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Old 04-12-2012, 06:04 AM   Top  -  End  -  #271
Fan
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Default Re: Starcraft 2: 8 Medivac drop

Quote:
Originally Posted by Shadowleaf View Post
I usually have my rax on one key, factory on another, and starport on a third. Alternatively, you can have all three on one hotkey and use tab to change between them.

A good tip is having the 'support' buildings (techlab, engineering bay, armory) in the same controlgroup, so when you hit your Barracks hotkey, you can see whether or not your engineering bay upgrades are done.
That second option sounds amazing, you literally cut your automatic response time by a good chunk of seconds. My literal only macro problem was the fact that I couldn't keep up with 6+ hotkeys at a time.

With them on tab, it helps me get used to microing for higher level matches, and it limits my hands to the 1 half of the keyboard they are used to. XD
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Old 04-12-2012, 06:17 AM   Top  -  End  -  #272
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by Shadowleaf View Post
I usually have my rax on one key, factory on another, and starport on a third. Alternatively, you can have all three on one hotkey and use tab to change between them.

A good tip is having the 'support' buildings (techlab, engineering bay, armory) in the same controlgroup, so when you hit your Barracks hotkey, you can see whether or not your engineering bay upgrades are done.
It's been a while since i've played properly, how exactly does it display this?
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Old 04-12-2012, 07:46 AM   Top  -  End  -  #273
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Default Re: Starcraft 2: 8 Medivac drop

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It's been a while since i've played properly, how exactly does it display this?
There's a little white dot - same as with units.
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Old 04-12-2012, 11:54 PM   Top  -  End  -  #274
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Default Re: Starcraft 2: 8 Medivac drop

I will play this season. I so swear on something unimportant so I can casually violate this without repercussion.
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Old 04-12-2012, 11:57 PM   Top  -  End  -  #275
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Default Re: Starcraft 2: 8 Medivac drop

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I will play this season. I so swear on something unimportant so I can casually violate this without repercussion.
*Manages to slip in Repercussions by putting fine print on the oath he swore*

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Old 04-13-2012, 01:20 AM   Top  -  End  -  #276
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Default Re: Starcraft 2: 8 Medivac drop

hey, no Raksha double dealing here! This is the Starcraft thread, not the Exalted thread.
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Old 04-13-2012, 01:34 AM   Top  -  End  -  #277
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Default Re: Starcraft 2: 8 Medivac drop

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hey, no Raksha double dealing here! This is the Starcraft thread, not the Exalted thread.
Can't tell if your talking to me or to him.

*Confused because I don't have any idea what either of those 2 things are*
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Old 04-13-2012, 02:00 AM   Top  -  End  -  #278
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Default Re: Starcraft 2: 8 Medivac drop

Exalted is one of the most epic roleplaying games ever. Instead of starting as a peasant with a pointy stick, you start as a demigod. Instead of killing goblins for some quick change, you decide the fate of nations.

And then you get some XP and get on to doing more important things, like saving the world from any or all of the six+ world ending apocalypses currently threatening the setting. That is, if you can avoid going mad and being the next world-ending apocalypse yourself.

Raksha, otherwise known as the Fair Folk, are the faeries of Exalted. They are living stories that eat souls, can't break their sworn word, and are known for twisting words around until you don't remember allowing that when you agreed to this deal in the first place.

They are considered one of the lowest powered creatures in all of Exalted, just above ghosts, unless its a meschlum-built fae, in which case it might be capable of soloing the entire setting if it felt like it.


In other news, I just played a ZvZ where I spent the whole game wondering if I was about to lose, then pulled a win out because my opponent was just plain aweful. Like, he got zergling into my base, baneling bombed a huge chunk of workers, then followed it up by not expanding until after I had my fourth base building. He then called me garbage when the massive number of spines I built to stabilize after his ling attacks killed his attacking roach army without doing any real damage to my economy. Meanwhile, I had muta ling doing a full-on base trade.

I laughed so hard when I won.
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Old 04-13-2012, 02:20 AM   Top  -  End  -  #279
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Default Re: Starcraft 2: 8 Medivac drop

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In other news, I just played a ZvZ where I spent the whole game wondering if I was about to lose, then pulled a win out because my opponent was just plain aweful. Like, he got zergling into my base, baneling bombed a huge chunk of workers, then followed it up by not expanding until after I had my fourth base building. He then called me garbage when the massive number of spines I built to stabilize after his ling attacks killed his attacking roach army without doing any real damage to my economy. Meanwhile, I had muta ling doing a full-on base trade.

I laughed so hard when I won.
I wish I could watch. Sadly, I can't access SC2 from where I'm at.
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Old 04-13-2012, 02:43 AM   Top  -  End  -  #280
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by Kyeudo View Post
hey, no Raksha double dealing here! This is the Starcraft thread, not the Exalted thread.
Don't worry, I spent a point of willpower to evade it. Gave me a limit too >=|
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Originally Posted by Kyeudo View Post
Raksha, otherwise known as the Fair Folk, are the faeries of Exalted. They are living stories that eat souls, can't break their sworn word, and are known for twisting words around until you don't remember allowing that when you agreed to this deal in the first place.
I thought they ate dreams? they did in 1st ed, unless the bigger ones eat souls?

Meh, either way.

That guy had really, really bad infestor control.
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Quote:
Originally Posted by Alabenson
Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

Last edited by BobVosh : 04-13-2012 at 07:50 AM.
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Old 04-13-2012, 05:55 AM   Top  -  End  -  #281
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Default Re: Starcraft 2: 8 Medivac drop

Quote:
Originally Posted by Kyeudo View Post
Exalted is one of the most epic roleplaying games ever. Instead of starting as a peasant with a pointy stick, you start as a demigod. Instead of killing goblins for some quick change, you decide the fate of nations.

And then you get some XP and get on to doing more important things, like saving the world from any or all of the six+ world ending apocalypses currently threatening the setting. That is, if you can avoid going mad and being the next world-ending apocalypse yourself.

Raksha, otherwise known as the Fair Folk, are the faeries of Exalted. They are living stories that eat souls, can't break their sworn word, and are known for twisting words around until you don't remember allowing that when you agreed to this deal in the first place.

They are considered one of the lowest powered creatures in all of Exalted, just above ghosts, unless its a meschlum-built fae, in which case it might be capable of soloing the entire setting if it felt like it.


In other news, I just played a ZvZ where I spent the whole game wondering if I was about to lose, then pulled a win out because my opponent was just plain aweful. Like, he got zergling into my base, baneling bombed a huge chunk of workers, then followed it up by not expanding until after I had my fourth base building. He then called me garbage when the massive number of spines I built to stabilize after his ling attacks killed his attacking roach army without doing any real damage to my economy. Meanwhile, I had muta ling doing a full-on base trade.

I laughed so hard when I won.
Oh wow he was bad. He had Infestors in position to chainfungal your Mutas, yet let all of them escape after the first Fungal. Plus he lost Infestors to Spine Crawlers.. How is that even possible?

Both of you should take more bases though. You were floating 3000+ minerals - no reason not to take an extra base or two.
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Old 04-13-2012, 09:05 AM   Top  -  End  -  #282
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Default Re: Starcraft 2: 8 Medivac drop

Whenever I try to join the channel on SC2 it is giving me a network error, but I can join other channels and no problems with net. Weird.
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Quote:
Originally Posted by Alabenson
Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

Last edited by BobVosh : 04-13-2012 at 08:10 PM.
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Old 04-13-2012, 09:58 AM   Top  -  End  -  #283
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Default Re: Starcraft 2: 8 Medivac drop

So yeah, I was having trouble figuring out what I should do once I had 3 Rax operational and stable.
I'm trying to get in the habit of getting a pair of Factories up the minute I have my 3 Rax (Two reactor one tech) running, but that for some reason was just not happening.
Surprisingly, I forced myself to take an early second base, and it played out pretty well. And then decided to build 3 more Barracks. Running 6 Barracks with Reactors and Tech is incredibly fun. I'm even forcing myself to get a squad of Reapers up for some awesome distractions while the main force walks in the front door, or vice versa. Double pressure of Main Force + 10Reapers seems to be helping. I'm finding that running both forces as well as trying to run my base is about all I can handle for macro/micro right now, so as such it's good practice for the time being.


Oh, and on the Campaign, I tried using the Hive Mind Emulator to capture some Broodlords. You can take out Kerrigan with one Broodlord if you want.
Position your Brood over that bit of lava in the front. Once Kerrigan gets a quarter of the way down the map, target her with the Broodlord, who should intercept her at the y split.
Broodlings will stop her as she tries to kill them. If she Psi-Storms and kills them all, she'll take about two steps forward as the Broodlord fires down more Broodlings. Repeat. It's slow yet startlingly effective.
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If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
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Old 04-13-2012, 03:05 PM   Top  -  End  -  #284
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by BobVosh View Post
Whenever I try to join the channel on SC2 it is giving me a network error, but I can join other channels and no problems with net. Weird.
Same here...wonder what is going on.

Just use the channel "op gitp" like in the good old days.

The HME Broodlord mind controlling is quite awesome. It makes the final level stupidly easy, even on brutal. Just spam HME by the artifact and mind control every flying unit that comes your way. By the end, if your muta flock doesn't get hit by a razor swarm, you can have over 100 mutas and 15+ broodlords!
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Old 04-13-2012, 03:07 PM   Top  -  End  -  #285
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by Battleship789 View Post
The HME Broodlord mind controlling is quite awesome. It makes the final level stupidly easy, even on brutal. Just spam HME by the artifact and mind control every flying unit that comes your way. By the end, if your muta flock doesn't get hit by a razor swarm, you can have over 100 mutas and 15+ broodlords!
Exactly. Thats why I sent in the Broodlords/Lings first. She'll Razor them, THEN you send in the Muta Flock.
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If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
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Old 04-13-2012, 03:52 PM   Top  -  End  -  #286
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Default Re: Starcraft 2: 8 Medivac drop

I found an alternative to the final brutal mission. I like it better.
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Old 04-13-2012, 04:55 PM   Top  -  End  -  #287
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Default Re: Starcraft 2: 8 Medivac drop

So since asking for help in pvz in the way of "Hey fellow brotoss, what do you do against zerg?!?" doesn't seem likely to work. I will ask the question in this way. Hey zerg scum! :3 What annoys you the most when playing against protoss?
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Old 04-13-2012, 05:00 PM   Top  -  End  -  #288
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Default Re: Starcraft 2: 8 Medivac drop

I do muta-based play, so I hate pheonix, HT, and DTs. Contain a ling muta player on 2-3 bases while taking your own third and protoss will steam roll over the zerg.
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Old 04-13-2012, 05:00 PM   Top  -  End  -  #289
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Default Re: Starcraft 2: 8 Medivac drop

Quote:
Originally Posted by Legoshrimp View Post
So since asking for help in pvz in the way of "Hey fellow brotoss, what do you do against zerg?!?" doesn't seem likely to work. I will ask the question in this way. Hey zerg scum! :3 What annoys you the most when playing against protoss?
Colossi. Teching to Muta's is a pain and you have to commit to it early. And if you're clever you can hide your first Robo Bay in behind a mineral line.

Oh, and I hate it when they go Stalkers and air and just focus on hit and runs, particularly against stray Overlords, or using Graviton on my Roaches. Or when they use Graviton to snipe my Banelings that I did cleverly hide in my Zergling ball. Errrg, that's annoying.

And it's really annoying trying to build Creep only to have Observers come by and point out all the tumors, which basically weakens my map control. Makes my Speedlings not as worth it.
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If the party wizard can't survive a supersonic dragon made of iron at epic levels it's his own fault really.
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Old 04-13-2012, 08:12 PM   Top  -  End  -  #290
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Default Re: Starcraft 2: 8 Medivac drop

Quote:
Originally Posted by Legoshrimp View Post
So since asking for help in pvz in the way of "Hey fellow brotoss, what do you do against zerg?!?" doesn't seem likely to work. I will ask the question in this way. Hey zerg scum! :3 What annoys you the most when playing against protoss?
We, the polite and dapper swarm, disagree with your use of "zerg scum." Smelly mouthless toss.

FFE, 2 base, 6 gateway blink stalker with obs timing attack. I hate, hate, hate, hate it.


I was extremely puzzled how I won this game. I lost my third 3 or 4 times, denied my fourth twice, only really successfully attacked once (which I decided to do on the fly, I was about to gg out when I decided to attack before I leave).

Then I noticed how many times he cut probes, I had a worker lead most of the game, even if we were on both on the same amount of bases.

So far 4 games, I'm on track with sticking with my swearing.

Also weekly session is TOMORROW! Come or be thought poorly of. Also I can't make it.
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Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.
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Old 04-13-2012, 08:38 PM   Top  -  End  -  #291
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Default Re: Starcraft 2: 8 Medivac drop

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Also weekly session is TOMORROW! Come or be thought poorly of. Also I can't make it.
Does this mean we can think poorly of you?
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Old 04-13-2012, 08:49 PM   Top  -  End  -  #292
BobVosh
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by DarkMemnarch View Post
Does this mean we can think poorly of you?
Does this mean you don't currently?
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Quote:
Originally Posted by Alabenson
Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.
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Old 04-13-2012, 09:01 PM   Top  -  End  -  #293
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Default Re: Starcraft 2: 8 Medivac drop

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Does this mean you don't currently?
Not at the moment, but come tomorrow I will think much more poorly of you than I did previously.

edit: also we should use "op gitp" channel until the original "gitp" channel stops having a network error

Last edited by DarkMemnarch : 04-13-2012 at 09:26 PM.
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Old 04-13-2012, 09:22 PM   Top  -  End  -  #294
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by DarkMemnarch View Post
Not at the moment, but come tomorrow I will think much more poorly of you than I did previously.
I will win you back, one day DM!

Anyway until we get gitp back I will be in giantitp . Hope to see ya'll there tomorrow (not that I will since I won't be there :P )
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Quote:
Originally Posted by Alabenson
Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.
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Old 04-13-2012, 10:13 PM   Top  -  End  -  #295
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Default Re: Starcraft 2: 8 Medivac drop

Quote:
Originally Posted by Legoshrimp View Post
So since asking for help in pvz in the way of "Hey fellow brotoss, what do you do against zerg?!?" doesn't seem likely to work. I will ask the question in this way. Hey zerg scum! :3 What annoys you the most when playing against protoss?
Well for starter I find non-FE builds to be relatively easy to deal with. What annoys me the most is defenitely most very agressive builds out of a FE (I die very often to the 7min30-8min push witrh mass stalkers/sentries (sometimes with blink but less heavy on sentries). Late game Dark Templar harass is annoying as well.
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Old 04-14-2012, 12:44 AM   Top  -  End  -  #296
DarkMemnarch
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by BobVosh View Post
I will win you back, one day DM!

Anyway until we get gitp back I will be in giantitp . Hope to see ya'll there tomorrow (not that I will since I won't be there :P )
I don't know man. Once favor is lost it is hard to reclaim. You will have to post at least 3 replays that are amusing to watch.
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Old 04-14-2012, 12:45 AM   Top  -  End  -  #297
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by Cynan Machae View Post
Well for starter I find non-FE builds to be relatively easy to deal with. What annoys me the most is defenitely most very agressive builds out of a FE (I die very often to the 7min30-8min push witrh mass stalkers/sentries (sometimes with blink but less heavy on sentries). Late game Dark Templar harass is annoying as well.
Well normally I go for FFE but I have no idea how to wall safely on Daybreak. So until I figure that out I am going to be 3 gate sentry expanding. I am thinking of following up against zerg with some +1 timing, but what exactly I don't know I will have to try things out later.

Also I should be there tomorrow, if I am not someone poke me on steam.
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Last edited by Legoshrimp : 04-14-2012 at 12:45 AM.
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Old 04-14-2012, 06:05 AM   Top  -  End  -  #298
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by DarkMemnarch View Post
I don't know man. Once favor is lost it is hard to reclaim. You will have to post at least 3 replays that are amusing to watch.
I posted a replay there above, does that count? ARE YOU NOT AMUSED?! Sorry, channeled Russell Crowe there for a sec.

Quote:
Originally Posted by Legoshrimp View Post
Well normally I go for FFE but I have no idea how to wall safely on Daybreak. So until I figure that out I am going to be 3 gate sentry expanding. I am thinking of following up against zerg with some +1 timing, but what exactly I don't know I will have to try things out later.

Also I should be there tomorrow, if I am not someone poke me on steam.
Tons of pros replays to show you how to place your buildings. Not doing it means you will never learn how. If they get a fast third in response to your FFE, a group of 4 zealots or +1 zealots can sometimes snipe the third.

*p.s. Your avatar always amuses me lego.
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Quote:
Originally Posted by Alabenson
Evil Intelligence is knowing the precise ritual that will allow you to destroy the peaceful kingdom that banished you.

Evil Wisdom is understanding that you probably shouldn’t perform said ritual while you’re standing in the estimated blast radius.

Last edited by BobVosh : 04-14-2012 at 06:06 AM.
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Old 04-14-2012, 09:57 AM   Top  -  End  -  #299
Cynan Machae
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Default Re: Starcraft 2: 8 Medivac drop

Ah also those practice game are the best to try out walling :P
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Old 04-15-2012, 05:32 PM   Top  -  End  -  #300
DarkMemnarch
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Default Re: Starcraft 2: 8 Medivac drop

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Originally Posted by BobVosh View Post
I posted a replay there above, does that count? ARE YOU NOT AMUSED?! Sorry, channeled Russell Crowe there for a sec.
That replay does not amuse. You must try again.
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