I'm under relatively similar conditions to Alagaesian, since I'm living in Chicago. Close to the same temperature, though the bad weather here, at least from what I've seen, has been more about the wind than the rain at the moment. I'm sort of laughing at some the folks in the southern states, though, since I've seen multiple photos of people mail-boxes actually melting in the heat, which is just a bit more than what's going up here in the northern mid-west.
Personally, I'm going pretty good. I've pretty well gotten over me totally flaking out on the first non-compulsory theatrical production I would have been a part of because of a mental breakdown I had the first day. Otherwise, I just keep on thinking schools starting tomorrow, since without that production, I've not exactly got much to do. If you checked how often I was on here or another forum, you'd see I'm on just about all day, up until around 1'o'clock in the morning.
Also, those conditions seem pretty bad, shayanuser. I've felt the suffering of only having hot pillows myself, and it just makes a short sleep even shorter. Not to mention the being in Iran thing, which just kind of sucks for everyone who's there.
Ok. I'm officially never going to complain about the heat here again (for those too lazy to convert it, as I was earlier, we're at somewhere between 70 and 85 Fahrenheit). Kind of makes me glad for out relatively mild climate!
I'm from Belgium which means no extremes, at least not like you all described. It's a bout 20° C which is really nice (I don't like it to hot) but we get the same periodical rains/storms. I don't care much as long as the weather turns good in 2 weeks when my holidays starts.
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Yes, I ate ice all day to survive last time I went to the Middle East. It was 42 - 43 degrees Celcius, which is 105-109 degrees Fahrenheit. We had four ice trays each one holding 32 cubes. Heaven. Every waking minute was spent eating them. And it was too hot to sleep inside, and after one night with about 2 hours sleep and another when, for the first time in a night spent entirely in a bed, I got 0 minutes of sleep. From then on I slept outside on the balcony every night, where there was a breeze and no sun, and much less stiflingly hot that inside.
On the down side, I was eaten alive by mosquitoes every night. So many bites they looked like a rash not bites.
That is by far the hottest I have ever been in, 43 degrees Celcius or 110 degrees Fahreinheit. Can anyone here top that?
I'm in London now, though, and have pretty much the exact same weather as Kole. Sunny one day, cloudly the next, all very unpredictable, but always humid. And seeing as the 20 to 30 degrees here is making me feel weak and overheated, I am dreading the temperature when I go back to the middle east in mid-august soon. Although it probably won't be as bad because the news was saying last time that the weather that summer was breaking records by far. So hopefully I will not spontaneously combust.
Unlike most people I know, I adore conditions around 10 degrees C (50 degrees F). Nice and cool. Also nice if it's breezy. If I'm in a t-shirt rather than with a coat on, then 15-218 degrees C (59-64 degrees F).
Saves a ton on heating bills!
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I think that 218 is a typo, though I'm not sure what it actually is. Besides that, I am akin to you, since I also enjoy that temperature range, though that's mostly because my external temperature is a lot closer to my internal one than is usual, which makes feel pretty hot if it's above 10-15 c range. I'm actually called the furnace by some of my family, because of that.
I think that 218 is a typo, though I'm not sure what it actually is. Besides that, I am akin to you, since I also enjoy that temperature range, though that's mostly because my external temperature is a lot closer to my internal one than is usual, which makes feel pretty hot if it's above 10-15 c range. I'm actually called the furnace by some of my family, because of that.
XD Yes, it's supposed to be 18. It is a typo.
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I just sort of really understood just how fortunate it is that both times someones left the game, their character has been out of contact with the others. I imagine it helps a little with dealing with the absence of player.
I'm afraid that until Friday I will be on a school trip to Germany with no wi-fi. So, no posting until then. Hopefully this won't delay you much. Sorry.
Now the summer is here, I will be away quite a bit, what with a family holiday, school trip, and my cousin's wedding.
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It's alright, Zolkabro. I may experience similar problems once the school year begins.
Anyways, relating to the current events of the game: no one has crossed the Swiftwater since we started. That means everyone is still on the same side of the river as the fire was, so none of you have to cross it, assuming you want to follow Horten's orders.
I have been looking over the cleric's spell list and I found a spell that at first glance could be useful but after some consideration I don't see the point. The spell is Omen of peril, it predicts with reasonable accuracy if you will be in danger in the immediate future (meaning for the next hour or so).
I don't see this being useful except in very specific cases. With only an hour's time, it's not as if you can prepare very well for whatever outcome of the spell.
Could anybody of the more experienced players correct me or at least point out a decently common situation where this spell might be useful.
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I, and I assume Aleksand and probably the others are simply turned around. We'll figure it out in character eventually, probably soon, if we bother asking for directions.
Also, Mr White, I'm not an experienced player, but I can't see any particularly common situations where that's useful, either. It's not SRD though, so it's importance should be minor.
Also also, I generally have and do access to computers throughout most of the day, even during the school year, so I'll probably be able to keep up with everyone else's pace.
Next week I expect to have access to the internet daily. The week after that I'm on holiday so I doubt I'll be online. The week after that wek should be fine again though.
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The spell is Omen of peril, it predicts with reasonable accuracy if you will be in danger in the immediate future (meaning for the next hour or so).
I don't see this being useful except in very specific cases. With only an hour's time, it's not as if you can prepare very well for whatever outcome of the spell.
Well this is my first game but I think it can be useful if you guess you might be going to get in a fight but you wouldn't want to cast a lot of buffs on the group just to have them go to waist in case you were in no real danger. There are many buffs that last for about an hour and it would be helpful, crucial even, that you buff-up before a fight.
For example you can cast omen of peril when you're going into a suspicious empty house that might be a den of bandits to decide if you want the group's casters to cast their buffs on the group... or perhaps to put traps near the entrance in case you are chased out of the building.
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Last edited by shayanuser : 07-22-2012 at 11:49 AM.
I have been looking over the cleric's spell list and I found a spell that at first glance could be useful but after some consideration I don't see the point. The spell is Omen of peril, it predicts with reasonable accuracy if you will be in danger in the immediate future (meaning for the next hour or so).
I don't see this being useful except in very specific cases. With only an hour's time, it's not as if you can prepare very well for whatever outcome of the spell.
Could anybody of the more experienced players correct me or at least point out a decently common situation where this spell might be useful.
In a previous game I saw it used as a trap sense ability. In an area with lots of traps means danger. But if the Omen of Peril says no danger, then you know it's trap free. The advantage of this over things like True Seeing or search checks is that it also covers things like ambushes.
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For example you can cast omen of peril when you're going into a suspicious empty house that might be a den of bandits to decide if you want the group's casters to cast their buffs on the group... or perhaps to put traps near the entrance in case you are chased out of the building.
Quote:
Originally Posted by Zolkabro
In a previous game I saw it used as a trap sense ability. In an area with lots of traps means danger. But if the Omen of Peril says no danger, then you know it's trap free. The advantage of this over things like True Seeing or search checks is that it also covers things like ambushes.
OK, in that sense.
Thanks. I'm here to learn after all.
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OK, in that sense.
Thanks. I'm here to learn after all.
Glad we could help!
A downside of the spell is it has no way of telling you what or where the danger is. So, there could be some crazy dire goblin polecat that will attack you in an hour, so the spell says there will be danger, but you are using it to check for traps. So now you think this place is full of traps when actually it's trap free, you're just gonna get mugged somewhere completely unrelated in an hours time by polecats.
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The weird part about Omen of Peril is that it's hard for a DM to actually say when you'll be in "danger" in the next hour. For instance, if you'd cast Omen of Peril just as you were leaving the guardhouse, I might give an answer on the assumption that you'll continue straight on to the burned area of the forest. However, now that you guys are going in the opposite direction, the answer to that might be different. If you're willing to take the risk of choosing a course of action that the spell is not evaluating, feel free to prepare it in the future.
If anyone else has found a non-core spell they also want to prepare, feel free to bring it up. The main reason I wanted to stick to core rules in the first place was because I was comfortable with it and I didn't want to overwhelm the new players with the endless possibilities within any extra rulebooks. However, since we now have a firmer grasp of how the system works, I'm willing to let everyone explore and stretch the boundaries a little bit.
So, if you're browsing and see a feat/spell/whatever that looks interesting and you want to try it out, just ask. Don't go overboard with it, though - the majority of your characters' build and spell selection should still be core.
As a resident, does Falxio know the way? I mean, a person who lives there would usually know the way to one of the gates, but it's up to you if you want to rule that he doesn't or he's lost or something like that.
To stop the game from grounding to a halt while we wait for an answer, I'll work on the assumption that he does.
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Yes, as a resident of Prophos, Falxio would know which way to go. Or, at least, he'd have enough knowledge of the city's general layout to know which direction they should travel in to reach the burnt forest.
And, yes, I did get the PM you sent me, Names. Everything looks good, except that you've forgotten your bonus languages. Go ahead and spend the rest of your gold.
And, yes, I did get the PM you sent me, Names. Everything looks good, except that you've forgotten your bonus languages. Go ahead and spend the rest of your gold.
Nah, I didn't forget. I wanted to ensure that wherever Fletcher lived, he'd speak the native tongue. I wanted to know if you needed anything specificly done, back story wise.
I'll spend that money.
Last edited by INoKnowNames : 07-24-2012 at 09:47 PM.