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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 11-06-2012, 09:28 AM   Top  -  End  -  #751
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Hit him again. (1d20+14)[23] (2d6+12)[21] (1d6)[6]
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Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
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I also DM a campaign; Machines of War.
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Old 11-06-2012, 12:33 PM   Top  -  End  -  #752
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Upon death the priest cries out and erupts in a column of energy. Make a reflex save of 15 or better to take half damage from (3d8+3)[17] points from something that resembles inflict serious wounds. There is nothing left of him but a peculiar dagger and ash. The battle continues.
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Old 11-06-2012, 12:36 PM   Top  -  End  -  #753
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

The death of the priest causes the cultists to fight harder, but seems to help your teams luck. Beothor finishes his opponent and Linx and the fighter land hits.
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Old 11-06-2012, 02:26 PM   Top  -  End  -  #754
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

reflex - (1d20+1)[7]
Turn and attack C4 (with flanking bonus)
(1d20+16)[31](2d6+12)[21](1d6)[5].
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-06-2012, 07:08 PM   Top  -  End  -  #755
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

The cultist is dead. Very dead.
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Old 11-06-2012, 07:17 PM   Top  -  End  -  #756
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Don't even bother rolling. the only way you could not hit this guy is with a natural 1. Even then your follow through would get him. They are all dead. Huzzah.
treasure (length)
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Old 11-06-2012, 07:30 PM   Top  -  End  -  #757
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

DM only
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Old 11-06-2012, 09:05 PM   Top  -  End  -  #758
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

When the last enemy has fallen, ask my fellows Does anyone need a healing spell?
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-07-2012, 02:42 PM   Top  -  End  -  #759
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

They all answer in the negative. Beothor and the fighter have only scratches.
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Old 11-07-2012, 03:42 PM   Top  -  End  -  #760
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Have the others gather up any loot while I stand outside the church and watch for reinforcements. We can divide it up when we get back to camp.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-07-2012, 09:58 PM   Top  -  End  -  #761
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Beothor asks where you are going. There is still more to be done. There is the basement and then a sub basement. The records they seek are most likely in the sub basement. the basement probably has more trouble.
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Old 11-08-2012, 09:19 AM   Top  -  End  -  #762
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

I had a feeling this wouldn't be that easy. I'll just peek outside to check for reinforcements. After doing so, join the others and ask if they have any idea what might be down there.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-08-2012, 09:31 AM   Top  -  End  -  #763
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

You see no reinforcements.
"Maybe more cultists. These guys were pretty easy. The head priest is way more powerful than these guys were."

Last edited by INWranger : 11-08-2012 at 07:46 PM.
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Old 11-08-2012, 08:28 PM   Top  -  End  -  #764
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Scoop up the loot to divide later. Cast detect magic and concentrate to keep the spell going as we go down the stairs. I'm hoping we'll be able to detect any magical traps, or sense when anyone with magical gear gets close, or if anyone casts a spell.

Spells
Spoiler
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.

Last edited by madtinker : 11-09-2012 at 03:04 PM.
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Old 11-09-2012, 12:52 PM   Top  -  End  -  #765
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

In the next room you detect two faint auras and one string aura of magic. They are all moving slowly back and forth.
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Old 11-09-2012, 03:09 PM   Top  -  End  -  #766
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Whisper to my companions "I think there are three of them in the next room. One of them might be a priest. I'll hit him with a ray first, then we charge." Before bursting through the door, I cast guidance to use on my next attack. Then we open the door and I shoot at the one that looks most magically powerful.

ranged touch - (1d20+4)[5]
damage - (3d8)[5]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-09-2012, 06:25 PM   Top  -  End  -  #767
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

You open the door and cast a spell at a priest who looks like he is at the beginning of some type of ritual. You singe his cloak, but nothing else happens. The two smaller auras you saw are attached to two men with bows. There are also 3 more cultists. roll initiative
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Old 11-11-2012, 11:01 AM   Top  -  End  -  #768
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

(1d20-1)[16] shout, give up while you still can!
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
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Old 11-13-2012, 01:13 PM   Top  -  End  -  #769
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

The cultists ignore you and continue with their ritual. Linx won initiative and launches an arrow at the priest. You suspect he might hate spell-casters.Cultist 2 comes at you with a dagger similar to the ones you found upstairs. Must hate good clerics. Beothor and the fighter attack her.
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Old 11-13-2012, 01:16 PM   Top  -  End  -  #770
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Linx manages to hit and the cultist is slashed and bashed to death. You now have their attention and from the hate in their eyes this will be a fight to the death. Your turn.
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Old 11-13-2012, 01:54 PM   Top  -  End  -  #771
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Let's take out the archers. charge H1.

(1d20+16)[35](2d6+12)[16](1d6)[3]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-13-2012, 01:56 PM   Top  -  End  -  #772
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Crit confirm.

(1d20+16)[32](2d6+12)[17](1d6)[5]
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-16-2012, 12:54 PM   Top  -  End  -  #773
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

The archer is dead, very dead. Cultists 3 and 1 attack you, the priest casts mass inflict light wounds, and the other archer attacks Linx. Linx attacks the archer, Beothor attacks the priest, Fighter attacks C1.
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Old 11-16-2012, 12:58 PM   Top  -  End  -  #774
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Some attacks land, some miss. All allies are still very much up. Take 3 damage from the cultists hit. Make a will save of 15 for half damage out of 9 from the priests spell. Your turn.
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Old 11-16-2012, 01:38 PM   Top  -  End  -  #775
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

will save - (1d20+8)[24]

Attack C3, hacking my way towards the priest.

(1d20+14)[33](2d6+12)[18](1d6)[3].

Five foot step
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-16-2012, 03:39 PM   Top  -  End  -  #776
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

The cultist is dead. C1 continues his attack on you. Fighting continues. The priest closes in and says "Be Weak, Agent of Good." and launches a touch attack.
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Old 11-16-2012, 03:43 PM   Top  -  End  -  #777
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Make a will save of 15 or take 6 points damage to strength due to the Bestow Curse spell. You are down to one cultist and the priest.
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Old 11-16-2012, 03:44 PM   Top  -  End  -  #778
INWranger
Bugbear in the Playground
 
 
Join Date: Jan 2010
Default Re: Tools of Chaos

Oh, forgot Beothor got an AOC there.
(1d20+5)[12]
(1d8+5)[6]
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Old 11-16-2012, 04:55 PM   Top  -  End  -  #779
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

will save - (1d20+8)[28]. Here's hoping.
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
Old 11-16-2012, 04:58 PM   Top  -  End  -  #780
madtinker
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
Utah
Gender: Male
Default Re: Tools of Chaos

Shout, You shall NOT prevail! Five foot step, and smite with my greatsword. (1d20+14)[33](2d6+12)[20](1d6)[3].
__________________
Quote:
Originally Posted by The Giant
An entertaining defeat is better than a boring victory...
Current characters
Spoiler

I also DM a campaign; Machines of War.
madtinker is offline   Reply With Quote
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