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Old 05-30-2012, 02:44 PM   Top  -  End  -  #121
SanguisAevum
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Default Re: D&D Snippets II: The Snippetting

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Originally Posted by Winds View Post
I like your fiendish villains. Though, I am curious as to how and why the kobold tribe lives in their base (or vise-versa).
The favoured soul in the party is a lawful good Dragonborn of bahmut.

The tribe of kobolds is lead by the kobold shamaness mentioned in the story (a sorceress). She and her tribe all served a minor green dragon that the players managed to destroy, at the same time, they succeeded in bringing the sorceress close to death.

Instead of fighting to the death, the rather primitive Shaman instead fell down and worshipped the Dragonborn favoured soul as her new dragon overlord.

Somewhat taken aback, and unwilling to slaughter an entire tribe of suplicant kobolds, the favoured soul decided it was a test from Bahmut, and took it upon itself to bring these wayward reptilians under his wing and educate them in the ways of good.

So far, it has proven... challenging... and many lessons have had to have been taught :) (i am a cruel DM sometimes)

They are currently making a home in the nearest thing the PCs have to a base. (An old ruined elven city containing an ancient library that they liberated from it's denizens)

The other Caster was the favoured Souls Cohort (leadership feat), a half dragon diviner that was a failed experiment by the green dragon to breed her own dragonborn. It was the cohort that sent the sending to his master and the other PCs. (Who promptly arrived and Murdered the minor demon army (succubi and othe lesser outsiders)... bieng the 14th level twinked PCs they are.

Raziel and Na' Tas expected as much, and were content to simply watch the group in action, so as to form a plan of attack.

Na' Tas is a bard, with Subsonics, disguise spell, mass suggestion, a plethora of illusions and mind wipe amongst his spell selection.

If all goes to his plan... Unless the players are very clever... they will likely never even know they are in danger. (or at least realise where the danger origionates from)

Last edited by SanguisAevum : 05-30-2012 at 02:50 PM.
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Old 05-30-2012, 04:03 PM   Top  -  End  -  #122
Winds
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Default Re: D&D Snippets II: The Snippetting

Very nice. Both the players and their impromptu social experiment and your bardic plot.
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Old 06-13-2012, 04:49 PM   Top  -  End  -  #123
Dr Bwaa
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Default Re: D&D Snippets II: The Snippetting

Check it out! I am BACK, like a thing that comes back in a very convincing way!

Without further ado, here's the first of the two things I promised like months ago oh god I'm so bad at getting this stuff done on time. Also, comments below!

Previous chapters: 1 2 3

Inheritance
or: Lawful Doesn't Mean Reasonable
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Comments/critiques are very much appreciated (content/grammar/formatting, anything at all). Also I apologize for being terrible at dialogue, especially dialogue with... uncommon participants. Now, on to my comments!

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Old 06-13-2012, 05:54 PM   Top  -  End  -  #124
Winds
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In our houserules, a warlock's descendants may gain that power themselves, if they have the alignment and the inclination to put them to use. Lets us use the class without fiddling with exactly how the pact was made. Kalach wants his descendants to have that, if they want it.

As far as the dragon goes, it wasn't clear in character or out whether that dragon was a form of Asmodeus or a servant. I wanted Kalach's pact to be with a dragon, the DM and I settled on a fiendish dragon. Who later turned out not to be a dragon at all. More on that later.

Also...arg, no more whip! Me work!

Next: We forget to mention vital information, then attend a party.
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Old 06-14-2012, 07:21 AM   Top  -  End  -  #125
SanguisAevum
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@Dr Bwaa

My thanks for the excellent feedback. I will take it on board and make some changes.

Quote:
the in-character reason for them telling each other things that they can both see and recognise is unclear
The idea was to try to convey that they are simply noting to each other (and perhaps confirming with each other) the capabilities of the two casters currently holding their own against the demon packs, without really being concerned by the display itself, or by the fact the display is effectively destroying some of the army. That obviously didn't really come across... ill try to change it round a bit. Also, there is a link into the name calling here... the pair like to try to call each other by name as often as possible (see below) they very rarely speak without using names, so I guess I need to make that clearer too.

Quote:
Comments re class information
Its a fair point, the intent was to show that the duo have plenty of experience when it comes to adventurers and could recognise straight away what they were dealing with once a display of PC power had been given. I will try to limit that in future, as what you say about Meta information makes sense.


Quote:
Comments RE the name calling
I did actually intend for them to use each others names constantly (i obviously missed several opportunities to do so!)

It was a particular character "quirk" that i came up with for this duo. My rationalisation (other than it was just something to endear them as memorable characters) is that amongst all fiend-kind, a name is a powerful thing... these two have been a team for a LONG time and the constant use of names is both a reminder of the power that each of them has over the other, and of the implicit trust they have in each other because of that very fact. In effect... they are both asserting dominance, AND accepting subservience with each other at the same time, almost every time they speak.

Am glad you picked up on it, as it was intentional.

And, we will be returning to my game next week following a short break for me to do some playing in one of the other guy's campaigns. So no doubt the story will continue... though likely not in the direction I envisage... given my player's sometimes erratic decisions :)

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Old 06-17-2012, 09:46 PM   Top  -  End  -  #126
Winds
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Second page? TRAVESTY! I must repair this at once!

Zombies, and the tower in the sky


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Old 06-18-2012, 04:52 AM   Top  -  End  -  #127
SanguisAevum
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I am by no means an expert, but I enjoyed your snippet, so here are some thoughts for you Dr Bwaa.


Quote:
and my ears hiss with silence.
Love this, it's a strange concept but I think we all know what it feels like, I wouldn't have been able to describe that particular phenomenon as well as this. Kudos


Quote:
My breath thunders in my ears
Same again :)


Quote:
Beside it, a very tall, robed figure stands silhouetted darkest black against the relentless, unnatural light
This might just be me... but I cant seem to read this line right. I KNOW what your trying to say and the image of what you are conveying is clear in my mind, but it just doesn't read right to me. I think its because the word "silhouetted" already suggests the blackness of the figure against the bright light and the "darkest black" section doesn't need to be there according to my brain.
"Beside it, a very tall, robed figure stands silhouetted against the relentless, unnatural light" - reads far better to my mind, whilst suggesting the exact same thing.


Quote:
Its voice is the din of battle; the crack of magic; the howl of wind, and I grimace unflinchingly at the assault. I stare it down, glaring at its featureless face.
I had difficulty with this as well. Again I get a sense of what your trying to convey, but I find it hard to relate the concepts to a voice, especially since my head tells me this is an inevitable, and I kind of expect a hollow, robotic voice for some reason. Probably just me though :) The "voice like thunder" lines are used a lot (even by me) and I always struggle with them even when I use them myself. Plus... grimacing and staring it down at the same time?



Quote:
Nim, with nowhere to hide in the endless white expanse and without an instrument to play, pulls a knife from his belt and begins tossing it idly, two, three, four times. I grit my teeth, eyes flickering between him and the menacing construct, about to answer for him when he finally responds. “Yeah, that’s me.”
Hehe, I like Nim, this gets his character across very well :) Simple, but effective.



Quote:
“Yes. Has the previous bearer of the title ‘Nocturne’ died on this plane?”
This doesn't read quite right to me.... it doesn't seem to fit with the "precise" way this thing speaks. It feels as though it should be more... "clinical" and "factual" like the rest of it's dialogue.
“Affirmative. Did the previous bearer of the title ‘Nocturne’ expire on this plane of existence?”


Quote:
At that, I take two steps forward, only an arm’s length from the machine. This close, I can feel the heat coming off it, and I shout up to its face as it looks past me, motionless. “Absolutely not! I don’t care what promise the old Nocturne made, but we didn’t ask for these titles, and Nim is not beholden to you!” It continues to stare at Nim, over my head.

“I told you he’s not responsible for some oath the old Nocturne made five hundred years ago! If you want him, you’re going to have to go through me!” I lower my stance, shield at the ready, wondering if this thing is made of steel or some stronger metal, but knowing that Honor Bound will cut it just the same. It is still, silent, for several moments. “Did you hear me, you metal thug?”

There is a cold feeling in my head and my vision shifts, not fuzzy but painfully sharp, as everything comes into the most perfect focus all at once, and I suddenly realize that I can’t move. Not a muscle, not a twitch. I can’t breathe; I can’t look around. In perfect, daggerlike clarity I hear the metallic screech of the thing’s speech again.

“I do not intend to execute your companions, but I will do so if I must. Do you, as the new bearer of the title ‘Nocturne’, accept full and complete responsibility for your predecessor’s oath?”
I love how it is just dismissing the rest. Totally focused on it's primary objective, again, very clinical. And somewhat disconcerting.


All in all, was a great scene.
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Old 06-18-2012, 10:57 AM   Top  -  End  -  #128
Dr Bwaa
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@Sanguis
Thanks for the feedback!! I'm glad you enjoyed it; I made some adjustments to clarify/improve a couple of things.

And yes, my DM is a sadistic bastard sometimes (we've just left a heavily undead-infested area of the world, and now there are Inevitables who only want to deal with the Rogue/Bard? Pure Evil), but he has a wonderful gift for storytelling. It'll probably take me forever, but I fully intend to write up this entire campaign. Then again, I still have (at least) eleven more chapters of this session to write, so I'll probably just focus on that for now Again, thanks so much for the feedback!

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Old 06-18-2012, 03:05 PM   Top  -  End  -  #129
Winds
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Is this... literal? If so, how? And if not, I don't understand the metaphor.
Yes, it is. We used the car as cover/a wall, and the zombies oushed it over on us. Kaldrig and Logrim got caught under it, poor sods.



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Originally Posted by Dr Bwaa View Post
Ahahahaha. Also, the old guy with the shotgun (I'm just guessing here) is a great "random encounter". And it certainly feeds Kalach's frustrations about the whole situation, as well
Revolver. A shotgun would have been so much better, though.



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Originally Posted by Dr Bwaa View Post
This is kind of weird. Mentioned to Anderson, I assume? And I'm surprised there's no reaction from him (Anderson) when a freakin' dragon shows up--jaded by zombies or not, it doesn't seem likely he's seen dragons before. And if he has, I want to hear about it!
Yes, mentioned to Anderson. That would be the 'forgot to mention' from the preview. Anderson was freaking out pretty badly, but they were toobusy gearing up for fight/diplomacy/runforit to make much of it.


Anyway, I should comment on yours, shouldn't I?

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Old 06-21-2012, 11:44 AM   Top  -  End  -  #130
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So, I don't have the time to write it right now, but soon you'll be seeing a Star Wars snippet from me ^_^
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Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
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Old 06-21-2012, 06:22 PM   Top  -  End  -  #131
Dr Bwaa
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Thanks Winds! I'm having trouble finding ways to keep the next scene interesting, but hopefully I'll be able to get it done this weekend. Or maybe I'll just decide that I no longer care about this scene and just dump it unceremoniously into the forum and move on so we can get to more of the plot. Who knows??

And Gareth: DO WANT.
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Old 06-26-2012, 11:06 AM   Top  -  End  -  #132
Winds
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Second page again? For shame.

I can fix this with science! Or another snippet. Y'know, whatever works.


Foul play, sir!


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Old 07-02-2012, 04:08 PM   Top  -  End  -  #133
Dr Bwaa
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@Winds
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I am the worst at actually finishing my own stuff to a reasonably-satisfactory degree. THE WORST. Part 5 of the Joseph's Gap session is now with my beta, so I'll be posting that within the next couple days (if I don't, I'll... I don't know. Think of something suitably penance-ish and say I'll do that).

And everyone else who hasn't been posting here nearly as often as I want you to: for shame!
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Old 07-03-2012, 08:31 AM   Top  -  End  -  #134
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I have been writing up a campaign recap (The Big One) and in the course of doing so I alluded to a character's background and his visit to a Giant city. With encouragement to write something up more in the style of these snippets I put the following together.

A Matter of Scale:

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Old 07-03-2012, 09:24 PM   Top  -  End  -  #135
Winds
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So how close to caught-up are you now?
Not even close. I think we were level 6 or so at this point...we're 15, now...



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Originally Posted by Dr Bwaa View Post
A couple things bugged me about this: first, has it really been long enough in the "real" world that dollars are normal parlance by now? Also, it seems to me that anyone from a D&D world is not going to have even the slightest sense of what a "million" is--what is there to approach that kind of number for reference? Some mention here of how that's either an unimaginable sum, or else "that's apparently a lot of wealth", would go a long way.
Noted.



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Originally Posted by Dr Bwaa View Post
Bwuh?
OOC, we knew it was coming. He had symptoms that were never quite enough for anyone to know something was actually wrong...not that we could have healed him at that point, anyway.



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I can't picture what's going on here. How do you leave when time stops? For that matter, how do you notice time stopping at all?
Quite right. To be more clear, the 'actors' of that scenario were frozen, and a door back to the main room opened for us.


@Kaveman

An encouraging start. You seem to be in your character's head pretty well, and your writing is good. I look forward to more.
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Old 07-05-2012, 11:01 AM   Top  -  End  -  #136
Dr Bwaa
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@Kaveman26
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@Winds
Oh jeez. Well good luck catching up, then!
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Old 07-07-2012, 04:20 PM   Top  -  End  -  #137
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Default Re: D&D Snippets II: The Snippetting

Hey all, I've got a lot of catching up to do on the snippets, it seems. After quite a lengthy hiatus, the group has finally returned to gaming. So without further ado, here comes our glorious shenanigans once again!


The Tempestuous Trio
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Old 07-08-2012, 12:23 AM   Top  -  End  -  #138
Kymme
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This is my first snippet, I guess. Please give me an honest critique, but don't be brutal, please. I'm new at this.



The Traitor, Part 1:
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Wow. I started on 3.5 edition so the flumph is something I learned of later, but this is genius.
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Old 07-09-2012, 12:38 PM   Top  -  End  -  #139
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Justice is Dead
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Originally Posted by Chilingsworth View Post
Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
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Old 07-09-2012, 06:02 PM   Top  -  End  -  #140
Dr Bwaa
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Hey guess what? Guess who still hasn't managed to get his next chapter done! CORRECT, IT IS ME. YOU GET A CONGRATULATION. JUST ONE. Though in this case it's my beta's fault for being slow to edit (stupid lazy beta working 70 hours a week on things that aren't my snippets. Gawd). So while you all anxiously (lol) await my next chapter, here's a big pile of comments! Good to see everyone; keep giving me more stuff to read that isn't my own drivel, please!



@SleepyShadow
Glad you've returned! No more in Ravenloft? I suppose some things are too good to last.
On to the comments!

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@Kymme
Welcome! I don't know if I've ever been what I'd call "brutal" in my critiques, but I certainly don't see any reason to start here! If you'd like me to focus my critique more or less on different aspects of your snippets (spelling/grammar, phrasing/clarity, or broader plot/thematic considerations), let me know!

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Old 07-09-2012, 10:27 PM   Top  -  End  -  #141
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@Kymme
Welcome! I don't know if I've ever been what I'd call "brutal" in my critiques, but I certainly don't see any reason to start here! If you'd like me to focus my critique more or less on different aspects of your snippets (spelling/grammar, phrasing/clarity, or broader plot/thematic considerations), let me know!

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Thank you very much for your critique. It was very helpful in revising part 1. Also, here is the REVIZED Version of part one.


The Traitior, Part 1
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Wow. I started on 3.5 edition so the flumph is something I learned of later, but this is genius.
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Old 07-10-2012, 08:58 AM   Top  -  End  -  #142
SanguisAevum
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Oh, nice updates. I will comment when i have more time.

In the meantime ...


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Old 07-10-2012, 09:43 AM   Top  -  End  -  #143
Lord_Gareth
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@Bwaa - That game (I was the paladin) was the first one in which the balance issues in 3.5 really struck home for me. The DM wasn't trying to do it - it happened on accident - but our enemies were wizards and clerics, lesser demons and devils, gargoyles, and their ilk. The inability to fly or counter battlefield control persisted for me until that last fight with the Erinyes - a physically weak combatant that was two levels below the party's CR - finally clinched that Paladins couldn't be champions of Good because they sucked too much. I retired the character and made a new one.
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Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
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Old 07-10-2012, 04:52 PM   Top  -  End  -  #144
Dr Bwaa
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Kymme
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@SanguisAevun
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@Gareth
Ah yes, I know that feeling. I did that to a group once; there were only two PCs (D&D 3.5), a Scout and a Ninja, and I completely accidentally threw four or five consecutive encounters at them full of nothing but oozes, undead, and constructs. And I'm familiar with the other end of it--Claaus is a Fighter/Devoted Defender (bodyguard-type PrC who can defend allies as long as he's within five feet) in a campaign where we mostly fight Wizards and only have access to certain legendary magic items, none of which give him the ability to fly. So he's great at defending the party, as long as there's no battlefield control or arial combat of any sort, at which point he instantly becomes a worthless meatstick. And again, we pretty much only fight Wizards.

For your snippet, though, I think some foreshadowing of Jorin's decision would make it hit home that much harder, even if you had to tweak the actual fight a touch.
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Old 07-10-2012, 07:09 PM   Top  -  End  -  #145
Kymme
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Kymme
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Edit the origional, got it!
Thanks for the feedback, as always.
To answer your question, I like the idea of just general impressions after the first draft. So yeah, lets go with that.

EDIT: I got a new snippet for everyone! I wrote this a while ago, and I'd like to know what other people think about it.

The Tale of Daniel the Quick


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Wow. I started on 3.5 edition so the flumph is something I learned of later, but this is genius.
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Old 07-11-2012, 10:38 AM   Top  -  End  -  #146
SanguisAevum
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As usual, thankyou for the excellent feedback. It has been noted, and some revisions made.

hopefully will have time to comment on others this evening.
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Old 07-12-2012, 10:57 AM   Top  -  End  -  #147
SleepyShadow
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Default Re: D&D Snippets II: The Snippetting

@Dr Bwaa: Nope, no more Ravenloft. Maybe someday we'll get back to it, but for now it's been shelved.

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hehehehe. Awesome. Some things never change, do they--I'd missed your great semi-ooc characterization of these guys' actions. This is a great way to put together your introductions of the characters; I like it a lot(from an in-snippet and out-of-snippet perspective).
Thanks, glad you liked it. The session was pretty short just due to the high amount of BS'ing that took place coupled with time spent on making new characters.

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I liked this snippet quite a bit; glad to have you back! I'm looking forward to seeing what happens in this campaign--and whose eyes we'll be viewing it through. It doesn't seem obvious where you'd get an NPC to stick with them--but then again, it's fun to see the one-off NPCs who live only long enough to tell the tales of the heroic adventurers destroying everything in their path, too
Well, so far they've managed not to kill off the NPC, though we'll see how long that lasts.

Anyway, onto the snippet!

Fiendish Fowls and Distressing Damsels
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Old 07-13-2012, 08:01 PM   Top  -  End  -  #148
Winds
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Join Date: May 2011
Default Re: D&D Snippets II: The Snippetting

Oh...SleepyShadow's party...such fun not-quite IC antics...

I have been unable to use my computer...I need to write! So, have something I wrote ages ago.

In this episode, the Deck of Many Things nearly wipes out the party. Note that the next few snippets will be much more serious.


A new problem

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Old 07-16-2012, 02:53 PM   Top  -  End  -  #149
Dr Bwaa
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Default Re: D&D Snippets II: The Snippetting

I just wrote up about half a brief snippet based on a session from yesterday, then realized it was absolute trash, so you don't get to see it. Maybe some other time. Also I promise I have more snippets coming, whenever my beta gets them back to me. Instead, comments!


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@Winds
Okay, so first of all let's set one thing straight.

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In this episode, the Deck of Many Things nearly wipes out the party.
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Deck of Many Things nearly wipes out
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nearly
I am very intrigued to see how your campaign survived its encounter with the Deck. We had one very fun, very high-powered campaign that instantly ground to a halt when we found the Deck, every character got 50,000XP and/or "body functions but soul is trapped elsewhere", someone became an Avatar of Bane, and so on... Everyone learns that lesson eventually, I suppose.

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Old 07-17-2012, 09:42 AM   Top  -  End  -  #150
Winds
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Join Date: May 2011
Default Re: D&D Snippets II: The Snippetting

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Originally Posted by Dr Bwaa View Post

I am very intrigued to see how your campaign survived its encounter with the Deck.
Well, let's see.

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And yes, I did learn my lesson. The first time I encountered it went well-ish, though.

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Originally Posted by Dr Bwaa View Post
Hmmmm, interesting. The middle section was a little confusing; part of that seems to be intentional with the weird flow of time and so for, which I get. But I'm a bit lost as to who is being referred to; there's an awful lot of "he" floating around without much to attach to. Are we still talking about Asmodeus here?
Yes, it was intentional, yes that's whose he's usually referring to. Most of the odd is meant to be because he's in a lot of pain, and the entry only exists in his head anyway.


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Who? Logrim? It's not at all clear who has new strength, or how Kalach would know about it, for that matter.
Logrim stayed where he was. The rest of the party gained levels by the Deck.

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Originally Posted by Dr Bwaa View Post
This is definitely an interesting revelation (for Kalach as well, seemingly) as to his power source.
Annoyingly, yes. I wanted him to have a draconic source. DM said make it a fiendish dragon, and okay. I thought it a decent compromise. Then this.

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This also seems to be occurring just after your previous snippet, despite you writing it "ages ago"--is that true?
They're all posted in chronological order, but I'm serious about being behind. We're level 17, and fighting epic CRs for all of our remaining planned encounters. Yeah. I got stuff to write.

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Originally Posted by Dr Bwaa View Post
Your DM is pretty damn brave putting the Deck in a serious campaign, I'll give him/her that much!
You think that? Then here's the mindblowing part: he has it show up in every campaign, and does all he can to encourage us to use it.
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Last edited by Winds : 07-17-2012 at 09:43 AM.
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