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Old 05-14-2012, 10:48 PM   Top  -  End  -  #241
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

If the DM okays the change in what Yuri does, I'll go ahead and roll my pre-action save.

Save - (1d20)[15]

And since I made it, I get a full round's worth of action.

Last edited by DSCrankshaw : 05-14-2012 at 10:49 PM.
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Old 05-15-2012, 10:45 AM   Top  -  End  -  #242
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Awesome! I'll update the IC thread as soon as I get to work and have access to the maps.
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Old 05-15-2012, 03:35 PM   Top  -  End  -  #243
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Default Re: Adventures in Sigil - OOC - Part III [4E]

And I'm dazed again!

Since I can't use it on myself, I'll use Virtue of Prescience on Yuri. It's not enough to stop the attack from hitting, but it'll allow him to spend a healing surge, and Shep can make a free basic attack against the attacking Draegloth.

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Old 05-15-2012, 03:38 PM   Top  -  End  -  #244
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Quote:
Originally Posted by DSCrankshaw View Post
And I'm dazed again!


Yeah...If these guys had hit Shep even once in the last couple of rounds, they would have focused on him, and it was one of those situations where you and Yuri with both in range of the attack, and you'd started healing people and calling forth angry unicorns & such.

Plus side: The other Draegloth completely failed to maul you, even dazed! So...that's good?
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Last edited by Hzurr : 05-15-2012 at 03:38 PM.
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Old 05-15-2012, 03:55 PM   Top  -  End  -  #245
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

I guess I can use Virtue of Prescience on Shep, and prevent the attack from hitting. I think Yuri needs it more, though.
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Old 05-15-2012, 04:06 PM   Top  -  End  -  #246
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Shouldn't the Drider have provoked an opportunity attack, or was the attack close blast/burst?

Edit: No, wait. That was me.
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Old 05-15-2012, 04:14 PM   Top  -  End  -  #247
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Default Re: Adventures in Sigil - OOC - Part III [4E]

And THAT was a critical hit.
Lightning Damage - (3d6+23)[34]
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Old 05-15-2012, 04:39 PM   Top  -  End  -  #248
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Quote:
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Aramil
HP 89/136 Surge 10/10, 34
AC 35 Fort 27 Ref 29 Will 28, Resist 5 all

Aramil frowns at the spider. "If this is how you fight, then yes. You are afraid. Like the rest of your kin, you cower in the darkness, unwilling to face the light."

He walks forward, calling forth his young squire while extending his hand and unleashing bolts of lightning to drag the drider back.
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NICE!

Just when I was starting you get worried, you pull out bob the Fighter and crit the thing. *high five*
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Old 05-15-2012, 04:41 PM   Top  -  End  -  #249
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

I just thought of something. Yuri's opportunity attack knocks prone. A prone creature takes -2 to all attacks, and opportunity attacks interrupt actions. It seems to me that if Yuri's opportunity attack hits the attacking Draegloth, that would give it a -2 to its attack roll, and prevent it from hitting Lucan with its attack.

Last edited by DSCrankshaw : 05-15-2012 at 04:42 PM.
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Old 05-15-2012, 04:42 PM   Top  -  End  -  #250
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Quote:
Originally Posted by DSCrankshaw View Post
I just thought of something. Yuri's opportunity attack knocks prone. A prone creature takes -2 to all attacks, and opportunity attacks interrupt actions. It seems to me that if Yuri's opportunity attack hits the attacking Draegloth, that would give it a -2 to his attack, and prevent it from hitting Lucan with his attack.
This is true on all accounts. Let's see how our unicorn comrade does...
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Old 05-15-2012, 05:40 PM   Top  -  End  -  #251
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Default Re: Adventures in Sigil - OOC - Part III [4E]

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I guess I can use Virtue of Prescience on Shep, and prevent the attack from hitting. I think Yuri needs it more, though.
I can use Roots of the Mountain. In fact, that's exactly what Shep will do. It'll boost his AC to 42, and the attack will miss. And since it's the drow doing it, because the attack misses, Shep will push him 2 squares, right off the web.

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Old 05-15-2012, 05:46 PM   Top  -  End  -  #252
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Default Re: Adventures in Sigil - OOC - Part III [4E]

You enjoy that phrase "right off the web," don't you?

(1d20)[9]

edit - And the Drow goes down!
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Last edited by Hzurr : 05-15-2012 at 05:46 PM.
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Old 05-15-2012, 05:48 PM   Top  -  End  -  #253
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Oops, forgot to roll damage for a falling drow:

(10d10)[39]
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Old 05-15-2012, 05:49 PM   Top  -  End  -  #254
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Default Re: Adventures in Sigil - OOC - Part III [4E]

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You enjoy that phrase "right off the web," don't you?

[roll0]

edit - And the Drow goes down!
Yes. Yes I do. It's so appropriately dramatic.

Right off the web!
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Old 05-15-2012, 06:07 PM   Top  -  End  -  #255
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Oh hai Mr. Critical. Fancy meeting you here.

Critical Dice: (4d6+37)[50] necrotic damage.
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Old 05-15-2012, 06:18 PM   Top  -  End  -  #256
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Shep should also get a free attack against the draegloth casting the dazing attack, since I'm using Virtue of Prescience on Yuri (Yuri gets +4 to all defenses against the attack, if it still hits he can spend a healing surge).

Last edited by DSCrankshaw : 05-15-2012 at 06:19 PM.
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Old 05-15-2012, 06:19 PM   Top  -  End  -  #257
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Draegloth save vs plummeting to his death: (1d20+2)[12]
Damage if he fails: (10d10)[55]

Draegloth save vs. prone (1d20+7)[25]

Draegloth save vs. prone if it made the first save to avoid teleportation: (1d20+7)[14]


---edit-- Well that didn't go nearly as well as Shep hoped.
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Last edited by Hzurr : 05-15-2012 at 06:21 PM.
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Old 05-15-2012, 06:21 PM   Top  -  End  -  #258
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Does it have to be melee? Since Shep was not adjacent to that draegoloth when it attacked Yuri and Lucan with the dazing attack, I don't believe. Shep can throw his dagger if it's an unspecified basic attack though.
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Old 05-15-2012, 06:25 PM   Top  -  End  -  #259
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Default Re: Adventures in Sigil - OOC - Part III [4E]

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Shep should also get a free attack against the draegloth casting the dazing attack, since I'm using Virtue of Prescience on Yuri (Yuri gets +4 to all defenses against the attack, if it still hits he can spend a healing surge).
Wait...what power are you using? I thought Virtue of Prescience just let you give a defense bonus as an interupt, why does Shep get another free attack?
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Old 05-15-2012, 06:39 PM   Top  -  End  -  #260
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Karmic Shaper level 16 feature. I think as long as it's a basic attack, it can be either melee or ranged.
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Old 05-15-2012, 06:40 PM   Top  -  End  -  #261
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Wait...what power are you using? I thought Virtue of Prescience just let you give a defense bonus as an interupt, why does Shep get another free attack?
Karmic Strike (Level 16): When you use your Virtue of Prescience class feature, one ally within 10 squares of you can make a Ranged or Melee Basic Attack as a free action against the triggering enemy.
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Old 05-15-2012, 06:41 PM   Top  -  End  -  #262
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Cool beans.

Ranged Basic Attack: (1d20+26)[36]
Damage: (1d4+15)[16]
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Old 05-15-2012, 06:46 PM   Top  -  End  -  #263
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Excellent all around!

Also, I mentioned a few weeks ago that I may be moving to Scotland, and I just found out today that the transfer got approved. Fortunately, I've got until Late August/Early September until I have to brave the ocean and don my kilt, so I don't think it will impact the game.

That being said, my last hoorah in the states will actually be GenCon, so if any of y'all are considering going, let me know and we'll meet up or play a game or grab a drink or something.
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Old 05-16-2012, 11:09 AM   Top  -  End  -  #264
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

I'd like to see if Yuri hit before I act.
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Old 05-16-2012, 06:30 PM   Top  -  End  -  #265
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Default Re: Adventures in Sigil - OOC - Part III [4E]

[hamlet]"A hit, a most palpable hit!"[/hamlet] Yuri will hit the Draegloth, so Lucan won't be dazed. I'll edit this into the main IC thread.
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Old 05-16-2012, 06:32 PM   Top  -  End  -  #266
DSCrankshaw
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Don't forget that Yuri can spend a healing surge--which is equal to Lucan's surge value.

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Old 05-16-2012, 06:32 PM   Top  -  End  -  #267
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Quote:
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Don't forget that Yuri can spend a healing surge.
And needs to Save vs. Dazed.
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Old 05-16-2012, 06:34 PM   Top  -  End  -  #268
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Yeah... if the N9 drow is dead as the OOC thread's posts lead me to believe, I'm not sure what else I can do but reposition and use my second attack roll as the saving throw... which will miss horribly.
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Old 05-16-2012, 06:36 PM   Top  -  End  -  #269
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Yeah... if the N9 drow is dead as the OOC thread's posts lead me to believe, I'm not sure what else I can do but reposition and use my second attack roll as the saving throw... which will miss horribly.
No, that Drow is alive, he's just got a long climb in front of him. I assumed that you would have simply attacked the nearest creature adjacent to you, so you're fine to make another saving throw.
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Old 05-16-2012, 06:45 PM   Top  -  End  -  #270
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Default Re: Adventures in Sigil - OOC - Part III [4E]

Well, as I understand it, the draegloth that was adjacent to Yuri has just been teleported over a long drop. The same happened to the drow above, leaving the N14 draegloth who is neither adjacent nor far enough away to charge, making him unreachable from my understanding.
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