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Old 01-03-2012, 06:59 PM   Top  -  End  -  #1
Earl of Purple
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Default [Nexus] Temples of Dalachrech I

This thread covers the four Temples of Dalachrech, one in Inside, one in Riverside, one in Underside and the Hermitage in Outside.

Reformed Temple of Dalachrech- Inside
Spoiler


Orthodox Hermitage of Dalachrech- Outside
Spoiler


Middling Temple of Dalachrech- Riverside, Northside
Spoiler


Chthonic Temple of Dalachrech- Underside
Spoiler


Ranks: Student (learning basics of religion and Abyssal, no secret rites known; addressed as Student), Novitiate (loyalty proven, learning how to channel their faith into spells and armed from the Temple Armoury; addressed as Novice), Cleric (written their personal prayer book, good at casting spells; addressed as Reverend), High Priest (communes directly with Dalachrech, capable of summoning demons, master of a Temple/Hermitage; addressed as High Priest/Your Holiness).

Branches of the Faith:
Reformed: This branch of the Faith has been around the longest, and its High Priest is the progenitor of all the other branches. However, in order to adapt to the political climate of Inside, Terrowin surrendered the traditional practice of keeping Temple Slaves. Sapient sacrifice has not been practised here, though forced conversion has and the equipment used for that is still present and used for other things.
Middling: This branch was originally founded in another city, however when that Town fell to the depredations of Deadtime Ooze, its clergy moved elsewhere. They keep Temple Slaves, traditionally illiterate and without tongues, though they don't practice sapient sacrifice to suit the tastes of the local population.
Chthonic: This branch is the only one whose clergy has not ever owed fealty as clerics under Terrowin, and Charynrae converted to Dalachrechianism on her own. They practice slavery, but life in Underside is hard, so do not practice sapient sacrifice. The slaves kept here have not had their tongues removed, though their literacy has never been questioned.
Orthodox: This branch is extremely secretive and cloistered, primarily practised by ettercaps, aranea, Falmer, thri-kreen and other creatures whose link to invertebrates is very primal. They practice slavery, though haven't muted their Temple Slaves, and are the only branch which offers sapients in the traditional manner- a brainbeetle larvae placed on the foot.
Order of the Centipede: A holy order of warriors sworn to protect all Dalachrechians, regardless of their personal spiritual alignment. The Grand Mistress supports slavery; however this is a personal view and not that of the organisation as a whole. It is their duty to defend the clerics and temples from unbelievers, and to stay out of any factional squabbling between the other branches unless they are directly commanded by Dalachrech to intervene, in a vision that will be shared between all the paladins within to ascertain its authenticity. That vision is the Will of Dalachrech, and represents official doctrine on the conflict.
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Old 01-10-2012, 06:00 PM   Top  -  End  -  #2
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Default Re: [Nexus] Temples of Dalachrech I

Quote:
Originally Posted by The Alexandrian View Post
[Hermitage of Dalachrech - Elezibethele]

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Hermitage- Elezibethele

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Old 01-10-2012, 06:52 PM   Top  -  End  -  #3
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Default Re: [Nexus] Temples of Dalachrech I

[Hermitage of Dalachrech - Elezibethele]

Spoiler
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Old 01-10-2012, 06:58 PM   Top  -  End  -  #4
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Default Re: [Nexus] Temples of Dalachrech I

Hermitage of Dalachrech

Spoiler
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Old 01-10-2012, 07:21 PM   Top  -  End  -  #5
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Default Re: [Nexus] Temples of Dalachrech I

[Hermitage of Dalachrech]

Spoiler
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Old 01-10-2012, 07:26 PM   Top  -  End  -  #6
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Default Re: [Nexus] Temples of Dalachrech I

Hermitage of Dalachrech

Spoiler
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Old 01-11-2012, 08:10 PM   Top  -  End  -  #7
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Default Re: [Nexus] Temples of Dalachrech I

[Hermitage of Dalachrech]

Spoiler
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Old 01-13-2012, 05:00 PM   Top  -  End  -  #8
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Default Re: [Nexus] Temples of Dalachrech I

Hermitage of Dalachrech

Spoiler
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Old 01-15-2012, 06:59 PM   Top  -  End  -  #9
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Default Re: [Nexus] Temples of Dalachrech I

Mister Squiggles is with Justin when the group is ready to go.
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Old 01-15-2012, 07:08 PM   Top  -  End  -  #10
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Default Re: [Nexus] Temples of Dalachrech I

Outside the Hermitage's Forest

Brand is here, wearing a collar and acting subservient. It's frightening to him how easy it is to fall back into that role. Back then, it was for the sake of his wife and children that he submitted, and followed orders. They hadn't even tried to personally break him. The threat to his loved ones had been enough.
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Old 01-15-2012, 07:44 PM   Top  -  End  -  #11
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Default Re: [Nexus] Temples of Dalachrech I

Outside of Hermitage's Forest

Waterstrider is here as well, wearing little more than crude leather pants and slave collar. He's obviously afraid and feels more then a little sickened by what was happening.
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Old 01-15-2012, 11:10 PM   Top  -  End  -  #12
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Default Re: [Nexus] Temples of Dalachrech I

Outside of the Hermitage's forest

Justin is here, presumably riding mister squiggles. So many things rush through his mind: all of the times he has fulfilled a similar mission, all of the ways he could have prepared better, all of the ways he could screw this up before getting to the door. He's wearing his "dress" clothes. A white shirt under a blue waistcoat with his signature 47 embroidered on the back just below the neck. His left sleeve is rolled up to allow him access to his Pipboy. Unlike the last time he wore this, his pants are not simply his vault jumpsuit with the upper half tied around his waist, but a pair of blue pants. He's also wearing one of the charm rings, Brand recieving its brother ring. He wears his colonial blaster on his hip, looking enough like a regular gun they won't suspect heavy duty plasma output. He offers his Laser Rifle to Waterstrider, just to wear as it would be strange for a master to be more heavily armed than his bodyguard. It actually is quite obviously a laser weapon, which will keep eyes on Waterstrider. He still wears his very well traveled duffle bag filled to the brim with several seemingly useless items. He also constantly feels for the collars remote, tucked inside his inner coat pocket.
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Old 01-17-2012, 04:28 PM   Top  -  End  -  #13
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Default Re: [Nexus] Temples of Dalachrech I

Outside the Forest of the Hermitage

Before them lies a dense pine woodland, the floor free of undergrowth and leaflitter due to the thick canopy of the evergreen trees stopping sunlight from reaching the ground. There's a fair distance between the trees, however, so besides the dark there's little to slow any journeys beneath its boughs, even with carts and wagons. There's a faint wagon-trail, and it seems to be at the point where the forest's edge is closest to the Hermitage, judging by the size of the grim stone fortress towering over the surrounding trees. There is plenty of materials for torches, however; it's wintry and cold, so the wood of the trees is dry and flammable, lacking the wet sap to prevent any blaze from catching. There's also a fair amount of ethereal-appearing thin white scraps of material, feeling like silk, draped on the lower branches of the trees.
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Old 01-18-2012, 01:15 AM   Top  -  End  -  #14
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Default Re: [Nexus] Temples of Dalachrech I

Outside the Forest of the Hermitage

Brand is riding Mister Squiggles as well, sitting behind Justin. Please let it work. Please let it be possible to free the slaves. Please let me return safely to my family... goes through his mind, as they grow closer to the Hermitage.
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Old 01-18-2012, 11:50 AM   Top  -  End  -  #15
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Default Re: [Nexus] Temples of Dalachrech I

Outside the Forest of the Hermitage

Mister Squiggles walks along, degraded to some sort of mount. Cause Ilpholin never did that before.

He does eye the silk material and wonder if it's webbing or even actual silk.
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Old 01-18-2012, 06:19 PM   Top  -  End  -  #16
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Default Re: [Nexus] Temples of Dalachrech I

Waterstrider tries to calm his fear about what's happening. He sniffs the air for any particular scents to pass the time and to try and keep his nerves steady.
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Old 01-18-2012, 07:12 PM   Top  -  End  -  #17
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Default Re: [Nexus] Temples of Dalachrech I

Giant spiderwebs. Couldn't be anything else. Justin was told to watchout for giant bugs. Of course he would have to deal with giant spiders. It's not like this is new to him. Hopefully he has an ace up his sleeve.

Breaking the silence, if only with a whisper, he leans down to Mister Squiggles head to speak. "Hey Squiggs? If we run into any other giant spiders, you can talk them out of... well, we all know what spiders do to things smaller than themselves. So, that?"
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Old 01-18-2012, 07:26 PM   Top  -  End  -  #18
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Default Re: [Nexus] Temples of Dalachrech I

Outside the Forest of the Hermitage

Mister Squiggles chitters. No doubt laughing. Why on earth would he do that?

Either that, or he said sure, no problem. Though still with a little laughter.

He continues on the path to the Hermitage. Chitter chitter.
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Old 01-19-2012, 05:05 PM   Top  -  End  -  #19
Earl of Purple
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Default Re: [Nexus] Temples of Dalachrech I

The Forest Around the Hermitage

The material is indeed silk webbing, both caterpillar and spider silk.

Waterstrider can smell rotting flesh, decaying wood, the musty smell of old attics, silk, spiders and something else, something strange. It's the smell of ettercap, in case Waterstrider has smelt one before.

A nearby tree is rustling quite a bit, too much to be just the wind or a small mammal. There's no birdsong, and no sign of birds, mammals or reptiles besides the locals.
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Old 01-21-2012, 04:12 PM   Top  -  End  -  #20
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Default Re: [Nexus] Temples of Dalachrech I

The Forest Around the Hermitage

Drats. That means no snacks.

Oh well.

Mister Squiggles continues to walk them down the path cheerfully. Hopefully they'll get there soon.
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Old 01-21-2012, 04:40 PM   Top  -  End  -  #21
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Default Re: [Nexus] Temples of Dalachrech I

Forest around the Hermitage

"Good to hear, Squiggs," Justin says as he pats the riding spider. Seems he's assuming that was positive chittering.

Then rustling happens. He keeps his eyes on the tree as his hand goes to the blaster pistol on his hip. The click of him pulling back the hammer probably can't be heard above the tree. Mr. Squiggles doesn't seem worried by it but Justin keeps his eyes on it as they pass.
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Old 01-21-2012, 09:24 PM   Top  -  End  -  #22
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Default Re: [Nexus] Temples of Dalachrech I

Forest Around the Hermitage

"Maybe if we go around it... by a wide berth?" Brand says hopefully. He does not want to encounter whatever is making the rustling noise.
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Old 01-21-2012, 09:33 PM   Top  -  End  -  #23
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Default Re: [Nexus] Temples of Dalachrech I

Forest Around the Hermitage

Waterstrider nearly reaches to squeeze Brand's shoulder gently to reassure her, but refrains from doing so in case anyone was watching. "We'll be fine Brand. Nothing bad will happen." He swears to the Halfling quietly.
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Old 01-23-2012, 06:20 PM   Top  -  End  -  #24
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Default Re: [Nexus] Temples of Dalachrech I

Forest Around The Hermitage

The rustling suddenly stops as something drops from the canopy and onto the ground in front of the group. It's two metres tall, with four long, lanky limbs and a bloated body. Its head is horse-like, with four pairs of beady black eyes and arachnid mandibles. "Greetingks, travellers. Do you have buszinesz with High Priestess Elezibethele, Mistress of the Hermitage of Dalachrech or Grand Mistress Azurelle, head of the Order of the Centipede? And, equally important, are they expectingk you?" The ettercap's voice is chittery and gutteral.
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Old 01-23-2012, 09:36 PM   Top  -  End  -  #25
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Default Re: [Nexus] Temples of Dalachrech I

Forest around the Hermitage

Alright, go time. Succeed here and the mission is on it's way to success. Fail, and likely end up eaten by giant bugs.

"Greetings," Justin begins, removing his hand from his gun. "I am Justin Mine. My men and I are travellers, as you say, but I'm afraid we have no business with the... Hermitage, you say? This meeting may be quite fortuitous. Night falls quickly in the forest. Would it be out of the question to request a night of lodging? Is such the way of your church?"
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Old 01-23-2012, 09:41 PM   Top  -  End  -  #26
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Default Re: [Nexus] Temples of Dalachrech I

Forest Around the Hermitage

It isn't difficult for Brand to play the part of a nervous halfling who is startled by the sudden appearance of the talking monster and quavering in terror. Not difficult at all.
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Old 01-24-2012, 07:20 PM   Top  -  End  -  #27
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Default Re: [Nexus] Temples of Dalachrech I

Quote:
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Temple of Dalachrech

"No, of course not. I would have sold him to a butcher's in the city." They would have killed him, and turned him into a profit. Via a large sausage-making machine.

The one time this has happened so far the person was released. However, she was undead and it's easier to block the memory of a failed undead applicant than figuring out how to kill them.
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[Temple of Dalachrech]

...

Augh! That's terrible! Grinding up people into sausage to sell to other people! Even Clarissa wouldn't do that, and she's a crazy monster thing! Heck, I doubt even Cal would pull something like that! That's magnitudes of eww and gross and blech and yuck and...

I need brain bleach! I'll never eat sausage again! And neither will One! Never again!

One begins to feel nauseous! Oh her gods that's disgusting and vile! She doesn't like it! Not one bit! Hopefully, she won't start to retch. That'd make this even worse!

I think it is safe to say that One's questions pertaining to this ritual have concluded. She honestly doesn't wish to know anything more about it.

[Underside Temple]


Will simply shrugs.

"That depends. The table was lacking a tail restraint, and it's not impossible that I could have killed you before you could paralyze me again, especially if I had been informed of failing it."
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Old 01-24-2012, 07:28 PM   Top  -  End  -  #28
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Default Re: [Nexus] Temples of Dalachrech I

Temple of Dalachrech

"Had you killed me, you would not have been able to escape the Temple alive. My death activates a spell which enrages the spiders I breed, encouraging them to rush throughout the Temple and kill everything they find until the noise stops." Charynrae is actually slightly worried about the fact that Will said he could kill her.
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Old 01-24-2012, 08:30 PM   Top  -  End  -  #29
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Default Re: [Nexus] Temples of Dalachrech I

((Was the scene with Despair primarily rped in the newest incarnation of the Riverside thread? I seem to be unable to track it down.))

[Hermitage of Dalachrech]

Spoiler


[Temple of Dalachrech]

One really didn't need to know that if her mistress dies, she'll die alongside her. It frightens her and makes her wish that she were a true healer. She's not selfless. In reality, she's imbued with more than her fair share of drive for self-preservation.

"Um..."

"That's alarming, Reverend Mistress."


One is now afraid that some "hero" is going to spring out of the woodworks, assassinate Charynrae, and indirectly eliminate her through that act.
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Old 01-24-2012, 08:38 PM   Top  -  End  -  #30
Reinholdt
Ogre in the Playground
 
 
Join Date: May 2008
Location: 
In hiding. Always hiding.
Default Re: [Nexus] Temples of Dalachrech I

Forest Around the Hermitage

Mister Squiggles waits quietly. He has no reason to speak any time soon unless things start looking unfriendly.
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There is happiness for those who accept their fate.
There is glory for those who resist their fate.
~Classic Reinholdt by Banjo1985.
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