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Old 02-21-2012, 10:19 PM   Top  -  End  -  #61
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Front]

That's great! Perfect even! No tedious waiting for the elevator to arrive at this floor, then!

The elevator music is still probably going to drive her batty during the descent, however.

Percilia attempts to press the correct button to convey herself to MURDER's reception area!
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Old 02-21-2012, 10:26 PM   Top  -  End  -  #62
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Front -> Lobby]

Things will only get better for Percilia - not only is the descent pretty quick, but there is no elevator music.

When she gets to the lobby, Percilia will see Jane at the front desk, just like she always is. She puts down the paperwork she's working on to look at Percilia. "You want a contract, right? The office over there is open," she says while indicating the Operative's office.
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Old 02-21-2012, 10:46 PM   Top  -  End  -  #63
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby]

"Thank you very much, Miss."

Percilia replies to Jane as she steps out of the elevator. Wow! This place is huge! It must be well funded!

Percilia will then walk over to The Operative's office and attempt to rap on the door softly.

Common courtesy is one thing that Percilia has an excess of!
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Old 02-21-2012, 10:51 PM   Top  -  End  -  #64
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby -> Operative's office]

((How resistant is Percilia to psionics?))

After Percilia knocks on the door, she'll probably hear a very ghostly voice saying, "Enter." Assuming she does so, she'll see the source of that voice, the Operative, standing behind a desk. Seems strange that he has that desk, seeing as he's a ghost.
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Old 02-21-2012, 10:59 PM   Top  -  End  -  #65
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby]

But desks are the greatest known storage system to humankind! They are only outclassed by filing cabinets, which are tacky to sign contracts upon.

Percilia is not that resistant to psionics. Operative should be able to probe her mind with relative ease, so long as he does not over intrude or overstay his welcome. That would provoke the demon within Percilia to take action against him. I doubt it will come to that, however.

Percilia, as was assumed enters the room with as much courage and presence as she can muster, which is quite a lot, actually.

"Greetings. My name is Alexa, and I do believe that you are the leader of MURDER, yes? I have an enticing proposition for you to consider."
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Old 02-21-2012, 11:12 PM   Top  -  End  -  #66
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

The Operative's psychic abilities aren't that intrusive anyway, as he can't read anyone's mind for anything beyond true names and whether they're telling the truth.

"Well, Percilia, if you'll have a seat, we can discuss this contract of yours." The Operative indicates the seat infront of the desk, opposite himself.
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Old 02-22-2012, 06:12 AM   Top  -  End  -  #67
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

Fade has left the office just befor the new person enters. he goes for the main room one stage lower.
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Old 02-26-2012, 12:08 PM   Top  -  End  -  #68
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

Neither of those two abilities should instigate a reaction from Percilia's mental defense network, so The Operative is basically in the clear.

Percilia seats herself in the offered seat. She quickly checks it for restraints and latches by nonchalantly sliding her hand down the sides of the armrests as she does so.

Upon successfully sitting down, she looks at The Operative, feet firmly rooted to the ground in a forceful manner, and speaks,

"I need twenty-odd people exterminated in a centralized location. A swift raid on an enclosed space. Nothing too dangerous. High chance of success, based on the simulations I've run, though the battlefield's location is still up in the air."

"We're going to bring down a group of thespians. Ritualistic murderers, they are, and we're going to make an example of them. An example that the city will never forget. Only problem is that they may be heavily armed, possibly with powered armor, so we'll need a heavy ranged fighter, and two light shock troopers. Can you supply those for *reasonable sum for this sort of work*."


Percilia appears to have done her research.

...

Powered armor?! From a group of underpaid actors? What?

This doesn't add up, but Percilia believes it to be true.
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Old 02-26-2012, 12:24 PM   Top  -  End  -  #69
Zefir
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby]

Much time after Fade was out of sight a shadow appeares here out of nowhere. You wonder why he just ported in? Fade made an exception, himself, for the circle.

The shadow walks over to Jane leaving a letter on Jane's desk. The letter is closed and 'For: The Operative' is writen on it.
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Old 02-27-2012, 01:04 PM   Top  -  End  -  #70
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

The chair has no restraints that Percilia can notice.

The Operative ponders what Percilia has said. This could theoretically be done, he'd just have to decide who to send. What would be eager for the chance to kill again, of course. Who else to send, though, was a little more difficult to figure out.

Eventually, though, the Operative gives an answer. "This can be done. Give a meeting location and you will have your troops."

[The Lobby]

Jane takes the letter and inspects it. "This will get to him after he is finished talking to this client."
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Old 02-27-2012, 08:52 PM   Top  -  End  -  #71
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

No restraints that Percilia can notice is a world apart from no restraints at all. By that I'm saying that the chair totally does have restraints, doesn't it? >.<

"I will provide you with the location, as soon as I finish tracking my quarry for now, the best I can offer is a cell phone number from myself to be exchanged with one from you so that I might text you the details later on."

Percilia replies in a business-like tone. She finds Operative's response satisfying and expects the same caliber of professionalism from his employees as well.
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Old 03-01-2012, 12:07 PM   Top  -  End  -  #72
Zefir
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Lobby]

Fade's shadow leaves without waiting for the answer. He expected that Jade gives the Operativ the letter.
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Old 03-01-2012, 12:32 PM   Top  -  End  -  #73
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby]

Rael simply continues to sculpt his arm, waiting for the Operaative to conclude his business.
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Old 03-01-2012, 01:59 PM   Top  -  End  -  #74
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

The chair has no restraints at all. Operative doesn't need them, he's a psychic.

Speaking of psychics, a small piece of paper floats in front of the Operative, along with a pen. After a few moments, that piece of paper makes its way to Percilia, with a phone number on it.

[The Lobby]

As soon as Fade leaves, Jane tries to open the letter. Fade might not know it, but it's her job to make sure the letter isn't trapped or anything.
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Old 03-01-2012, 04:53 PM   Top  -  End  -  #75
Zefir
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Lobby]

It wasn't the real Fade after all just his shadow.

The letter isn't traped or anything else. Fade sended him via his shadow so there is no real point where he thought someone may get it.

If she reads the letter she rads followed:

Quote:
Hey Op,

Found what i seeked.
Sending new customer as soon as she can.
Contract includes Assassination of several people.
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Old 03-01-2012, 04:57 PM   Top  -  End  -  #76
The Alexandrian
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

Percilia attempts to pass The Operative a business card, drawn out of her pocket, with her cell phone number and her name printed on it as The Operative's card is delivered to her. Upon receiving the card, she stands, waves to The Operative and attempts to depart. She knows that The Operative is a busy man with many matters to attend to.

Matters somewhere along the lines of all of the org members intent on visiting him at this most opportune moment.
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Old 03-01-2012, 11:04 PM   Top  -  End  -  #77
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Front

Rogar walks into the tavern and takes a seat at the bar. He motions for a drink.
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Old 03-01-2012, 11:28 PM   Top  -  End  -  #78
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

Percilia is allowed to leave, and the Operative takes the business card.

[Lobby]

Jane closes the letter as soon as she reads it. Once Percilia steps out, she turns to Rael. "You can go in now."

[The Front]

John goes to give Rogar A Drink, and ponders if he's looking for a contract or not. He can't really be sure anymore.
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Last edited by Rotting Baron : 03-02-2012 at 09:34 AM.
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Old 03-01-2012, 11:39 PM   Top  -  End  -  #79
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Front

Rogar flips a small card over to John when he gets close.

Spoiler
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Old 03-01-2012, 11:53 PM   Top  -  End  -  #80
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Front]

John nods to Rogar, and mouths the words "You're clear."
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Old 03-02-2012, 12:00 AM   Top  -  End  -  #81
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Front

"Thank you."

Rogar nods his head, and walks to the back, where the elevator is, and goes on down below.
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Old 03-02-2012, 12:09 AM   Top  -  End  -  #82
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[The Front]

It shouldn't be too hard for Rogar to head down to the main room and then the Operative's office, but the secretary there will help him if necessary.
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Old 03-02-2012, 12:20 AM   Top  -  End  -  #83
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Lobby

Rogar waits down here. There are other people waiting here to set up a contract, so interupting would be rude and foolhardy.
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Old 03-02-2012, 12:25 AM   Top  -  End  -  #84
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Lobby]

Jane looks at Rogar as he waits. "The office is open right now, you know." Rogar's lucky enough to be between deadtimed people, and the remaining people who are waiting are members anyway.
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Old 03-02-2012, 12:32 AM   Top  -  End  -  #85
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

(Well, I have to deadtime myself right now, so no can do.)
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Old 03-02-2012, 08:05 AM   Top  -  End  -  #86
Zefir
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Quote:
Originally Posted by Rotting Baron View Post
[Lobby]

Jane closes the letter as soon as she reads it. Once Percilia steps out, she turns to Fade. "You can go in now."
((Eh I think you mean C'nor's char here or? Since Fade isn't there it would be a bit strange right?))
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Old 03-02-2012, 09:45 AM   Top  -  End  -  #87
C'nor
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

Rael nods, and, presumably, enters. Though, as I have no clue as to what the protocol for informing your boss that you created a vehicle and are requesting permission to set up a feeding system for it is, he doesn't do much else just yet.
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Quote:
Originally Posted by Grim ranger View Post
I support the godly magazine idea, and hope that Eld can serve as mix of town crier and incredibly deadpan game show host in some sections. Also, for some odd reason, he will also make appearance when it comes to godly fashion tips, for even if he is grim reaper he will be the most bishounen god there is. Just you wait
Quote:
Originally Posted by Moonwolf
Damn you and your comprehensive understanding of synergistic tactics. :|
Quote:
Originally Posted by Gnomes
"... OW! Also om nom nom, delicious heat but OW!"
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Old 03-02-2012, 05:18 PM   Top  -  End  -  #88
Rotting Baron
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

"Ms. Doe has told me you have an update on our situation with Riv, as well as a slightly unusual request, Mr. Kairos. Care to elaborate?"
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Old 03-02-2012, 05:29 PM   Top  -  End  -  #89
C'nor
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

[Operative's Office]

"The update on the situation with Riv is that, apparently, one of the people you sent, more than one of them, or an outside force, was attacking the town below his fortress with results similar to those caused by a small elite military unit doing the same. As for the unusual request, I need permission to set up a lump of flesh that sustains itself off of the trace matter in the air in the garage, to feed the vehicle I just contributed to our supply."
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Quote:
Originally Posted by Grim ranger View Post
I support the godly magazine idea, and hope that Eld can serve as mix of town crier and incredibly deadpan game show host in some sections. Also, for some odd reason, he will also make appearance when it comes to godly fashion tips, for even if he is grim reaper he will be the most bishounen god there is. Just you wait
Quote:
Originally Posted by Moonwolf
Damn you and your comprehensive understanding of synergistic tactics. :|
Quote:
Originally Posted by Gnomes
"... OW! Also om nom nom, delicious heat but OW!"
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Old 03-02-2012, 07:19 PM   Top  -  End  -  #90
ThePhantom
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Default Re: [Nexus] MURDER II: Actual Levels of Murder May Vary

Lobby

Rogar continues to wait in the lobby.
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