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Old 05-11-2012, 07:30 PM   Top  -  End  -  #301
RaggedAngel
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Default Re: [OOC] Malachei's Red Hand of Doom

Quote:
Originally Posted by Ladorak View Post
[roll0]

I must confess going toe-to-toe with a full health dragon with 43 or 45 HP is not sounding attractive.

If the hesitate pops I may actually have to have Dunlan kiss mead after the battle. It will be very hard to write convincingly.
I'm looking forward to some hot knight on gnome action.
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Old 05-11-2012, 09:17 PM   Top  -  End  -  #302
Toliudar
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Default Re: [OOC] Malachei's Red Hand of Doom

Hmm. Given their previous friction at the keep, it would almost be like the classic opposites-attracting-leading-to-weeks-of-sexual-tension, and...no, wait. This is just wrong.
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Old 05-11-2012, 11:32 PM   Top  -  End  -  #303
RaggedAngel
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Default Re: [OOC] Malachei's Red Hand of Doom

Quote:
Originally Posted by Toliudar View Post
Hmm. Given their previous friction at the keep, it would almost be like the classic opposites-attracting-leading-to-weeks-of-sexual-tension, and...no, wait. This is just wrong.
Just wrong, or so very right.

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Old 05-12-2012, 05:09 AM   Top  -  End  -  #304
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

That would be interesting to witness.
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Old 05-12-2012, 07:22 AM   Top  -  End  -  #305
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

I'm intentionally going to act last in this round, so I'm waiting for Makul and Gabriel before I post.
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Old 05-12-2012, 03:43 PM   Top  -  End  -  #306
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

Oh my, I'm just SO behind on posting. Didn't get much of anything done today and I have to work the whole day and evening tomorrow.

Let's see if I can get something up so that at least I'm not holding up this battle.
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Old 05-12-2012, 03:47 PM   Top  -  End  -  #307
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

Lost track of maneuvers, damn. I think it's like this:
Last time I posted maneuvers was three rounds ago, Makul had four. Two rounds ago he had all of them. One round ago he gained three. This round he gains another. Here are the rolls:
(1d5)[2]; (1d4)[2]; (1d3)[1];
(1d2)[2];
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Old 05-12-2012, 04:54 PM   Top  -  End  -  #308
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Did Makul move down from the NE tower? I mght have missed your post indicating this?
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Old 05-13-2012, 12:51 AM   Top  -  End  -  #309
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

Yeah, exactly. He made a double move somewhere so that he isn't a sitting duck on the tower for the dragon...

Last edited by Tashalar : 05-13-2012 at 12:51 AM.
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Old 05-14-2012, 01:03 AM   Top  -  End  -  #310
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

I could snap that post in half with a karate chop; on one half would be terror and awe, on the other half would be academic giddiness and humour.

Quality writing right here.

And now for something completely different: want to hear some epic and sad music?

http://www.youtube.com/watch?v=c_94rQjtmJo
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Old 05-15-2012, 12:13 PM   Top  -  End  -  #311
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

So, let's see if we manage to evade a death in our party before we kill the dragon next round.
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Old 05-19-2012, 02:54 AM   Top  -  End  -  #312
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Sorry for the delay, I'm pretty busy. I'll try to update today.
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Old 05-19-2012, 09:13 AM   Top  -  End  -  #313
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Updated.

Congratulations, Mead once again shows why Beguilers are an outstanding class.

Oh, and Gabriel hit hard.
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Last edited by Malachei : 05-19-2012 at 09:14 AM.
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Old 05-19-2012, 10:45 AM   Top  -  End  -  #314
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

So we have seven people in position for full attacks, all of whom have Haste and flanking.

I'm torn between Ray of Clumsiness and Grease.

[RoC]
Pro:
-Guaranteed minimum -4 DEX (equivalent to being prone), if the ray hits.
-Sets up the dragon for major debuffing from another spell next round.

Con:
-The ray might miss. It would be almost guaranteed to hit if Rita didn't suffer a penalty for firing into melee.
-The dragon will be able to full attack on its next turn. One of us could die if we don't drop it.
-The odds of failure (on Rita's part) are greater for RoC than Grease.


[Grease]
Pro:
-If the dragon fails its save, not only is it prone and flat-footed all the melee get AoOs against it and it won't be able to full attack on its next turn.
-The odds of success (on Rita's part) are greater for Grease than for RoC.
-Even if the dragon makes its save this time, it'll have to save against Grease again in future rounds.

Con:
-The dragon might make its save.

Decisions, decisions...

Last edited by Psydon : 05-19-2012 at 03:08 PM.
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Old 05-19-2012, 11:05 AM   Top  -  End  -  #315
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

Just go with either and we'll cross our fingers. The most important part is going first so that the rest of us will actually benefit from the effect of the spell. ;)

Nice shot, Gabriel!
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Old 05-19-2012, 12:22 PM   Top  -  End  -  #316
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Hesitate is a great spell for boss encounters. The main issue is the dragon has only a 50% of attacking next round...
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Old 05-19-2012, 01:11 PM   Top  -  End  -  #317
Carr0t
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Default Re: [OOC] Malachei's Red Hand of Doom

-4 to DEX is Half as much as prone (-4 to AC) vs melee and incredibly better than prone (+4 to AC) vs ranged

Also do not forget SR which ROC must overcome and Grease does not.

So if you go with Ray of Clumsiness Gabriel will wait for Rita, if you go for Grease - please post here so Gabriel can shoot before Rita.

Also Huzzah!
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Gabriel Strazza - Malachei's Red Hand of Doom

Last edited by Carr0t : 05-19-2012 at 01:12 PM.
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Old 05-19-2012, 01:14 PM   Top  -  End  -  #318
Carr0t
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Default Re: [OOC] Malachei's Red Hand of Doom

Almost forgot - since one arrow misses (1d100)[64] on 50+ it is retrievable.

Nice.

Hm, does no actions mean also no AOO? Nevermind, as long as Jasmine moves Gabriel can get to N15 without provoking AOO and keep the flank going.And at least for one turn his AC would be quite OK.
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Gabriel Strazza - Malachei's Red Hand of Doom

Last edited by Carr0t : 05-19-2012 at 01:55 PM.
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Old 05-19-2012, 02:40 PM   Top  -  End  -  #319
Ladorak
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Default Re: [OOC] Malachei's Red Hand of Doom

Look out Mead, there's one weird ass kiss coming your way...
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Old 05-19-2012, 03:08 PM   Top  -  End  -  #320
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

I think I'm going to cast Grease, so go ahead and shoot first, Carr0t.
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Old 05-19-2012, 03:14 PM   Top  -  End  -  #321
Carr0t
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Default Re: [OOC] Malachei's Red Hand of Doom

Actually I think Rita should just go ahead. Gabriel will go for flanking with his short sword Right now the situation is not good for a volley of arrows
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Gabriel Strazza - Malachei's Red Hand of Doom
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Old 05-19-2012, 03:51 PM   Top  -  End  -  #322
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

Why do I get the feeling not a single one of those attacks is going to hit?

Here comes the Grease. Would have done it earlier but GitP decided I'm not good enough for it and 500'd me away.
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Old 05-19-2012, 04:01 PM   Top  -  End  -  #323
Ladorak
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Default Re: [OOC] Malachei's Red Hand of Doom

I ave hopes for the 29... Considering that's Dunlan at full supernova tho I must say I'm rather disappointed.
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Old 05-19-2012, 04:17 PM   Top  -  End  -  #324
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

So far the highest value to miss was 25 and the lowest value to hit was 32. Pretty large range right there. The only attack from Dunlan with a chance to hit is the first one, at 29.

Edit: Just to confirm, Aria gets Rita's Haste since she was on the G row.

Last edited by Psydon : 05-19-2012 at 04:18 PM.
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Old 05-20-2012, 12:16 PM   Top  -  End  -  #325
Tashalar
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Default Re: [OOC] Malachei's Red Hand of Doom

Well, damn. I edited in flanking but forgot to edit the rolls.

Mal - could you give us a heads-up if AC 29 hits (and if AC 26 hits as well)? If it does, I'll roll for damage here.

Edit: I guess that depends on the grease. Ah well, I'll wait for some feedback and then add more rolls/posts - whatever is needed.

Last edited by Tashalar : 05-20-2012 at 12:17 PM.
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Old 05-20-2012, 02:44 PM   Top  -  End  -  #326
Carr0t
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Default Re: [OOC] Malachei's Red Hand of Doom

It'd be really nice if Jasmine would move out of dragons reach about now.
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Gabriel Strazza - Malachei's Red Hand of Doom
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Old 05-20-2012, 02:58 PM   Top  -  End  -  #327
Psydon
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Default Re: [OOC] Malachei's Red Hand of Doom

Of course, if it comes to that, better an animal companion dies than one of the PCs. Sorry, Noblesse, but it's true. =\
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Old 05-20-2012, 03:04 PM   Top  -  End  -  #328
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Quote:
Originally Posted by Carr0t View Post
It'd be really nice if Jasmine would move out of dragons reach about now.
You can assume she moves before your post.
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Last edited by Malachei : 05-20-2012 at 03:04 PM.
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Old 05-22-2012, 04:26 AM   Top  -  End  -  #329
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

Toliudar, FYI, Hesitate also has this part: "If you attack the affected creature, the spell ends immediately."

As Vertigo is a targeted spell with a harmful effect, IMO it constitutes an attack.

On having two identical effects: Multiple castings of, for instance, Ray of Enfeeblement overlap. But I'm not happy with people stacking charms / dominates on top of each other to make breaking through the effect nearly impossible. Hence, I'd rule this out.

Also, Hesitate does not limit the target from acting out of its turn.
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Old 05-22-2012, 04:41 AM   Top  -  End  -  #330
Malachei
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Default Re: [OOC] Malachei's Red Hand of Doom

I've updated.

Last round, Ser Dunlan hit once for 18 pts., Makul hit twice (I've missed your damage rolls, though). Vertigo failed, Hesitate was canceled, due to Grease, the dragon is now prone. Jasmine is down.

Makul's next attack will be at +10 damage due to Aria's utterance.
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