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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 05-04-2012, 01:54 PM   Top  -  End  -  #481
Cardea
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Join Date: May 2010
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Keeva

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Old 05-04-2012, 02:13 PM   Top  -  End  -  #482
Jeff the Green
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Join Date: Feb 2010
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

At this point, Mirielle is nearly running out of plant deities and archdruids to curse.

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Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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Old 05-04-2012, 02:40 PM   Top  -  End  -  #483
Frog Dragon
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BlackDragon
 
Join Date: Aug 2008
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran laughs as the tanglefoot bag finds it mark, but his mockery turns into a curse as the blindly swinging warrior catches him in the side. Jorran staggers backwards half a step before striking back, attempting to sink his sword into the bugbear, ready to step forth to meet another foe.

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Old 05-04-2012, 02:41 PM   Top  -  End  -  #484
Sallera
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Join Date: Feb 2009
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Canada
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Oh, hello there. Think I didn't bring spare lights? Launching another of the clumsy arrows through the darkness, Aya swiftly readjusts her aim as it bursts open, targeting the courageous psion.

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Old 05-04-2012, 03:12 PM   Top  -  End  -  #485
TheFallenOne
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Join Date: Dec 2005
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran's retalatory strike finds the blind bugbear's heart, killing him instantly. The lone goblin, now the last line of defense between the fierce warrior and the winch, anxiously gets into a defensive posture when suddenly from behind him the sound of breaking wood can be heard; in their desperate attempts to free the mechanism from the sticky goo, they broke it and while the winch now turns flawlessly, it fails to transmit any force to the floodgate's opening mechanism.
Aya once again brings light upon the barricade and strikes the surprised psion with an arrow, making him stagger back out of sight.

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Old 05-04-2012, 03:24 PM   Top  -  End  -  #486
Frog Dragon
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BlackDragon
 
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran shifts to the side to avoid the javelin and slashes down at the goblin.

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Old 05-04-2012, 03:36 PM   Top  -  End  -  #487
Sallera
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Join Date: Feb 2009
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Well, as long as you're just going to stand up there in plain sight... Now that Jorran is eagerly slaughtering the dam's defenders, the shielded goblins atop the barricade become targets of opportunity, and Aya continues her efforts to diminish the fortress's population.

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Old 05-04-2012, 04:32 PM   Top  -  End  -  #488
Jeff the Green
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Join Date: Feb 2010
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Mirielle stops her imprecations as a javelin sinks into the turf in front of her, but continues to struggle against the vines.

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Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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Old 05-04-2012, 11:44 PM   Top  -  End  -  #489
candycorn
Firbolg in the Playground
 
NecromancerGirl
 
Join Date: May 2010
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Magnus. Vines. FIFTH try.

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Last edited by candycorn : 05-04-2012 at 11:47 PM.
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Old 05-05-2012, 01:20 AM   Top  -  End  -  #490
Cardea
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Keeva
Keeva snickers to herself, as she hears the breaking of the mechanism. Twits, she thinks to herself, as she raises up her crossbow, hoping to make some mark this time.
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Last edited by Cardea : 05-05-2012 at 01:21 AM.
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Old 05-05-2012, 06:06 AM   Top  -  End  -  #491
TheFallenOne
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

The grass finally stops twisting and turning, freeing Magnus and Mirielle from their predicament. Jorran splits the skull of the interposing goblin, and the two remaining bugbears gang up on him, the blind one trying to take a hold of him. Elsewhere, Aya kills yet another goblin with two arrows. The remaining ones kneel down to lessen their opposed parts, and are soon reinforced by three more goblins, these ones lying flat on the barricade and readying crossbows.

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Old 05-05-2012, 06:14 AM   Top  -  End  -  #492
candycorn
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NecromancerGirl
 
Join Date: May 2010
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

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Old 05-05-2012, 06:29 AM   Top  -  End  -  #493
TheFallenOne
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Join Date: Dec 2005
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

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Old 05-05-2012, 07:36 AM   Top  -  End  -  #494
Frog Dragon
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BlackDragon
 
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran slashes the bugbear as it blindly flails at him, getting hit by the other bugbear for his trouble. He turns and slashes at the one with still functioning eyes, sword suddenly aflame.

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Old 05-05-2012, 08:29 AM   Top  -  End  -  #495
candycorn
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NecromancerGirl
 
Join Date: May 2010
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Magnus presses forward to the ladder, finally able to act, then begins climbing it.

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Old 05-05-2012, 01:39 PM   Top  -  End  -  #496
Jeff the Green
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Judging that Jorran and Magnus have the bugbears on the dam under control, Mirielle chases after the blind hobgoblin.

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Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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Old 05-05-2012, 01:50 PM   Top  -  End  -  #497
Sallera
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Join Date: Feb 2009
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Confident, at least. Guess they must really have numbers on their side if they're still coming. Switching her aim to the new arrivals, Aya attempts to off one or two of them before they can open fire on the others.

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Old 05-05-2012, 01:51 PM   Top  -  End  -  #498
Cardea
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Keeva
Keeva cradles her crossbow, as she moves forward.
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Old 05-05-2012, 02:30 PM   Top  -  End  -  #499
TheFallenOne
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Join Date: Dec 2005
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran fails to hit either of the bugbears, and they keep wailing at him with combined efforts. The fleeing goblin slowly stumbles down the rock, not confident to move down the slope any faster while unable to see anything. Two crossbow bolts fly out of the darkness at Mirielle, the third goblin killed by Aya's shot.

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Old 05-05-2012, 02:34 PM   Top  -  End  -  #500
Sallera
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Join Date: Feb 2009
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Fingering her supply of arrows, Aya frowns as she fires the last two of her ordinary shafts at the remaining crossbowmen. I need a better quiver. Hope they've got a decent bit of gold stashed away in there.

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Last edited by Sallera : 05-05-2012 at 02:35 PM.
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Old 05-05-2012, 02:56 PM   Top  -  End  -  #501
Frog Dragon
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BlackDragon
 
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Jorran was suddenly, and acutely, running out of steam. His 36 seconds of exertion caught up to him as he struggled to combat the bugbears with weakened arms, taking a hit from the sighted one. He summoned his rage for a second more, roaring at the bugbears as an unreasoning avatar of rage, striving to replace their defiance with terror.

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Last edited by Frog Dragon : 05-05-2012 at 02:59 PM.
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Old 05-05-2012, 03:51 PM   Top  -  End  -  #502
Jeff the Green
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Join Date: Feb 2010
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Having felled the goblin as he tried to escape, Mirielle makes her way over to the dam to help Jorran with the last two bugbears.

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Originally Posted by Lateral View Post
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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Old 05-05-2012, 10:16 PM   Top  -  End  -  #503
Cardea
Troll in the Playground
 
 
Join Date: May 2010
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STUCKINABOX
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Keeva

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Old 05-06-2012, 12:14 AM   Top  -  End  -  #504
candycorn
Firbolg in the Playground
 
NecromancerGirl
 
Join Date: May 2010
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Magnus finishes the last steps up the ladder, glancing around for nearby enemies. Seeing the hobgoblin next to him, he brings his hammer to bear.

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Old 05-06-2012, 04:30 AM   Top  -  End  -  #505
TheFallenOne
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Join Date: Dec 2005
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Magnus's hammer crushes into the back of the bugbear with a resounding crack and the goblinoid goes down, neck bent in an unnatural angle. The last bugbear turns to flee, but is immediately stopped dead in his tracks by Jorran's sword. Over at the cave, the goblins lose yet another of their number to Aya's arrows and seeing the dam fallen, the abandon the barricade reluctantly, retreating inside the cave.
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Old 05-06-2012, 04:58 AM   Top  -  End  -  #506
Jeff the Green
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Join Date: Feb 2010
Location: 
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Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Motivated as much by pragmatism as by compassion, Mirielle circles around to each of the goblins and bugbears to see if any are yet alive.

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Quote:
Originally Posted by Lateral View Post
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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Old 05-06-2012, 05:23 AM   Top  -  End  -  #507
TheFallenOne
Titan in the Playground
 
 
Join Date: Dec 2005
Location: 
Heidelberg, Germany
Gender: Male
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

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I've never teared up on behalf of a character of mine before. Congratulations, TFO.

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Old 05-06-2012, 05:55 AM   Top  -  End  -  #508
Jeff the Green
Ogre in the Playground
 
 
Join Date: Feb 2010
Location: 
The Great PNW
Gender: Male
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Mirielle pulls out a pair of manacles and a lock and clasps them onto the bugbear. "Would the two of you like to interrogate him?" she asks Magnus and Jorran. "Anything we can find out from him will be more important than the few minutes it takes, but I doubt he'll willingly give up information. Just, don't undo the work I had to do on him." She then dumps a small amount of sand from a pouch on the ground and focuses on it intently. Shortly, it coils into a lasso, which she straps to her belt.

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Quote:
Originally Posted by Lateral View Post
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

Spoiler

Greenman by Bradakhan/Autumn Greenman by Sgt. Pepper

Last edited by Jeff the Green : 05-06-2012 at 05:55 AM.
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Old 05-06-2012, 06:35 AM   Top  -  End  -  #509
candycorn
Firbolg in the Playground
 
NecromancerGirl
 
Join Date: May 2010
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Magnus looks in the cave, not looking at the hobgoblin or Mirielle, as he answers, "It's likely the thing doesn't even speak common. Even if he does, the only relevant information he could possibly have relates to the defenses in there, and any time spent interrogating him is time that the ones inside have to strengthen those defenses and get in position. No, it's best to just put him down, and continue. Anything he knows about motives behind this or larger schemes at play will undoubtedly be known by the leaders in the cave. Capturing them for interrogation will be far more useful."
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Old 05-06-2012, 06:43 AM   Top  -  End  -  #510
Jeff the Green
Ogre in the Playground
 
 
Join Date: Feb 2010
Location: 
The Great PNW
Gender: Male
Default Re: Madness, Blood and Thunder in Ravens Bluff IC

Mirielle bites her lower lip. "Fine," she says. She takes off the manacles and returns them to her sack. She pulls out a wand and taps Jorran with it before climbing down the ladder. "Are we ready to go?"

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Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.

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