2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Gaming (Other)
Register FAQ Members List Mark Forums Read End

Gaming (Other) For the discussion of video games, board games, war games, LARPs, kick-the-can, etc.

Closed Thread
 
Thread Tools
Old 12-03-2011, 07:03 PM   Top  -  End  -  #1
Squark
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Warhammer 40k fluff thread VI: They see me Ward'en, they haten

Welcome to the Sixth Warhammer 40k fluff thread. Why do we have a fluff thread and a tabletop thread? Well, because, to put it bluntly, arguments about fluff can take up a lot of space. And that makes it hard for people to get critiques on their list. So, if you want to find out how many active necron tomb worlds there are, what color schemes you should consider for your Blood Angel's Successor chapter, or how many problems the Tau empire has, here's the place.

Just remember, in the Grim Darkness of the future, there is only pointless bickering!

Previous Threads
Thread I: Warning: No Fanboys Allowed ()
Thread II: Heresy Grows From Idleness
Thread III: Warhammer 40K Fluff Discussion III: You're Emprah? Well I didn't vote for you!
Thread IV: Warhammer 40K Fluff Discussion IV
Thread V:Warhammer 40k Fluff Discussion V -WARNING: May Contain Heresy

Speaking of the Tau, I believe we were currently bickering over how evil the Tau Empire is.

Last edited by Squark : 09-05-2012 at 11:59 AM. Reason: Original title was too long
Squark is offline  
Old 12-03-2011, 07:20 PM   Top  -  End  -  #2
GolemsVoice
Ogre in the Playground
 
 
Join Date: Aug 2006
Location: 
Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

The new title is fine, but I believe it should have discussion throne at the end. If that's too long, maybe get a new title?
__________________
Si non confectus, non reficiat.

The beautiful girl is courtesy of Serpentine
My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!
GolemsVoice is offline  
Old 12-03-2011, 07:57 PM   Top  -  End  -  #3
Tychris1
Ogre in the Playground
 
 
Join Date: Jul 2010
Location: 
A chaos corrupted planet
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Yeah I think it might be because it is to long. Might I recommend the title

They see me Ward'en, they haten

Edit: To actually talk about fluff though I have a few questions:

1. How nimble are Space Marines/How much would power armor hamper their nimbleness?
2. Do they still make music/make movies in the grimdark future of the 41sr millenium?

I ask this because a friend of mine sculpted his Daemon hammer wielding Grey knights to have them "Hammer Dance" instead of wield actually hammers.
__________________
Spoiler
All Spoiler Images made by SmuchSmuch and Emperor Ing and Kasanip

THE DRAGONS BACK BABY


Last edited by Tychris1 : 12-03-2011 at 08:01 PM.
Tychris1 is offline  
Old 12-03-2011, 08:10 PM   Top  -  End  -  #4
Trixie
Troll in the Playground
 
 
Join Date: Jul 2007
Location: 
TGaPT
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Tychris1 View Post
Yeah I think it might be because it is to long. Might I recommend the title

They see me Ward'en, they haten
Yes

Quote:
1. How nimble are Space Marines/How much would power armor hamper their nimbleness?
Well, DoW II intro suggest quite nimble, actually...

Quote:
2. Do they still make music/make movies in the grimdark future of the 41sr millenium?
Cain series mentions dozens of titles, much of it will be propaganda, though...

Quote:
I ask this because a friend of mine sculpted his Daemon hammer wielding Grey knights to have them "Hammer Dance" instead of wield actually hammers.
Do what?
__________________
Come one, come all! GitP MLP Steam Group is open!
Current location of the last MLP Thread OP, too.

Spoiler

"Well, the Great and Powerful Trixie can't actually transport you to Equestria... But!
The Great and Powerful Trixie can beat you over the head until you think that's what happened!"
Trixie is offline  
Old 12-03-2011, 08:38 PM   Top  -  End  -  #5
GolemsVoice
Ogre in the Playground
 
 
Join Date: Aug 2006
Location: 
Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
1. How nimble are Space Marines/How much would power armor hamper their nimbleness?
I've heard that SMs are actually incredibly nimble (superhuman and all) and power armour enhances that further, it doesn't hinder them at all.
__________________
Si non confectus, non reficiat.

The beautiful girl is courtesy of Serpentine
My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!
GolemsVoice is offline  
Old 12-03-2011, 09:02 PM   Top  -  End  -  #6
Cheesegear
Ettin in the Playground
 
 
Join Date: Jan 2008
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Tychris1 View Post
1. How nimble are Space Marines/How much would power armor hamper their nimbleness?
Power Armour increases their dexterity and ability to jump and move around. That's kind of the point of Astartes Power Armour, rather than the kind that Inquisitors and things wear.

What they don't have in Power Armour, is fine motor skills. Being as they have big, metal, cement hands. Everything needs to be made bigger for a Marine.
And, in a recent novel (for the life of me I can't remember which it is), a Marine has to snap off the trigger guard of a looted gun so he can actually put his finger on the trigger.
__________________
Steam Name: Cheesegear
League of Legends Name: Cheesegear
You can fight like a krogan or run like a leopard but you'll never be better than Commander Shepard.


Spoiler
Cheesegear is online now  
Old 12-03-2011, 09:05 PM   Top  -  End  -  #7
The Glyphstone
Eldritch Horror in the Playground
Moderator
 
 
Join Date: Feb 2005
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

'TALK FOR THE TALK THRONE' would fit, if be a little bit of a mouthful.
__________________
Quote:
Originally Posted by GungHo, on Battletech
The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
Spoiler
The Glyphstone is offline  
Old 12-03-2011, 10:08 PM   Top  -  End  -  #8
Squark
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Tychris1 View Post
Yeah I think it might be because it is to long. Might I recommend the title

They see me Ward'en, they haten

Edit: To actually talk about fluff though I have a few questions:

1. How nimble are Space Marines/How much would power armor hamper their nimbleness?
2. Do they still make music/make movies in the grimdark future of the 41sr millenium?

I ask this because a friend of mine sculpted his Daemon hammer wielding Grey knights to have them "Hammer Dance" instead of wield actually hammers.

If a few more people would like this one better, I'll change it.

As far as 2. goes, undoubtedly. They'd most likely have a propaganda spin on them, but, hey, people watch war films today (Which are often sponsored by the military because popular war films boost recruitment). So, just because most media in the 41st millennium has a propaganda component doesn't mean it doesn't have a pop culture element.

Minor question; How does a power fist work? Is it solely used for punching, or does it also get used for tearing? And how do power weapons in general "work"
__________________
Steam ID: Sir_Dwar_Of_Ebberon
Testing the Monk: One-shot encounters designed to answer the Monkday question once and for all (or at least give us one more thing to link to each time it does come up). Monk players and DMs needed!

Last edited by Squark : 12-03-2011 at 10:09 PM.
Squark is offline  
Old 12-03-2011, 10:12 PM   Top  -  End  -  #9
The Glyphstone
Eldritch Horror in the Playground
Moderator
 
 
Join Date: Feb 2005
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

2. 'Holodramas' are the movie equivalent. They get a few mentions in the Cain books.
__________________
Quote:
Originally Posted by GungHo, on Battletech
The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
Spoiler
The Glyphstone is offline  
Old 12-04-2011, 08:55 AM   Top  -  End  -  #10
hamishspence
Colossus in the Playground
 
 
Join Date: Feb 2007
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Cheesegear View Post
Power Armour increases their dexterity and ability to jump and move around. That's kind of the point of Astartes Power Armour, rather than the kind that Inquisitors and things wear.
In Cain's Last Stand, the Sisters demonstrate increased mobility in power armour as well.
__________________
Marut-2 Avatar by Serpentine
hamishspence is offline  
Old 12-04-2011, 12:15 PM   Top  -  End  -  #11
Wraith
Ogre in the Playground
 
 
Join Date: Apr 2007
Location: 
England
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Squark View Post
Minor question; How does a power fist work? Is it solely used for punching, or does it also get used for tearing? And how do power weapons in general "work"
Power Fists are used to punch and tear - while being oversized compared to ordinary gloves, they still have enough dexterity to grab something and pick it up (so long as you deactivate the Energy Field first, otherwise it's going to all end in tears....)

Most of the damage is done, however, by the 'aura' of power around the weapon, rather than the weapon itself. An "energy field" surrounds all power weapons, which tears apart anything it comes into contact with - kind of like a light sabre, I suppose, but in this case there's also a big honkin' sword in the middle of it to hack into whatever isn't burned.

So in effect, the Power Field damages and weakens whatever comes near it, while the Fist itself is used to pull off/smash chunks of weakened material with augmented strength above that or ordinary Power Armour. I don't think there's any real-world comparison to how the energy field works - I can't think of anywhere that gives any kind of handwave explanation for "how" it works, only that "it does".
__________________
o IIIUSIONIST o
Morituri Nolumus Mori
We, Who Are About To Die, Don't Want To
Wraith is offline  
Old 12-04-2011, 02:49 PM   Top  -  End  -  #12
deuterio12
Orc in the Playground
 
Join Date: Feb 2011
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

So, somebody in the other thread claimed the Imperium controls 3/4 of the galaxy. I call b***** on that for the simple fact if they controled that much, they couldn't possibly be besieged/menaced by all sides as they would have more resources than everybody else put togheter (blah nids blah those just arrived much later). Plus orks are mentioned as being literally everywhere.

Quote:
Originally Posted by Squark View Post
Speaking of the Tau, I believe we were currently bickering over how evil the Tau Empire is.
Speaking of which, I dare Golemsvoice to point the "several sources" that claim the Tau use mass sterilization. Bonus points if those sources aren't from the faction that regularly exterminatus sterelizes whole planets. From his own side.

Even if the Tau are "evil" by our standards, they're still goody two-shoes when compared to the Imperium that preaches ignorance, slavery, xenophoby, terror and pain in incomprhessible scales. No wonder Chaos has so much power when the IoM daily feeds it with so much violence, decay and corruption.
deuterio12 is offline  
Old 12-04-2011, 02:51 PM   Top  -  End  -  #13
Eldan
Colossus in the Playground
 
 
Join Date: Jan 2007
Location: 
Switzerland
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

That's really hard to tell... they seem to have at least some worlds in just about every part of the galaxy, but their coverage, so to speak, is really loose, with large holes between Imperial worlds.
__________________
Extended Brewer's signature

“Not a promise, not an oath, or a malediction or a curse,” I said, sounding calm, probably inaudible in the midst of the screaming. “Inevitable. Wasn’t that how she put it? I told them. Warned them.”
-Taylor Hebert. Yes, I'm a proud Skittle.
Eldan is online now  
Old 12-04-2011, 04:20 PM   Top  -  End  -  #14
Brother Oni
Troll in the Playground
 
 
Join Date: Nov 2007
Location: 
Cippa's river meadow
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by hamishspence View Post
In Cain's Last Stand, the Sisters demonstrate increased mobility in power armour as well.
Increased mobility yes, but not to the degree exhibited by the marines - it's why they have the Black Carapace after all.

Because of this, I'd also argue the lack of fine motor control in power armour - things having to be resized for them doesn't mean things have to be made less sensitive for them, otherwise normal humans would have trouble pulling the triggers of bolters as the pull weight is set too high for them, or Cheesegear's aforementioned marine accidentally crushing the grip and trigger of his looted gun.
Brother Oni is offline  
Old 12-04-2011, 04:31 PM   Top  -  End  -  #15
GolemsVoice
Ogre in the Playground
 
 
Join Date: Aug 2006
Location: 
Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Speaking of which, I dare Golemsvoice to point the "several sources" that claim the Tau use mass sterilization. Bonus points if those sources aren't from the faction that regularly exterminatus sterelizes whole planets. From his own side.
Dawn of War Dark Crusade, and apparently, Deathwatch, the RPG, which I haven't read, but I'll take hamishspence's word on this one. You'll not that the RPGs are considered a good source of 40K information by most of the people in this thread.

Bonus points, though, for you failing to realize that Exterminatus isn't something the Imperium is doing for fun, but because it's neccessary. Habitable planets are rare as hell, and the Imperium isn't going to sacrifice them just because somebody had a bad day. They are serious about this.

And again, you claim to love the senseless violence of 40K, but the Imperium exterminating planets is somehow "bad"? Or the Tau are utopian nice guys is cool and ok, while a Space Marine actually talking sense is boring and unneccesary?

But since we're doing challenges, what about Commander Farsight, who ran away with a sept of Tau? Seems like living in an ideal society wasn't enough for him, and something drove him into exile? Care to explain why somebody that should, as a commander, benefit the most from the caste system of the Tau turn his back on them?

Quote:
things having to be resized for them doesn't mean things have to be made less sensitive for them, otherwise normal humans would have trouble pulling the triggers of bolters as the pull weight is set too high for them, or Cheesegear's aforementioned marine accidentally crushing the grip and trigger of his looted gun.
I think bolters for normal humans are slightly different than what Space Marines carry. Dark Heresy says something to that account.
__________________
Si non confectus, non reficiat.

The beautiful girl is courtesy of Serpentine
My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!
GolemsVoice is offline  
Old 12-04-2011, 04:43 PM   Top  -  End  -  #16
Squark
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by GolemsVoice View Post
I think bolters for normal humans are slightly different than what Space Marines carry. Dark Heresy says something to that account.
From what I've heard, Deathwatch confirms this, as the bolters available to the players in that game are much more effective than those available in the other settings; In the innitial rulebook, the Bolt Pistol actually does more damage than Dark Heresy's Heavy Bolters, and their combat knives deal more damage than the swords in Dark Heresy and Rogue trader. There is an errata that scales the damage back a bit.
__________________
Steam ID: Sir_Dwar_Of_Ebberon
Testing the Monk: One-shot encounters designed to answer the Monkday question once and for all (or at least give us one more thing to link to each time it does come up). Monk players and DMs needed!

Last edited by Squark : 12-04-2011 at 04:46 PM.
Squark is offline  
Old 12-04-2011, 04:54 PM   Top  -  End  -  #17
hamishspence
Colossus in the Playground
 
 
Join Date: Feb 2007
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by deuterio12 View Post
So, somebody in the other thread claimed the Imperium controls 3/4 of the galaxy. I call b***** on that for the simple fact if they controled that much, they couldn't possibly be besieged/menaced by all sides as they would have more resources than everybody else put togheter (blah nids blah those just arrived much later). Plus orks are mentioned as being literally everywhere.
It's not that they control 3/4 of the galaxy- it's that they occupy planets across 3/4 of the galaxy.

However, even within "Imperium territory" only a tiny proportion of systems have Imperium personnel or equipment.

Even if it's "inhabitable worlds"- they're still likely to be in the minority.

"Points of light in a sea of darkness" so to speak.
Quote:
Originally Posted by GolemsVoice View Post
Dawn of War Dark Crusade, and apparently, Deathwatch, the RPG, which I haven't read, but I'll take hamishspence's word on this one. You'll not that the RPGs are considered a good source of 40K information by most of the people in this thread.
The precise quote from Deathwatch:

page 352:
Quote:
The Sept's humans (referred to by the Tau as "Gue'la") adhere not to the Imperial Creed, but to the Tau ideal of the Greater Good. The Tau teach that the perfect society, one modelled after the Tau themselves, has a place for every creature; with every creature in that place, fulfilling their assigned roles without question, for the good of the Sept as a whole. Imperial religion is prohibited and the Tau Water Caste run education (and re-education) programs that instil an understanding and love of the Greater Good into the sometimes reluctant gue'la minds. Populations are regularly sterilised to prevent population growth outstretching Tau methods of control. Human transgressors against the Greater Good are not publicly executed, as is the Imperial way, for the Tau see no need to publicise the fates of those who oppose them. Instead, such gue'la simply disappear, and it is the way of the Greater Good to convince oneself that they never existed at all.
__________________
Marut-2 Avatar by Serpentine

Last edited by hamishspence : 12-04-2011 at 05:05 PM.
hamishspence is offline  
Old 12-04-2011, 05:27 PM   Top  -  End  -  #18
GolemsVoice
Ogre in the Playground
 
 
Join Date: Aug 2006
Location: 
Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Aaaand there you have it. Brainwashing, sterilization, torture, inqusition.
__________________
Si non confectus, non reficiat.

The beautiful girl is courtesy of Serpentine
My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!
GolemsVoice is offline  
Old 12-04-2011, 05:34 PM   Top  -  End  -  #19
Borgh
Barbarian in the Playground
 
 
Join Date: Feb 2010
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

To summarize the Tau/IoM debate as i see it:
The tau are 1984-inspired (re: re-education programs ect.) communists (know your place or "disappear") where the IoM are more bad-Colonial age (execute those who don't comply) Nazis (xenopobic and genocidal) with a side order of Paranoia.
Borgh is offline  
Old 12-04-2011, 10:44 PM   Top  -  End  -  #20
Ricky S
Bugbear in the Playground
 
Join Date: Sep 2008
Location: 
Australia
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Squark View Post
Minor question; How does a power fist work? Is it solely used for punching, or does it also get used for tearing? And how do power weapons in general "work"
I liked to imagine a powerfist as tool that is used to either pimp slap people or high five them.
__________________
Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721

Member of the Mr Scruffy fan club
Ricky S is offline  
Old 12-05-2011, 03:22 AM   Top  -  End  -  #21
Parra
Barbarian in the Playground
 
Join Date: Jul 2009
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Ricky S View Post
I liked to imagine a powerfist as tool that is used to either pimp slap people or high five them.
or Bro fistbump

Last edited by Parra : 12-05-2011 at 03:23 AM.
Parra is online now  
Old 12-05-2011, 03:23 AM   Top  -  End  -  #22
GolemsVoice
Ogre in the Playground
 
 
Join Date: Aug 2006
Location: 
Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

I'm sure the Codex Astartes forbids such things!
__________________
Si non confectus, non reficiat.

The beautiful girl is courtesy of Serpentine
My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!
GolemsVoice is offline  
Old 12-05-2011, 03:25 AM   Top  -  End  -  #23
Platinius
Dwarf in the Playground
 
SolithKnightGuy
 
Join Date: Jun 2009
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Even without disruption field a powerfist has to be an impressive, if exotic, close combat weapon, considering it essentially works like the hydraulic equipment of modern firefighters.
Platinius is offline  
Old 12-05-2011, 03:51 AM   Top  -  End  -  #24
nolispe
Ogre in the Playground
 
 
Join Date: Sep 2009
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by GolemsVoice View Post
I'm sure the Codex Astartes forbids such things!
Forbids... Or specifically mandates? I suspect it's in big letters when it gets to the Power Fist section. "THOU SHALT FISTBUMP YO' BROS", right beside the famous "Bro's before Ho's" section in the reproduction sermons.
And that's not even getting into the number of the 666 rituals of the Grey Knights that involve fistbumps, hi-fives, and the most holy and righteous breakdancing* of the Emperor.
In fact, I suspect the precise circumstance of Fistbumps was the primary split that led to so many chapters altering their versions of the Codex Astartes.



* Preformed in full power armor, of course.
__________________
Quote:
Originally Posted by Thelonius View Post
Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.
nolispe is offline  
Old 12-05-2011, 03:51 AM   Top  -  End  -  #25
Talkkno
Ettin in the Playground
 
BardGuy
 
Join Date: Jun 2006
Location: 
San Francisco
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

The Imperium's GRIM DARK aspects are mostly just a gloss IMO, given how decentralized it is.

Same thing for the Tau to a lesser extent, since their bad FTL and no FTL communications, what one sept does, doesn't really have any bearing on what another sept might be doing.

I think the saying
"Heaven is high up and the Emperor is far away" bears repeating for both these cases.
__________________
"Capitalism, ho!" -Recette

"The Imperium of Man has a tech base that can range from 'Bring me my horse, we go to war!' to 'Bring me my plasma cannon, we go to war!" -Spacebattles Forums.

Last edited by Talkkno : 12-05-2011 at 04:33 AM.
Talkkno is offline  
Old 12-05-2011, 07:43 AM   Top  -  End  -  #26
Wraith
Ogre in the Playground
 
 
Join Date: Apr 2007
Location: 
England
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Brother Oni View Post
Increased mobility yes, but not to the degree exhibited by the marines - it's why they have the Black Carapace after all.
She somersaults over a car-sized barricade despite being a mature (biologically 55+, discounting juvanat treatments and the like) woman with no specific acrobatic training.

Power Armour is awesome, Astartes issue or not.
__________________
o IIIUSIONIST o
Morituri Nolumus Mori
We, Who Are About To Die, Don't Want To
Wraith is offline  
Old 12-05-2011, 12:49 PM   Top  -  End  -  #27
Zorg
Bugbear in the Playground
 
 
Join Date: Jan 2005
Location: 
Sydney, Australia
Gender: Female
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by GolemsVoice View Post
I'm sure the Codex Astartes forbids such things!
Great article from Arcadia Prime on how the Codex is much maligned by the writers, and how it should be a good thing, reproduced here for your pleasure:

Spoiler
__________________
Space Diva needs more wine!
Zorg is offline  
Old 12-05-2011, 01:41 PM   Top  -  End  -  #28
Squark
Troll in the Playground
 
 
Join Date: Jan 2007
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Zorg View Post
Great article from Arcadia Prime on how the Codex is much maligned by the writers, and how it should be a good thing, reproduced here for your pleasure:

Spoiler
I think it makes a lot of good points, espcially when you consider that, at the end of the day, Guilliman did defeat the Alpharius with... Innovative tactics.

Most of the non-codex chapters, I think, object more to the organization (specifically being broken up into ~1200 man chapters) suggested in the Codex than the tactics it recommends.

Also, another question; How many guardsmen make it to retirement? Now, the knee-jerk reaction here is; Not many. But that then begs the question; Where do the next generation's guardsmen come from? Look at Cadia; Every man or woman who reaches adulthood is drafted, according to the Big Book of Rules; "... Cadia is a fortress, first, last and always. The entire population is destined for a military life. The birth rate and recruitment rate are synonymous..." So, logically, a large number of Cadians have to make it back alive after their tour of duty (or perhaps a significant portion of the Cadian army is constantly on duty on Cadia, considering the fact that it is right outside the eye of terror). And many Hive worlds like Valhalla make most of their tithes in man power; Some of that manpower has to come back to sire the next generation of recruits, doesn't it?
__________________
Steam ID: Sir_Dwar_Of_Ebberon
Testing the Monk: One-shot encounters designed to answer the Monkday question once and for all (or at least give us one more thing to link to each time it does come up). Monk players and DMs needed!

Last edited by Squark : 12-05-2011 at 01:50 PM.
Squark is offline  
Old 12-05-2011, 02:08 PM   Top  -  End  -  #29
Bouregard
Barbarian in the Playground
 
 
Join Date: Oct 2008
Location: 
Leipzig, Germany
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Zorg View Post
Great article from Arcadia Prime on how the Codex is much maligned by the writers, and how it should be a good thing, reproduced here for your pleasure:

Spoiler

I think of the Codex Astartes as a book designed to be the "How to be a SPACE MARINE", so as a point to get a new chapter a good start and to help them create their own tactics after they've learned the basics. Also it may prove usefull in furthering understanding between various chapters.

However GRIMDARK happend to it and someone misinterpreted "Hey little guy this is a good way to get started" into "DO AS IT IS WRITTEN OR PERISH!".
__________________
Two rules get you through life:
1. If it's stuck and it's not supposed to be, WD-40 it.
2. If it's not stuck and it's supposed to be, duct tape it

Last edited by Bouregard : 12-05-2011 at 02:09 PM.
Bouregard is offline  
Old 12-05-2011, 02:34 PM   Top  -  End  -  #30
Wraith
Ogre in the Playground
 
 
Join Date: Apr 2007
Location: 
England
Gender: Male
Default Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS

Quote:
Originally Posted by Bouregard View Post
However GRIMDARK happend to it and someone misinterpreted "Hey little guy this is a good way to get started" into "DO AS IT IS WRITTEN OR PERISH!".
I agree with you.
We cannot know what the Codex Astartes says; as a work of fact it simply cannot exist, and as a work of fiction it's a massive undertaking that would require as much genuine research as it would imagination, and GW probably doesn't have the time or inclination to try and publish such a thing.

We can probably guess, however, that it's not a literal "How To" guide that one has to follow blindly.
Your enemy is holed up in a fortress? The Codex won't say "Send 200 men to the south to create a diversion and then hit the north with the rest of your army", because that's just too specific to be of any use when one side alone can number in the MILLIONS of soldiers, but it probably WILL offer generalised advice, such as the sort of thing that Sun Tzu did.

It's not "Send X men to place Y and have them turn left", instead it should be "seek not to trap an opponent with no hope of escape; a cornered enemy is all the more dangerous, instead offer them a way out so that you might take advantage of their flight". See? You can take that rule and apply it to a massive number of situations, both physical and metaphorical.

The skill of the commander is then based on how best to apply the outlines in the Codex and then filling in the small details with their own intelligence and resources, not working your way down a checklist and hoping for the best.

So in many ways, it shouldn't actually be possible to think ourside the Codex - as generalisations, you should be able to find an answer for any solution, properly applied.

Unless what you're doing is deliberately heretical, of course, and even then I'd be surprised if there wasn't some kind of "do whatever it takes to assure victory, the end justifies the means" sort of line in there somewhere that some particularly ballsy commander could try to use as his defence.
__________________
o IIIUSIONIST o
Morituri Nolumus Mori
We, Who Are About To Die, Don't Want To
Wraith is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 07:39 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.