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Old 12-28-2011, 01:53 AM   Top  -  End  -  #91
PresentPresence
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Join Date: Nov 2011
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Default Re: Cult of Arceus-OOC

Sorry to double post, but here are the rolls for another Rock Slide:
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Old 12-28-2011, 12:22 PM   Top  -  End  -  #92
Eshkigal
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Default Re: Cult of Arceus-OOC

Good to see we have nearly everyone still. We switch January First, to give everyone some time to figure out where they're going with things. Now, everyone choose one relatively non-rare pokemon from their list, as a holiday bonus. Level five max, egg minimum. As for what I mean by not rare, I mean no pseudolegendaries or higher and no fossils.
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Old 12-28-2011, 03:23 PM   Top  -  End  -  #93
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by PresentPresence View Post
Hey, I'm back from the Holiday bustle! I am still good with my character, but I would love to update it to 1.29? Also, what I did for Ranger/Liberator was ask my GM to allow "Coach, Str 16" as a cross class pre-req. Then I just pumped Charisma and used the feats related to Provocation and skipped the ones relating to Intercept. Sort of a "Pokemon should not belong in the wrong hands" idea. But then you might turn my Larvitar against me. He also let me apply Come With Me to my Styler.
I can only turn pokemon against people if their loyalty is low. Liberator was only wanted for fluff.

Anyways, on a side note my strength is the problem. I'm 6 strength and 10 charisma. So Liberator will sadly not be an option. Honestly Empath seems perfect for liberator and it seems strange that there isn't a way, but whatever. My low charisma would make it nearly impossible anyways.
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Old 12-28-2011, 03:24 PM   Top  -  End  -  #94
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
Good to see we have nearly everyone still. We switch January First, to give everyone some time to figure out where they're going with things. Now, everyone choose one relatively non-rare pokemon from their list, as a holiday bonus. Level five max, egg minimum. As for what I mean by not rare, I mean no pseudolegendaries or higher and no fossils.
*picks normal and goes primvalist* (Kidding by the way) I never replied to that, but primvalist was weird but it reflects a strange abnormal psychic power. Plus Lance in the manga was also a Viridian trainer.

Still, I'll probably just stick with two classes or something. (Or make a homebrew liberator that works with Empath and see if you approve :P )

Does eevee work by the way?

Last edited by Major : 12-28-2011 at 03:25 PM.
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Old 12-28-2011, 03:36 PM   Top  -  End  -  #95
Eshkigal
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Default Re: Cult of Arceus-OOC

Not a fossil or pseudolegendary, so yes. Still leaning towards no for primevalist, due to weirder powers. Magical girl...well, it'd be funny at least, but need to look at both more.

Anyway, you guys can control how your pokemon act unless I say otherwise, so long as it's realistic. Valiant might give Mr. Stone a quick light smack on the head, but it's nothing malicious. Just reminding him to think.

Last edited by Eshkigal : 12-28-2011 at 03:42 PM.
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Old 12-28-2011, 04:19 PM   Top  -  End  -  #96
PresentPresence
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Default Re: Cult of Arceus-OOC

I like that. Also, the Dice Gods have forgiven me! I think I'll take a Geodude.
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Old 12-28-2011, 10:24 PM   Top  -  End  -  #97
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
Not a fossil or pseudolegendary, so yes. Still leaning towards no for primevalist, due to weirder powers. Magical girl...well, it'd be funny at least, but need to look at both more.

Anyway, you guys can control how your pokemon act unless I say otherwise, so long as it's realistic. Valiant might give Mr. Stone a quick light smack on the head, but it's nothing malicious. Just reminding him to think.
I meant in regards to feelings, emotions, opinions...

It was more the fact that with total control I could run around kicking eevees then post "Eevee ran up and loved Kara all the way".
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Old 12-28-2011, 11:31 PM   Top  -  End  -  #98
Eshkigal
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Default Re: Cult of Arceus-OOC

Ah. Um...slightly pissed at the reaction, and shaken from a face to face with giratina, but as dense and stubborn as his master. He knows Peter isn't trying to kill him, and in fact enjoys fighting with him, but is understandably shaken from his brush with mortality. There's a difference between courage and suicidal tendencies, after all.

Last edited by Eshkigal : 12-28-2011 at 11:33 PM.
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Old 12-30-2011, 02:31 AM   Top  -  End  -  #99
Kantolin
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Default Re: Cult of Arceus-OOC

Maan, I hope I worded that competently enough. Owell, that was enough time mulling over it.

Gimme a second to think over pokemon. Although for obvious breeder-based reasons, can it be an egg I bred myself? :P
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Old 12-31-2011, 12:42 AM   Top  -  End  -  #100
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by PresentPresence View Post
Peter will use DarkSlateGray (top right corner).

Peter Stone:
Spoiler

I'm on a boat!
Just out of curiosity how do you talk to pokemon? I mean I'm all cool with fluff, but when I had to spend like most my abilities to be able to talk to them it seems a big wrong to just toss it in and say "I can totally talk to pokemon"
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Old 12-31-2011, 04:49 PM   Top  -  End  -  #101
PresentPresence
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Default Re: Cult of Arceus-OOC

Hmm, I seemed to have jumped the gun on that. It was approved as a homebrew feat by the old GM, but I forgot that I was required to take the feat. Maybe when we update I can swap feats around. Until then, no Earth Tongue. Also, the new GM should work out how the feat would work. It has to be balanced with Connection, of course. I was thinking something like this:

Earth Mind
Prerequisites: Earth Shaker, INT 14
Frequency: Static
Target: Rock, Ground, or Grass Type Pokemon
Effect: You can understand the thoughts of Pokemon related to the elements you command.

Earth Tongue
Prerequisites: Earth Shaker, Earth Mind, INT 16
Frequency: Static
Target: Rock, Ground, or Grass Type Pokemon with an Intelligence Capability of at least 3.
Effect: You can communicate telepathically with Pokemon related to the elements you command.

One could make a version of this for each type of Elemental Psychic. It mirrors the benefits of the Connection and requires less feats, but only applies to certain Pokemon. Fair enough?
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Old 12-31-2011, 05:13 PM   Top  -  End  -  #102
Eshkigal
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Default Re: Cult of Arceus-OOC

Kind of like version 2 better.
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Old 12-31-2011, 08:02 PM   Top  -  End  -  #103
PresentPresence
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
Kind of like version 2 better.
Did you mean the second feat? I meant for it to be an additional feat, like Connection and Deep Connection. The first allow the character to understand the thoughts of all of those types of Pokemon. If the character also takes the second feat, they can communicate with some of those types of Pokemon. As a baseline, starter Pokemon have an Intelligence Capability of 2, as do many Basic (un-evolved) Pokemon. So, if a character has both Earth Mind and Earth Tongue, they can understand the thoughts of Bellsprout and Geodude, but they can communicate with Weepinbell and Golem.
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Old 12-31-2011, 08:05 PM   Top  -  End  -  #104
Eshkigal
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Default Re: Cult of Arceus-OOC

Sorry, hadn't looked closely enough. I'll allow them, with special versions for the others.
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Old 12-31-2011, 10:17 PM   Top  -  End  -  #105
Esprit15
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Default Re: Cult of Arceus-OOC

Zachariah Frerin

Name:Pyroclast
Level: 35
Total XP: 34,000
Species: Magmar
Gender: Male
Type:Fire
Nature: Modest (+2 Sp. Attack, -2 Attack)
Egg Group: Humanshape
Height: 4'3" (Medium)
Weight: 98 lbs. (4)
Diet Omnivore
STAB: 7

Stats:
StatBaseAddedTotal
HP707
Attack808
Defense606
Special Attack121537
Special Defense91019
Speed101020

HP 56
Evasion: 2, +1 Def. +3 Sp. Def.

Abilities:
AbilityCastEffect
Flash FireStaticThe user does not take damage from Fire Type moves and may not be Frozen. If the user is hit by a Fire Type Move, the user adds 1 bonus STAB to the next Fire Type Move they use in the encounter.

Capabilites:
CapabilityValue
Overland:6
Jump:3
Power:4
Intelligence:4
Egg WarmerEggs held by magmar hatch in 3/4 normal time required.
FirestarterA Pokemon who has the Firestarter Capability can produce flames. They can control how lightly or powerfully they produce the fire, creates puffs of fire the size of a lighter or a large burst of fire capable on engulfing a tree. If a Pokemon learns the Move Ember, Fire Blast, Fire Spin, Flame Wheel or Flamethrower and does not have the Firestarter Capability, they gain Firestarter.
GlowA Pokemon with the Glow Capability can emit light from a part of its body. Depending on the variety of wild Pokemon nearby, it might attract Pokemon or ward them away. If a Pokemon learns the Move Flash or Tail Glow and does not have the Glow Capability, they gain Glow
HeaterA Pokemon with the Heater Capability is always warm.
SinkerSinker means the Pokemon cannot swim, or move in water. For every round of an encounter the Pokemon is in water that is deep enough for them to stand submerged in, or is submerged in they lose 25% of their max HP. If the Pokemon is lowered to -100% HP, make a Deaths savings roll as usual. If a Pokemon gains a Surface or Underwater capability, they lose their Sinker Capability

Moves:
Natural (Level/Egg)
Flame Burst
Frequency:EOT
Accuracy:2
Range:6
Target:Blast
Damage:2d12+16
Special Properties:Flame Burst creates a 4 meter Blast. All Legal Targets, not including the central target, hit in the Blast lost 1/16th of their max HP instead of taking the Damage Dice Roll for damage.

Confuse Ray

Fire Spin
Frequency:EOT
Accuracy:4
Damage:1d12
Special Properties:Fire Spin traps the target for 1d4+1 turns. At the beginning of the target’s turn, if the target is Trapped, roll 1d20 and the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Fire Spin may not trap more than one target at a time

Faint Attack
Frequency:EOT
Damage:1d10+10

Smokescreen
Frequency:EOT
Range:3
Special Properties:Place 5 meters of Wall that can be passed through and attacked through. Smokescreen’s Walls must be placed within 3-meters of the user. If anyone’s Move tries to target through a Smokescreen wall, they must roll +3 during Accuracy Check to hit. The wall remains for 10 rounds. Brick Break cannot break Smokescreen’s Walls

Ember
Accuracy:2
Damage:2d6
Special Properties:Burns on 18-20

Smog
Frequency:EOT
Accuracy:5
Range:3
Target:Blast
Damage:1d12
Special Properties:Poisons on 13-20

Leer

Toxic
Accuracy:4
Range:4
Special Properties:Badly Poisoned

Bio
A Magmar that was traveling with two Rockets, acting as a warmer for a Rayquaza egg. Joined Zachariah after quitting his team, wanting no more bloodshed, and then fighting Zachariah and Ambrule.
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Last edited by Esprit15 : 04-21-2012 at 11:09 PM. Reason: tweaked wish list, tweaked nature of Ambrule from Timid to Quiet, specified seen Pokémon
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Old 12-31-2011, 10:59 PM   Top  -  End  -  #106
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

Looking at the fluff, I like the character. I just need time to go over the crunch tomorrow and review 1.29. You mentioned family in Lavender Town, and Tony's from there. Would you like him to be family?

Last edited by Eshkigal : 12-31-2011 at 10:59 PM.
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Old 12-31-2011, 11:23 PM   Top  -  End  -  #107
Esprit15
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Eshkigal View Post
Looking at the fluff, I like the character. I just need time to go over the crunch tomorrow and review 1.29. You mentioned family in Lavender Town, and Tony's from there. Would you like him to be family?
Sure, it works out well with Zachariah's family being Hex Maniacs. Association with ghosts must run way back in the family.

EDIT: Crap, I just saw that I screwed up on the levels, and so the HP is off (and maybe other stats, I forget how I edited them last). Fixing.
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Last edited by Esprit15 : 12-31-2011 at 11:48 PM.
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Old 01-01-2012, 03:43 AM   Top  -  End  -  #108
3.1415926535897
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Default Re: Cult of Arceus-OOC

Not quite finished yet, this is what I have so far:

Josh Greene
NameJosh Greene
Gender:Male
Age:17
Level:10
ClassesCapture Specialist, Snagger
Money0
Badges?

Stats
Spoiler


HP: 72, Current HP: 72

Personal Info:
Spoiler


Features:
Spoiler

Items:
Spoiler


Pokemon:
Spoiler


Wishlist:
Spoiler
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Last edited by 3.1415926535897 : 01-03-2012 at 03:05 AM.
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Old 01-01-2012, 05:00 AM   Top  -  End  -  #109
3.1415926535897
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Default Re: Cult of Arceus-OOC

Could Riolu be one of the egg-lvl 5 gift pokemon?
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Old 01-01-2012, 05:50 AM   Top  -  End  -  #110
Esprit15
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Default Re: Cult of Arceus-OOC

It sounded like it should be not too rare, so I question the choice of Riolu. Also, I misread, so if it's alright I'll swap my egg.
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Old 01-01-2012, 04:40 PM   Top  -  End  -  #111
Prospector
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Default Re: Cult of Arceus-OOC

Here is what I have so far. I'm still not sure what to do about the money issue, so didn't purchase any items yet. I'm also working on more detailed Bio's for the Pokemon.

Spoiler


Edit: I switched out the Magnemite for a Rotom. Hope that is okay.
Updated. Now with the Charmander. Now for level 12 & with Rodan. Now with Fogg. Now after Training Agni & Foo.
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Last edited by Prospector : 01-27-2012 at 01:42 PM.
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Old 01-01-2012, 07:18 PM   Top  -  End  -  #112
Major
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Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Prospector View Post
Here is what I have so far. I'm still not sure what to do about the money issue, so didn't purchase any items yet. I'm also working on more detailed Bio's for the Pokemon.

Spoiler


Edit: I switched out the Magnemite for a Rotom. Hope that is okay.
Considering both orphans your character might know Kara. She was also an orphan but tended to get kicked out of orphanages and hasn't been seen in orphanages for years.

So up to you.
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Old 01-01-2012, 07:37 PM   Top  -  End  -  #113
Prospector
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Join Date: Aug 2011
Default Re: Cult of Arceus-OOC

That might nice. I'm up for it if Kara's player is.

Let me know what you think we should do about my money problem or any other problems you find.
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Old 01-01-2012, 07:59 PM   Top  -  End  -  #114
Eshkigal
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Default Re: Cult of Arceus-OOC

Magnemite meets the common requirement. How's this: if you opt out of the extra pokemon for the holidays, you get the robot arm, free. Same goes for any single major expense for a class.

Looking over characters now, will get to each of you shortly. Oh, and EspritRequin, we need to give you a common pokemon, so maybe shave a couple levels off of one of your pokemon to get a common, find them everywhere kind of pokemon. Maybe the poochyena?

@Prospector: Major is Kara's player.

Last edited by Eshkigal : 01-01-2012 at 08:00 PM.
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Old 01-01-2012, 08:11 PM   Top  -  End  -  #115
Prospector
Barbarian in the Playground
 
 
Join Date: Aug 2011
Default Re: Cult of Arceus-OOC

I'll definitely take you up on the offer to drop the holiday Pokemon for the arm. I'm a little confused. Was the holiday one supposed to be the common or one of the others?

And sorry Major, spaced there for a sec. It will be interesting to see Tesla to meet one from the System after so many years.
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Old 01-01-2012, 08:48 PM   Top  -  End  -  #116
Eshkigal
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Flumph
 
Join Date: Aug 2011
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Gender: Male
Default Re: Cult of Arceus-OOC

Quote:
Originally Posted by Prospector View Post
I'll definitely take you up on the offer to drop the holiday Pokemon for the arm. I'm a little confused. Was the holiday one supposed to be the common or one of the others?

And sorry Major, spaced there for a sec. It will be interesting to see Tesla to meet one from the System after so many years.
Oh, that part. The holiday pokemon was to give everyone a pokemon from their wish list for free, since it's the holiday season. Either as an egg, a pokemon up to level 5, or opted out to gain entry into a class you need money to be eligible for.

@Esprit: You seem to have too many powers. When you take up a class, you don't gain a class feature that level aside from the two powers you get for entering the class. Remove that, add a common pokemon (if you want, Tony's family keeps lots of dark, fire, and ghost types on call and will give newly hatched ones to family, as well as a multitude of others) and you're good.

@Prospector: Just take care of Caspar (still a Rotom and not a magnemite on your sheet) and you're good to start, with items and pokemon being fleshed out over the next few days.

@Pi: Let me know when your character is more than the bare bones, okay? Also, you need a common pokemon among your rares. You also have a lot of pseudolegendaries. Can we remove one or two for that?

Last edited by Eshkigal : 01-01-2012 at 09:52 PM.
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Old 01-01-2012, 09:28 PM   Top  -  End  -  #117
Prospector
Barbarian in the Playground
 
 
Join Date: Aug 2011
Default Re: Cult of Arceus-OOC

Is it okay if I keep Caspar, lower some levels, lose Tai (the freebie), and add in a Level 3 Magnemite?
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Old 01-01-2012, 09:29 PM   Top  -  End  -  #118
Eshkigal
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Flumph
 
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Default Re: Cult of Arceus-OOC

That'll work.
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Old 01-01-2012, 09:48 PM   Top  -  End  -  #119
Prospector
Barbarian in the Playground
 
 
Join Date: Aug 2011
Default Re: Cult of Arceus-OOC

Updated the sheet with the Pokemon changes plus purchased Items. Let me know if it needs further work.
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Old 01-01-2012, 09:56 PM   Top  -  End  -  #120
Esprit15
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Default Re: Cult of Arceus-OOC

I thought I had an odd amount, but I kept counting ten added. Thanks. He should now have thirteen (three from entering psychic, two from entering fire breather, and eight from all other level ups). And I take it Ralts was too rare? Also, I need to subtract the knife from costs.
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