a bitch (sorry Present) and for Kantolin and myself to search for you. Easiest way to keep a game going when the DM's not around is PC interaction, after all.
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Old 12-07-2011, 07:37 PM   Top  -  End  -  #57
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
All depends on where Rei is. I think the best method of dealing with this is for you to choke a bitch (sorry Present) and for Kantolin and myself to search for you. Easiest way to keep a game going when the DM's not around is PC interaction, after all.

Are you planning on continuing without a DM though?

If so I can kick Present in the balls
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Old 12-07-2011, 07:40 PM   Top  -  End  -  #58
Eshkigal
Ettin in the Playground
 
Flumph
 
Join Date: Aug 2011
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New Jersey
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Default Re: Cult of Arceus-OOC

We can continue for a little bit, to see if Rei pops back up and just happens to be busy around now. In the mean time, enjoy the party strife, and I'll get to that after the sparks begin flying.

Last edited by Eshkigal : 12-07-2011 at 07:42 PM.
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Old 12-07-2011, 07:49 PM   Top  -  End  -  #59
Major
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BardGuy
 
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
We can continue for a little bit, to see if Rei pops back up and just happens to be busy around now. In the mean time, enjoy the party strife, and I'll get to that after the sparks begin flying.
Alrighty, if you guys are anywhere nearby finding me shouldn't be hard. I left a trail of derbies and the cries of "oh god my nuts" should help also.
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Old 12-08-2011, 01:07 AM   Top  -  End  -  #60
PresentPresence
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Join Date: Nov 2011
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Default Re: Cult of Arceus-OOC

Can't you see I'm in the middle of forcing my pets to fight to the death? I don't need your distractions!
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